The Angband Ladder: Elyondor, High-Elf Weaponmaster by chris

  [PosChengband 3.3.5 Character Dump]


 Name       : Elyondor                     ========== Stats ==========
 Sex        : Male                               STR  :    18/***
 Personality: Combat                             INT  :     18/88
 Race       : High-Elf                           WIS  :     18/74
 Subrace    : None                               DEX  :    18/***
 Class      : Weaponmaster                       CON  :    18/219
 Subclass   : Diggers                            CHR  :    18/135

 Level      :       45                           HP   :   884/884
 Cur Exp    :  6709720                           SP   :       0/0
 Max Exp    :  6709720                           AC   :       228
 Adv Exp    :  6912000                           Speed:    +17+10

                                           ========== Skills =========
 Gold       :  2005526                     Melee      : Legendary[35]
 Kills      :     5862                     Ranged     : Legendary[40]
 Uniques    :      127                     SavingThrow: Legendary[7]
 Artifacts  :       73                     Stealth    : Superb
                                           Perception : Fair
 Game Day   :       47                     Searching  : Fair
 Game Time  :     0:01                     Disarming  : Superb
 Play Time  :    10:29                     Device     : Heroic


============================= Character Equipment =============================

a) The Mattock of Hellfire (3d9) (+17,+19) (+4 to infravision) {StIf|EV/p}
b) The Small Metal Shield of Thorin [5,+21] (+4) {Bl}
c) The Gun 'Railgun' (+2 to speed) {!!}
d) a Ring (Defender) [+9] {CfNt;FaSiLv}
e) a Ring of Speed (+7)
f) an Amulet of Devotion {PoShNt;Rf}
g) The Feanorian Lamp 'Hrunting' (+4) {InWi;ElSoDi;Hl~TL Hrunting, !!}
h) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {Dk}
i) a Pair of Dragon Wings of Aman [4,+17] (+3 to speed) {PoNxFe}
j) The Iron Crown 'Shimmering Wings' [0,+13] (+3 to stealth)
{DxSl;ElFiPo~Tele~DU}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Ca}


                }     (                                   }     (
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .*.....+..... 100%           Speed      : ..+.+...+..+#
 Elec       : ......++.+...  72%           Free Act   : .+.+......+..
 Fire       : ..*......+... 100%           See Invis  : ...+........+
 Cold       : .......+....#  65%           Warning    : .............
 Poison     : .....+..++..#  75%           SlowDigest : .............
 Light      : ..+.........+  65%           Regenerate : .............
 Dark       : .......+.....  50%           Levitation : ...+....+....
 Confusion  : ...+.........  50%           Perm Lite  : .............
 Nether     : ...+.+......#  72%           Reflection : .....+.......
 Nexus      : ........+....  50%           Hold Life  : ......+.....#
 Sound      : .+....+......  65%           Sust Str   : .............
 Shards     : .....+.......  50%           Sust Int   : .............
 Chaos      : .+.........+.  65%           Sust Wis   : .............
 Disenchant : ......++.....  65%           Sust Dex   : ..+..........
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .+.....+.....  65%           Sust Chr   : .............
 Fear       : .......++...#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


                }     (                                   }     (
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : +............                ESP Undead : ......+......
 Slay Animal: .............                ESP Demon  : .........+...
 Slay Orc   : .............                ESP Dragon : .........+...
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : ......+......
 Elec Brand : +............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: +............  80'
 Quake      : .............                Stealth    : ........++...
 Vampiric   : +............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : +............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


                }     (
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 44.....2..23. 18/111  1  3  1 15 18/***
        INT : ......4......  18/38  3 -1 -1  4  18/88
        WIS : ......4......  18/64 -1 -1 -1  4  18/74
        DEX : ..2......3... 18/124  3  1  1  5 18/***
        CON : .4.....2..23.  18/89  1  1  0 11 18/219
        CHR : .......2.....  18/95  1  1  0  2 18/135


==================================== Melee ====================================

 Hand #1: The Mattock of Hellfire (3d9) (+17,+19) (+4 to in Accuracy
 Weight : 25.0 lbs                                           AC Hit
 To Hit : 17 + 89 = 106                                      25 92%
 To Dam : 19 + 42 = 61                                       50 88%
 Blows  : 6.50                                               75 84%
 Damage                                                     100 81%
 Crits  : 1.23x                                             125 77%
 Normal : 513 (416-611) [1.23x]                             150 74%
 Human  : 692 (455-929) [3.07x]                             175 70%
 Elec   : 692 (455-929) [3.07x]                             200 66%


=================================== Shooting ==================================

 Shooting: The Gun 'Railgun' (+2 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 25 + 59 = 84
 To Dam  : 25 (Multiplier Applies)
 Xtra Dam: 5 (Multiplier Does Not Apply)





================================== Abilities ==================================

  * You gain a bonus to tunneling when wielding a digger.
  * Your steps break walls when wielding a digger.
  * You gain an AC bonus depending on the number of adjacent walls when wielding
a digger.

=================================== Spells ====================================

                     Lvl Cost Fail Desc            Cast Fail
Bury Dead              5   10   0%                  495    3   1%
Strength of Undertak  10    0   0%                   23    0   0%
Tunnel                20   20   0%                  128    0   0%
Judge                 25   20   0%                    1    0   0%
Stoicism              25    0   0%                   21    0   0%
Barricade             30   25   0%                  274    0   0%
Calamity of the Livi  35   30   0%                    9    0   0%
Industrious Morticia  40    0   0%                   14    0   0%

=================================== Dungeons ==================================

 Angband         : level  81
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60
!Forest          : level  32
!Mountain        : level  50
 Anti-magic cave : level  41
!Icky cave       : level  35
!Lonely Mountain : level  40
!Giant's Hall    : level  40
 Arena           : level  58

 Now, you are exploring level 81 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 10
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 14
  Meng Huo, the King of Southerings        (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 18
  The Sewer                                (Danger  level:  15) - level 18
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  Tengu and Death Swords                   (Danger  level:  25) - level 23
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 25
  Kharis the Powerslave                    (Dungeon level:  24) - level 28
  Vapor Quest                              (Danger  level:  25) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 33
  The Old Castle                           (Danger  level:  50) - level 43
  Judge Fire                               (Dungeon level:  38) - level 44
  Charon, Boatman of the Styx              (Dungeon level:  44) - level 44
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 44
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 44
  Biketal of Fire                          (Dungeon level:  62) - level 45
  Typhoeus, the Storm Giant                (Dungeon level:  76) - level 45

< Failed Quest >
  Nothing.


 Arena: 29 Victories


============================== Defeated Monsters ==============================

You have defeated 5862 enemies including 127 unique monsters in total.

< Unique monsters top 20 >
  Typhoeus, the Storm Giant                (level  85)
  Biketal of Fire                          (level  73)
  Iketa, the Brave                         (level  70)
  Fiona the Sorceress                      (level  68)
  Hypnos, Lord of Sleep                    (level  67)
  Lems the Cyborg                          (level  61)
  Brand, Mad Visionary of Amber            (level  60)
  Saruman of Many Colours                  (level  60)
  Eibra the Water Dragon                   (level  60)
  Ancalagon the Black                      (level  58)
  Daoloth, the Render of the Veils         (level  58)
  Ahtu, Avatar of Nyarlathotep             (level  56)
  Dworkin Barimen                          (level  56)
  Maeglin, Betrayer of Gondolin            (level  56)
  Fundin Bluecloak                         (level  56)
  Nyogtha, the Thing that Should not Be    (level  56)
  Nidhogg the Hel-Drake                    (level  55)
  Hastur the Unspeakable                   (level  55)
  Thuringwethil, the Vampire Messenger     (level  55)
  Thorondor                                (level  55)


=================================== Virtues ===================================

Your alighnment : Neutral

You are virtuous in Vitality.
You are very virtuous in Justice.
You are the living embodiment of Temperance.
You are very virtuous in Sacrifice.
You are very virtuous in Valour.
You are the polar opposite of Compassion.
You are the polar opposite of Patience.
You are the polar opposite of Honour.


================================== Mutations ==================================

You have a hallucinatory insanity.


============================= Character Inventory =============================

a) a Death Spellbook [Black Channels]
b) 24 Rations of Food
c) 31 Potions of Cure Critical Wounds
d) 3 Potions of Healing {!k!q}
e) a Potion of *Healing* {!k!q}
f) 40 Scrolls of Teleportation {@rt}
g) a Scroll of *Remove Curse*
h) a Rod of Perception {@zi!s!d!k!!}
i) 3 Rods of Recall {@zr!s!d!k}
j) 3 Rods of Detection {@z3!s!d!k}
k) 3 Rods of Teleport Other {@zt!s!d!k}
l) 2 Staffs of Enlightenment (2x 8 charges) {@um}
m) 3 Staffs of Healing (3x 4 charges) {@uh}
n) an Amulet of the Magi (+2 to searching)
o) O-yoroi (Dwarven) (-2) [29,+24] (+3)
p) a Zweihander of Melting (4d6) (+12,+8)
q) a Guisarme (Trump) (2d5) (+6,+14) (+1 to searching)
r) an Ent Corpse
s) 2 Nether hound Corpses
t) a Great Bile Wyrm Corpse
u) a Great Venom Wyrm Corpse
v) a Great Wyrm of Many Colours Corpse
w) a Great Wyrm of Balance Corpse


================================ Home Inventory ===============================

 ( page 1 )
a) 3 Mushrooms of Restoring {!E}
b) 43 Rations of Food
c) 29 Potions of Speed {!k!q}
d) 17 Potions of Resist Heat {!k!q}
e) 21 Potions of Heroism
f) 11 Potions of Healing {!k!q}
g) 9 Potions of *Healing* {!k!q}
h) 2 Potions of Life {!k!q}
i) a Potion of Restore Mana {!k!q}
j) 11 Potions of Restore Life Levels
k) 9 Potions of Enlightenment
l) 2 Potions of Self Knowledge {!k}

 ( page 2 )
a) 18 Potions of Resistance {!k!q}
b) 14 Potions of Curing
c) a Potion of New Life {!*!*}
d) a Potion of Stone Skin {!k}
e) 72 Scrolls of Teleportation {@rt}
f) 33 Scrolls of Identify {@ri}
g) 4 Scrolls of *Identify*
h) 15 Scrolls of Remove Curse
i) 8 Scrolls of *Remove Curse*
j) a Scroll of Mundanity
k) 11 Scrolls of Protection from Evil
l) a Scroll of Rune of Protection

 ( page 3 )
a) 8 Scrolls of Destruction {!*}
b) 4 Scrolls of Genocide {!*}
c) a Scroll of Mass Genocide {!*}
d) a Scroll of Forest Creation
e) 3 Rods of Trap Location {@z1!s!d!k}
f) 5 Rods of Door/Stair Location {@z2!s!d!k}
g) 4 Rods of Illumination {@z5!s!d!k}
h) a Rod of Enlightenment {@zm!s!d!k!!}
i) a Rod of Curing
j) a Rod of Healing {@zh}
k) a Rod of Stone to Mud
l) 3 Rods of Monster Location {@z4!s!d!k}

 ( page 4 )
a) a Rod of Escaping
b) 2 Wands of Teleport Other (24 charges) {@at!s!d!k}
c) 2 Wands of Stone to Mud (24 charges)
d) 5 Wands of Disintegrate (20 charges) {@ad!s!d!k}
e) a Staff of Perception (21 charges) {@ui}
f) 3 Staffs of Perception (3x 18 charges) {@ui}
g) a Staff of Enlightenment (11 charges) {@um}
h) a Staff of Enlightenment (9 charges) {@um}
i) a Staff of Enlightenment (2 charges) {@um}
j) 2 Staffs of Curing (2x 8 charges)
k) a Staff of Healing (4 charges) {@uh}
l) a Staff of Speed (8 charges) {@us}

 ( page 5 )
a) 2 Staffs of Destruction (2x 5 charges) {@ud}
b) a Staff of Destruction (3 charges) {@ud}
c) 9 Rings
d) a Ring of Speed (+7)
e) a Ring of Speed (+6)
f) a Ring of Nazgul (+13,+10) (+2) {cursed}
g) a Ring of Nazgul (+7,+12) (+2) {cursed}
h) a Ring of Combat (+24,+6)
i) an Elemental Ring [+10] {Sh}
j) a Ring of Combat (+0,+14) (+1) {St}
k) an Elemental Ring {FiCo}
l) an Elemental Ring {ElCo}

 ( page 6 )
a) a Ring of Combat (+3,+3) (+3) {Dx}
b) a Ring of Combat (+13,+0)
c) a Ring of Protection [+7] {!! Resistance}
d) a Ring of Combat (+7,+10) (+1) {cursed, -Lf;-Ca;Fe}
e) 11 Amulets
f) an Amulet of Devotion (+4) [-20%] {cursed, WiCh;BlSoNt}
g) an Amulet of the Magi (+2 to searching) {InSr;FaSi~Tele(In}
h) an Elemental Charm (+2) {-St;ElFiCoSh}
i) a Torc of the Hero (+2,+4) [+2] {Sd(Cn}
j) an Elemental Charm (+2) {-10%} [-10%] {-Md;AcElFiCoPo}
k) an Elemental Charm {ElFiCoPo}
l) an Amulet of Devotion (+2) {Ch;Rf}

 ( page 7 )
a) a Sacred Pendant [+10] (+1) {Wi;Cf;LuBs}
b) an Amulet of Trickery (+2) {DxSlSr}
c) a Barbarian Talisman [+8] (+1) {StDx}
d) an Amulet of Trickery (+1) {DxSlSr(Dx}
e) a Sacred Pendant [+14] {Bs}
f) The Amulet of Gogo (+4)
g) The Amulet of Faramir (+12,+0) (+3)
h) The Amulet of Carlammas (+2)
i) 4 Feanorian Lamps
j) The Feanorian Lamp of Pyaray (+3 to speed) {Sp;AcLi;Hl}
k) The Phial 'Foxfire' (+2 to searching) {Sr;WrDs Galadriel}
l) The Star of Elendil (+1 to speed)

 ( page 8 )
a) The Stone of Lore
b) The Stone of Nature [+5]
c) The Trump Card (+2)
d) The Brimstone
e) The Stone of Craft (+2 to speed)
f) Balance Dragon Scale Mail (-2) [40,+8]
g) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {So}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2)
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Bl}
j) Metal Brigandine Armour of the Uruk-hai (-2,+4) [19,+10] (+3) {Sh}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Bl}
l) Metal Lamellar Armour of the Uruk-hai (+2,+5) [23,+8] (+2) {Po}

 ( page 9 )
a) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
b) The Full Plate Armour of Isildur [25,+25] (+2) {Bl}
c) a Filthy Rag of Elvenkind [1,+13] (+1 to stealth) [-5%] {cursed, Ca}
d) The Soft Leather Armour of White Ice [4,+7] {AcCoNxCa[C}
e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Po}
f) The Hard Leather Armour of the Ruler of Wallachia (-1) [6,+13] (+2)
{Wi;PoLiDkNt}
g) The Hard Leather Armour of Himring [6,+15]
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Fe}
i) The Leather Jacket of Ubbo-Sathla (+2,+3) [12,+15] (+1)
j) a Cloak of the Fairy (-9,-12) [1,+2] (+3)
k) The Cloak 'Mercury' [1,+22] (+3 to speed) {Sp;Co~Evil}
l) The Cloak of the Devine Jewel [1,+13] (+2 to speed) {SpSlIf;Ac}

 ( page 10 )
a) The Cloak of Merry (+1,+1) [1,+7] (+1)
b) an Elven Cloak [4,+9] (+4 to stealth)
c) a Fur Cloak of Aman [3,+26] (+3 to speed) {Po}
d) a Pair of Dragon Wings [4,+10] {LiSoCa}
e) a Pair of Dragon Wings [4,+10] {PoSo}
f) a Pair of Dragon Wings of Cowardice (-6,-8) [4,+18] (+3 to speed) {DkSoCa}
g) The Large Metal Shield 'Gong' [15,+15] (+4)
h) The Large Metal Shield of Anarion [8,+18] {Nt}
i) a Dragon Shield [8,+12] {LiDkBlNxFe}
j) a Dragon Shield of Celestial Protection [8,+27] {SoNt}
k) a Dragon Shield of Reflection [8,+24] {Fe}
l) The Knight's Shield of Earendil [10,+20]

 ( page 11 )
a) a Mirror Shield of Elemental Protection [10,+19] {Ac}
b) an Iron Crown of the Magi [0,+6] (+2) {So;Lv}
c) an Iron Crown of Telepathy [0,+5] {~Evil~UL}
d) a Jewel Encrusted Crown of Might [0,+8] (+3) {So}
e) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Fe}
f) a Metal Cap of the Kobold (+0,+3) [3,+4] (+3)
g) The Metal Cap of Thengel [3,+12] (+3) [+15%]
h) a Jingasa of the Kobold (+0,+3) [4,+8] (+3)
i) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
k) a Dragon Helm [8,+10] {SoCa}
l) a Set of Leather Gloves of the Giant (-1,+8) [1,+15] (+2) {-Dx;Sh}

 ( page 12 )
a) a Set of Gauntlets of the Giant (-5,+5) [2,+8] (+5) {-Sl}
b) The Set of Gauntlets of Hyper Nature [2,+20] (+4) {DxCn;Fi(Cn}
c) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
d) The Set of Gauntlets of Corwin [2,+15] (+4)
e) The Set of Gauntlets 'Paurnimmen' [2,+7]
f) The Set of Gauntlets 'Paurhach' [2,+7]
g) a Set of Cesti of the Giant (-1,+3) [5,+6] (+3) {-Sl;So}
h) The Set of Cesti 'Tome of Intelligence' (+12,+3) [5,+19] (+1) {In;Ca;Fa}
i) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
j) The Pair of Soft Leather Boots of the Bard [2,+18] (+4)
k) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
l) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed)

 ( page 13 )
a) 4 Poison Needles (1d1) (+0,+0)
b) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
c) 2 Gnomish Shovels (1d2) (+10,+10) (+2)
d) a Gnomish Shovel of Dissolving (2d2) (+12,+11) (+6)
e) The Gnomish Shovel 'Tailbiter' (1d2) (+16,+19) (+5) {CfDi Tailbiter}
f) 6 Dwarven Shovels (1d3) (+10,+10) (+3)
g) a Dwarven Shovel of Dissolving (2d3) (+11,+14) (+4)
h) a Dwarven Shovel of Dissolving (2d3) (+10,+9) (+7)
i) a Dwarven Shovel of Digging (1d3) (+9,+6) (+4)
j) a Pick of Dissolving (2d3) (+9,+9) (+2)
k) an Orcish Pick (1d3) (+10,+10) (+2)
l) an Orcish Pick of Digging (1d3) (+8,+8) (+6)

 ( page 14 )
a) 7 Dwarven Picks (1d4) (+10,+10) (+3)
b) a Dwarven Pick of Dissolving (2d4) (+5,+14) (+8)
c) a Dwarven Pick of Digging (1d4) (+12,+6) (+6)
d) a Dwarven Pick of Dissolving (2d4) (+12,+8) (+7) {cursed}
e) 5 Mattocks (1d8) (+11,+11) (+2)
f) a Mattock of Digging (1d8) (+4,+12) (+3)
g) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
h) The Sling 'Acid Drop' (x2) (+12,+8) (+3 to searching) {WiSr;Ac;Bs(Wi}
i) a Long Bow of Extra Might (x3.60) (+11,+17) {Bl}
j) a Light Crossbow of Extra Might (x4.75) (+4,+10) {So}
k) The Light Crossbow of Brand (x4) (+10,+12) (+5 to speed) {Lu}
l) 24 Seeker Arrows (6d4) (+0,+0)

 ( page 15 )
a) 4 Cave spider Corpses
b) 4 Giant white ant Corpses
c) 7 Snotling Corpses
d) 8 Ewok Corpses
e) 16 Snaga Corpses
f) 16 Cave orc Corpses
g) 4 Wood spider Corpses
h) 6 Brown yeek Corpses
i) 4 Novice paladin Corpses
j) 30 Hill orc Corpses
k) 9 Skaven Corpses
l) 16 Wolf Corpses

 ( page 16 )
a) 6 White wolf Corpses
b) 51 Ogre Corpses
c) 10 Black orc Corpses
d) 53 Black ogre Corpses
e) 4 Half-orc Corpses
f) 28 Shadow hound Corpses
g) 16 Clear hound Corpses
h) 15 Lizardman Corpses
i) 46 Ogrillon Corpses
j) 5 Forest troll Corpses
k) 13 Fire hound Corpses
l) 20 Cold hound Corpses

 ( page 17 )
a) 39 Energy hound Corpses
b) 5 Uruk Corpses
c) 12 Earth hound Corpses
d) 15 Air hound Corpses
e) 14 Water hound Corpses
f) 10 Stone troll Corpses
g) 4 Fire troll Corpses
h) 4 Giant grey ant Corpses
i) 39 Cave ogre Corpses
j) 16 Algroth Corpses
k) 5 Vibration hound Corpses
l) 5 Giant army ant Corpses

 ( page 18 )
a) 5 Doombat Corpses
b) 3 Doom drake Corpses
c) 3 Great eagle Corpses
d) 5 Olog Corpses
e) 27 Giant fire ant Corpses
f) 4 Nightblade Corpses
g) 28 Exploding ant Corpses
h) 6 Crystal drake Corpses
i) 5 Jubjub bird Corpses
j) 5 Ultra-elite paladin Corpses



================================== Statistics =================================

  Objects Found    :   9885
  Objects Bought   :    546
  Objects Destroyed:   5985

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    55     47    45    26
  Curing                  17     10    10     2
  Speed                   32      3     2     0
  Healing                 16      2     4     0
  *Healing*                9      1     0     0
  Life                     2      0     0     0
  Restore Mana             9      0     0     8
  Restore Life Levels     22      9    10     1
  Strength                 6      0     6     0
  Intelligence             5      0     5     0
  Wisdom                   6      0     6     0
  Dexterity                7      0     7     0
  Constitution             8      1     9     0
  Charisma                11      0    11     0
  New Life                 2      0     1     1
  Totals                 655     81   132   380

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          43      8    17    26
  Identify               200     19    29   152
  *Identify*              20      0    17     0
  Remove Curse             4     25    18     0
  *Remove Curse*           9      3     3     1
  Teleportation           94    147    89    40
  Teleport Level           4      0     0     4
  Destruction              7      1     0     0
  Genocide                 3      1     0     0
  Mass Genocide            0      1     0     0
  Forest Creation          2      0     0     1
  Acquirement              3      0     3     0
  Totals                 844    216   211   616

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             3      0     0     0
  Teleport Other           3      0    20     1
  Dragon's Frost           2      0     0     2
  Dragon's Breath          3      0     0     3
  Disintegrate             5      0     1     0
  Totals                  85      0    24    72

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               6      2   396     3
  Enlightenment            5      1   557     0
  Speed                    1      1     6     1
  Healing                  4      0    65     0
  Destruction              3      0     0     0
  Mana Storm               1      0     0     1
  Totals                 106      5  1060    85

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            7      0   248     1
  Door/Stair Location      8      1    45     3
  Monster Location         4      0   192     1
  Illumination             3      1   109     0
  Recall                   2      1   217     0
  Detection                3      0   531     0
  Enlightenment            1      0     0     0
  Perception               1      0    58     0
  Teleport Other           2      1     7     0
  Healing                  1      0     0     0
  Totals                  89      4  1409    52

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks        77      0     0     6
  Fourth Spellbooks        5      0     0     0
  Totals                 237      0     0   159


  Egos Found    :   1500
  Egos Bought   :      4
  Egos Destroyed:    258

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed            5      0     0
  Boots of Elvenkind       6      0     0
  Boots of Speed           1      0     0


================================ Last Messages ================================

> You feel a little better.
> You hit Rolento.
> You feel better.
> You hit Rolento.
> You feel much better.
> You hit Rolento.
> You feel better.
> You miss Rolento.
> You hit Rolento.
> Rolento seems weakened.
> Rolento throws some hand grenades.
> You hit Rolento.
> It was a great hit!
> Your weapon drains life from Rolento!
> You feel much better.
> You hit Rolento.
> You feel better.
> You hit Rolento.
> You feel better.
> You hit Rolento.
> Rolento shouts, 'AAAARRRGGGHHH!!!'
> You have slain Rolento.
> The Hand grenade explodes into tiny shreds. <x2>
> You see a Pair of Metal Shod Boots [6] {good}.
> Auto-destroying a Pair of Metal Shod Boots [6] {good}.
> You see a Ring of Archery (+19,+0) (+1).
> Auto-destroying a Ring of Archery (+19,+0) (+1).
> Your Feanorian Lamp 'Hrunting' is recharged.
> No objects match your pickup preferences.
> Your Rod of Perception is recharged.
> Character dump successful.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED

  [Check Sum: "ba5d1de5b3025c2fa1"]


Posted on 19.7.2014 20:12
Last updated on 24.7.2014 19:04

Download this dump

6962. on the Ladder (of 19090)
500. on the PosChengband Ladder (of 2395)
214. for this player (

Comments

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On 19.7.2014 20:12 chris wrote:
[CL26:DL28] 02:32
Another digger master attempt ... I can't recall if I've actually managed to win this build yet or not. And don't laugh, my piddly 1d3 pick packs a powerful punch!

On 19.7.2014 20:33 Djabanete wrote:
How good are the best standard artifact diggers? Is there a Dwarven Pick of Erebor in PosCheng? A Mattock of Nain (and does it count as a digger?)

On 19.7.2014 20:38 HugoTheGreat2011 wrote:
The best standard artifact diggers are great...even more so as a Digger Weapon master

I don't know if Erebor is in the game. But, Nain is, and Nain DOES count as a digger.

On 19.7.2014 21:07 chris wrote:
Nain and Khazad-dum are the key digger arts. But there is also reforging which should help out a bit. And there are a couple new digger egos (so it's not just "of Digging" anymore). But yeah, there isn't much to look forward to ... I just really like this build for some strange reason!

On 20.7.2014 00:00 chris wrote:
[CL28:DL32] 03:27
Damage up to 335 despite no decent combat rings (but some nice giant gloves!).

On 20.7.2014 19:45 chris wrote:
[CL31:DL39] 05:13
Ringil? Bite me!

Well, at least I have a reasonable weapon to reforge should I ever grow famous enough. Sigh.

Back to stat gain ...

On 20.7.2014 20:44 chris wrote:
Reforge! ~500k turned out fine on a crappy 1d2 digger :)

On 20.7.2014 21:25 chris wrote:
[CL33:Cloning Pits] 06:01
Oh, my! A freaking Elder Fire Giant was haunted what had to be one of my best CP takes ever. And I earned it!

I entered the quest with Fairy boots for lev and just 420 hp. Mr. Toasty breathes for 900 so with 50% resist that means ... Hmmm ... Insta-death? Fortunately, I also had Tetsu-geta for a second fire resist, and that proved crucial even though swapping meant I lost levitation. Man, it was tough getting next to that guy as he kept breathing fire on some of the hundreds of nearby ants, exposing me while I was hiding in the trees. Then, he would take me from a distance and I had nothing to say against that. Had I been thinking clearly, I would have set up a nice ASC route with my barricade and waited for him to approach. But getting the extra damage resist from standing on trees was a decent strategy, I guess.

So, after 3 !Healing (I only had 4 but did find 1 in the quest), I finally got next to him for a couple turns, and beat his ass down! He blinked, but only landed a couple squares away, so I pursued on foot and finished him off. Man, an Elder Fire giant with just 420hp is no joke!

Actually, now that I am writing this, I realize that Railgun probably saved my life. I didn't realize this at the time as I was panicking big time but I picked up Railgun from the first It clone and quickly put it on (and apparently forgot all about it!). So those big distance damage attacks must have been plasma or boulders. Hmm, no need for my foot gear juggling then and now I feel rather stupid. Ah well, I play too fast I guess ...

After the dust cleared, I also scored Thorin (wish I had that before all those ants exploded) and Thror. So hp when from 420 to 620, which is not bad at all.

Current dump has a -8 speed encumbrance thanks to the 65 corpses in my pack ;)

On 20.7.2014 22:09 HugoTheGreat2011 wrote:
What were you doing with those 60 corpses??

On 20.7.2014 22:41 chris wrote:
I'm stocking them up so I can bury them later on!

On 20.7.2014 22:43 HugoTheGreat2011 wrote:
Bury them? Any bonuses for doing this?! LOL

On 21.7.2014 00:25 debo wrote:
Yeah you get a bunch of temp bonuses if you bury corpses while you stand on the burial site IIRC. I played one of these to ~CL35 once but couldn't deal with all the minutiae. Was kinda neat though, and you seemingly get a lot of uber randart diggers.

On 21.7.2014 18:02 chris wrote:
[CL41:DL57] 07:59
8 hours in and proceeding nicely. Getting Industrious Motician at CL40 was the real game changer making my damage output quite respectable (for a 1d2 weapon!). Next up is getting barricade up to full strength. I can't remember when that happens, but I'm hoping for CL45.

I could have done The Old Castle by now, but I need my current digger for confusion resist and, up until a minute ago, disenchantment as well. But Bando Musha just showed up and I could probably swap around for confusion resist if I wanted to.

With regard to Bury Dead, there is no need to stand on the burial site to get the bonus. It's just a temp effect and you get more bonuses at higher levels. Also getting lots of uber randart diggers is *not* a class feature: You just got lucky :)

On 21.7.2014 18:24 debo wrote:
Yes, I just meant in general I seem to find a lot of good randart diggers whenever I play :)

On 21.7.2014 19:01 krazyhades wrote:
It's probably because diggers have low base value, so they don't add much to the item power level with base, and thus get more powers and plusses. Not sure though.

On 21.7.2014 22:48 chris wrote:
[CL43:Old Castle] 08:46
I got the high tier OC reward: Nain! Well, Nain is pretty common so would have dropped sooner or later. I was sort of hoping to find it before doing the quest on the off chance I could get a replacement, but that seemed unlikely for the upper tier reward. For some reason, the lower tier digger reward never seems to spawn in the dungeon.

Anyway, this class is looking a little OP for my tastes. As usual, the culprit is the extra attacks ...

On 22.7.2014 02:44 debo wrote:
Holy heck that's some damage

On 22.7.2014 03:07 HugoTheGreat2011 wrote:
And before clvl 40, the Diggermaster's damage wasn't really at par....

On 24.7.2014 17:08 chris wrote:
After some thought, I decided to simply nerf the Undertaker's blows to just +1. This leaves me still very strong, but not grotesquely so. It's a bit of a conundrum: If you design this class so that you can win with a 1d2 shovel then of course you will be OP with either of the artifact mattocks. With reforging, I'm pretty sure a quality end game digger can be crafted anyway, so I don't see the need to preserve the 1d2 digger winnability.

[CL45:Typhoeus] 10:08
With just 50% elec resistance, let's just say he owned my ass. But I'm a stubborn digger and kept coming back for more of his giant love. Shocking, to say the least.

On 24.7.2014 17:37 debo wrote:
Do mattocks show up as a base type anywhere outside of those two artifacts? I don't remember seeing any before, but I usually don't look at diggers too closely.


On 24.7.2014 18:10 HugoTheGreat2011 wrote:
Yes, PosChengband does have Mattocks in non-ego forms. And there is even an ego subtype called a Mattock of Disruption with increased damage dice.

On 24.7.2014 18:29 debo wrote:
Cool, so reforging something uber onto a vanilla mattock is always an option I guess.

On 24.7.2014 18:44 HugoTheGreat2011 wrote:
oh yeah...definite opportunity with equip items with high reforge value. Take Thanos for example.

On 24.7.2014 19:04 chris wrote:
Even 1.45 Mgp nets something nice:
The Mattock of Hellfire (3d9) (+17,+19) (+4 to infravision) {StIf|EV/p}

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