The Angband Ladder: Ederam VIII, Wood-Elf Loremaster by <satinka33@netscape.net>

  [ToME 2.1.2 Character Dump]

 Name  : Ederam VIII            Age                148       STR:     13       
 Sex   : Female                 Height              52       INT:     15       
 Race  : Wood-Elf               Weight              79       WIS:     18       
 Class : Loremaster             Social Class        82       DEX:     18       
 Body  : Player                                              CON:     10       
 God   : Eru Iluvatar                                        CHR:     16       
                                                                               
 + To Melee Hit           2 Level              9    Max Hit Points        79   
 + To Melee Damage        1 Experience       616    Cur Hit Points      -172   
 + To Ranged Hit         22 Max Exp          616    Max SP (Mana)         19   
 + To Ranged Damage       0 Exp to Adv.      646    Cur SP (Mana)         19   
   AC                  16+2 Gold             266    Piety               8020   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Fair         Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Good         Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  1d9+1     
 Stealth     : Excellent    Magic Device: Fair         Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          Your father was of the Nandor.  You are one of several               
          children of a Landed Knight.You are a credit to the family.          
          You have brown eyes, straight brown hair, and an average             
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     ON
 Joke monsters:      ON
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       OFF
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 2 (100')

 Your opponents are behaving stupidly.
 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 It now is 5 days that you are adventuring.

     Your Attributes:
You are dead, killed by an electric shock.
Your eyes are sensitive to infrared light.
You can fly.
You are unlucky.
You are resistant to bright light.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.

 Corruption list:

Skills (points left: 0)
 - Combat                                        07.300 [0.700]
	  . Weaponmastery                               05.200 [0.700]
	  . Archery                                     06.400 [0.900]
	  . Barehand-combat                             01.000 [0.700]
 - Sneakiness                                    02.050 [0.700]
	  . Stealth                                     02.400 [0.700]
	  . Disarming                                   02.400 [0.700]
 - Magic                                         03.282 [0.600]
	  . Magic-Device                                02.000 [1.000]
 - Spirituality                                  01.280 [0.700]
	  . Prayer                                      02.000 [0.500]
 - Monster-lore                                  04.080 [1.100]
	  . Summoning                                   00.000 [0.500]
	  . Corpse-preservation                         02.400 [0.700]
	  . Possession                                  00.000 [0.500]
	  . Symbiosis                                   03.000 [0.500]
	  . Mimicry                                     00.000 [0.500]

 You saved no princesses.

 You have defeated 194 enemies.


  [Character Equipment]

a) a Quarterstaff (1d9) (+0,+0)
    It can be wielded two-handed.  
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) a Ring of Levitation
    It allows you to levitate.  
    You bought it from the Magic shop.
f) (nothing)
k) (nothing)
m) a Brass Lantern (with 4726 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by 
    fire.  
n) Hard Leather Armour (-1) [6,+0]
    
o) a Fur Cloak [3,+0]
    
p) (nothing)
s) a Metal Cap [3,+0]
    
u) a Set of Leather Gloves [1,+0]
    
x) a Pair of Hard Leather Boots [3,+0]
    
z) a Yellow mold (64 hp)
{) 8 Rounded Pebbles (1d2) (+2,+3) {@f0=g!k!d}
|) a Shovel (1d2) (+0,+0) (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Book of Beginner Cantrips
    
b) a Spellbook of See the Music
    
c) 3 Mushrooms of Cure Serious Wounds {100% off}
d) 2 Rations of Food
    
e) a Fortune cookie
f) 5 Flasks of oil
    
g) a Red Potion of Shape of Chaos cloud
h) a Dark Blue Potion of Sleep
i) 2 Vermilion Potions of Resist Cold
j) a Scroll of Word of Recall
    
k) 3 Scrolls of Satisfy Hunger {@E0}
    
l) 2 Scrolls titled "tanep whon" of Darkness
m) a Broken Sword (1d2) (-2,-4)
n) a Club (1d4) (+0,+0)
o) a Baby blue dragon corpse
p) 10 Baby blue dragon raw meats
q) an Essence of Light
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Raal's Tormented Spirits
b) a Brown Mushroom of Unhealth
c) a Yellow Mushroom of Disease
d) 13 Mushrooms of Cure Serious Wounds {100% off}
e) a Tan Mushroom of Restore Strength
f) 2 Rations of Food
    
g) a Pink Potion of Cure Light Insanity
h) a Parchment - Adventurer's Guide to Middle-earth



Posted on 20.6.2003 04:15

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18114. on the Ladder (of 18974)
3040. on the ToME Ladder (of 3152)
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Comments

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On 20.6.2003 04:15 satinka33@netscape.net wrote:
Nothing much, but my best to date.

On 20.6.2003 08:36 divinecloudburst wrote:
Interesting; I've just played a string of Eru-worshipping wood-elf loremasters myself. Symbiosis and summoning were my primary skills, and some points in prayer gave me a few utility spells. Fun class, but rather hard IMHO.

On 21.6.2003 15:21 satinka33@netscape.net wrote:
They seem to be my favorite in this *band so far.... I haven't messed much with the summoning yet, but the possessing is a lot trickier than I thought. I think the most tempting thing in this class is the desire to invest points in the loremaster areaa, when probably (?) at first I should have put more points into stealth... ideas?

On 22.6.2003 03:56 divinecloudburst wrote:
Stealth shouldn't be much of a problem; wood-elves come with enough so that with cowardly tactics they can evade detection by most anything. Summoned monsters are very helpful, and since you're using 2.1.2, you can retreat to the trees if things get bad. Also, possession and symbiosis don't always work well together; many good bodies lack the symbiote slot. Don't invest in weaponmastery either, since wood-elf loremasters are too fragile to engage in heavy melee.

On 22.6.2003 04:34 satinka33@netscape.net wrote:
Good advice...thank you. Pretty much I'm relying on the symbiont with occasional forays into mimicry.... I should pay more attention to summoning. I'm playing with both 2.1.2 and 2.2.0 right now.

After losing my last loremaster, I created a 2.2.0 Troll Barbarian Demonologist (Melkor) and have been bashing about with it.... good therapy :-) But I'm getting ready to try again.....

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