The Angband Ladder: Etienne II, French Aesthete by Flestrin

  [Steamband 0.4.1 Character Dump]

 Name   Etienne II                               Self  abcdefghijkl@   Best
 Sex    Male           Age            21  MUS:    143  .............   143
 Race   French         Height         80  AGI:    218  .............   218
 Class  Aesthete       Weight        193  VIG:    151  .............   151
 Title  Philanthrop.   Status         26  SCH:    272  .............   272
 WP     -1/17          MaxDepth  Lev  44  EGO:    227  .............   227
 SP     81/81          Preserve        Y  CHR:    334  .............   334

 Level           19       Armor     [23,+57]     Saving Throw           Poor
 Cur Exp       5451       Blows       1/turn     Stealth                 Bad
 Max Exp       5451       Shots       5/turn     Fighting          Very Good
 Adv Exp       6345       Infra         0 ft     Shooting               Fair
                                                 Disarming         Tolerable
          Stat     Skill     Equip.    Total     Magic Device           Good
 Melee   (-1,+0)   (+1,+1) (+11,+10) (+11,+11)   Perception          Abyssal
 Shoot   (-1,+0)   (+0,+6) (+21,+19) (+20,+25)   Searching           Abyssal

     You are the first child of a Merchant. You are the black
     sheep of the family. You have green eyes, straight brown
     hair, and a fair complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:...+.........    No Magic:.............
     Vorpal:.............    Free Act:.............   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:..+..........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:.............
  Psn. Brnd:+............    Res Fear:.............   Aggravate:.............
  Resistances:
  Ice  :10% .......+......
  Poisn:30% +.............




            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~(()]]]              |}=="~(()]]]              |}=="~(()]]]

  [Last Messages]

> It stares deep into your eyes!
> You are paralyzed!
> It casts a fearful illusion.
> You resist the effects!
> It casts a fearful illusion.
> You resist the effects!
> You can move again.
> It stares deep into your eyes!
> You are paralyzed!
> It casts an snowball.
> Low hitpoint warning!
> *** LOW WOUNDPOINT WARNING! 6/17 ***
> The Freemason Provincial Grand Master casts an acid bolt.
> Your Tweed Jacket is damaged!
> You die.


  [Skills]

   Disarming Traps  2
           Stealth  1
         Searching  1
       Connoisseur 13
   Neophyte Combat  5
   Standard Combat  8
   Accurate Strike  1
    Vicious Strike  1
      Martial Arts  1
 Neophyte Firearms  4
          Throwing  1
 Debutante Ability 20
 Artificer Ability 20
  Art Appreciation 19
         Latin {*}  5
   Occult Lore {O}  8
  Ritual Magic {O}  6
Thaumic Energy {O}  4
  Spirituality {S}  1
 Tempered Will {*}  1
         Gadgeteer  6
      Pyrokinetics  2
     Using Devices  5
  Advanced Devices  1
  Device Power Amp 12


  [Steamware & Mutations]

 You have alpha level wired reflexes (+2 speed).
 You have alpha level dermal plating (+10 ac).


  [Character Equipment]

a) a Short Sword of Poisoning (1d7|1) (+11,+10)
b) a .32 Revolver (x2) (+11,+9)
c) a Bronze Ring of Resist Bewilderment
d) a Grass Ring of See Invisible
e) an Azure Amulet of Hunger Deterrent
f) a Wooden Torch [2] <Fuel: 1628>
g) a Tweed Jacket [9,+8]
h) a Fur Cloak [3,+10]
i) a Pair of Breeches [3,+8]
j) a Top Hat [3,+6]
k) a Set of Leather Gloves [2,+7]
l) a Pair of Square Toe Shoes [3,+8]
n) 5 Pistol bullets (2d11|0) (+10,+10) (+62/310)


  [Character Inventory]

a) a Book of Arcane Incantations [Liber AL vel Legis] <+1>
b) a "Malto Iron" Tonic of Neutralize Poison
c) 21 "Mickey's Magical Brew" Tonics of Cure Light Wounds {50% off}
d) 6 Aluminum-Plated Macroscope Mechanisms of Etheric Travel {50% off}
e) 3 Zinc-Plated Quadranet Mechanisms of Returning
f) 5 Steel Radioton Mechanisms of Power Cell
g) 2 Silver Ray Guns of Fire (20 charges) {10% off}
h) a Gold-Plated Ray Gun of Ice (15 charges)
i) 3 Copper-Plated Ray Guns of Voltage (19 charges)
j) 2 Nickel-Plated Ray Guns of Photic Beam (28 charges)
k) 3 Copper Ray Guns of Befuddlement (17 charges)
l) a Rickety Tool of Photon Generation (6 charges)
m) 4 Wooden Torches [2] <Fuel: 4000> {25% off}
n) a Rapier of Freezing (1d6|0) (+10,+10)
o) 77 Pistol bullets (2d11|0) (+10,+10) (+62/310)
p) 32 Pistol bullets (2d11|0) (-6,-3) (+36/180) {cursed}


  [Home Inventory]

9 "Mickey's Magical Brew" Tonics of Cure Light Wounds {50% off}
a "Fletcher's Vege" Tonic of Restore Charm
5 Zinc-Plated Quadranet Mechanisms of Returning


  [Current Quest]

To fulfill your task, you must kill 5 Freemason Provincial Grand Masters on
dungeon level 44.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.9.2014 10:40

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16549. on the Ladder (of 19090)
240. on the Steamband Ladder (of 319)
35. for this player (

Comments

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On 29.9.2014 10:40 Flestrin wrote:
Stupid way to die! Taking on provincial grand masters for a quest without free action. Befuddlement was working ok as a tactic but I'd been paralyzed a few times before it killed me. A bad gamble.

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