The Angband Ladder: Flood, Nephilim Card Sharp by Slinking

  [Hellband 0.8.7 Character Dump]

 Name   : Sir Flood                                          STR:   34         
 Race   : Nephilim              Age                 87       INT:   34         
 Sign   : Serpens               Height              82       WIS:   34         
 Class  : Card Sharp            Weight             172       DEX:   40+        
 Magic  : Tarot                 Social Class        15       CON:   39         
                                                             CHA:   32         
                                                                               
 + To Hit           34      Level             50    Max Hit Points      1090   
 + To Damage        24      Experience  13957306    Cur Hit Points      1090   
 + To AC           181      Max Exp     13957306    Max SP (Mana)        323   
   Base AC          38      Exp to Adv.    *****    Cur SP (Mana)        323   
                            Exp Factor       250    Gold             3792630   
                                                                               
 Fighting    : Godlike [35] Perception  : Excellent    Blows/Round:  7         
 Bows/Throw  : Godlike [32] Searching   : Good         Shots/Round:  2         
 Saving Throw: Supernatural Disarming   : Godlike [2]  Wpn.dmg/Rnd:  14d5+168  
 Stealth     : Godlike [20] Magic Device: Supernatural Infra-Vision: 70 feet   
                                                                               
     You are a long lost child of one of the Grigori. You have brown eyes,     
     curly brown hair, and a fair complexion.                                  
                                                                               
                                                                               

 Fire : ....+..++.... Shard    : .............    Aura of Elec : ............. 
 Cold : ....+..++.... Sound    : ..+..........    Aura of Fire : ............. 
 Light: +.........+.. Nether   : ...........+.    Reflection   : ............. 
 Dark : +....+....... Nexus    : ......+......    Hold Life    : ..+..+..+.... 
 Poisn: ..+....+....+ Chaos    : .....++..+...    Slow Digest  : +............ 
 Elec : +...+..++.... Disnch   : +.+..........    Regeneration : +...........+ 
 Acid : ....+..++..+. See Invis: +...++.......    Levitation   : ............. 
 Blind: ........+..+. Telepathy: ....+.+......    Perm Lite    : +.........++. 
 Conf : .....+....... Speed    : +..+..+......    Stealth      : ......+...... 
 Fear : +..........+. Shots    : .+...........    Infra        : ....+......+. 
 Hold : +.+......++.. Blows    : +............    Search       : ............. 
                                                                               
  [Miscellaneous information]

 Ironman Shops:     OFF
 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Recall Depth:       Level 99 (4950')

  [Victories]

 You have defeated 4659 enemies.

  [Freak]

 Your gaze is hypnotic.
 You can Mind Blast your enemies.


  [Character Equipment]

a) The Long Sword of Andromalius, Great Earl of Hell (2d5) (+8,+12)
    +2 to STR, CON, Attacks, Speed
    Slay Evil, Demon
    Lightning Brand; Mark of Chaos
    Resist Lightning, Fear, Light, Dark, Disenchantment
    Sustain STR, INT, WIS, CON
    Free Action; See Invisible; Slow Digestion; Regeneration
    Permanent Light(1)
    Activates for a getaway every 35 turns
    Level 20, Rarity 30, 13.0 lbs, 150000 Gold

b) a Heavy Crossbow of Extra Shots (x4) (+20,+12) {uncursed}
c) a Crusader Ring of Lordly Protection [+19] {uncursed}
d) a Bixbyite Ring of Speed (+7) {uncursed}
e) The Amulet of Raphael
    +3 to WIS, CHA, Infravision
    Resist Acid, Lightning, Fire, Cold
    See Invisible; ESP
    Activates for dispel evil (x5) and protection from evil every 450+d450
turns
    Level 65, Rarity 30, 0.3 lbs, 90000 Gold

f) The Gem of Hippo
    +3 to INT, WIS
    Resist Dark, Confusion, Chaos
    Hold Life; See Invisible; Permanent Light(3)
    Activates for clairvoyance and cure
    Level 50, Rarity 50, 0.5 lbs, 70000 Gold

g) The Robe of Saint Gabriel (-1) [28,+45]
    +7 to DEX, Stealth, Speed
    Resist Nexus, Chaos
    ESP
    Level 40, Rarity 3, 2.0 lbs, 333000 Gold

h) The Cloak of Joseph [1,+15]
    Resist Acid, Lightning, Fire, Cold, Poison
    Activates for resistance (20+d20 turns) every 111 turns
    Level 5, Rarity 45, 1.0 lbs, 10000 Gold

i) The Large Metal Shield of the Ages [5,+45]
    Resist Acid, Lightning, Fire, Cold, Blindness
    Sustain All stats
    Hold Life
    Level 40, Rarity 9, 12.0 lbs, 160000 Gold

j) a Golden Crown of Might [0,+11] (+1) {uncursed}
k) The Gloves of Incandescent Light [1,+11]
    Resist Light
    Sustain CON
    Free Action; Permanent Light(1)
    Activates for magic missile (2d6) every 2 turns
    Level 10, Rarity 3, 0.5 lbs, 30000 Gold

l) The Pair of Hard Leather Boots of Elegast the Elf Lord [3,+19] (+4 to
infravisi
m) a Purple Speckled Potion of Berserk Strength
n) a Purple Speckled Potion of Berserk Strength
o) a Purple Speckled Potion of Berserk Strength
p) a Scroll of *Remove Curse*
q) an Ivory White Potion of *Healing*
r) an Ivory White Potion of *Healing*


  [Character Inventory]

a) 5 Tarot Spellbooks [Initiations]
b) 8 Tarot Spellbooks [Minchiate] {75% off}
c) a Tarot Spellbook [Book of Thoth]
d) a Tarot Spellbook [Major Arcana]
e) 2 Rations
f) 14 White Potions of Healing
g) 13 Sky Blue Potions of Restore Mana
h) 4 Stinking Potions of Enlightenment
i) 40 Bolts (1d5) (+10,+10) {@f0}
j) 9 Seeker Bolts of Wounding (4d5) (+18,+19) {@f0}
k) 14 Seeker Bolts (4d5) (+6,+8) {@f0}
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Last Ten Messages]

You bought a Scroll of *Remove Curse* for 8800 gold.
You have a Scroll of *Remove Curse* (k).
You have readied a Scroll of *Remove Curse* (p).
You were wearing a Sky Blue Potion of Restore Mana (i). <3x>
You were wearing a White Potion of Healing (g). <2x>
You have readied a Purple Speckled Potion of Berserk Strength (m).
You have readied a Purple Speckled Potion of Berserk Strength (n).
You have readied a Purple Speckled Potion of Berserk Strength (o).
You have readied an Ivory White Potion of *Healing* (q).
You have readied an Ivory White Potion of *Healing* (r).

Posted on 30.8.2014 05:29
Last updated on 20.9.2014 08:22

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2. on the Competition No.162 Ladder (of 4)

Comments

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On 30.8.2014 05:29 Slinking wrote:
I sold a 32k helmet for 22 gold. Biggest mistake ever.

On 2.9.2014 06:32 Slinking wrote:
The spell "fortitude" in the book of Thorth is a godsend. Got resistances to almost any ailment.

On 2.9.2014 18:52 Slinking wrote:
To supplement Christian's notes, skip the heresy and the thieving level. It's too easy to make a mistake and die at the heresy level (I almost did) and you lose more than you gain in the thieving level.

Book of Thor is awesome. :)

On 6.9.2014 04:16 ranger jeff wrote:
Was just on the Heresy level and one of those arrow-shooting demons shot a tomb in the back of the head and woke it up... dang those skulls hit hard! was curious if it's possible to kill them though, so TP'd away, Healed, used my staff of Speed, then shot it with a bolt of Holy Fire 2d5 (+6,+7) from the Light Xbow of Alberich the dwarf King x4 (+9, +20). When it Ignored the attack I took that as a sign to make haste for some stairs!

On 6.9.2014 10:09 Slinking wrote:
Treating this as a tertiary pursuit due to busyness, but I'm getting there. :)

On 8.9.2014 06:07 Slinking wrote:
Looking for a stronger weapon but the weapon I have is decent for now.

I have the cloak of many colors. :)

On 8.9.2014 06:11 Slinking wrote:
@ ranger jeff: Sorry didn't see your comment until now. Yes, those damn skulls are crazy and move crazy. I was able to do controlled teleport (sleight of hand) to a stair and escape.

On 8.9.2014 06:18 ranger jeff wrote:
Yeah, I know nothing about hellband, but Chaos can be nasty, so maybe let go of the ring of slaying for now and equip the ring of rChaos to cover that...

On 8.9.2014 06:18 ranger jeff wrote:
Oops, commented on your instead of mine, lol.

On 8.9.2014 07:32 Slinking wrote:
It's fine. :)

I suggested for you to have a perm resist in chaos out of experience. I'm not sure about this variant, but I remembered back in the day, my character got a one-shot-wonder handed to him.

If I remember correctly, I had most, if not all, of the resistances except dark. I was fighting against a creature I didn't know that breathe dark. Everything was going well until that black breath came. My hp plunged to the negatives.

On 17.9.2014 08:39 Slinking wrote:
Almost got killed by the demon prince. Was able to control teleport out with a little luck. :) I may have reached max level but my equipment is still inferior.

On 17.9.2014 08:57 ranger jeff wrote:
yeah, to hit and armor is way down, and no rConf is huge... but even so I'd say go for it. Try to find a few more good drops down deep, don't get too much xp along the way, Lillith is a bitch, ranged attack only, Lucifer's a pussy, try to get it done in under 15M xp and beat me, it's easily doable.

On 17.9.2014 21:01 Slinking wrote:
Found a few good drops and my speed is improving. I will try to target Lucifer soon.

On 17.9.2014 21:31 ranger jeff wrote:
Enchant your bolts up to +12/+12 and you should be good for Lillith... would be nice to have more !Healing and !Restore Mana, and a !Life or !*Healing* for emergencies (like when you get hit with a Mana Storm...) Otherwise all resists are there, with luck you'll be okay. And you have a few more xp left for exploring/collecting consumables before you have to kill Lucifer for the win.

Speed is really not that important in Hellband, as far as I can tell, only affects moving and casting... maybe using items, too, actually. Importantly, it doesn't affect attacking. If you find a good ring of slaying or damage, it may be better than the ring of speed, since you get 9 attacks per turn. Maybe the ring of Lordly Protection, too, until you run into something that Disenchants. Don't know if Lucifer does or not. With so few !Healing and !Restore Mana, you're going to want to kill him faster so you don't run out of resources half way through the final battle... With all my sleight of handing away and curing myself I know I went through more than a couple !Restore Manas, don't recall how many, but my melee damage was triple yours, which means you may need 8-10+ !Restore Manas if you don't get your damage up...

On 18.9.2014 06:55 Slinking wrote:
Thanks for the tips. I do have a couple of !healings at home. As for restore mana, a potion of restore dex + restore intell will yield me some. :)

I'm not sure what happens once I reach max xp? Will I still be able to collect items/explore? If not, maybe I should let some creatures drain some life..

On 18.9.2014 07:22 Slinking wrote:
This is really challenging and scary. :( I've been avoiding monsters to not gain xp and just picking from dungeon scraps.

Now I'm fighting Lilith and it's.. hard to say the least.

On 18.9.2014 08:40 ranger jeff wrote:
Yeah, Lillith hits very hard, don't stay in melee with her, shoot and scoot.

And if you want to win, don't worry about max XP, just worry about getting the job done in less XP than I took. And draining life doesn't help, FYI.

On 19.9.2014 01:02 Slinking wrote:
I don't care about winning as much as trying to survive.

I was able to take out 30% of the Lilith before she started spamming monsters (along with her escorts). I couldn't finish the job. Knowing xp is simply to win, I'll kill for some loot to get a better weapon.

On 20.9.2014 08:22 Slinking wrote:
I'm done. Tried multiple times, can't kill Lucifer's gf. If I have more time I would have tried more.

Thanks for all the help, Jeff.

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