The Angband Ladder: Flood, Nephilim Card Sharp by ranger jeff

  [Hellband 0.8.7 Character Dump]

 Name   : Sir Flood                                          STR:   40         
 Race   : Nephilim              Age                 87       INT:   34         
 Sign   : Serpens               Height              82       WIS:   34         
 Class  : Card Sharp            Weight             172       DEX:   38         
 Magic  : Tarot                 Social Class        15       CON:   39         
                                                             CHA:   29         
                                                                               
 + To Hit          100      Level             50    Max Hit Points      1100   
 + To Damage        86      Experience  14571870    Cur Hit Points       731   
 + To AC           170      Max Exp     15851248    Max SP (Mana)        221   
   Base AC          39      Exp to Adv.    *****    Cur SP (Mana)        221   
                            Exp Factor       250    Gold              725653   
                                                                               
 Fighting    : Godlike [75] Perception  : Excellent    Blows/Round:  8         
 Bows/Throw  : Godlike [52] Searching   : Good         Shots/Round:  2         
 Saving Throw: Supernatural Disarming   : Godlike [2]  Wpn.dmg/Rnd:  40d5+688  
 Stealth     : Godlike [2]  Magic Device: Supernatural Infra-Vision: 0 feet    
                                                                               
     You are a long lost child of one of the Grigori. You have brown eyes,     
     curly brown hair, and a fair complexion.                                  
                                                                               
                                                                               

 Fire : ......+.++... Shard    : .............    Aura of Elec : ............. 
 Cold : ......+.++... Sound    : ......+......    Aura of Fire : .......+..... 
 Light: .........+... Nether   : .+...........    Reflection   : ............. 
 Dark : .....+....... Nexus    : ......+......    Hold Life    : ..+..+..+.... 
 Poisn: .++......+.++ Chaos    : ..+..+...+...    Slow Digest  : +..........+. 
 Elec : ......+.+++.. Disnch   : ..+..........    Regeneration : +........+..+ 
 Acid : ......+.+.... See Invis: +....+...+...    Levitation   : ............. 
 Blind: .........+... Telepathy: ............+    Perm Lite    : +........+... 
 Conf : ....+++...... Speed    : +...+..+.++.+    Stealth      : ............. 
 Fear : .+......+...+ Shots    : .+...........    Infra        : ............. 
 Hold : +.+....+..... Blows    : ....+........    Search       : ............. 
                                                                               
  [Miscellaneous information]

 Ironman Shops:     OFF
 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Recall Depth:       Level 100 (5000')

  [Victories]

 You have defeated 6220 enemies.


  [Character Equipment]

a) The Long Sword of Astaroth, Grand Duke of Hell (5d5) (+32,+32)
    +2 to STR, DEX, Speed
    Slay Evil
    Very sharp
    Free Action; See Invisible; Slow Digestion; Regeneration
    Permanent Light(1)
    Level 50, Rarity 30, 15.0 lbs, 250000 Gold

b) The Light Crossbow of Alberich the Dwarf King (x4) (+11,+20)
c) a Crusader Ring of Lordly Protection [+20] {cursed}
d) a Ring of Damage (+19) {cursed}
e) The Amulet of Michael
    +3 to DEX, CON, Attacks, Speed
    Resist Confusion
    Activates for dispel evil (x5) and protection from evil every 450+d450
turns
    Level 65, Rarity 30, 0.3 lbs, 90000 Gold

f) The Gem of Hippo
    +3 to INT, WIS
    Resist Dark, Confusion, Chaos
    Hold Life; See Invisible; Permanent Light(3)
    Activates for clairvoyance and cure
    Level 50, Rarity 50, 0.5 lbs, 70000 Gold

g) The Plate Armour of Naberius the Demon (+15,+15) [25,+25]
    +1 to CON
    Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus
    Level 30, Rarity 3, 30.0 lbs, 50000 Gold

h) The Cloak of Koios the Elder Titan [1,+15] (+4 to movement speed)
i) The Large Metal Shield of the Ages [5,+45]
    Resist Acid, Lightning, Fire, Cold, Fear
    Sustain All stats
    Hold Life; Heavily Cursed
    Level 40, Rarity 9, 12.0 lbs, 160000 Gold

j) The Golden Crown of the Sun [0,+15]
    +3 to STR, WIS, CON, Speed
    Resist Lightning, Fire, Cold, Poison, Light, Blindness, Chaos
    See Invisible; Regeneration; Permanent Light(1); Cursed
    Activates for heal (700) every 250 turns
    Level 40, Rarity 40, 3.0 lbs, 125000 Gold

k) The Set of Gauntlets of Furcifer [2,+15]
    +2 to Speed
    Resist Lightning
    Activates for lightning bolt (4d8) every 6+d6 turns
    Level 10, Rarity 20, 2.5 lbs, 11000 Gold

l) The Pair of Metal Shod Boots of Paran [6,+15] (+4) {uncursed}
m) a Scroll titled "eng anwun ish" of Teleport Level
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) a Brass Wand of Stone to Mud (4 charges)


  [Character Inventory]

a) a Tarot Spellbook [Initiations] {25% off}
b) 2 Tarot Spellbooks [Book of Thoth]
c) a Tarot Spellbook [Major Arcana]
d) 2 Rations
e) 7 White Potions of Healing {50% off}
f) 4 Sky Blue Potions of Restore Mana {25% off}
g) a Scroll titled "ha klisbar foo" of Identify {50% off}
h) 2 Tin Rods of Enlightenment
i) a Bejeweled Rod of Detection
j) a Bejeweled Rod of Detection (charging)
k) The Amulet of Fiery Doom (+5,+5) [-25]
    +5 to CON
    Immunity to Fire
    Resist Fire
    Activates for fireball(250) and protection from fire every 450+d50 turns
    Level 50, Rarity 10, 0.3 lbs, 60000 Gold

l) a Two-Handed Sword (3d6) {special}
m) a Battle Axe (3d8) {special}
n) a Morning Star (2d6) {special}
o) 26 Bolts (1d5) (+12,+12)
p) 2 Bolts (1d5) {excellent}
q) a Seeker Bolt (4d5) (+11,+11)
r) 8 Seeker Bolts (4d5) (+6,+7)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Last Ten Messages]

You are suddenly very hot!
You get zapped!
Lucifer Morningstar touches you.
You hit Lucifer Morningstar.
Lucifer Morningstar discards this temporary mortal shell.
You have destroyed Lucifer Morningstar.
You feel something roll beneath your feet. <3x>
*** CONGRATULATIONS ***
You have won the game!
You may retire (commit suicide) when you are ready.

Posted on 5.9.2014 23:28
Last updated on 10.9.2014 09:23

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1. on the Competition No.162 Ladder (of 4)

Comments

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On 5.9.2014 23:28 ranger jeff wrote:
felt like *banding, so dipping into this comp even though I've never played Hellband before...

early ladder submission to point out the nice sword I got very early.... and why the heck is this Robe of the Heavens so valuable??? it must do something more than +1 Stealth...

On 5.9.2014 23:29 ranger jeff wrote:
Edit: now I see, it gives me resists, too

On 6.9.2014 04:18 ranger jeff wrote:
Well, for the record it was a Rapier of Law (+19,+9) that gave me +1 STR and CON and two attacks, and SI, FA, and some nice slays... Finding a ridiculous amount of Excellent items from the dense population of uniques at these levels.

Loving the little history lessons!

On 6.9.2014 04:30 ranger jeff wrote:
and except for it's lack of SI and FA, holy cow this hammer of earthquakes with +4 attack speed! leaving it at home for now...

On 6.9.2014 19:42 ranger jeff wrote:
had swapped the Rapier of Law for an Angelic Sabre +2, but this Dagger of Iscariot looks great!

One bug to report, when 2 Staffs of Speed with 6 charges each got stacked at home, then I picked one up to take with me, it only had 3 charges, and the one still at home then only had 3...

On 6.9.2014 19:45 ranger jeff wrote:
Oh, and took out one guy on the thievery level and his grand master thieves for a TON of experience, but used a lot of resources in the process. Did get the Dagger of Iscariot out of it, but eventually another baddie spawned nearby and with his grand master thieves heading my way I decided it was time to quit the level, had to leave some good loot on the floor, sadly...

On 7.9.2014 07:34 ranger jeff wrote:
posing... just got 5 artifacts from an arena level with a vault, only missing rChaos and sust Dex now, massive armor and both melee and ranged damage!

On 7.9.2014 21:11 ranger jeff wrote:
+13 speed and 490 damage per turn, and a ring swap for rChaos if needed, so beginning to dive

On 7.9.2014 21:14 ranger jeff wrote:
although the Long Sword of Andromalius is a great weapon, having Chaos on a weapon can be annoying, like when you've just about killed something and then it changes into an Iron Lich with full health, or gets teleported away...

On 8.9.2014 01:05 debo wrote:
Amazing.

On 8.9.2014 06:16 Slinking wrote:
You are doing excellent melee and ranged damage and have nice speed equips (better than my character at that level). :) But, I would consider having a permanent chaos resist just in case.

On 8.9.2014 09:06 ranger jeff wrote:
To aggro or not to aggro, that is the question...

Stealth is great with this character, but I feel pretty safe.

Have this helm called "Terror Mask" which, among other things, grants (+25,+25), and aggro. Kept it at home. But now I've found Stormbringer 6d6 (+15,+15)... if you're going to aggro, might as well do it twice!

On 8.9.2014 09:09 ranger jeff wrote:
RoS +10 the other major drop, still letting rChaos slide...

Mephistopheles took a while! But no real danger, just a lot of burnt up scrolls... and like 160,000xp for the job!

On 9.9.2014 04:34 ranger jeff wrote:
Finally got that rChaos with a new helm

On 9.9.2014 08:28 ranger jeff wrote:
new developments, now lack rShards, but wow some nice new kit! Helm, shield, amulet, and gem all new. Killed some everliving Lich for like 300k xp and a couple of those dropped.

On 9.9.2014 08:44 ranger jeff wrote:
Any advice for the endgame???

And not sure if I'm playing this class right, seems to be a lot of summons/pets in this variant, not doing any of that. I'd rather be (modestly) stealthy, and I imagine pets will do nothing but screw that up...

Also I'm guessing speed over 30 doesn't really count for much, so now at +34 base, I can start looking for slay gauntlets, or swap out the measly +3 speed boots for the art boots with +4 STR...

On 9.9.2014 08:48 ranger jeff wrote:
Yeah, +4 STR boots get me +3 to hit and up from +455 damage, and better armor which isn't prone to acid reduction, at the cost of base speed dropping from 34 to 31, fair trade I think.

On 9.9.2014 14:01 debo wrote:
This is zangband-descendent, so the 30-speed rule doesn't really apply here I think.

I looked at edit files and lucifer appears to have something equivalent 55 speed, but apparently movement speed and attack speed are decoupled in hellband?!?! Pretty amazing. His attack speed also seems faster than all other monsters, which I guess is to be expected.

I think I need to take some time to play this variant!

On 9.9.2014 17:37 ranger jeff wrote:
Yes, I'd noticed that move and attack speed are decoupled, and apparently other actions like waiting a turn are also not related to move speed...

On 9.9.2014 19:26 ranger jeff wrote:
just collected -32047 gp worth of rubies...

On 10.9.2014 04:07 ranger jeff wrote:
Another bug/annoyance with hellband, certain artifacts keep coming back over and over again, hogging the drops. I don't need to keep seeing Beatrice's Phial or Terror Mask!!!

Also, fairly major swap. Got rid of the Earl's sword with the Mark of Chaos (which gets realllllly annoying after a while, though the drain life was great.) New sword has major bonuses (boni?) and cuts and slays evil (I'm guessing everything down here is evil...) Since move and attack speed are decoupled, I equipped the ring of Lordly Protection instead of the Speed +10, covers my new rDisenchant gap, and helps take my armor that much higher. But biggest addition, the amulet that grants +3 attack speed!!! Still keeping the other amulet with Immunity to Fire in inventory for the odd one trick pony. Increase in damage is noticeable, more than I'd expected. I'm one-shotting a lot of things that took two-three swings before. Greater Tunnel Dragon down in just about 6 swats just now.

Not too worried about no rShards, diving to 90's now.

On 10.9.2014 04:14 ranger jeff wrote:
also just noticed looking over the dump, says I have an aura of fire, but the cloak description says lightning...

On 10.9.2014 08:36 ranger jeff wrote:
So, that "rumour" about not kissing Lillith on the mouth... now I get it. Toe to toe with her you'll be healing every turn and getting nowhere. Ranged is where it's at.

Unfortunately, I'm in Iron Man mode since a Fallen Seraph burned up "some" of my spellbooks that had the recall spell ("some" = 3 at once... leaving me with none) So unless I find a recall... but hell, just killed Lillith, might as well take on Lucifer?

On 10.9.2014 09:23 ranger jeff wrote:
Guess I was ready after all! 204 AC, 3 *Healing*s at my disposal, became a game of Sleight of Hand away when down under 400hp, heal up and bash him some more. Yay!

On 10.9.2014 09:26 ranger jeff wrote:
I definitely left a LOT of room for someone to get a win with less XP... also was lucky I had one potion of Enlightenment left when I entered the level so I could see where to scoot to.

On 10.9.2014 09:55 ranger jeff wrote:
also, gotta say, as happy as I am about winning in my very first try at his variant.... I think that's down less to my skill and more to the easiness of killing everything. Never encountered a one-shot surprise, which is my usual experience, at some point, with Vanilla... just felt like nothing really very dangerous here. Hard to kill? Yes. So I leave and find something else to kill. But did I ever feel afraid something was going to hunt me down and kill me? No.

On 10.9.2014 11:23 debo wrote:
Congrats!

That longsword looks like the Hellband interpretation of Vorpal Blade...

On 16.9.2014 08:15 Slinking wrote:
Good job!

On 20.9.2014 19:05 ranger jeff wrote:
Yay? Feels a little hollow compared to my previous wins, as there was so little participation in this comp... Was fun to try this variant, hope the maintainer got some feedback for his work... I understand he's doing a JS port just now.

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