The Angband Ladder: Sose II, Human Force-Trainer by Sose

  [PosChengband 3.4.2 Character Dump]
              ***LOSER***

 Name       : Sose II                      ========== Stats ==========
 Sex        : Male                               STR  :     18/49
 Personality: Ordinary                           INT  :         9
 Race       : Human                              WIS  :    18/154
 Subrace    : None                               DEX  :     18/76
 Class      : Force-Trainer                      CON  :        18
 Realm      : Life                               CHR  :        14

 Level      :       31                           HP   :    -4/346
 Cur Exp    :   172695                           SP   :    29/196
 Max Exp    :   172695                           AC   :        88
 Adv Exp    :   202500                           Speed:        +4

                                           ========== Skills =========
 Gold       :   155012                     Melee      : Superb
 Kills      :     2877                     Ranged     : Excellent
 Uniques    :       42                     SavingThrow: Superb
 Artifacts  :       11                     Stealth    : Very Good
                                           Perception : Superb
 Game Day   :       11                     Searching  : Superb
 Game Time  :    13:05                     Disarming  : Excellent
 Play Time  :    07:45                     Device     : Superb


============================= Character Equipment =============================

d) a Ring of Combat (+5,+5) {cursed, Azog}
e) an Elemental Ring [+8] {Ac|A}
f) an Elemental Charm {AcElFiCoSh}
g) The Phial of Galadriel (+1 to searching) {cursed, Sr}
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNx}
i) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
j) an Iron Crown of Seeing [0,+0] (+5 to searching) {25% off, Sr;Bl;Si~Tele}
k) a Set of Dragon Gloves [4,+10] {PoCf}
l) a Pair of Metal Shod Boots of Levitation [6,+7] {Ca;Lv}


                 =="!((]]]                                 =="!((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ....++.+.....  72%           Speed      : ........+...+
 Elec       : .....+.......  50%           Free Act   : ............+
 Fire       : .....+.......  50%           See Invis  : .........+...
 Cold       : .....+.......  50%           Warning    : .............
 Poison     : ..........+..  50%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .............
 Dark       : .............   0%           Levitation : ...........+.
 Confusion  : ........+.+..  65%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .......+.....  50%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : .....+.+.....  65%           Sust Int   : .............
 Chaos      : ...........+.  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


                 =="!((]]]                                 =="!((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : ....+........                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ........+....
 Vampiric   : .............                Searching  : ......+.++...
 Chaotic    : .............                Cursed     : ...+..+......
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


                 =="!((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : ........1....  18/59  0  0  0 -1  18/49
        INT : .............     10  0 -1  0  0      9
        WIS : ............. 18/124  0  3  0  0 18/154
        DEX : .......31....  18/16  0  2  0  4  18/76
        CON : .............     17  0  1  0  0     18
        CHR : .............     14  0  0  0  0     14


==================================== Melee ====================================

Attack            Dice    Pct     Dam   Your Fists
Punch              1d4   0.03%   0.00   Number of Blows: 3.25
Kick               1d6   0.36%   0.01   To Hit:  0  50 100 150 200 (AC)
Strike             1d7   1.52%   0.06           95  78  62  45  28 (%)
Knee               2d3   3.60%   0.14
Elbow              1d8   7.21%   0.32   Average Damage:
Butt               2d5   9.20%   0.55    One Strike: 29.08
Kick               3d4  14.25%   1.06    One Attack: 94.51
Uppercut           4d4  17.45%   1.74          Acid: 124.24
Double Kick        5d4  18.37%   2.29
Cat's Claw         5d5  16.82%   2.52
Jump Kick          5d6  11.19%   1.95
Eagle's Claw       6d6   0.00%   0.00
Circle Kick        6d8   0.00%   0.00
Iron Fist          8d8   0.00%   0.00
Flying Kick       8d10   0.00%   0.00
Dragon Fist      10d10   0.00%   0.00
Crushing Blow    10d12   0.00%   0.00
                        Total:  10.64  + 16
                    Criticals:   1.23x +  0.00
                   One Strike:  13.08  + 16.00


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Clear Mind            15    0   1%                  945   19   2%


==================================== Spells ===================================

Realm: Life

     [Book of Common Prayer] Profic Lvl  SP Fail Desc            Cast Fail
  a) Cure Light Wounds         [Un]   1   2   5% heal 2d10         16    0   0%
  b) Bless                     [Un]   2   3   5% dur 12+1d12       15    0   0%
  c) Regeneration              [Be]   3   4   5% dur 80+1d80       41    3   7%
  d) Call Light                [Un]   4   7   5% dam 2d15           1    0   0%
  e) Detect Doors & Traps      [Sk]   5   6   5% rad 30           158    2   1%
  f) Cure Medium Wounds        [Be]   8   8   5% heal 4d10         35    0   0%
  g) Cure Poison               [Un]  11  14   5%                    9    1  10%
  h) Satisfy Hunger            [Un]  13  16   5%                   12    2  14%

     [High Mass]             Profic Lvl  SP Fail Desc            Cast Fail
  a) Remove Curse              [Un]  15  18   5%                    4    0   0%
  b) Fasting                   [Un]  16  24   5%                    1    0   0%
  c) Cure Critical Wounds      [Be]  17  18   5% heal 8d10         59    3   5%
  d) Resist Heat and Cold      [Be]  18  19   5% dur 20+1d20       23    1   4%
  e) Sense Surroundings        [Sk]  19  17   5% rad 30           140    9   6%
  f) Turn Undead               [Un]  20  29   5%                    1    1  50%
  g) Healing                   [Un]  30  35  44% heal 300           8    2  20%
  h) Glyph of Warding          [Un]  35 111  95% unknown            0    0   0%



=================================== Dungeons ==================================

 Angband         : level  24
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60
 Forest          : level  15
 Castle          : level  26
 Mountain        : level  26
 Chameleon cave  : level  30
!Icky cave       : level  35
 Lonely Mountain : level  37
 Giant's Hall    : level  21

 You were killed by a Mature white dragon on level 37 of Lonely Mountain.

 Last Message: And I've *never* done you any harm.



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 12
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 13
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 15
  Orc Camp                                 (Danger  level:  15) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Sewer                                (Danger  level:  15) - level 31
  Gachapin                                 (Dungeon level:  24) - level 31
  Logrus Master                            (Danger  level:  25) - level 31

< Failed Quest >
  Nothing.


 Arena: 15 Victories


============================== Defeated Monsters ==============================

You have defeated 2877 enemies including 42 unique monsters in total.

< Unique monsters top 20 >
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Morgana Le Fay                           (level  35)
  The Minotaur of the Labyrinth            (level  35)
  Tom the Stone Troll                      (level  33)
  Arthur Pendragon                         (level  32)
  Gachapin                                 (level  29)
  Ulwarth, Son of Ulfang                   (level  26)
  Sangahyando of Umbar                     (level  24)
  Hagen, Son of Alberich                   (level  24)
  Mime, the Nibelung                       (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Sir Kay                                  (level  22)
  Lugdush, the Uruk                        (level  21)
  Bolg, Son of Azog                        (level  20)
  Meng Huo, the King of Southerings        (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  Nar, the Dwarf                           (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  Ulfast, Son of Ulfang                    (level  16)
  The Variant Maintainer                   (level  14)


=================================== Virtues ===================================

Your alighnment : Good

You are a champion of Faith.
You are a champion of Harmony.
You are a champion of Temperance.
You have sinned against Patience.
You have strayed from the path of Individualism.
You are a champion of Vitality.
You are virtuous in Justice.
You are the polar opposite of Honour.


================================== Mutations ==================================

You have a chance of resisting Dispel Magic and Antimagic.


============================= Character Inventory =============================

a) 2 Books of Life Magic [Book of Common Prayer] {@ma!k}
b) 3 Books of Life Magic [High Mass] {25% off, @mb!k}
c) 12 Potions of Speed {@qs}
d) 13 Potions of Heroism {@qH}
e) 22 Potions of Cure Critical Wounds {@qh}
f) 6 Potions of Curing
g) 10 Scrolls of Phase Door {@r1}
h) 30 Scrolls of Teleportation {25% off, @r2!*}
i) 9 Scrolls of Word of Recall {25% off, @rR!*}
j) 12 Scrolls of Identify {25% off, @r9}
k) 9 Scrolls of *Identify*
l) a Rod of Monster Location {@za}
m) 3 Wands of Stone to Mud (35 charges) {@ad}
n) Rusty Chain Mail (-5) [14,-6]
o) a Cloak [1,+0]
p) a Fur Cloak [3,+0]
q) a Small Metal Shield [5,+0]
r) a Wakizashi (2d4) (+0,+0)
s) a Broad Spear (Armageddon) (2d10) (+7,+15)
t) a Long Bow (x3) (+3,+4)


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Potions of Restore Mana {!k!q}
b) 45 Scrolls of Teleportation {25% off, @r2!*}
c) a Scroll of Destruction {!*}
d) a Rod of Recall (charging)
e) a Rod of Enlightenment
f) a Rod of Disarming
g) a Rod of Polymorph
h) a Rod of Lightning Balls {!s!d!k}
i) a Rod of Stone to Mud
j) 2 Wands of Acid Bolts (21 charges)
k) a Ring of Protection [+10]
l) a Sacred Pendant [+15] {Fe;FaLuBs}

 ( page 2 )
a) a Feanorian Lamp of Extra Light
b) The Chain Mail 'Shield of Water' (-2) [14,+14] {AcElFiCoNtNx}
c) The Hard Leather Armour 'Power Shield' (-1) [6,+17] {AcPoCfNtFe[M}
d) Rhino Hide Armour of Elemental Protection (-1) [8,+17] {FiCo}
e) a Pair of Dragon Wings [4,+10] {FiDkCf;Lv}
f) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
g) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
h) The Set of Gauntlets of Corwin [2,+12] (+3) {Cn;Co;Rg(Cn}
i) The Set of Gauntlets 'Paurhach' [2,+5] {Fi|F}
j) a Pair of Dragon Boots [5,+10] {CfSo}
k) The Corpse of Wutugu, the Chief of Southerings {Wanted!k!k!k}



================================== Statistics =================================

  Objects Found    :   1633
  Objects Bought   :    300
  Objects Destroyed:   1036

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     6     98    75     7
  Curing                  12      0     1     5
  Speed                   38      0    19     6
  Healing                  1      1     2     0
  Restore Mana             3      0     0     0
  Restore Life Levels      7      0     1     6
  Strength                 2      0     2     0
  Wisdom                   2      0     2     0
  Constitution             0      0     0     1
  Charisma                 2      0     2     0
  Totals                 396    126   133   257

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall           9     46    34     4
  Identify                49     30    32     0
  *Identify*               9      6     1     0
  Remove Curse            13      1     1    13
  Teleportation           83     25    13    20
  Destruction              1      0     0     0
  Totals                 317    129   100   159

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             4      0    27     0
  Totals                  19      2    29    11

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               1      3    93     3
  Enlightenment            1      0     0     0
  Totals                  20      3    94    15

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            1      0     0     0
  Door/Stair Location      1      0     0     1
  Monster Location         1      0    72     0
  Illumination             1      0     0     0
  Recall                   1      0     1     0
  Enlightenment            1      0     0     0
  Totals                  16      0    74     2

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                   3      2     0     3


  Egos Found    :     48
  Egos Bought   :      2
  Egos Destroyed:      6

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> The Halfling slinger misses you.
> The Mature bronze dragon is no longer stunned.
> You have 22 Potions of Cure Critical Wounds {@qh}.
> Moderation in all things.
> You feel much better.
> The Mature bronze dragon claws you.
> *** LOW HITPOINT WARNING! ***
> You retaliate.
> You are too afraid to attack the Mature bronze dragon!
> The Mature bronze dragon claws you.
> *** LOW HITPOINT WARNING! ***
> You retaliate.
> You are too afraid to attack the Mature bronze dragon!
> The Mature bronze dragon bites you.
> *** LOW HITPOINT WARNING! ***
> You retaliate.
> You are too afraid to attack the Mature bronze dragon!
> The Halfling slinger hits you.
> *** LOW HITPOINT WARNING! ***
> The Halfling slinger hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight misses you.
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> You retaliate.
> You are too afraid to attack the Black knight!
> The Mature white dragon claws you.
> And I've *never* done you any harm.
> Goodbye, Sose II!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Check Sum: "ba2e6ed7c1025c2f24"]


Posted on 15.1.2015 12:40
Last updated on 16.1.2015 19:10

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Improved Force: How to deal with dangerous packs

Comments

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On 15.1.2015 12:40 Sose wrote:
The story of an Ordinary Human Force-Trainer (lol)

Thanks to clouded's forum post, I was able to start out much more efficiently

Sold the !Restore Mana, bought Lantern of Extra Light(!), !Recall, couple !Teleportation, few !CSW
Got level 3 from animals/adventurers east of town
Did Bandit Quest
Dove to Camelot 5... But I had forgotten to take the quest
Recalled, sold all junk, managed to get a few CCWs, back down & up, level 12, Ring of Combat (+1), no to-dam :(
Visited Icky Caves, Orc Caves, Morivant. Lots of ambushes on the way
Dove to Angband 6, killed King Duosi with Magic Missile.. err, Small Force Ball. Level 13
More diving with Detect Stairs and Doors spell. Angband 12: King Mulu, had to use !Speed, he kept summoning too many ants. I was able to get into a nice corridor where I could get the most out of my KAMEHAMEHA! Level 15. Recall out and to the next town NE.
He dropped an artifact.. The Hard Leather Armour 'Power Shield'. It has Antimagic but it might be useful as a swap for now
Sure enough, right after IDing it, some Air Hounds attack me in the city. GUARDS!?
Prebuffed !Speed, Regeneration, Bless and put on the Power Shield with rPois to fight them. Level 17.
Aura of Force + Bless + Regen is pretty nice for fighting weak orc packs like Snagas early. Kamehameha is nice too
Recalled out to empty inventory. Level 19. Wonder if I can take on Azog already. With !Speed, I guess

On 15.1.2015 13:32 Sose wrote:
Classified information: I've discovered Boldor's true identity. He's actually Sauron, always teleporting away at *

"Boldor, King of the Yeeks shouts 'AAARRGGHHH!'
That was very harmonious."

Level 20: melee damage 27.7 / attack(=round?), small force ball 7d4, kamehameha 9d5. Plays like a weird short-range spellcaster who retaliates in melee. Fun

Archvile got a double fireball off on me at OC:23 after I had just finished fighting a wyvern. Ouch

Azog was easy enough with !Speed, Regen, Force Aura and Kamehameha. Didn't even need my Wand of Frost Bolts. He was nice enough to drop a +5,+5 combat ring, melee damage up to 49/round now! Also something dropped Paurhach gloves, rFire is nice and melee damage vs non fire resistant enemies is 65/round

Orc Caves done, CL 24

On 15.1.2015 15:03 Sose wrote:
Decided to do some familiar quests: Orc Camp and Doom Quest 1.

Orc Camp was no problem at all with just Force Aura + melee, orcs exploded

Since I had rFire gloves and castable resist heat/cold, I bought some !Detect Invis and the Doom Quest wasn't bad either. Got a ring with acid res and branding from there. Fear my burning, dissolving fists!

Time for Icky Caves I guess?

Dive went really fast as I like to play early game with always small levels (thank god this is togglable, in Tome2 I always prefered early game with small levels but then it would turn into a real challenge mode later on). On top of that I have Sense Surroundings and Detect Traps/Stairs. Killed The Hoard on the way down. Being surrounded by $$$ wasn't bad with Force Aura and retaliation :)

Got > (Icky Caves 32) into a huge pack of Earth and Electric Hounds, not a problem though with Large Force Ball being at 10% fail now.

Oops! On the same level I walk into an empty room, cast light and wake up 13 Dark Elven Warlocks at once.. I immediately teleport away, but decide that I want to try to get them one-by-one, depth might not be optimal for stat potions but DEWs have always been good about dropping them for me. They don't really want to leave the big room they are in though. Knowing that I will probably die to 3 mana bolts, I decide to still take the risk, !Speed up and poke my head in. Atleast they die to one Large Force Ball. They drop a bunch of potions but I'm out of ?Id. I manage to id 2 potions of charisma. Yay. Atleast I get some more !Speed from them.

Next level has a big troll pack with Tom the Stone Troll. Melee + Aura of Force seems to be quite efficient, with some CCW occasionally. Only the unique actually hurt me that much. But even then, with Aura of Force on and retaliation attacks, I could spam castable CCW (5% fail!) and regen mana with Clear Mind while he pretty much killed himself. This seems really strong..

My inventory is so full now that it's time to recall, drop my flasks of oil and rest of recall scrolls and grab everything I can. Sadly, after identifying everything, there were no stat potions or really anything really useful. Amulet with +2 Str and +1 light radius is nice at this point though.

Level 27, 80 damage fire/acid damage per round in melee. Kamehameha 10d5 damage with 2% fail, Large Force Ball 10d6+40 with 10% fail.

I wonder if Improve Force affects Aura of Force. I've been using it sometimes and sometimes not but can't really tell a difference.

On 15.1.2015 16:44 HugoTheGreat2011 wrote:
Spoiler:
In the late-game, you get to fight Olympians. These guys take *brutality* to a whole new level.

On 15.1.2015 20:42 Sose wrote:
Ah, nice to know, Hugo. I'm not sure if a hybrid spellcaster/martial artist character will be the strongest to take on extra challenges as the limited equipment slots/weight may be a problem in the late game ^^

Fought in the Arena till Rod of Monster Location. I can now Magic Map, Detect Traps/Doors/Stairs and Monsters. I was delaying this because I thought I didn't have a source of Free Action.. But martial artists get that innately. I was afraid of one Carrion Crawler :D. I'm not too keen on the paralyze mechanic in *bands. You basically need FA in the midgame not to risk some instadeaths. Luckily it's not usually too rare.

Decided to finish off the Icky Caves. The boss wasn't too bad with !Resistance and !Speed. Wutugu was on the level too. Got boots of levitation, which aren't that interesting as Force-Trainers can cast levitation and an amulet with rElFiCoSh. Pretty nice, got base res with that.

There are some low level quests I could do but because I don't know what the "requirements" for those are, I'm going to wait until a bit later.

Level 28, 318hp / 196sp, base res, detection and 7% failrate on Large Force Ball. I feel ready to enter the midgame.

Not sure where to head next. Lots of dungeons around my level. I might visit all of them to figure out which one's layout I like the most.

On 15.1.2015 21:19 Sose wrote:
First stop: The Mountain. Cavernous layout, seems to have lots of hounds and young dragons. Seems like an okay dungeon to do.

Next up: Giant's Hall. Lots of giants, surprisingly. Not sure I like them as the boulder toss can hurt a lot. The layout is pretty safe for breaking Line of Sight, though.

The Forest. Wow, the moment I entered this place and casted Sense Surroundings once, I knew I would hate this place. Seeing one level of this is enough for me.

Next up, The Lonely Mountain. Narrow, twisting corridors, pretty safe layout in that way. I meet an orc unique with escort.. The escort drops me !Experience o_O. Level 29. After drinking it I realize that I maybe should've saved it, as I think it always gives you one level or 100k exp, whichever is less. Oh well. I thought I'd just get 100k exp right away =D

Next up, The Labyrinth. Just as bad as it sounds (well, again, just narrow corridors so not too bad for melee perhaps). Instant <.

Chameleon Cave, first level has a special feeling. Totila, meh. I guess the idea here is that some of the monsters are not what they seem? Don't really understand it, not terribly exciting anyways.

The Castle. Lots of lesser demons and humanoids it seems. Pretty nice, I've always felt that humanoids drop a nice amount of potions.

On 15.1.2015 22:03 Sose wrote:
I decide to explore the wilderness a bit too. I know that in ToME2, the mountains have young and mature dragons which might be okayish exp at this point. After killing two mature dragons, I hit level 30.. Time to choose a talent, so many to pick from!

There are the boring ones, more HP/AC which all sound "good". The ability to avoid breath attacks sounds like a pretty nice thing actually. Resisting Dispel Magic sounds like a good deal too, with Aura of Force (and speed obviously) being pretty nice. After quickly checking the source, I notice that Aura is affected by improved force so in late game, buffed up aura might be nice to have up in tough fights and it takes multiple turns to set up -> I decide to go with that.

Well, anyways, if I had ESP, I might kill some more dragons but with just one Rod of Monster Location, it doesn't seem like too much fun.

As I'm really close and feeling adventurous as slaying dragons is great fun, exp and loot, I decide to check out a DL60 dungeon, the Dragon's Lair. Just on the surface, right after casting Sense Surroundings, I notice there is a small encampment with lots of shops. I wonder if these are like dungeon shops in ToME2/TomeNET which often stock up many rare ego items, even speed boots/rings.

Well, apparently not, BUT, there's a Crown of Seeing with Telepathy in the Black Market for 70k gold. Luckily I've been carrying out all the junk and selling it so I can afford it with even some money left over! WOW! Things are looking up. I lose a bit of SP and Wis from Thengel but man, it's worth it.

There's also an Ancient Red Dragon on the surface. With double fire resist, I decide to take it on. Time to sell all the dragon loot.. I notice that I've also picked up a !Augmentation from somewhere. Wow! RNG is being gentle with me today.

After getting the helm with ESP and to not tempt the mighty RNG, I decide not to enter the dungeon to not risk any stupid on-enter deaths to breaths from Ds.

Level 30: Large Force Ball 2% fail, 10d6+45 damage. Improving it adds around 50 damage per charge. Not too bad. Melee damage is 100 acid/fire per round. I also learnt Healing which has 22% fail rate right now though. All other spells @ 5%.

Again, not quite sure what to do next. Maybe dive till Angband 24 or something..

On 16.1.2015 01:21 Sose wrote:
Decided to dive deeper into the Lonely Mountain, I didn't even notice the lava streams my first trip down. Also a nice amount of dragons around. Some of the virtue-related messages crack me up.. "You feel yourself moving faster! How impatient!"

Angband 24, Gachapin. Kinda nasty but I was lucky that my Levitation boots had rChaos.

Then decided to go and see what's the boss of Camelot, it's the first dungeon so better get it out of the way early. Going down with detection and always small levels is pretty fast, I only stopped to kill uniques on the way.

Wow, especially with always small levels, it wasn't really what I was prepared for. I was so lucky to have 2 !Healing with me, the mana bolts from Morgana Le Fay hurt me a TON. That's a "nice" surprise to have the dungeon boss of the first dungeon be considerably harder than for example Orc Caves :)

I was able to just barely survive, the loot contained 4 artifacts: Phial of Galadriel and 3 weapons, pfft. Level 31, Healing spell down to 11% fail.

On 16.1.2015 01:30 HugoTheGreat2011 wrote:
Virtues can give hints. Destroying {excellent} items give you the "What a noble sacrifice!" message.

On 16.1.2015 01:32 HugoTheGreat2011 wrote:
Those unique Camelot Knights are brutal in the early-game, more so than the Orc cave boss.

On 16.1.2015 19:10 Sose wrote:
I was playing way too fast & careless around multiple d, halfling slingers and a black knight. I wasn't that attached to this character anymore, the Force-Trainer thing was cool at first but playing a hybrid mage with limited equipment slots wasn't that great in the midgame.

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