[Angband 3.5.0 Character Dump] Name Kinhesh I Age 16 Self RB CB EB Best Sex Male Height 3'4" STR: 15 -1 -1 +0 13 Race Kobold Weight 5st 0lb INT: 10 -1 -3 +0 6 Class Priest Turns used: WIS: 18 +0 +3 +0 18/30 Title Believer Game 12081 DEX: 12 +2 -1 +0 13 HP -7/13 Standard 1209 CON: 11 +2 +1 +0 14 SP 2/4 Resting 173 Level 2 Armor [3,+5] Saving Throw 37% Cur Exp 20 Stealth Good Max Exp 20 Melee 2d4,+0 Disarming 32% Adv Exp 33 To-hit 15,+10 Magic Devices 38 Blows 1.0/turn Perception 1 in 27 Gold 20 Searching 31% Burden 45.1 lbs Shoot to-dam +0 Infravision 50 ft Speed Normal To-hit 16,+10 Max Depth 50' (L1) Shots 0/turn You are the runt of a litter of 5 pups. Your father was a shaman, and your mother was one of the Chief's harem. You have dark brown eyes, a dark brown hide, and small, sharp teeth. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............+ Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You have slain the Large brown snake. > You see an Azure Potion. > You have an Azure Potion (f). > The Fruit bat bites you. > You hit the Fruit bat (3). > You have slain the Fruit bat. > The Soldier ant bites you. > You hit the Soldier ant (7). > You have slain the Soldier ant. > You feel righteous! > You hit the Soldier (4). > The Soldier hits you. > You miss the Soldier. > The Soldier hits you. > You die. Killed by a Soldier. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +7 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 5.2. f) a Wooden Torch (4039 turns) <+1> An inheritance from your family. Radius 1 light. h) a Cloak [1,+0] Bought from a store. j) a Hard Leather Cap [2,+0] Bought from a store. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@p1} b) 3 Pints of Fine Wine c) 5 Rations of Food d) 2 Potions of Cure Serious Wounds e) 4 Potions of Cure Light Wounds f) a Potion of Speed g) 5 Scrolls of Phase Door h) 3 Wooden Torches (5000 turns) <+1> Radius 1 light. i) 15 Rounded Pebbles (1d2) (+0,+0) Found lying on the floor at 50 feet (level 1). [Player history] Turn Depth Note 247 0' Began the quest to destroy Morgoth. 247 0' -- Note: Starting prayer: Cure Light Wounds 692 50' Reached level 2 693 50' -- Note: ^^Turn 692 695 50' -- Note: Level 2 prayers: Bless, Remove Fear [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)