The Angband Ladder: MITZEmas XXXIV, Petty-Dwarf Assassin by <TheOtherMITZE@yahoo.com>

  [FAangband 1.4.4 Character Dump]

 Name    : MITZEmas XXXIV  Age                    78 STR      18/70
 Sex     : Male            Height                 39 INT      18/20
 Race    : Petty-Dwarf     Weight                141 Wis          4        6
 Class   : Assassin        Social Class           34 DEX     18/119
                                                     CON      18/16
                                                     CHR      18/33

 Max Hit Points      272   Level                34   Max SP (Mana)        24
 Cur Hit Points       -9   Experience       294281   Cur SP (Mana)        24
                           Max Exp          296134
        (Fighting)         Exp to Adv.      350000          (Shooting)
 Blows/Round           3   Gold              27263   Shots/Round         2.2
 + to Skill           31   Score             42164   + to Skill           36
 Deadliness (%)      119   Base AC/+ To AC  13/ 54   Deadliness (%)      134
                           Game Turn       1545756

 Fighting   :Excellent(105)Stealth    :Legendary(20) Disarming  :Superb(103)
 Bows/Throw :Excellent(99) Perception :Superb(70)    MagicDevice:Excellent(82)
 SavingThrow:Very Good(50) Searching  :Superb(72)    Infravision:50 feet

                            (Character Background)
          You are one of two children of a Petty-Dwarf Assassin.  You
          have dark brown eyes, straight black hair, a one foot
          beard, and a dark complexion.


  [Recent locations]

 Current Location : Angband Level 44
 Previous Location: Angband Level 43
 Recall Point 1   : Angband Level 41

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:......+......  51% Confu:+............  40%
 Elec:.+...........  35% Sound:.............   0%
 Fire:++...........  68% Shard:.............   0%
 Cold:.++..........  61% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:..........+..  45% Chaos:.............   0%
 Dark:.............  40% Disen:..+..........  60%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.+......+....      M-Mas:.............
Feath:........+..+.      Stea.:2..........5.
PLght:..........+..      Sear.:...5.....1...
Regen:........+....      Infra:.............
Telep:.............      Tunn.:.............
Invis:.........+...      Speed:.1..3......5.
FrAct:........+.+.+      Shots:.1...........
HLife:........+....      Might:.1...........
Blind:.........+...
NFear:.............


  [Specialty Abilities]

Unlight 
Mana Burn 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     18  -1   2   6  18/70            ..3.....3...
Int:     14   3   1   2  18/20            .1..1.......
Wis:     11  -3  -3   1      6      4     .1..........
Dex:  18/49   3   2   2 18/119            .1......1...
Con:  18/26  -1   0   0  18/16            ..........s.
Chr:  18/63  -4  -2   3  18/33            ...3........

  [Last Messages]

> You hit the Night mare.
> The Night mare misses you.
> The Night mare hits you.
> You hit the Night mare.
> You miss the Night mare.
> The Night mare bites you.
> You keep hold of your life force!
> The Night mare misses you.
> The Night mare hits you.
> You hit the Night mare.
> You miss the Night mare.
> The Night mare bites you.
> You feel your life slipping away!
> The Night mare hits you.
> You die.


  [Character Equipment]

a) The Flail 'Totila' (3d6) (+7,+9) <+2 to stealth> {@w2}
Found lying on the ground in Angband Level 34.
2 stealth. 
It slays evil creatures. 
Branded with fire. 
Provides resistance to fire(50%), confusion(40%). Cannot be harmed by
acid, electricity, fire, cold. When aimed, it confuses a monster.
Takes 43 turns to recharge at your current speed.
Your chance of success is 96.7%
3 blows av. dam. 47 against evil creatures, 55 against non fire
resistant creatures, 28 against other monsters.  + 31 to skill. 
Clears rubble in 2.2 turns, magma veins in 5.1 turns, quartz veins in
12 turns, and granite in 33 turns.

b) The Short Bow of Celegorm (x3) (+12,+15) <+1 to speed>
Found lying on the ground in Angband Level 28.
1 intelligence, 1 wisdom, 1 dexterity. 
1 speed, 1 shooting speed, 1 shooting power. 
Provides resistance to electricity(35%), fire(35%), frost(35%). 
Powers:  Slows your metabolism. 

c) a Ring of Basic Resistance <+3>
Found in a vault in Angband Level 28.
3 strength. 
Provides resistance to frost(40%), disenchantment(60%). Cannot be

d) a Ring of Utility <+3, +5> (charging)
Found lying on the ground in Angband Level 6.
3 charisma. 
5 searching. 
When activated, it detects monsters, traps, doors and stairs.
Takes 89 to 174 turns to recharge at your current speed.
Your chance of success is 97.4%

e) an Amulet of Mental Strength <+1, +3>
Dropped by a Gelatinous cube in Angband Level 22.
1 intelligence. 
3 speed. 
Sustains intelligence. When activated, it detects traps, doors, and
stairs.
Takes 31 to 58 turns to recharge at your current speed.
Your chance of success is 97.4%

g) a Filthy Rag of Resistance [1,+8]
Dropped by a Novice paladin in Angband Level 8.
Provides resistance to acid(51%). Cannot be harmed by acid,

h) a Cloak [1,+6]
Dropped by a Berserker in Angband Level 24.

i) The Small Metal Shield Tharyar [5,+22] <+3, +1>
Dropped by Orcobal the Mighty in Angband Level 32.
3 strength, 1 dexterity. 

Powers:  Slows your metabolism. Makes you fall lightly. Speeds
regeneration. Prevents paralysis. Sustains your life force. 

j) a Hard Leather Cap of Seeing [2,+6] <+1 to searching>
Found in a vault in Angband Level 28.
1 searching. 

Powers:  Provides resistance to blindness. Grants the ability to see
invisible things. 

k) The Set of Leather Gloves 'Cammithrim' [1,+10]
Dropped by a Troll priest in Angband Level 28.
Provides resistance to light(45%). Sustains constitution. 
Powers:  Provides permanent light. Prevents paralysis. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
lights up an area and inflicts 2d8 damage on light-sensitive
creatures.
Takes 14 turns to recharge at your current speed.
Your chance of success is 97.2%
Radius 1 light forever.

l) a Pair of Hard Leather Boots of Elvenkind [3,+5] <+5 to speed>
Found under some rubble in Angband Level 32.
5 stealth, 5 speed. 

Powers:  Makes you fall lightly. 


         [Quiver]
n) an Arrow (2d4) (+0,+0) {@f0}
Bought from a store in Angband Town.
Av shooting dam. 38 against all monsters. 

p) 4 Arrows of Wounding (2d4) (+10,+12) {@f2}
Dropped by a Bronze worm in Angband Level 32.
Av shooting dam. 43 against all monsters. 

q) 27 Arrows of the Noldor (2d5) (+2,+4) {@f3}
Dropped by a () in Angband Level 6.
It slays orcs, trolls and giants. 
Av shooting dam. 106 against orcs, 106 against trolls, 106 against
giants, 48 against other monsters. 

r) 9 Arrows of Frost (2d4) (+4,+3) {@f4}
Dropped by a Hill giant in Angband Level 18.
Branded with cold. 
Cannot be harmed by cold. Av shooting dam. 74 against non cold
resistant creatures, 39 against other monsters. 

s) a Spear of Burning (1d6) (+6,+6) {@v5}
Dropped by a Troll priest in Angband Level 28.
Branded with fire. 
Throwable.
Provides resistance to fire(47%). Cannot be harmed by fire. 5 blows
av. dam. 29 against non fire resistant creatures, 13 against other
monsters.  + 30 to skill. Av. throwing dam. 84 against non fire
resistant creatures, 45 against other monsters. 
Clears rubble in 2.5 turns, magma veins in 5.7 turns, quartz veins in
13 turns, and granite in 40 turns.

t) The Dagger 'Narthanc' (1d5) (+8,+5) {@v6}
Dropped by Ulfast, son of Ulfang in Angband Level 10.
Branded with fire. 
Well-balanced.
Provides resistance to fire(50%). Cannot be harmed by acid,
electricity, fire, cold. When aimed, it fires a fire bolt for 6d8
damage.
Takes 23 to 40 turns to recharge at your current speed.
Your chance of success is 97.4%
5 blows av. dam. 26 against non fire resistant creatures, 11 against
other monsters.  + 32 to skill. Av. throwing dam. 122 against non
fire resistant creatures, 68 against other monsters. 
Clears rubble in 2.6 turns, magma veins in 6.0 turns, quartz veins in
14 turns, and granite in 44 turns.

u) 2 Well-balanced Throwing Axes of Slay Evil (2d5) (+10,+10) {@v7}
Dropped by a Huntslady in Angband Level 36.
It slays evil creatures. 
Well-balanced.
5 blows av. dam. 32 against evil creatures, 18 against other
monsters.  + 34 to skill. Av. throwing dam. 205 against evil
creatures, 133 against other monsters. 
Clears rubble in 2.5 turns, magma veins in 5.7 turns, quartz veins in
14 turns, and granite in 41 turns.

v) 4 Well-balanced Darts of Poisoning (2d5) (+8,+8) {@v8}
Dropped by Draebor, the Imp in Angband Level 34.
Branded with poison. 
Well-balanced.
Provides resistance to poison(10%). 5 blows av. dam. 37 against non
poison resistant creatures, 18 against other monsters.  + 32 to
skill. Av. throwing dam. 229 against non poison resistant creatures,
131 against other monsters. 
Clears rubble in 2.5 turns, magma veins in 5.9 turns, quartz veins in
14 turns, and granite in 43 turns.



  [Character Inventory]

a) 3 Tomes of Necromancy [Beginner's Curses] {@m1}
b) 3 Tomes of Necromancy [Blood Novitiate] {@m2, 25% off}
c) 14 Potions of Speed
d) 17 Potions of Heroism
e) 5 Potions of Berserk Strength
f) 39 Potions of Cure Critical Wounds
Nourishes for around 145 turns.

g) 3 Potions of Healing
Nourishes for around 290 turns.

h) 40 Scrolls of Phase Door
i) 4 Scrolls of Word of Recall {!r}
j) 5 Scrolls of Satisfy Hunger
k) 5 Rods of Perception {25% off}
l) 3 Rods of Acid Bolts
m) 2 Rods of Fire Bolts
n) a Rod of Frost Bolts
Dropped by a Giant Paladin in Angband Level 32.

o) a Wand of Teleport Away (6 charges)
Dropped by an Uruk in Angband Level 31.

p) 2 Staves of Teleportation (14 charges)
q) a Main Gauche of Gondolin (1d5) (+9,+14) {@w1}
Dropped by a Petty-Dwarven mage in Angband Level 24.
It slays demons, orcs, trolls and dragons. 
Provides resistance to darkness(32%). 
Powers:  Provides permanent light. Prevents paralysis. Grants
telepathy. Grants the ability to see invisible things. 
Cannot be harmed by acid, fire. 5 blows av. dam. 35 against demons,
35 against orcs, 35 against trolls, 35 against dragons, 12 against
other monsters.  + 33 to skill. 
Radius 1 light.
Clears rubble in 2.5 turns, magma veins in 5.8 turns, quartz veins in
14 turns, and granite in 42 turns.

r) The Broad Sword 'Death's Own' (3d5) (+10,+12) <+2 to digging> {@w3, ?}
Dropped by a Necromancer in Angband Level 41.
2 intelligence. 
2 tunnelling. 
It slays undead. 
Branded with acid. 
Provides resistance to acid(60%). 
Powers:  Sustains your life force. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
slows you for 1d25+15 turns.
Takes 725 turns to recharge at your current speed.
Your chance of success is 96.0%
3 blows av. dam. 61 against undead, 50 against non acid resistant
creatures, 25 against other monsters.  + 34 to skill. 
Clears rubble in 1.5 turns, magma veins in 3.4 turns, quartz veins in
7.5 turns, and granite in 19 turns.



  [Home Inventory]

a) a Mushroom of Restoring
Dropped by a Black orc in Angband Level 31.
Nourishes for around 725 turns.

b) a Sprig of Athelas
Dropped by a Bodak in Angband Level 39.

c) 15 Potions of Healing
Nourishes for around 290 turns.

d) a Potion of Restore Mana
Found in a chest from Angband Level 41.

e) 6 Scrolls of Teleportation
f) 7 Scrolls of Teleport Level {!r}
g) 6 Wands of Stone to Mud (41 charges)
h) a Wand of Drain Life (3 charges)
Dropped by a Bat of Utumno in Angband Level 28.

i) 5 Staves of Darkness (73 charges)
j) 9 Staves of Dungeon Mapping (124 charges)
k) 3 Staves of Probing (35 charges)
l) a Ring of Combat (+10,+0) <+2, +3>
Found lying on the ground in Angband Level 6.
2 intelligence, 2 charisma. 
3 searching. 
Provides resistance to nexus(35%). Sustains intelligence. 
Powers:  Renders you fearless. 

m) a Ring of Fickleness <+1 to searching>
Dropped by a Novice rogue in Angband Level 18.
1 searching. 
Provides resistance to electricity(40%), shards(40%). Cannot be

n) a Ring of Physical Prowess <+2, +3>
Dropped by a Black orc in Angband Level 32.
2 dexterity, 3 constitution. 

o) an Amulet of Sustenance
Dropped by a Mummified human in Angband Level 28.
Provides resistance to confusion(55%). Makes you vulnerable to
electricity(30%). Sustains strength, constitution, charisma. 
Powers:  Slows your metabolism. 

p) an Amulet of Magical Item Mastery <+1 to device skill>
Dropped by a Moaning spirit in Angband Level 28.
1 dexterity. 
1 magic mastery. 
Provides resistance to electricity(45%), frost(35%), shards(50%).

q) a Robe of Resistance [2,+15]
Dropped by a Kobold dart-thrower in Angband Level 10.
Provides resistance to electricity(20%). Cannot be harmed by acid,

r) Soft Leather Armour (Dwarven) [9,+19]
Dropped by The Ickiness in Angband Level 12.

Powers:  Prevents paralysis. 

s) Hard Studded Leather of Resistance (-1) [7,+8]
Dropped by a Fire giant in Angband Level 20.
Provides resistance to fire(31%), disenchantment(24%). Cannot be

t) a Large Leather Shield of Resistance [6,+16]
Dropped by a Necromancer in Angband Level 28.
Provides resistance to electricity(25%), frost(33%). Cannot be harmed

u) a Metal Cap of Serenity [3,+6]
Found lying on the ground in Angband Level 32.
Provides resistance to confusion(39%), sound(28%). 
Powers:  Renders you fearless. 

v) a Rapier of Shocking (1d6) (+4,+14)
Found lying on the ground in Angband Level 6.
Branded with lightning. 
Provides resistance to electricity(41%). Cannot be harmed by
electricity. 5 blows av. dam. 31 against non lightning resistant
creatures, 14 against other monsters.  + 28 to skill. 
Clears rubble in 2.5 turns, magma veins in 5.8 turns, quartz veins in
14 turns, and granite in 42 turns.

w) a Battle Axe of Chaos (2d8) (+8,+10)
Found lying on the ground in Angband Level 39.
Provides resistance to chaos(30%). 
Powers:  Causes chaotic effects. 
3 blows av. dam. 26 against all monsters.  + 32 to skill. 
Clears rubble in 2.2 turns, magma veins in 5.1 turns, quartz veins in
12 turns, and granite in 34 turns.



MITZEmas XXXIV the Petty-Dwarf Assassin

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
         1          Angband Town    1    Gained the Unlight specialty.
     27056          Angband   1     5    Reached level 5
     33558          Angband Town    5    Killed The Complainer
    107706          Angband   2     7    Killed Pongo the Devious
    125986          Angband   6    10    Reached level 10
    142326          Angband   6    11    Killed The Thief of the Mountains
    215929          Angband   6    15    Reached level 15
    252190          Angband   6    15    Destroyed MITZEmas XXVI, the
                                         Skeleton
    269376          Angband   6    15    Destroyed Robert Ruehlma, the
                                         Skeleton
    337576          Angband   6    16    Destroyed Diego Gonzalez, the
                                         Skeleton
    392503          Angband  10    16    Destroyed MITZEmas XXIX, the
                                         Skeleton
    397299          Angband  10    17    Killed Ulfast, son of Ulfang
    397500          Angband  10    17    Found The Dagger 'Narthanc'
    400237          Angband  10    17    ^Courtesy of Ulfast
    435559          Angband  10    17    Killed Brodda, the Easterling
    437522          Angband  10    17    Killed Balcmeg, the Cave Orc
    464167          Angband  10    18    Killed Lug, the Hill Orc
    473617          Angband  10    18    Killed Mugh�sh the Kobold Lord
    534744          Angband  12    19    Killed The Ickiness
    560262          Angband  16    19    Found The Lamp of Gwindor
    566507          Angband  16    20    Reached level 20
    610514          Angband  16    21    Killed Orfax, Son of Boldor
    716802          Angband  16    23    Killed Boldor, King of the Yeeks
    870031          Angband  20    25    Reached level 25
    871073          Angband  20    25    Killed Ulwarth, son of Ulfang
    984897          Angband  24    26    Destroyed UnAndrew, the Mummy
   1055183          Angband  28    26    Killed Kh�m, Son of M�m
   1107864          Angband  28    27    Found The Short Bow of Celegorm
   1107873          Angband  28    27    ^Lying on the ground? For shame!
   1108180          Angband  28    27    Killed Orcogar, Son of Orcobal
   1135804          Angband  28    27    Killed Othrod, Lord of the Orcs
   1178947          Angband  28    28    Found The Set of Leather Gloves
                                         'Cammithrim'
   1178955          Angband  28    28    ^Thank you, Mr. Troll Priest sir!
   1211091          Angband  28    29    Destroyed Leon Marrick, the Mummy
   1284506          Angband  31    30    Reached level 30
   1331313          Angband  31    30    Killed M�m, Betrayer of Turin
   1331568          Angband  31    30    Gained the Mana Burn specialty.
   1360262          Angband  32    30    Killed Orcobal the Mighty
   1360275          Angband  32    30    Found The Small Metal Shield
                                         Tharyar
   1378975          Angband  32    31    Killed Ibun, Son of M�m
   1443537          Angband  34    32    Found The Flail 'Totila'
   1452544          Angband  34    32    Destroyed Draebor, the Imp
   1507314          Angband  41    33    Found The Broad Sword 'Death's Own'
   1510363          Angband  41    33    Destroyed Antoine, the Ghost
============================================================
   1545756          Angband  44    34    Killed by a Night mare.
   1545756          Angband  44    34    Killed on 10/10/2014 at 05:57 PM.
============================================================
============================================================

  [Map and modes]

Angband dungeon
Disconnected stairs
No selling

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 5.10.2014 12:28
Last updated on 11.10.2014 00:00

Download this dump

9. on the Competition No.163 Ladder (of 25)

Comments

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On 5.10.2014 12:28 TheOtherMITZE@yahoo.com wrote:
So after a bunch of failed characters, a bunch of failed attempts at diving, and two rounds of the game curb stomping me when I was going to take my time (Crows of Udun (sp?) on at 50'? Not cool, man, not cool at all . . .), I finally have a character worth playing.

He definitely not going to win any competitions, and he probably won't even make it to the end of the game, but we'll see where he goes.

Notable finds: my weapon and my rings. Weapon provides a very nice damage boost, while the rings provide chance-to-hit and a good source of detection.

On 5.10.2014 12:30 TheOtherMITZE@yahoo.com wrote:
Crows of Udun (sp?) *AT* 50'

On 5.10.2014 12:32 TheOtherMITZE@yahoo.com wrote:
*HE'S* definitely not going to win

i need to stop posting when i'm tired

On 6.10.2014 01:02 MattB wrote:
You never know! Good luck.

On 7.10.2014 14:50 TheOtherMITZE@yahoo.com wrote:
Got a bit of speed now, and just went through a level with a vault in it.

The vault was an absolute pain--nothing but bats, bats, and more bats. I was constantly getting breathed on for piddling amounts of damage, but it was worth it: the vault left me with a source of blindness resistance, and the level left me with a third blow.

Finally, no more getting blinded. Never have I been so satisfied to get a source of blindness resistance.

On 9.10.2014 03:04 TheOtherMITZE@yahoo.com wrote:
Found Celegorm's short bow and came across what must have been a themed level--it was a cavernous level that had pretty much just orcs, ogres, and trolls on it. Partway through I was deliberating on abandoning the level due to a breeder infestation in the middle, but I decided to dig around and explore the far side. It's a good thing I did, too--Mim was there, and killing him apparently warranted another specialty (how dangerous is Mim supposed to be, anyway? His only action during the fight was to ineffectually try to scare me. Besides that, he just continually approached me while I phased around shooting him.)

On 10.10.2014 01:11 MattB wrote:
He's a cast-iron bitch if you're a mage - he resists the elements, you see.
And he disenchants, so melee's out for warriors.

And yes, that's a themed level.

Good luck!

On 10.10.2014 07:03 TheOtherMITZE@yahoo.com wrote:
Got some nice boots from a pile of rubble, but I wish I could find a decent source of poison resistance--poison breathers that can one-shot you without it start appearing about now in Vanilla. Guess I'd better keep an eye out for drolems . . .

On 10.10.2014 09:42 ranger jeff wrote:
you can cast rPois, focus on detection so you know when to have it up... ESP is pretty good but doesn't catch everything

On 11.10.2014 00:00 TheOtherMITZE@yahoo.com wrote:
So much for that--I was incredibly foolish and waited too long before healing.

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