The Angband Ladder: Brip'le VI, Grippli Mystic by <valis@oook.cz>

  [EyAngband 0.5.2 Character Dump]

 Name   Brip'le VI                             CB  Base  RB  EB  Stat
 Sex    Male         Age              7  STR: (-4)   6   -3  +2    5
 Race   Grippli      Height           0  INT: (+3)  15   +1  +2   18
 Class  Mystic       Weight           0  WIS: (+3)  17   +1  +0   18
 Title  Seer         Status           2  DEX: (+0)  10   +2  +0   12
 HP     -4/107                           CON: (+0)  11   +1  +0   12
 SP     23/94        Max Depth   950 Ft  CHR: (+0)   9   +0  +0    9


 Level           25  Armor       [6,+9]  Infra     0 ft  Saving Throw    Heroic
 Cur Exp      19578                                      Stealth      Excellent
 Max Exp      19578  Melee    (-1, 1d4)  Racial Ability  Fighting           Bad
 Adv Exp      23975  Blows       2/turn  None            Shooting     Very Good
                                                         Throwing     Excellent
 Gold          7853  Shoot         (+5)                  Disarming    Excellent
 Burden     77.2/60  Shots       2/turn                  Bypass Trap       Fair
                                                         Magic Device    Superb
 You are one of a spawning of dozens. Your parents       Perception        Good
 were Warriors. Your skin is warty and brown, and your   Digging            Bad
 eyes are yellow.                                        Alchemy      Excellent


  [Resists & Abilities]

  No  Blind:..............      Regen:.........+....      Speed:..............
  Free Actn:...........+..  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:.+............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :17% ............+.  Dises:17% ............+.  Nethr:10% ............+.
  Elec :10% ............+.  Light:10% ............+.  Chaos:5%  ............+.
  Fire :47% ..+.........+.  Dark :7%  ............+.  Mana :4%  ............+.
  Cold :45% ..+.........+.  Sound:10% ............+.
  Water:38% ............+.  Shard:10% ............+.
  Poisn:20% ............+.  Nexus:10% ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~(( ] ]              |}=="~(( ] ]              |}=="~(( ] ]



  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> Ocypete bites you.
> *** LOW HITPOINT WARNING! ***
> Ocypete claws you.
> *** LOW HITPOINT WARNING! ***
> Ocypete claws you.
> *** LOW HITPOINT WARNING! ***
> You fail to tap onto the necessary magical forces!
> Ocypete bites you.
> *** LOW HITPOINT WARNING! ***
> Ocypete claws you.
> *** LOW HITPOINT WARNING! ***
> Ocypete misses you. <2x>
> Ocypete claws you.
> You die.


  [Character Equipment]

a) a Dagger (+4, 1d4)
b) a Hunting Bow of Extra Shots (+10, x2, 12) (+1)
   It was lying on the floor at a depth of 550 ft
c) an Alexandrite Ring of Resist Fire and Cold
d) a Pearl Ring of Strength (+2)
e) a Platinum Amulet of Intelligence (+2)
   It was found in a chest at a depth of 450 ft
f) The Phial of Galadriel {Wormtongue, agent of Saruman}
   It was dropped by Wormtongue, agent of Saruman at a depth of 450 ft
g) a Robe [1,+3]
h) a Fur Cloak [2,+3]
i) (nothing)
j) a Hard Leather Cap of Regeneration [1,+1] {Smeagol}
   It was dropped by Smeagol at a depth of 200 ft
k) (nothing)
l) a Pair of Hard Leather Boots of Free Action [2,+1]
   It was a reward for your exploits at a depth of 450 ft


  [Character Inventory]

a) 2 Books of Magic Spells [Elementary Incantations] {@1}
b) 2 Books of Magic Spells [Sorcerous Adjurations] {@2}
c) 2 Books of Magic Spells [Thaumaturgic Conjurations] {@3, 25% off}
d) a Book of Magic Spells [Evocations of Power]
e) 2 Holy Books of Prayers [Beginner's Handbook]
f) 2 Holy Books of Prayers [Chants and Blessings] {10% off}
g) 3 Pink Mushrooms of Cure Serious Wounds
h) 6 Light Green Powder vials of Transforming
i) a Grey Speckled Potion of Speed
j) 3 Violet Speckled Potions of Cure Critical Wounds {10% off}
k) a Green Potion of Resist Heat
l) 3 Scrolls titled "sehwun zunnis" of Phase Door
m) 4 Scrolls titled "murbar pettab" of Word of Recall {25% off}
n) a Scroll titled "forapp sta" of Detect Invisible
o) a Magnesium Rod of Summoning {squelch}
p) a Coyote Talisman of Light
q) a Titanium Wand of Confuse Monster (17 charges)
r) an Iron Wand of Wonder (2 charges)
s) a Balsa Staff of Starlight (8 charges)
t) a Pine Staff of Magic Mapping (6 charges)
u) a Banyan Staff of Sleep Monsters (8 charges)


  [Home Inventory]

a) a Book of Magic Spells [Evocations of Power]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Verdant Mushrooms of Cure Disease
d) 6 Golden Powder vials of Slowing
e) 3 Grey Speckled Potions of Speed
f) 3 Bluish-Purple Potions of Cure Disease
g) a Red Potion of Restore Strength
h) a Clotted Red Potion of Restore Intelligence
i) an Orange Speckled Potion of Restore Wisdom
j) 2 Purple Potions of Restore Dexterity
k) a Pink Speckled Potion of Restore Charisma
l) 9 Scrolls titled "murbar pettab" of Word of Recall {25% off}
m) a Zinc Lantern of Intelligence <1677> (+1) {Farmer Maggot}
   It was dropped by Farmer Maggot in the town
n) a Pair of Leather Sandals of Stability [0,+5]
   It was a reward for your exploits at a depth of 800 ft
o) a Pair of Metal Shod Boots of Slow Descent [4,+3]
   It was a reward for your exploits at a depth of 650 ft


  [Current Quest]

To fulfill your task, you must kill 4 Mummy soldiers at a depth of 950 feet.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 550 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 200 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 200 ft
Smeagol                              has been killed at a depth of 200 ft
Mughash the kobold lord              has been killed at a depth of 450 ft
Lagduf, the snaga                    has been killed at a depth of 550 ft
Wormtongue, agent of Saruman         has been killed at a depth of 450 ft
Puck                                 has been killed at a depth of 650 ft
Golfimbul, the hill orc chief        has been killed at a depth of 600 ft
Total: 11 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : yes (birth_smart_packs)
Monsters exploit players weaknesses          : yes (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : yes (birth_retain_squelch)
Allow specification of stat weighings        : yes (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 29.6.2003 05:48

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14989. on the Ladder (of 19090)
205. on the EyAngband Ladder (of 302)
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On 29.6.2003 05:48 valis@oook.cz wrote:
*sigh* I'm an idiot. I should not have died, but I failed my last teleport away - thought I had a scroll left. . . It's so unfair.


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