The Angband Ladder: Kinhesh I, Kobold Priest by <TheOtherMITZE@yahoo.com>

  [Angband 3.5.0 Character Dump]

 Name   Kinhesh I    Age             16          Self  RB  CB  EB   Best
 Sex    Male         Height        3'4"   STR:     15  -1  -1  +0     13
 Race   Kobold       Weight     5st 0lb   INT:     10  -1  -3  +0      6
 Class  Priest       Turns used:          WIS:     18  +0  +3  +0  18/30
 Title  Believer     Game         12081   DEX:     12  +2  -1  +0     13
 HP     -7/13        Standard      1209   CON:     11  +2  +1  +0     14
 SP     2/4          Resting        173

 Level                  2    Armor        [3,+5]    Saving Throw     37%
 Cur Exp               20                           Stealth         Good
 Max Exp               20    Melee        2d4,+0    Disarming        32%
 Adv Exp               33    To-hit       15,+10    Magic Devices     38
                             Blows      1.0/turn    Perception   1 in 27
 Gold                  20                           Searching        31%
 Burden          45.1 lbs    Shoot to-dam     +0    Infravision    50 ft
 Speed             Normal    To-hit       16,+10
 Max Depth       50' (L1)    Shots        0/turn

 You are the runt of a litter of 5 pups. Your father was a shaman, and
 your mother was one of the Chief's harem. You have dark brown eyes, a
 dark brown hide, and small, sharp teeth.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have slain the Large brown snake.
> You see an Azure Potion.
> You have an Azure Potion (f).
> The Fruit bat bites you.
> You hit the Fruit bat (3).
> You have slain the Fruit bat.
> The Soldier ant bites you.
> You hit the Soldier ant (7).
> You have slain the Soldier ant.
> You feel righteous!
> You hit the Soldier (4).
> The Soldier hits you.
> You miss the Soldier.
> The Soldier hits you.
> You die.

Killed by a Soldier.

  [Character Equipment]

a) a Mace (2d4) (+0,+0)
     An inheritance from your family.
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +7 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 5.2.
     
f) a Wooden Torch (4039 turns) <+1>
     An inheritance from your family.
     
     Radius 1 light.
     
h) a Cloak [1,+0]
     Bought from a store.
     
j) a Hard Leather Cap [2,+0]
     Bought from a store.
     


  [Character Quiver]



  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@p1}
b) 3 Pints of Fine Wine
c) 5 Rations of Food
d) 2 Potions of Cure Serious Wounds
e) 4 Potions of Cure Light Wounds
f) a Potion of Speed
g) 5 Scrolls of Phase Door
h) 3 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
i) 15 Rounded Pebbles (1d2) (+0,+0)
     Found lying on the floor at 50 feet (level 1).
     


[Player history]
      Turn   Depth  Note
       247      0'  Began the quest to destroy Morgoth.
       247      0'  -- Note: Starting prayer: Cure Light Wounds
       692     50'  Reached level 2
       693     50'  -- Note: ^^Turn 692
       695     50'  -- Note: Level 2 prayers: Bless, Remove Fear


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 9.8.2014 03:44
Last updated on 9.8.2014 04:02

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18871. on the Ladder (of 19090)
6495. on the Angband Ladder (of 6561)
109. for this player (

Comments

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On 9.8.2014 03:44 TheOtherMITZE@yahoo.com wrote:
So, Varad Armway is dead; killed by my own stupidity.

This won't do, not at all. If any of my characters should die to anything, it should always be to insurmountable bullshit--of which there clearly was a lacking of during the last run, otherwise I wouldn't have made it as far as I did.

Obviously, I need more things that make making progress needlessly difficult . . . no stairs/no recall character, GO!

On 9.8.2014 04:02 TheOtherMITZE@yahoo.com wrote:
Welp, that didn't last long.

Killed by my own stupidity . . . again.

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