The Angband Ladder: Theseus, Demigod Weaponmaster by chris

  [PosChengband 1.0.9 Character Dump]

 Name       : Theseus                      ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Combat                             INT! :    18/180
 Race       : Demigod                            WIS! :    18/180
 Subrace    : Poseidon                           DEX! :    18/210
 Class      : Weaponmaster                       CON! :    18/190
 Subclass   : Polearms                           CHR! :    18/180

 Level      :       48                           HP   :   957/986
 Cur Exp    : 12785694                           SP   :       0/0
 Max Exp    : 12785694                           AC   :       163
 Adv Exp    : 12960000                           Speed:    +23+10

                                           ========== Skills =========
 Gold       :  3404463                     Melee      : Legendary[25]
 Kills      :    12585                     Ranged     : Legendary[30]
 Uniques    :      168                     SavingThrow: Superb
 Artifacts  :      120                     Stealth    : Poor
                                           Perception : Fair
 Game Day   :       35                     Searching  : Fair
 Game Time  :    12:29                     Disarming  : Superb
 Play Time  :    15:48                     Device     : Heroic

============================= Character Equipment =============================

a) The Trifurcate Spear of Wrath (6d9) (+16,+18) (+2)
b) a Dragon Shield [8,+15] {FiPoDkShSoCa}
c) The Gun 'Railgun' (+2 to speed)
d) The Ring of Power (Vilya) (+3)
e) a Ring of Speed (+10)
f) The Torque of Boromir (+0,+8)
g) The Jewel of Judgement (+3 to speed) {!!}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Nt}
i) The Cloak 'Chaos Tile' [1,+24] (+2) {Dx;CaDi}
j) The Hard Leather Cap of Thranduil [2,+11] (+2) [+15%] {Fe}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
l) a Pair of Soft Leather Boots of Speed [2,+11] (+5)


                }                                         }
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+....+  65%           Speed      : ..+++.+....+#
 Elec       : ...*...+....+ 100%           Free Act   : ...+......+..
 Fire       : .+*....+..... 100%           See Invis  : +..+..+......
 Cold       : .......+....+  65%           Warning    : .............
 Poison     : .+...........  50%           SlowDigest : ...+.........
 Light      : +.+..........  65%           Regenerate : ...+.........
 Dark       : ++.....+.....  72%           Levitation : ...+.........
 Confusion  : ......+......  50%           Perm Lite  : .............
 Nether     : .......+.....  50%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : ...+..+......
 Sound      : .+...........  50%           Sust Str   : ...+.+.......
 Shards     : .+...........  50%           Sust Int   : ...+.........
 Chaos      : .+....+.+....  72%           Sust Wis   : ...+.........
 Disenchant : .......++....  65%           Sust Dex   : ..++.........
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : .....+...+..#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...

                }                                         }
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+...
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .......+.....
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : ...+.........                ESP Troll  : .............
 Fire Brand : .............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .........+... +15%
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .............
 Chaotic    : +............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : +............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............

                }
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 2..3.s.4..2..  18/80  1  2  1 11 18/***
        INT!: ...3..3..2... 18/110  1 -1 -1  8 18/180
        WIS!: ...3..3..2... 18/110  1 -1 -1  8 18/180
        DEX!: 2.23....2....  18/90  1  1  1  9 18/210
        CON!: ...3......2.. 18/120  1  1  0  5 18/190
        CHR!: ...3...4.....  18/90  1  1  0  7 18/180

==================================== Melee ====================================

 Hand #1: The Trifurcate Spear of Wrath (6d9) (+16,+18) (+2 Accuracy
 Weight : 30.0 lbs                                           AC Hit
 To Hit : 16 + 48 = 64                                       25 90%
 To Dam : 18 + 45 = 63                                       50 86%
 Blows  : 5                                                  75 81%
 Damage                                                     100 76%
 Crits  : 1.18x + 1.52                                      125 71%
 Normal : 495 (355-635) [1.18x]                             150 66%
 Evil   : 672 (390-955) [2.36x]                             175 61%
 Undead : 850 (425-1275) [3.54x]                            200 57%
 Elec   : 760 (405-1115) [2.95x]


=================================== Shooting ==================================

 Shooting: The Gun 'Railgun' (+2 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 25 + 49 = 74
 To Dam  : 25 (Multiplier Applies)
 Xtra Dam: 16 (Multiplier Does Not Apply)





================================== Abilities ==================================

  * You occasionally get a free round of attacks after moving when wielding a
polearm.
  * You automatically attack any enemy that steps next to you when wielding a
polearm.
  * You occasionally strike all adjacent foes when wielding a polearm.
  * You gain a bonus to hit and to AC when you don't move for 3 rounds when
wielding a polearm.

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Many Strike            5    0   0% 
Reach                 10    5   0% 
Knock Back            15   15   0% 
Judge                 25   20   0% 
Piercing Strike       25    0   0% 
Trip                  35    0   0% 
Reaping               40   40   0% 

=================================== Dungeons ==================================

 Angband         : level  33
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!Forest          : level  32
!Numenor         : level  75
 Mountain        : level  36
!Anti-magic cave : level  50
!Icky cave       : level  35
 Mount Olympus   : level  92
!Lonely Mountain : level  40

 Now, you are exploring level 92 of Mount Olympus.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 10
  Dailai Dongzhu, Captain of Southerings   (Dungeon level:   6) - level 10
  Orc Camp                                 (Danger  level:  15) - level 18
  The Sewer                                (Danger  level:  15) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  Boldor, King of the Yeeks                (Dungeon level:  12) - level 22
  The Mimic's Treasure                     (Danger  level:  25) - level 29
  Old Man Willow Quest                     (Danger  level:  22) - level 32
  Grendel                                  (Dungeon level:  24) - level 32
  Vapor Quest                              (Danger  level:  25) - level 32
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  Logrus Master                            (Danger  level:  25) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 33
  The Vault                                (Danger  level:  30) - level 35
  The Barrow Downs                         (Danger  level:  35) - level 35
  The Old Castle                           (Danger  level:  50) - level 39
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 44
  Doom Quest 1                             (Danger  level:  15) - level 45
  Doom Quest 2                             (Danger  level:  55) - level 45

< Failed Quest >
  Nothing.


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 12585 enemies including 168 unique monsters in total.

< Unique monsters top 20 >
  Sauron, the Sorcerer                     (level  98)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Oremorj the Cyberdemon Lord              (level  89)
  Tulzscha, the Green Flame                (level  89)
  Kronos, Lord of the Titans               (level  87)
  Demeter, the Goddess of Nature           (level  86)
  Surtur the Giant Fire Demon              (level  85)
  Ymir the Ice Giant                       (level  85)
  Wahha-Man the Golden                     (level  85)
  The Tarrasque                            (level  84)
  Cyaegha                                  (level  80)
  The Mouth of Sauron                      (level  78)
  Corwin, Lord of Avalon                   (level  78)
  Yig, Father of Serpents                  (level  76)
  Jormungand the Midgard Serpent           (level  75)
  Atlach-Nacha, the Spider God             (level  75)
  Gerard, Strongman of Amber               (level  74)
  Biketal of Fire                          (level  73)
  Uriel, Angel of Fire                     (level  73)
  Caine, the Conspirator                   (level  71)


=================================== Virtues ===================================

Your alighnment : Evil

You are an enemy of Individualism.
You are a champion of Sacrifice.
You are an enemy of Diligence.
You are a great champion of Justice.
You are the polar opposite of Honour.
You are the polar opposite of Compassion.
You are the living embodiment of Temperance.
You are a bitter enemy of Patience.


================================== Mutations ==================================

You can avoid being crushed by earthquakes and you dodge monster breath
attacks.
You are fleet of foot (Movement costs less energy).


============================= Character Inventory =============================

a) 22 Rations of Food
b) 7 Potions of Heroism
c) 5 Potions of Healing {!k!q}
d) a Potion of *Healing* {!k!q}
e) 27 Potions of Curing
f) 33 Scrolls of Teleportation
g) 5 Rods of Perception {@z7!s!d!k!!}
h) 3 Rods of Recall {@zr!s!d!k!!}
i) 7 Rods of Detection {@z3!s!d!k!!}
j) 6 Rods of Teleport Other {@zt!s!d!k}
k) 3 Rods of Stone to Mud (2 charging) {@z9!s!d!k}
l) 3 Staffs of Healing (3x 3 charges) {@uh}
m) 2 Staffs of Healing (2x 2 charges) {@uh}
n) a Staff of Speed (8 charges) {@us}
o) a Staff of Speed (7 charges) {@us}
p) 4 Staffs of Destruction (4x 5 charges) {@ud}


================================ Home Inventory ===============================

 ( page 1 )
a) 30 Mushrooms of Restoring {!E}
b) 99 Rations of Food
c) 93 Rations of Food
d) 8 Pieces of Elvish Waybread
e) 2 Servings of Ambrosia {!E}
f) 12 Potions of Boldness
g) 99 Potions of Speed {!k!q}
h) 74 Potions of Speed {!k!q}
i) 25 Potions of Resist Heat {!k!q}
j) 28 Potions of Resist Cold {!k!q}
k) 68 Potions of Heroism
l) 24 Potions of Cure Critical Wounds

 ( page 2 )
a) 49 Potions of Healing {!k!q}
b) 21 Potions of *Healing* {!k!q}
c) 4 Potions of Life {!k!q}
d) 11 Potions of Restore Life Levels
e) 5 Potions of Strength {!k}
f) 2 Potions of Dexterity {!k}
g) 2 Potions of Constitution {!k}
h) 7 Potions of Enlightenment
i) a Potion of *Enlightenment*
j) 46 Potions of Resistance {!k!q}
k) 51 Potions of Curing
l) 2 Potions of Invulnerability

 ( page 3 )
a) 9 Potions of Stone Skin
b) 99 Scrolls of Teleportation
c) 3 Scrolls of Teleportation
d) 24 Scrolls of *Identify*
e) 19 Scrolls of Remove Curse
f) 24 Scrolls of *Remove Curse*
g) 10 Scrolls of Mundanity
h) 87 Scrolls of Protection from Evil
i) 19 Scrolls of Destruction {!*}
j) 2 Scrolls of Genocide {!*}
k) 4 Scrolls of Mass Genocide {!*}
l) 23 Scrolls of Forest Creation

 ( page 4 )
a) 4 Scrolls of Vengeance
b) 4 Rods of Perception {@z7!s!d!k!!}
c) 4 Rods of Recall {@zr!s!d!k!!}
d) 2 Rods of Healing {@zh!s!d!k!!}
e) 2 Rods of Teleport Other {@zt!s!d!k}
f) 14 Rods of Disarming {@zd!s!d!k}
g) 28 Wands of Stone to Mud (336 charges) {@am!s!d!k}
h) a Staff of Healing (4 charges) {@uh}
i) 19 Staffs of Speed (19x 8 charges) {@us}
j) a Staff of Genocide (4 charges)
k) 21 Staffs of Destruction (21x 5 charges) {@ud}
l) 2 Rings of Damage (+15) {BM 48k}

 ( page 5 )
a) 3 Rings of Speed (+9)
b) 5 Rings of Speed (+8)
c) The Ring of Eternity (+4) {Sp;FiCoCa}
d) The Ring of Power (Narya) (+1)
e) The Ring of Power (Nenya) (+2)
f) 5 Rings of Shard Resistance
g) a Ring of Disenchantment Resistance
h) a Ring of Lordly Protection [+14] {Sh}
i) a Ring of Might (+7,+6) (+4)
j) The Ring of the Ages [+20] (+4)
k) a Ring of High Resistance {SoNxDi}
l) The Amulet of Fortitude (+8,+3) (+4) {Ch;El;Fa}

 ( page 6 )
a) The Amulet of Carlammas (+2)
b) The Necklace of the Dwarves (+3)
c) an Amulet of Telepathy
d) The Amulet 'Eye of the Storm' (+4 to searching) {Sr;Co;FaLv~Tele, !*!*}
e) The Amulet of Faramir (+12,+0) (+3)
f) The Bead 'Yasaka-no-Magatama' (+3)
g) an Amulet of Magic Device Mastery (+3) <+15%>
h) The Amulet of The Pitch Dark Night [+5] (+4)
i) The Amulet of Sacred Knights [+10] (+2)
j) The Collar Harness of the Hell (+15,+15) [-5] (-2)
k) The Charmed Pendant [+5] (+2)
l) The Pendant of Gogo (+4)

 ( page 7 )
a) an Amulet of High Resistance {PoSo}
b) The Goblet 'Holy Grail' (+3)
c) a Feanorian Lamp of Immortal Eye
d) The Incandescent Light of Yeduson (+3 to infravision)
e) The Phial of Alhazred (+1) {WiCh}
f) The Phial of Galadriel (+1 to searching)
g) The Stone of Lore
h) The Palantir of Westernesse (+3)
i) The Stone of War (+6,+6) (charging)
j) Law Dragon Scale Mail (-2) [40,+14]
k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Bl}
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Nx}

 ( page 8 )
a) The Metal Brigandine Armour 'Righteousness' (-3) [19,+14] (+3)
{WiDx;AcElFiCoPo}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Nt}
c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
d) Full Plate Armour of Elvenkind (-3) [25,+21] (+2 to stealth) {Po}
e) The Full Plate Armour of Isildur [25,+25] (+2)
f) Mithril Chain Mail of Resistance (-1) [28,+12]
g) Mithril Chain Mail of High Resistance (-1) [28,+18] {CfSo}
h) a Robe of Permanence [2,+14] {Di}
i) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2) (charging)
j) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Cf}
k) Hard Leather Armour of Elvenkind (-1) [6,+15] (+1 to stealth)
l) The Hard Leather Armour of *Intelligence* (-1) [6,+13] (+1) {StInDx;ElCfSo}

 ( page 9 )
a) Hard Studded Leather of High Resistance (-1) [7,+11] {PoShBlSo}
b) Rhino Hide Armour of Elvenkind (-1) [8,+18] (+1 to stealth) {Cf}
c) The Leather Scale Mail 'Lion in Flame' (-1) [11,+18] {FiDk}
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {So}
e) Black Clothes of Resistance [4,+21] (+3 to stealth) {Po}
f) The Cloak of Merry (+1,+1) [1,+8] (+1)
g) an Elven Cloak of Stealth [4,+15] (+6 to stealth)
h) an Elven Cloak of Thievery [4,+15] (+2 to speed)
i) an Elven Cloak of Thievery [4,+14] (+2 to speed)
j) The Elven Cloak of Cinderella [4,+20] (+5 to stealth) {Li(Ch, Orcs}
k) a Fur Cloak of Thievery [3,+4] (+2 to speed)
l) a Fur Cloak of Thievery [3,+7] (+1 to speed)

 ( page 10 )
a) The Fur Cloak of Mook [3,+20]
b) a Pair of Dragon Wings [4,+23] {Sh}
c) a Pair of Dragon Wings [4,+18] {DiFe}
d) a Pair of Dragon Wings [4,+16] {CoCf}
e) The Large Leather Shield of Celegorm [6,+20] {Nx, !s!d!k}
f) The Large Metal Shield 'Gong' [15,+15] (+4)
g) The Large Metal Shield of Anarion [8,+18] {Nx}
h) a Dragon Shield [8,+13] {FiPoShCa}
i) a Dragon Shield [8,+4] {ElDkNtFe}
j) a Dragon Shield [8,+16] {Di}
k) a Dragon Shield of Reflection [8,+27] {Di}
l) The Knight's Shield of Earendil [10,+20]

 ( page 11 )
a) The Mirror Shield of Gil-Galad [10,+20] (+4)
b) an Iron Crown of Might [0,+16] (+3) {Ca}
c) an Iron Crown of the Magi [0,+11] (+3) {Nx~D}
d) an Iron Crown of Might [0,+8] (+3) {Nx}
e) an Iron Crown of Telepathy [0,+7] {~GoodNolv~DoPLZ}
f) a Golden Crown of Might (+6,+6) [0,+11] (+2) {Cf}
g) a Golden Crown of Might [0,+10] (+1) {Po, BM 101k}
h) a Jewel Encrusted Crown of the Magi [0,+12] (+2) {Li;EsLv}
i) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
j) The Jingasa 'Phantom' [4,+19] (+2) {WiDx;LiShCfNt}
k) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
l) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}

 ( page 12 )
a) The Steel Helm of Hammerhand [6,+20] (+3)
b) a Set of Leather Gloves of Power (+1,+5) [1,+5] (+3) {Bl, Armory 28k}
c) a Set of Gauntlets of Magic Mastery [2,+8] (+3) <+15%>
d) a Set of Gauntlets of Agility [2,+6] (+1)
e) The Set of Gauntlets 'Tome of Intelligence' [2,+17] (+3 to stealth)
{InCnSl;Fe;Fa(In}
f) a Set of Dragon Gloves of Magic Mastery [4,+17] (+2) <+10%> {Po}
g) a Set of Cesti of Power (+4,+5) [5,+13] (+5) {Di}
h) a Set of Cesti of Power (+2,+3) [5,+9] (+5) {Fe}
i) The Set of Cesti 'Silentwalker' (+13,+7) [5,+13] {Co;FaSd(Dx}
j) a Pair of Soft Leather Boots of Free Action [2,+6]
k) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+11] (+2)
l) a Pair of Metal Shod Boots of Thievery [6,+6] (+2 to speed)

 ( page 13 )
a) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3)
b) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
c) an Awl-Pike (Daemon) (1d8) (+7,+17) (+1 attack)
d) The Awl-Pike of Concentration (2d8) (+16,+17) (+3) {In|V/XUL/*oTPZ(In}
e) a Trident of *Slay* Dragon (2d8) (+6,+3) (+1)
f) The Trident of Ulmo (4d8) (+15,+19) (+4) {Lu}
g) a Fauchard (Pattern) (2d10) (+20,+15) (+1) {So}
h) a Pike (Life) (3d5) (+7,+9) (+3)
i) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
j) a Naginata of Force (3d6) (+18,+14) (+2)
k) The Naginata of Saladin (2d6) (+14,+20) (+4 to infravision) {If|Co/*PUL(Wi}
l) a Glaive (Pattern) (2d6) (+8,+10) (+1) {Dk;Hl}

 ( page 14 )
a) a Halberd (Daemon) (3d5) (+5,+3) (+2 attacks)
b) The Halberd 'Osondir' (3d5) (+8,+9) (+3)
c) The Scythe 'Hucker' (5d3) (+21,+20) (+2) {InCh|P/XL/*(In}
d) The Scythe 'Lawgiver' (5d3) (+20,+16) (+3) {WiCn;So;Bs/PL}
e) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
f) a Trifurcate Spear (Pattern) (2d9) (+18,+18) (+2) {Sh;Hl}
g) The Bo Staff Monkey King's Cudgel (2d11) (+20,+25) [+15] (+1 to speed)
h) The Sling 'Bisonaxe' (x3) (+12,+20) {ElNx;Xm}
i) The Sling 'Roaring Flames' (x2) (+14,+12) {Fi;Lu~Nolv}
j) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {Dk}
k) The Long Bow 'Animalbane' (x4) (+19,+20) (+4 to stealth) {DxSlSrIf;Xm(Dx}
l) The Long Bow 'Rust Monster' (x3) (+19,+15) (+1 to stealth) {WiSl;Ac;XsBs}

 ( page 15 )
a) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
b) The Long Bow of Bard (x4) (+17,+19) (+3)
c) The Heavy Crossbow 'Roaring Flames' (x4) (+16,+20) (+2 to infravision)
{If;FiDi;Xs}
d) The Heavy Crossbow 'Roarer' (x5) (+18,+20) {LvXm}
e) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
f) a Harp of the Vanyar (+3)
g) The Harp of Maglor (+4)
h) 26 Seeker Bolts (6d5) (+4,+6)
i) 23 Seeker Bolts (6d5) (+5,+6)
j) 25 Seeker Bolts (6d5) (+6,+9)
k) 24 Seeker Bolts of Hurt Evil (6d5) (+5,+12)
l) 27 Seeker Bolts of Wounding (6d5) (+17,+13)


==================================== Museum ===================================

 ( page 1 )
a) The Mace of Disruption of Severe Pain (5d8) (-19,-19) {cursed, TeTy|V/*P}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "09e0a3a6a800d317ec"]


Posted on 5.2.2013 17:33
Last updated on 15.2.2013 06:17

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Comments

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On 5.2.2013 17:33 chris wrote:
[CL18:Orcs] 01:27
This time, I am going for Daddy's trident. It is as good as the Hammer of Hephaestus, I think, though perhaps just as hard to get :(

Early luck includes a RoDamage +15 (sold Day of Ragnarok and Shield of Night and Day to buy) as well as an Orc rand-art cloak. It doesn't do much, but the stealth and AC are pretty huge at this stage of the game.

On 5.2.2013 18:41 chris wrote:
[CL22:Azog] 02:05
Azog is a bit too tough for me. Especially since I swapped out a protection ring for free action. I was ready to retreat to town for my sole potion of speed and some phase door scrolls when I found a nice flooded area. Too bad Azog can't swim! I was able to lure him into my trap and kill him easily with my Reach talent. Pansy! He dropped Armageddon Tome and gave my Con a double boost. Nice :D

On 5.2.2013 22:34 chris wrote:
[CL28:DL34] 03:28
Whoa, I think I hit on a nice combo: Fleet of Foot + Polearm Weaponmaster. I was able to "run away" from Red Helm, getting free attacks as he followed. Otherwise, killing that guy at +0 speed with 130 or so damage per round is pretty risky. Of course, damage is much better now thanks to Power, Might and, on swapping out my ring of FA, Damage +15.

This character has gotten the basics covered very quickly: FA, SI, RBase, RPois, Detection. All done in under 3.5 hours when sometimes it can take twice as long. Now I just need those stat potions to start showing up. Oh, and Hagen could drop his spear for me too!

On 6.2.2013 01:45 chris wrote:
[CL31:Arthur] 04:41
Hmm ... I killed Arthur but didn't get the mirror shield. At first I though Sir Gawain picked it up but he didn't drop it either on death and by that time, my 4000 messages had scrolled off. It is possible for drop_near() to fail but I've never seen it happen when there were floor spaces available (I got a bunch of other loot). No big deal as I have Celegorm anyway.

For the record, this is about the power you need for the Knights of the Round Table: +7 speed, 300 dam/round, 400+hp, 120+ AC, Blindness and Confusion resists. Also, you better tunnel into the walls for shelter or you will get summoned to death. Even with this power, Sir Gawain nearly killed me twice: He is like +15 speed and seems to mana bolt every turn. Arthur had dropped a shield of reflection (non-mirrored) and I ended using that. Of course, I spied Lancelot once the dust had settled and decided to leave him alone. And don't even think about Morgana ... she is *way* more powerful than every one else combined! Better come back around CL40 if you are interested in her, but I seldom bother.

On 6.2.2013 03:18 chris wrote:
[CL32:DL35] 05:58
OK, I'm going to try to eat my words :)

I took 2 ?Acquirement to the top of the lair and got Padre and Stomper. Man, I hate Stomper. Its a damn fine pair of boots except for the aggravation, but I guess it edges out those jumping boots I had on hitherto. Now, I will try to stomp Morgana, but she is one nasty foe! Hopefully, I can entrench before she gets near me. I'm pretty sure I can suck up her fear aura and I am even carrying !Healing for a pinch.

On 6.2.2013 04:31 chris wrote:
[CL33:Cloning Pits] 06:59
Hmph! Morgana is a coward and won't show up. I managed The Questing Beast and Mordred, and that wraps up all of Camelot save Morgana. But I'm tired of looking ... and tired of aggravating. So I did the Pits for the boots. Frodo again, but these are a gazillion times better than Stomper, so I am quite pleased. With levitation, I can return to The Lonely Mountain for more stat potions.

On 6.2.2013 18:05 chris wrote:
[CL36:DL50] 08:53
I walked the pattern on L50 for a Trifurcate Spear, and boy what a spear! Not only does it have great pluses, it also grants a sorely needed source of shards resistance. Now, I probably will continue to use Celegorm for the extra resist base (and nexus resist) but its hard to pass up two handed wielding which adds something like +100 to my damage totals. And check out my +170 to hit. Holy Cow!!!!

On 6.2.2013 21:02 chris wrote:
[CL40:DL71] 10:59
I can't seem to find Telepathy anywhere. With bad stealth, it is very risky wandering around without it. I'm sick of "It breathes. ***LOW HITPOINT WARNING***" even though I try really hard to use my detection constantly. Ah well, something will show up sooner or later.

For my L40 talent, I went with Evasion though I was tempted by Potion Chugger. But Evasion benefits me *now* while Potion Chugger is of endgame utility vs. The Serpent.

On 6.2.2013 22:58 chris wrote:
[CL43:DL71] 12:17
Ah, that's much better. The Palantir and Thranduil dropped back to back, but I'd much rather have Jack's cloak, of course. Now I can see stuff coming!!

Good combos:
[1] Fleet of Foot with Polearm master movement based attacks.
[2] Poseidon's Melt Armor with Trip
[3] Vampiric weapon with Reaping (Otherwise, it costs too many hp, especially since you can miss on your reaping attack, of fail to kill you foe).

I'm about ready for Tiamat, I think. I can only hope there is a pack of trolls or something nearby ...

On 7.2.2013 05:46 chris wrote:
[CL46:DL91] 14:16
Twist my arm hard enough, and I will wear a shield. It only took Vilya to make me do it, though, so that is saying something about the power of two-handed wielding. Actually, my melee was quite weak but an extra +3 weaponmastery helps a little. Unfortunately, my ultimate plan was for Poseidon's trident, but 33d1 is hardly better than 30d1. Perhaps I should go get Wrath instead and forget about my quarrels with daddy?

On 7.2.2013 17:32 chris wrote:
[CL47:DL91] 15:08
What? No berserker gloves this time? With a mere 1816 damage vs evil I must conclude that Polearm weaponmasters are considerably weaker than Club weaponmasters. Sigh ...

On 15.2.2013 06:17 chris wrote:
[CL48:DL92] 15:48
Boy, Olympians are dropping like flies today. After Hammertime bagged 5 of them, Theseus picked up Demeter with ease. No torch, but that is a rather lame reward anyway. Hah, even Tulzscha was harder than Demeter, but I lack Nexus resistance.

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