The Angband Ladder: Shrike, Human Mage by debo

  [PosChengband 3.4.3 Character Dump]
              ***LOSER***

 Name       : Shrike                       ========== Stats ==========
 Sex        : Female                             STR  :     18/66
 Personality: Shrewd                             INT  :    18/219
 Race       : Human                              WIS! :    18/120
 Subrace    : None                               DEX  :    18/129
 Class      : Mage                               CON  :    18/165
 Realm      : Armageddon, Sorcery                CHR! :    18/130

 Level      :       50                           HP   :   -18/796
 Cur Exp    :  7885932                           SP   :   243/500
 Max Exp    :  8385322                           AC   :       122
 Adv Exp    :    *****                           Speed:    +17+10

                                           ========== Skills =========
 Gold       :  1320151                     Melee      : Very Good
 Kills      :     7148                     Ranged     : Excellent
 Uniques    :      163                     SavingThrow: Heroic
 Artifacts  :       75                     Stealth    : Heroic
                                           Perception : Heroic
 Game Day   :       19                     Searching  : Superb
 Game Time  :     4:21                     Disarming  : Superb
 Play Time  :    72:19                     Device     : Legendary[20]


============================= Character Equipment =============================

a) The Wizardstaff of Gandalf (3d2) (+10,+13) (+4) [+20%]
{InWiChSr;FiBlCfNt;DmSiHlSdRgLu|FM/*oT}
b) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
c) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sp;FiDk|F}
d) a Ring of Wizardry (+2) [+10%] {In;Es~p}
e) a Ring (Defender) [+11] {cursed, PoShDi;FaSiHlLv}
f) The Amulet of Boromir (+0,+8) {Fe(St}
g) The Stone of Craft (+2 to speed) {Sp, @w1}
h) The Padded Armour 'Life of Leaf' [5,+20] (+2) {InCn;AcDkCfSo}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Hard Leather Cap of Resist *Lightning* [2,+18] (+2 to searching)
{StDxCnSr;ElPoLiNxCa;SiHl~Evil~po(Cn}
k) The Set of Gauntlets 'Guardian' [2,+16] (+3 to speed) {Sp;Di;Fa}
l) a Pair of Metal Shod Boots of Speed [6,+9] (+8) {Sp}


              \/}=="*((]]]                              \/}=="*((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.....+.....  65%           Speed      : ..+...+...++#
 Elec       : .+.......+...  65%           Free Act   : .+..+...+.+..
 Fire       : +++..........  72%           See Invis  : ++..+...++...
 Cold       : .+...........  50%           Warning    : .............
 Poison     : ....+....+...  65%           SlowDigest : +............
 Light      : .........+...  50%           Regenerate : ++...........
 Dark       : ..+....+.....  65%           Levitation : .+..+........
 Confusion  : +......+.....  65%           Perm Lite  : +............
 Nether     : +............  50%           Reflection : .............
 Nexus      : .........+...  50%           Hold Life  : +...+...++...
 Sound      : .......+.....  50%           Sust Str   : .....+.......
 Shards     : ....+........  50%           Sust Int   : .............
 Chaos      : .........+...  50%           Sust Wis   : .............
 Disenchant : ....+.....+..  65%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .........+...
 Blindness  : ++...........  65%           Sust Chr   : .............
 Fear       : .....+.......                Dec Mana   : +............
 Aura Fire  : .............                Easy Spell : ...+.........
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ........+....


              \/}=="*((]]]                              \/}=="*((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ........+....
 Slay Undead: .............                ESP Evil   : .........+...
 Slay Demon : .+...........                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : ++...........                ESP Dragon : .............
 Slay Troll : ++...........                ESP Human  : ...+.....+...
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .........+...
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : +.+..........                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : +..+......... +30%
 Mana Brand : +............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .+......+....
 Vampiric   : .............                Searching  : +.......++...
 Chaotic    : .............                Cursed     : ....+........
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \/}=="*((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .3...s...2...  18/76  0 -4 -2  5  18/66
        INT : 4..2...2.....  18/89  0  3  2  8 18/219
        WIS!: 4............  18/80  0  0  0  4 18/120
        DEX : .........2...  18/89  0  1  1  2 18/129
        CON : .3.....2.2... 18/125  0 -2 -1  7 18/165
        CHR!: 4............ 18/120  0 -2 -1  4 18/130


==================================== Melee ====================================

 Hand #1: The Wizardstaff of Gandalf (3d2) (+10,+13) (+4) [ Accuracy
 Weight : 4.0 lbs                                            AC Hit
 To Hit : 10 + 10 = 20                                       25  5%
 To Dam : 13 + 4 = 17                                        50  5%
 Blows  : 3.00                                               75  5%
 Skill  : 11.2%                                             100  5%
 Damage                                                     125  5%
 Crits  : 1.07x (5.8%)                                      150  5%
 Normal : 64 (60-69) [1.07x]                                175  5%
 Force  : 93 (78-108) [3.21x]                               200  5%
 Evil   : 114 (93-135) [4.81x]
 Orcs   : 136 (108-165) [6.42x]
 Trolls : 136 (108-165) [6.42x]
 Fire   : 124 (99-150) [5.61x]


 Hand #2: The Battle Axe of Balli Stonehand (3d8) (+9,+11)  Accuracy
 Weight : 17.0 lbs                                           AC Hit
 To Hit : 9 + -9 = 0                                         25  5%
 To Dam : 11 + 4 = 15                                        50  5%
 Blows  : 2.89                                               75  5%
 Skill  : 10.0%                                             100  5%
 Damage                                                     125  5%
 Crits  : 1.09x (6.4%)                                      150  5%
 Normal : 85 (52-118) [1.09x]                               175  5%
 Demons : 168 (69-268) [3.27x]                              200  5%
 Orcs   : 168 (69-268) [3.27x]
 Trolls : 168 (69-268) [3.27x]


=================================== Shooting ==================================

 Shooting: The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed)
 Range   : 100'
 Shots   : 0.83
 Mult    : 5.15x
 To Hit  : 10 + 9 = 19
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: 8 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Eat Magic             25    1  11%                  891  157  15%


==================================== Spells ===================================

Realm: Armageddon

     [Book of Elements]      Profic Lvl  SP Fail Desc            Cast Fail
  a) Lightning Bolt            [Ex]   1   2   0% dam 15d8         968   29   3%
  b) Frost Bolt               ![Ma]   3   2   0% dam 16d8         575    7   1%
  c) Fire Bolt                ![Ma]   5   3   0% dam 17d8        1743    5   0%
  d) Acid Bolt                ![Ma]   7   4   0% dam 17d8         922    6   1%
  e) Lightning Ball            [Sk]   9   6   0% dam 95            69    0   0%
  f) Frost Ball                [Sk]  11   7   0% dam 100           68    1   1%
  g) Fire Ball                 [Be]  13  10   0% dam 105           54    0   0%
  h) Acid Ball                 [Sk]  15  11   0% dam 110           91    0   0%

     [Earth, Wind and Fire]  Profic Lvl  SP Fail Desc            Cast Fail
  a) Shard Bolt                [Be]  17  11   0% dam 19d8          42    4   9%
  b) Gravity Bolt              [Un]  20  19   0% dam 17d8           6    0   0%
  c) Plasma Bolt              ![Ma]  22  13   0% dam 23d8         940    3   0%
  d) Meteor                    [Be]  23  22   0% dam 110           31    2   6%
  e) Thunderclap               [Un]  25  25   0% dam 90            11    0   0%
  f) Windblast                 [Sk]  30  21   0% dam 90           101    0   0%
  g) Hellstorm                 [Ex]  32  23   0% dam 300          212    0   0%
  h) Rocket                   ![Ma]  34  28   0% dam 260         2604    1   0%

     [Path of Destruction]   Profic Lvl  SP Fail Desc            Cast Fail
  a) Ice Bolt                  [Be]  20  18   0% dam 17d15         18    0   0%
  b) Water Ball                [Un]  22  29   0% dam 130            3    0   0%
  c) Breathe Lightning         [Un]  25  29   0% dam 225            1    0   0%
  d) Breathe Frost             [Un]  26  31   0% dam 225            1    0   0%
  e) Breathe Fire              [Un]  27  31   0% dam 250            3    0   0%
  f) Breathe Acid              [Un]  30  31   0% dam 250            5    0   0%
  g) Breathe Plasma            [Be]  32  28   0% dam 275           39    0   0%
  h) Breathe Gravity           [Un]  40  36   0% dam 200           13    1   7%

     [Day of Ragnarok]       Profic Lvl  SP Fail Desc            Cast Fail
  a) Mana Bolt                ![Ma]  22  11   0% dam 1d250+50    2743    0   0%
  b) Plasma Ball               [Be]  25  20   0% dam 190           20    0   0%
  c) Mana Ball                 [Un]  35  29   0% dam 300            6    0   0%
  d) Breathe Sound            ![Ma]  39  21   0% dam 300          801    0   0%
  e) Breathe Inertia          ![Ma]  42  21   0% dam 250          203    0   0%
  f) Breathe Disintegration   ![Ma]  43  35   0% dam 350           60    2   3%
  g) Breathe Mana             ![Ma]  45  35   6% dam 450          361   36   9%
  h) Breathe Shards           ![Ma]  47  38  12% dam 500           44    7  14%

Realm: Sorcery

     [Beginner's Handbook]   Profic Lvl  SP Fail Desc            Cast Fail
  a) Detect Monsters          ![Ex]   1   1   0% rad 30           386    4   1%
  b) Phase Door                [Sk]   1   2   0% range 10         245    0   0%
  c) Detect Doors and Traps    [Sk]   3   3   0% rad 30           220    4   2%
  d) Light Area                [Be]   3   3   0% dam 2d25          32    0   0%
  e) Confuse Monster           [Un]   4   5   0% power 75           2    0   0%
  f) Teleport                  [Sk]   5   4   0% range 250        283    0   0%
  g) Sleep Monster             [Un]   6   6   0% power 75           3    0   0%
  h) Recharging                [Un]   7   8   0% power 200          4    5  56%

     [Master Sorcerer's Hand Profic Lvl  SP Fail Desc            Cast Fail
  a) Magic Mapping            ![Ex]   9   5   0% rad 30           878    8   1%
  b) Identify                 ![Ex]  10   5   0%                 1003   93   8%
  c) Slow Monster              [Un]  11   8   0% power 100          1    0   0%
  d) Mass Stasis               [Be]  13   7   0% power 200         18    0   0%
  e) Teleport Away             [Be]  18  10   0% power 100         53    0   0%
  f) Haste Self               ![Ex]  22   9   0% dur 50+1d70      952    3   0%
  g) Detection True           ![Ex]  28  15   0% rad 30           401    0   0%
  h) Identify True             [Un]  33  36   0% unknown            0    0   0%

     [Pattern Sorcery]       Profic Lvl  SP Fail Desc            Cast Fail
  a) Inventory Protection     ![Ex]   3   2   0% dur 30+1d30      458    0   0%
  b) Stair Creation            [Be]  10   9   0%                  212    0   0%
  c) Sense Minds              ![Ex]  14   8   0% dur 25+1d30      267    0   0%
  d) Teleport to town          [Be]  18  27   0%                   40    0   0%
  e) Self Knowledge            [Un]  20  21   0%                    5    0   0%
  f) Teleport Level            [Un]  20  20   0%                    4    0   0%
  g) Word of Recall            [Sk]  25  20   0% delay 15+1d20     75    0   0%
  h) Dimension Door           ![Ex]  40  30   0% range 35         294    8   3%

     [Grimoire of Power]     Profic Lvl  SP Fail Desc            Cast Fail
  a) Probing                   [Un]  10  12   0%                    1    0   0%
  b) Door Creation             [Un]  20  23   0%                    3    0   0%
  c) Telekinesis               [Un]  25  29   0% max wgt 75         4    0   0%
  d) Clairvoyance              [Be]  30  35   0% dur 25+1d30       45    0   0%
  e) Device Mastery            [Un]  40  75   3% dur 5+1d5          2    0   0%
  f) Alchemy                   [Be]  42  43   9%                   81    9  10%
  g) Banishment               ![Ex]  43  30   0% power 200         11    0   0%
  h) Globe of Invulnerability ![Ex]  45  53  12% dur 4+1d4         49    8  14%



=================================== Dungeons ==================================

 Angband         : level  80
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  62
!Forest          : level  32
!Castle          : level  65
 Anti-melee cave : level  49
!Chameleon cave  : level  45
!Icky cave       : level  35
 Mount Olympus   : level  98
!Lonely Mountain : level  40
 Arena           : level  54

 You were killed by a Lord of Chaos (Chameleon) on level 80 of Angband.

 Last Message: well that was interesting



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  8
  Warg problem                             (Danger  level:   5) - level 13
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  Orfax, Son of Boldor                     (Dungeon level:   6) - level 26
  Nar, the Dwarf                           (Dungeon level:  12) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 26
  Orc Camp                                 (Danger  level:  15) - level 26
  The Sewer                                (Danger  level:  15) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 29
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  The Hoard                                (Dungeon level:  24) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Vault                                (Danger  level:  30) - level 40
  The Barrow Downs                         (Danger  level:  35) - level 40
  Ghatanothoa                              (Dungeon level:  38) - level 40
  The Cloning Pits                         (Danger  level:  45) - level 40
  Shuten-douji, King Ogre of Ooe-Mountain  (Dungeon level:  44) - level 44
  The Old Castle                           (Danger  level:  50) - level 44
  The Lernean Hydra                        (Dungeon level:  50) - level 45
  Vlad Dracula, Prince of Darkness         (Dungeon level:  56) - level 46
  Julian, Master of Arden Forest           (Dungeon level:  62) - level 47
  Vapor Quest                              (Danger  level:  25) - level 48
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 48
  Doom Quest 2                             (Danger  level:  55) - level 48
  Haunted House                            (Danger  level:  48) - level 50
  Killing Fields                           (Danger  level:  50) - level 50
  Node of Sorcery                          (Danger  level:  65) - level 50
  The Witch-King of Angmar                 (Dungeon level:  76) - level 50

< Failed Quest >
  Nothing.


 Arena: 37 Victories


============================== Defeated Monsters ==============================

You have defeated 7148 enemies including 163 unique monsters in total.

< Unique monsters top 20 >
  Ithaqua the Windwalker                   (level  82)
  The Witch-King of Angmar                 (level  80)
  Benedict, the Ideal Warrior              (level  79)
  Corwin, Lord of Avalon                   (level  78)
  Gerard, Strongman of Amber               (level  74)
  Caine, the Conspirator                   (level  71)
  Rhan-Tegoth                              (level  70)
  Julian, Master of Arden Forest           (level  69)
  Hypnos, Lord of Sleep                    (level  67)
  Bleys, Master of Manipulation            (level  67)
  Invisible Pink Unicorn                   (level  67)
  Layzark, the Emperor                     (level  65)
  The Yamata-no-Orochi                     (level  63)
  Vlad Dracula, Prince of Darkness         (level  63)
  Raou the Conqueror                       (level  62)
  Lems the Cyborg                          (level  61)
  Brand, Mad Visionary of Amber            (level  60)
  Gandalf the Grey                         (level  60)
  Saruman of Many Colours                  (level  60)
  Narse the Black Dragon                   (level  60)


================================== Mutations ==================================

Your distance attack spells no longer anger monsters.


============================= Character Inventory =============================

a) 2 Armageddon Spellbooks [Book of Elements] {@ma!k}
b) 2 Armageddon Spellbooks [Earth, Wind and Fire] {25% off, @mb!k}
c) an Armageddon Spellbook [Path of Destruction] {@mc!k}
d) an Armageddon Spellbook [Day of Ragnarok] {@md!s!d!k}
e) 2 Sorcery Spellbooks [Beginner's Handbook] {@me!k}
f) 2 Sorcery Spellbooks [Master Sorcerer's Handbook] {25% off, @mf!k}
g) a Sorcery Spellbook [Pattern Sorcery] {@mg!k}
h) a Sorcery Spellbook [Grimoire of Power] {@mh!s!d!k}
i) 9 Pieces of Elvish Waybread {75% off}
j) 14 Potions of Heroism
k) 15 Potions of Cure Critical Wounds {90% off}
l) a Potion of Healing {!k!q}
m) a Potion of *Healing* {!k!q}
n) 2 Potions of Restore Mana {!k!q}
o) 2 Rods of Healing {@zh}
p) 14 Rods of Acid Balls (3 charging) {!s!d!k}
q) 6 Rods of Stone to Mud (5 charging)
r) 11 Wands of Stone to Mud (121 charges)
s) 3 Wands of Disintegrate (11 charges) {@ad!s!d!k}
t) a Staff of Teleportation (10 charges)
u) 4 Staffs of Healing (4x 4 charges) {@uh}
v) a Staff of the Magi (3 charges)
w) a Staff of Destruction (3 charges) {!*}
x) The Stone of Lore {@w1}


================================ Home Inventory ===============================

 ( page 1 )
a) 6 Armageddon Spellbooks [Book of Elements] {@ma!k}
b) 4 Armageddon Spellbooks [Earth, Wind and Fire] {25% off, @mb!k}
c) 5 Armageddon Spellbooks [Path of Destruction] {@mc!k}
d) 4 Sorcery Spellbooks [Beginner's Handbook] {@me!k}
e) 4 Sorcery Spellbooks [Master Sorcerer's Handbook] {25% off, @mf!k}
f) 2 Sorcery Spellbooks [Pattern Sorcery] {@mg!k}
g) 3 Mushrooms of Cure Confusion
h) 10 Mushrooms of Restoring {!E}
i) 7 Rations of Food
j) 9 Pieces of Elvish Waybread {75% off}
k) 3 Flasks of oil
l) 59 Potions of Speed {!k!q}

 ( page 2 )
a) a Potion of Resist Heat {!k!q}
b) 17 Potions of Resist Cold {!k!q}
c) 19 Potions of Heroism
d) 99 Potions of Cure Critical Wounds {90% off}
e) 7 Potions of Cure Critical Wounds {90% off}
f) 46 Potions of Healing {!k!q}
g) 21 Potions of *Healing* {!k!q}
h) 3 Potions of Life {!k!q}
i) 19 Potions of Restore Mana {!k!q}
j) 42 Potions of Restore Life Levels {25% off}
k) 5 Potions of Restore Intelligence
l) 2 Potions of Restore Wisdom

 ( page 3 )
a) 5 Potions of Restore Dexterity
b) 6 Potions of Restore Constitution
c) 5 Potions of Enlightenment
d) 19 Potions of Resistance {!k!q}
e) 51 Potions of Curing
f) 3 Potions of New Life {!*!*}
g) a Potion of Polymorph {!k}
h) 4 Potions of Stone Skin {!k}
i) 25 Potions of Clarity {75% off}
j) 11 Potions of Great Clarity
k) 8 Scrolls of Phase Door
l) 79 Scrolls of Teleportation {25% off}

 ( page 4 )
a) 9 Scrolls of Teleport Level
b) 20 Scrolls of Word of Recall {50% off}
c) 8 Scrolls of Remove Curse
d) 2 Scrolls of *Remove Curse*
e) a Scroll of *Enchant Weapon*
f) 6 Scrolls of Magic Mapping
g) 5 Scrolls of Blessing
h) a Scroll of Holy Chant
i) 2 Scrolls of Rune of Protection
j) 15 Scrolls of Destruction {!*}
k) 5 Scrolls of Genocide {!*}
l) 2 Scrolls of Mass Genocide {!*}

 ( page 5 )
a) a Scroll of Forest Creation
b) a Scroll of Weapon Branding
c) 2 Rods of Trap Location (1 charging)
d) 3 Rods of Door/Stair Location
e) a Rod of Perception
f) 2 Rods of Recall {!*}
g) 5 Rods of Illumination
h) 2 Rods of Enlightenment
i) 4 Rods of Detection {@z1}
j) a Rod of Probing
k) 4 Rods of Teleport Other
l) a Rod of Disarming

 ( page 6 )
a) 2 Rods of Drain Life
b) a Rod of Acid Bolts
c) a Rod of Lightning Bolts
d) 3 Rods of Frost Bolts
e) 4 Rods of Lightning Balls {!s!d!k}
f) 3 Rods of Fire Balls {!s!d!k}
g) 4 Rods of Cold Balls {!s!d!k}
h) a Rod of Havoc
i) a Rod of Monster Location
j) a Rod of Mana Balls {!s!d!k}
k) a Rod of Mana Bolts
l) 6 Wands of Teleport Other (64 charges)

 ( page 7 )
a) 2 Wands of Drain Life (14 charges)
b) a Wand of Acid Bolts (15 charges)
c) a Wand of Fire Bolts (9 charges)
d) 3 Wands of Frost Bolts (36 charges)
e) a Wand of Wonder (24 charges)
f) 2 Wands of Dragon's Flame (10 charges)
g) a Wand of Dragon's Breath (4 charges)
h) 2 Wands of Striking (9 charges)
i) a Staff of Enlightenment (8 charges)
j) a Staff of Probing (7 charges)
k) a Staff of Dispel Evil (5 charges)
l) a Staff of Holiness (3 charges)

 ( page 8 )
a) 2 Staffs of Destruction (2x 5 charges) {!*}
b) a Staff of Animate Dead (8 charges)
c) 3 Rings
d) a Ring of Combat (+0,+9) (+3) {StDxCn}
e) a Ring of Combat (+0,+17) (+2) {Cn;Fe}
f) a Ring of Protection [+15] {LiNt;Fa}
g) a Ring of Speed (+3) {Sp}
h) a Ring of Combat (+21,+4) (+2) {St;Fe}
i) an Elemental Ring {ElFiCoPo}
j) a Ring of Protection {SoFe}
k) a Ring of Wizardry {Es(In}
l) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr}

 ( page 9 )
a) 2 Amulets
b) a Sacred Pendant [+5] {CfCa;FaSiRgLuBs}
c) an Amulet of Devotion (+2) {Wi;RfFaHl}
d) an Amulet of Trickery (+5) {SlSr;Dk(Dx}
e) a Sacred Pendant [+14] {Ca;FaLuBs}
f) an Amulet of Trickery (+3) {SlSr;Cf}
g) a Dwarven Necklace (+2) {StCnIf;Fa}
h) an Amulet of the Magi (+1 to searching) {InMdSr;FaSi}
i) a Feanorian Lamp
j) The Phial of Galadriel (+1 to searching) {Sr}
k) The Armageddon Stone
l) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkBlDi~Z}

 ( page 10 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoShCfNx}
b) The Double Ring Mail 'Prince of Chaos' (-2) [15,+17] (+1) {Ch;ElCfNxCaDi}
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCf}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoCa}
e) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoPoCfSoNx}
f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiDkSo}
g) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn}
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCf}
i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
j) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
k) an Elven Cloak [4,+9] (+4 to stealth) {SlSr}
l) an Elven Cloak of Elemental Protection [4,+21] (+4 to stealth) {SlSr;AcFiCo}

 ( page 11 )
a) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac}
b) a Shadow Cloak [6,+8] {LiDk}
c) a Pair of Dragon Wings [4,+10] {AcNx;Lv}
d) a Pair of Dragon Wings [4,+10] {Po;Lv}
e) The Small Metal Shield 'Ever-Faithful' [5,+19] (+1) {Ch;PoCfCaDi}
f) a Large Leather Shield of Elemental Protection [6,+8] {AcEl}
g) a Large Leather Shield of Protection [6,+11]
h) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkCf}
i) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCa(StInWiDxCnCh}
j) The Golden Crown of Quietness [0,+18] (+2 to stealth) {Sl;Nt;Hl}
k) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
l) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;BlSo~Tele}

 ( page 12 )
a) The Metal Cap of Rite [3,+16] (+3) {Wi;Cf[M(Wi}
b) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
c) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
d) a Dragon Helm of Fortitude [8,+17] (+1) {Cn;FiCoDk(Cn}
e) The Set of Leather Gloves of Arcane [1,+13] (+5 to infravision) {InIf;Fe;Fa}
f) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
g) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2)
{StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good}
h) a Set of Dragon Gloves [4,+10] {ShCa}
i) a Set of Dragon Gloves [4,+10] {Co}
j) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
k) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2)
{SpStWiDxSl;ElFiCo;Fa}
l) The Pair of Hard Leather Boots 'Die Hard' [3,+12] (+4) {St;Nt(St}

 ( page 13 )
a) a Pair of Dragon Boots [5,+10] {PoLiCa}
b) The Pair of Metal Shod Boots 'Genesis' [6,+18] (+4 to infravision)
{WiIf;FiCoPoDkBlCf;HlLvLu(Wi, Dancing with the Moonlit Knight}
c) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;ShCfNx, screw
you cloning pits}
d) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
e) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4 to speed) (charging)
{SpInDx;Fa|V}
f) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
g) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
{Sr;FiLiDk;SdLu|F/Xo/*~oTP}
h) a Two-Handed Sword (Wild) (1d18) (+7,+15) {BlCf;Rg}
i) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
j) a Poison Needle (1d1) (+0,+0)
k) a Falcon Sword (1d6) (+7,+4) (+3) {At}
l) a Dragon Fang (1d8) (+3,+3) {FiSo|Co}

 ( page 14 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
b) The Ball-and-Chain 'Acid Drop' (2d4) (+19,+17) (+4 to speed)
{SpInSrDg|A/XDL/pU}
c) a Bo Staff (Life) (1d11) (+14,+15) (+4) {Lf;Hl/UL, +HP}
d) a Wizardstaff (1d2) (+6,+7) {Dm}
e) a Wizardstaff (1d2) (+4,+3) {Dm}
f) a Wizardstaff of Venom (1d2) (+7,+8) {Po;Dm|P}
g) a Wizardstaff (Craft) (1d2) (+11,+10) {DmLu|EFCo}
h) The Wizardstaff 'Stormbringer' (1d2) (+14,+17) {LiShNt;DmRg|V/o(Wi
Stormbringer}
i) The Wizardstaff of the Dark Tiger (1d2) (+19,+20) (+2) {WiDx;DmBs/pUZ}
j) The Sling of Marksmanship (x2) (+15,+18) (+4 to infravision)
{StDxCnIf;FiNx;Xs}
k) The Short Bow 'Ice Edge' (x3.90) (+13,+16) {CoCfNxCa(Wi}
l) The Long Bow of Heracles (x3) (+12,+17) (+2 to speed) {SpStInCh;Fe|P}

 ( page 15 )
a) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
b) a Harp of the Vanyar (+2) {WiCh;Dk(WiCh}
c) 27 Bolts of Prism (1d5) (+8,+9) (131/109) {|EFCo}
d) 35 Arrows (1d4) (+3,+3)
e) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
f) a Magical Figurine of a Master lich
g) a Magical Figurine of a Greater Balrog


==================================== Museum ===================================

 ( page 1 )
a) The Ring 'Bling' [+7] (+1 to infravision) {If;PoBl, ?artefact creation is a
fucking scam}
b) The Incandescent Light of Edison (+3 to infravision) {If[FE}
c) a Star (with 0 turns of light) {imo this should also work}
d) The Stone of Chaos {Ca}
e) a Stone (with 0 turns of light) {imo this should work}
f) The Cloak 'Hound' [1,+18] (+4) {cursed, Cn;-Bl;FiPo;Fa(Cn, Fuck Hounds}
g) The Hard Leather Cap 'Crypt Creep' [2,+2] (+4) {InDx;ElSh;SdRg(Dx Thranduil,
what in the actual fuck}



================================== Statistics =================================

  Objects Found    :  11187
  Objects Bought   :    453
  Objects Destroyed:   4740

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    82    197    51    31
  Curing                 108      0     6    13
  Speed                  109      0     3     9
  Healing                 46      3     0     1
  *Healing*               21      1     0     0
  Life                     3      0     0     0
  Restore Mana            19      3     0     1
  Restore Life Levels     54     37    14     0
  Strength                 8      0     8     0
  Intelligence            11      0    11     1
  Wisdom                  12      0    12     0
  Dexterity               17      0    17     0
  Constitution            10      0    10     1
  Charisma                16      2    18     0
  New Life                 7      0     4     0
  Totals                1172    263   226   223

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          69     54    81     6
  Identify               144      8    14    73
  *Identify*              25      0     0     9
  Remove Curse            42     19    17    25
  *Remove Curse*           5      3     5     0
  Teleportation          124     25     8    50
  Teleport Level          12      0     0     0
  Destruction             14      1     0     0
  Genocide                 5      0     0     0
  Mass Genocide            2      0     0     0
  Forest Creation          1      0     0     0
  Acquirement              4      0     4     0
  *Acquirement*            3      0     3     0
  Artifact Creation        1      0     1     0
  Totals                 792    110   162   362

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud            12      0   409     0
  Teleport Other           6      1     1     0
  Dragon's Flame           2      0     0     0
  Dragon's Breath          1      0     0     1
  Striking                 2      0    36     0
  Disintegrate             3      0    57     0
  Totals                 101      4   513    16

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               2      0     1     0
  Enlightenment            2      0     0     0
  Speed                    3      0     0     3
  Healing                  4      0    30     0
  Destruction              3      0    13     1
  Totals                  85      0    48    35

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            5      0     3     0
  Door/Stair Location      3      0     1     0
  Monster Location         3      0     0     0
  Illumination            10      0    49     0
  Recall                   4      0    16     0
  Detection                4      1   608     0
  Enlightenment            3      0     1     0
  Perception               1      0     0     0
  Teleport Other           5      0     7     1
  Healing                  2      0     7     0
  Totals                 124      2   699    12

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks        87      0     0     1
  Fourth Spellbooks        5      0     0     0
  Totals                 221     15     0    34


  Egos Found    :   1277
  Egos Bought   :      2
  Egos Destroyed:    120

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed            0      1     0
  Boots of Elvenkind       2      0     0
  Boots of Speed           2      0     1


================================ Last Messages ================================

> The Greater basilisk barely notices.
> The Young green dragon looks confused.
> The Master mindcrafter is unaffected!
> The Ancient red dragon changes!
> The Time hound is unaffected!
> The Plasma hound yelps in pain.
> The Spectral tyrannosaurus barely notices.
> The Spectral tyrannosaurus changes!
> The Spectral tyrannosaurus barely notices.
> The Time elemental changes!
> The Time hound snarls with pain.
> The Greater basilisk changes!
> The Great Bile Wyrm ignores the attack.
> The Greater basilisk changes!
> The Time hound snarls with pain.
> The Greater basilisk barely notices.
> The Time hound changes!
> The Greater basilisk changes!
> The Dreadmaster ignores the attack.
> The Water troll looks confused.
> The Spectral tyrannosaurus changes!
> The Greater basilisk barely notices.
> The Enchantress grunts with pain.
> The Knight templar looks confused.
> The Ancient red dragon changes!
> The Water troll looks confused.
> The Storm troll looks confused.
> The Clubber demon flinches.
> You stand your ground!
> well that was interesting
> Goodbye, Shrike!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "ba2e8fd7c1025c2f24"]


Posted on 11.1.2015 01:11
Last updated on 31.1.2015 03:15

Download this dump

4492. on the Ladder (of 18973)
358. on the PosChengband Ladder (of 2395)
8. for this player (

Comments

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On 11.1.2015 01:11 debo wrote:
What does studying a spell more than once do?

On 11.1.2015 01:28 Cardinal Rob wrote:
Increases your ability with the spell.

On 11.1.2015 05:08 clouded wrote:
the 'Profic' column in your books shows how good you are with spells, increasing proficiency lowers spell cost and fail rate.

On 14.1.2015 03:38 debo wrote:
I'm sure I'll die very soon, but I'm having fun!! Pew pew

On 14.1.2015 15:13 debo wrote:
I'm guessing I'm going to regret this later, but human levelup speed makes this so much more fun

On 14.1.2015 16:17 Sose wrote:
Why'd you regret it? No stat bonuses?

On 14.1.2015 18:27 HugoTheGreat2011 wrote:
Don't forget that Humans get to choose Talents at clvl 30.

On 14.1.2015 19:13 clouded wrote:
Yeeks also a good choice for mages, low xp % is important for casty types.

On 16.1.2015 04:44 debo wrote:
Egos Found Bought Dest
---------------------------------------
Boots of Speed 0 0 1


NOOOOOOO

On 18.1.2015 04:21 debo wrote:
This is looking kind of OK??

On 18.1.2015 04:30 HugoTheGreat2011 wrote:
Those Armageddon fail rate are looking pretty good there. Starting at clvl 34, you'll get to fire Rockets!

On 18.1.2015 15:00 debo wrote:
Was very tempted to take 'Unyielding', but got 'Subtle Casting' instead since that 'ticked off' status is super annoying.

Resists are looking OK, normally I'd go for knights of the round when I have blindness and conf covered but I don't think I can actually hurt any of them -- I rely 99% on bolt spells, and I'm pretty sure they all reflect? (Arthur does for sure, can't remember the rest.)

I don't see how I'll ever beat Smaug with these hitpoints unless I somehow find fire immunity, so I guess I have to grind forever to find my 3rd spellbooks :(

Check out that statstick sling I found! I only had to kill 3 nexus vortices to get it. Luckily, it has rNexus so I don't need to be so worried about statswap now "famous last words"

Any advice on what to do next would be helpful, otherwise I'll just hang out DL40 of lonely mountain and grind for Everything.

On 19.1.2015 13:59 debo wrote:
Today was not a good day for the Knights of the Round.

On 20.1.2015 02:19 TheOtherMITZE@yahoo.com wrote:
Oh, but it was!

It was a very good day . . . TO DIE!

On 20.1.2015 03:28 debo wrote:
<3 !!!!!! ROCKETS !!!!! <3

On 20.1.2015 13:46 debo wrote:
Found a floor with Fangorn on it, and used him to soften up a bunch of dudes before killing them -- including The Patient One, who is one of my least favorite midgame uniques. :)))

Time to swap out my easyspell ring, because all my spells are 0% fail even without it!

On 20.1.2015 14:51 Arjen wrote:
Hellstorm does more damage than rockets, does monsters resist that?

On 20.1.2015 14:52 debo wrote:
It's fire elemental. I do use it a lot at melee range. It's also fun to sneak into the middle of a monster pack and Burn Them All Down!

On 21.1.2015 00:08 debo wrote:
The breath nerfs in 3.4.3 are pretty real, Smaug was such a pushover than I decided to go after Scatha on the same floor.

I kinda wish now that I'd picked Sorcery as my first realm, as the guaranteed 3rd book drop from Smaug would have been much more useful in that realm, and my failrates seem pretty good across the board.

On 21.1.2015 04:37 HugoTheGreat2011 wrote:
Hey! Where did you get 3.4.3?!

On 21.1.2015 13:02 debo wrote:
I generally play on the development branch, which chris updates constantly. This is probably not an official '3.4.3', I would guess that more stuff will go into it.

I'm at the point where I can kill great elemental worms fairly easily, so XP should be a be easier to come by now. Some innate speed would be nice, but you can't have everything I guess :)



On 21.1.2015 13:46 Arjen wrote:
But +0 speed at clvl 36 is just a cruel joke of the RNG. Too many double/triple moves.

On 21.1.2015 13:48 debo wrote:
Well, I'm literally always hasted. +10 speed is not so bad.

On 21.1.2015 16:38 HugoTheGreat2011 wrote:
Attempting to be hasted to just +10 will last only so long. But, after dlvl 60, you'll definitely need permanent sources of Speed.

Whose "breath" got nerfed?!

On 21.1.2015 19:45 debo wrote:
Still trawling first floor of dragon caves. Couple close calls, but not too bad.

Hugo: elemental breaths have been shifted a bit -- the overall %maxHP max damage and caps have been lowered on a bunch of element types, which makes it slightly less scary too face some of the big breathers.

On 21.1.2015 19:56 HugoTheGreat2011 wrote:
Who made those elemental breath changes? You? Chris? :)

On 21.1.2015 20:38 debo wrote:
Certainly not me!!! The only contributions I make to poschengband tend to be restricted to silly things that monsters say lol, IANAGD

On 23.1.2015 04:16 debo wrote:
Found my 3rd sorc spellbook in a vault with Ancalagon, Fiona, the King in Yellow... and Luigi. Everyone was sleeping as I snuck up to the book, but then Luigi woke up and started smashing dudes. What a jerk. I nabbed the book and got out.

Dimension door is still pretty iffy, but I think it'll be fine if I gain a level or two. Trying to figure out what to do next, I should probably reshuffle my gear but I really don't have the patience.

On 23.1.2015 13:54 debo wrote:
Cloning pits done. If I was a melee guy I would be in heaven, found Crisdurian, Julian, and a bunch of other ridiculous things. Nothing very mage-y though. Stomper was the quest reward :(

I don't feel like the Old Castle is a good idea at this point, although I'd really like a shot at a better wizardstaff...

Realistically i should just grind to CL49 and then Do Everything.

On 23.1.2015 23:58 HugoTheGreat2011 wrote:
h) Rocket ![Ma] 34 28 0% dam 220 1243 1 0%

^ This

On 24.1.2015 00:13 debo wrote:
:D

On 24.1.2015 00:13 debo wrote:
the Ma stands for aMazing

On 24.1.2015 01:49 HugoTheGreat2011 wrote:
Did someone forget to mention the Rockets' zero percent fail rate? Try looking out for [Day of Ragnorak]...it has some wicked breath spells.

On 24.1.2015 22:37 debo wrote:
Trawling Arena... a few close calls against elder giants, god those are nasty. Otherwise, not too shabby.

I think I'll gun for CL45 and then do the Old Castle.

On 25.1.2015 02:59 debo wrote:
Finished the Old Castle using This Amazing Guide http://iks.skr.jp/band/old_castle.png. Was largely a cakewalk.

I thought I'd get a wizardstaff as a reward, but instead I got the stinkiest fart of a randart helm I have ever seen, ever, seriously the most disappointing thing w t f. It's in the museum now, I hope kids grime the shit out of it with their gross little hands for centuries to come.

In a fit of wizardstaffy rage, I sold All My Shit to reforge Stormbringer into a wizardstaff. The result freed up both ring slots (that I was using to plug resists), but now I just need some actually decent rings to wear instead.

On 25.1.2015 03:29 HugoTheGreat2011 wrote:
That .PNG definitely needs a translation.

On 25.1.2015 08:18 Nivim wrote:
I am struck again by how inscriptions really aught to have something at least indicating an activation; I only remember to inscribe about 1/4 of the time, and the player average is predictably worse.

On 25.1.2015 08:19 Nivim wrote:
Also, glad you finally got speedboots.

On 25.1.2015 12:40 chris wrote:
You forgot to destroy the speed boots this time :)

On 25.1.2015 14:57 debo wrote:
> You forgot to destroy the speed boots this time :)

Not for lack of trying! I shot some kind of bolt over them, but it didn't beam. Then I picked them up and was like, 'amazing!!!'

On 25.1.2015 17:38 debo wrote:
I don't know if this was pure luck or what, but my DL50 quest monster dropped my 4th armageddon spellbook. I couldn't believe it!!!

It seems to completely supercede the 3rd book, so I've left that at home for now. Look at that mana bolt!!! Such efficiency!!!

On 25.1.2015 20:46 HugoTheGreat2011 wrote:
Look at this:
g) Breathe Mana [Un] 45 57 20% dam 405 5 3 38%

On 25.1.2015 20:47 debo wrote:
That one is great but it destroys everything on the floor!!

On 27.1.2015 04:15 debo wrote:
Really starting to hit a stride here, the status effects of the Ragnorak spells are super handy. If inertia procs, most monster packs are totally screwed. Sound breath is also crippling. Dimension door is also a legit way of dealing with summons, since most of the boss monsters doing the summoning are much faster than their idiot cronies and you can just ddoor 20 squares away and wait for the summoner to take the lead.

On 27.1.2015 15:13 debo wrote:
Balli Stonehand is the best caster weapon <3

On 28.1.2015 04:46 debo wrote:
Did some quests. Killed Bull Gates for the second time :/ Read an ?acquirement and an ?*acquirement* in Olympus:98 and got shitty egos in return.

I've found crap for jewellery all game, so I bought a RoS +3 (barf) at the black market and tried to use my ?artifactcreation on a ring, you can see the results in my museum. I had an idea to mundanity the star of elendil or a stone of something to have a stylish light, but you can't use those as a reforge / artefact creation target, RIP :(

So fuck everything, I'm just going to kill dudes and take their stuff.

On 28.1.2015 04:49 debo wrote:
I might actually do the Node of Sorcery quest, it actually seems manageable provided that I get to choose when the GWoMCs wake up :D

On 28.1.2015 10:01 krazyhades wrote:
I mean, what's the worst that could happen, right? Right?

(good luck)

On 28.1.2015 14:25 debo wrote:
We've reached the point of the game where I have no incentive to kill anything except uniques :) And I still haven't cleared stat gain!!

I'm getting pretty sick of equipment juggling, hopefully I can find some better stuff at the superdepths. I really, really need more Con, although playing !newlife roulette with the 11 !newlifes I had in storage finally yielded something pretty good. Having Con and Cha as max potential stats is kinda helpful in the endgame, where everything hits hard and causes fear!

11% fail on Breathe Shards is sort of disappointing, so I may try to work in an Easyspell item somehow when I'm totally kitted out. Breathe Mana is working fine for now, and it's really not that much less damage. (Breathe Sound is mostly what I use anyways, for the stunlock. Breathe inertia unfortunately doesn't work nearly as often as I would like.)

On 29.1.2015 04:38 debo wrote:
Node of sorcery was actually pretty easy. The 4th sorc spellbook is pretty good!!!!

On 29.1.2015 11:41 Nivim wrote:
Does alchemy allow you to turn gold into mp?

On 29.1.2015 13:28 debo wrote:
No, it turns any item into gold. It's actually really useful, as you often make more than you would by selling stuff at the Morivant stores (some of those have low caps, like the armor store.)

I'm pretty convinced that reforging is just going to make me angry, so I might just spend a ton of money on random rods.

On 31.1.2015 03:20 debo wrote:
Killed Gerard, was instaparalyzed and surrounded by a billion ridiculous monsters. I died before I could move. "A very good feature". This has motivated me to go take a look at how these curses actually work.

I was in the open when I killed him, I wonder if I should have done it in a ASC. I also wonder if I should have turned on invulnerability before I killed him, but there was at least one monster in that group that could dispel magic. Never mind the literally 20 greater basilisks and 5 great wyrms...



On 31.1.2015 06:15 HugoTheGreat2011 wrote:
FYI, Anti-magic prevents the Amberite-Blood-paralysis effect. Always have an Anti-magic equip item ready because you will never know when the worst can strike!

On 31.1.2015 06:17 HugoTheGreat2011 wrote:
Having Anti-magic on-board can prevent disasters like this from happening:
http://angband.oook.cz/screen-show.php?id=2417

On 31.1.2015 12:54 Arjen wrote:
Anti-Magic item for a pure mage? right... ^^

But vs the bloodcurse I would always kill the Amberite in a confined space with full health and buffed. But the worst kind of curse is teleport/disentegrate-statue-summon, hard to survive those.

The almost dead amberite are dangerous foes...

But I enjoyed your run. :)

On 31.1.2015 13:42 debo wrote:
I actually could have used an antimagic shell if devices are permitted while wearing those.

I was at full health, and the only buff I didn't have applied was invuln. I guess my mistake was killing him in a big room.


On 31.1.2015 15:37 chris wrote:
Ouch! The Blood Curse can even kill you no matter what your precautions. The main problem is that you landed a killing blow, expending all of your energy. The curse then summons lots of monsters that get to move first even if you are not statue-fied. It is indeed very unfair, but has historical roots in the initial Zangband so I hesitate to tame it (though I nerfed the statue effect greatly ... You can now sometimes survive those).

On 31.1.2015 15:41 debo wrote:
Well, part of what makes zangband variants fun is how ridiculous they are. I had fun this game, but when I die like this I basically have to put the game away for months before I can even look at it again. Which is good, because it gives me my free time back :D

On 31.1.2015 16:27 HugoTheGreat2011 wrote:
With Anti-Magic equipped, devices still work.

On 31.1.2015 16:39 debo wrote:
Yeah, so that could be part of the strategy then. When they hit one star, turn on invuln, put on antimagic shell, spam your stronger devices until they die, and hope to god you don't need any of your other spells :)

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