The Angband Ladder: Spec-zerk, Spectre Berserker by chem

  [PosChengband 3.3.4 Character Dump]
              ***WINNER***

 Name       : Spec-zerk                    ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Lazy                               INT  :        15
 Race       : Spectre                            WIS! :        11
 Subrace    : None                               DEX! :    18/***
 Class      : Berserker                          CON! :    18/***
                                                 CHR  :     18/90
 Patron     : Arioch
 Level      :       50                           HP   : 1609/1609
 Cur Exp    : 31129251                           SP   :       0/0
 Max Exp    : 31129251                           AC   :       220
 Adv Exp    :    *****                           Speed:       +41

                                           ========== Skills =========
 Gold       : 21603253                     Melee      : Legendary[77]
 Kills      :    10930                     Ranged     : Very Bad
 Uniques    :      233                     SavingThrow: Legendary[7]
 Artifacts  :      220                     Stealth    : Very Bad
                                           Perception : Very Bad
 Game Day   :       23                     Searching  : Very Bad
 Game Time  :     6:46                     Disarming  : Very Bad
 Play Time  :    31:13                     Device     : Very Bad


============================= Character Equipment =============================

a) The Stick of halfheart (1d77) (+22,+22) [+10] (+7)
{StDxSrIfDg;*Fi;ShFe;RfFaSiRgLuWr|AEFCoPV/XD/*poTPULZ~Tele(StDx}
b) The Executioner's Sword 'Nemesis' (4d5) (+15,+20) [+11] (+4 to stealth)
{CnSlSr;ElNxCa;Fa|PV/XU/*TL Slayer}
c) The Yumi of irresponsibility (x0) (+22,+22) [+10] (+7)
{SpInWi;*Co;LiDkBlDi;DmSdXs(InWi}
d) a Ring of Speed (+12) {Sp}
e) a Ring of Speed (+14) {Sp}
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) The Stone of Lore
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+2)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) The Fur Cloak 'Living Wall' (+9,+10) [3,+30] (+4) {Cn;ElFiSo;Hl}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+15] (-1)
{InWiSr;AcCoPoCaDiFe;FaSiTe[M~P, .}
k) The Set of Cesti of the Dark Tiger [5,+18] (+1 to stealth) {InDxSl;Ac[T(Dx}
l) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2)
{SpStWiDxSl;ElFiCo;Fa}


              \|}=="*((]]]                              \|}=="*((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+.++..  72%           Speed      : ..+++......++
 Elec       : .+.....++..+.  75%           Free Act   : ++...+...+.++
 Fire       : *......++..+. 100%           See Invis  : +....+...+..+
 Cold       : ..*....+.+.++ 100%           Warning    : +............
 Poison     : .........+..+  65%           SlowDigest : ..+....+....+
 Light      : ..+..........  50%           Regenerate : +....+......+
 Dark       : ..+..........  50%           Levitation : ............+
 Confusion  : .....+.......  50%           Perm Lite  : +............
 Nether     : ............+  50%           Reflection : +...........+
 Nexus      : .+...........  50%           Hold Life  : .....+.++...+
 Sound      : ........+....  50%           Sust Str   : +......+....+
 Shards     : +......+.....  65%           Sust Int   : ..+....+.....
 Chaos      : .+...+...+...  72%           Sust Wis   : ..+....+.....
 Disenchant : ..+......+...  65%           Sust Dex   : +......+..+.+
 Time       : .............   0%           Sust Con   : .......+....+
 Blindness  : ..+..........  50%           Sust Chr   : .......+.....
 Fear       : +........+..*                Dec Mana   : ..+..........
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .........+...
 Aura Cold  : .............                Telepathy  : +............


              \|}=="*((]]]                              \|}=="*((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : ++...........                Telepathy  : +............
 Slay Undead: ++...........                ESP Evil   : .............
 Slay Demon : +*...........                ESP Noliv. : .............
 Slay Dragon: *............                ESP Good   : .............
 Slay Human : +............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : ++...........                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : +............                ESP Troll  : .............
 Elec Brand : +............                ESP Giant  : .........+...
 Fire Brand : +............                Magic Skill: .............
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : ++...........                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: +............ 150'
 Quake      : .............                Stealth    : .+........++.
 Vampiric   : ++...........                Searching  : ++.......+...
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .......+.....                Rnd Tele   : .........+...
 Blessed    : .....+.......                No Tele    : ..........+..
 Riding     : +............                Drain Exp  : .............
 Tunnel     : +............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \|}=="*((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 7....2.s...2s 18/100 -5  8 -2 11 18/***
        INT : ..7....s.11.4 18/119  4-20 -2  3     15
        WIS!: ..7..2.s.1.24  18/70  2-20 -2  6     11
        DEX!: 7......s..12s 18/110  2  4 -2 13 18/***
        CON!: .4.....s4...s 18/100 -2  4 -2 12 18/***
        CHR : .......s.....  18/89 -3-20 -2 25  18/89


==================================== Melee ====================================

 Hand #1: The Stick of halfheart (1d77) (+22,+22) [+10] (+7 Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 22 + 98 = 120                                      25 86%
 To Dam : 22 + 59 = 81                                       50 82%
 Blows  : 8.50                                               75 78%
 Skill  : 58.3%                                             100 74%
 Damage                                                     125 70%
 Crits  : 1.14x                                             150 66%
 Normal : 1062 (697-1428) [1.14x]                           175 62%
 Animals: 1627 (705-2550) [2.85x]                           200 58%
 Evil   : 1440 (705-2176) [2.28x]
 Human  : 1627 (705-2550) [2.85x]
 Undead : 1819 (714-2924) [3.42x]
 Demons : 1819 (714-2924) [3.42x]
 Orcs   : 1819 (714-2924) [3.42x]
 Trolls : 1819 (714-2924) [3.42x]
 Giants : 1819 (714-2924) [3.42x]
 Dragons: 2571 (731-4411) [5.70x]
 Acid   : 1627 (705-2550) [2.85x]
 Elec   : 1627 (705-2550) [2.85x]
 Fire   : 1627 (705-2550) [2.85x]
 Cold   : 1627 (705-2550) [2.85x]
 Poison : 1627 (705-2550) [2.85x]


 Hand #2: The Executioner's Sword 'Nemesis' (4d5) (+15,+20) Accuracy
 Weight : 26.0 lbs                                           AC Hit
 To Hit : 15 + 101 = 116                                     25 86%
 To Dam : 20 + 58 = 78                                       50 81%
 Blows  : 8.50                                               75 76%
 Skill  : 49.6%                                             100 71%
 Damage                                                     125 66%
 Crits  : 1.25x                                             150 61%
 Normal : 790 (705-875) [1.25x]                             175 57%
 Evil   : 918 (748-1088) [2.50x]                            200 52%
 Undead : 1045 (790-1300) [3.75x]
 Demons : 1300 (875-1725) [6.25x]
 Trolls : 1045 (790-1300) [3.75x]
 Poison : 977 (765-1190) [3.12x]


 Attack : Your Horns (2d6)                                  Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 0 + 81 = 81                                        25 87%
 To Dam : 0 + 68 = 68                                        50 85%
 Blows  : 1.00                                               75 82%
 Damage                                                     100 79%
 Crits  : 1.19x                                             125 76%
 Normal : 76 (70-82)                                        150 73%
                                                            175 70%
                                                            200 67%


=================================== Shooting ==================================

 Shooting: The Yumi of irresponsibility (x0) (+22,+22) [+10] (+7)
 Range   : 140'
 Shots   : 2.75
 Mult    : 0.00x
 To Hit  : 22 + 39 = 61
 To Dam  : 22 (Multiplier Applies)
 Xtra Dam: 17 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Scare Monster          4    6   9%                    0    0   0%
Recall                10   10   0%                   75    0   0%


=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level   5
 Dragon's lair   : level  60
 Castle          : level  20
!R'lyeh          : level  80
 Mine            : level  75
 Anti-magic cave : level  40
!Icky cave       : level  10
 Giant's Hall    : level  20

 You retired from the adventure after winning.

 Last Message: gogo unusual rooms



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  2
  Tengu and Death Swords                   (Danger  level:  25) - level 18
  Old Man Willow Quest                     (Danger  level:  22) - level 24
  Orc Camp                                 (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Warg problem                             (Danger  level:   5) - level 37
  Vapor Quest                              (Danger  level:  25) - level 46
  The Cloning Pits                         (Danger  level:  45) - level 46
  Haunted House                            (Danger  level:  48) - level 46
  The Old Castle                           (Danger  level:  50) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 25
  Orfax, Son of Boldor                     (Dungeon level:   6) - level 50
  The Ghost 'Q'                            (Dungeon level:  12) - level 50
  Grendel                                  (Dungeon level:  24) - level 50
  Judge Fire                               (Dungeon level:  38) - level 50
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 50
  Narse the Black Dragon                   (Dungeon level:  50) - level 50
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 50
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 50
  Wahha-Man the Golden                     (Dungeon level:  76) - level 50
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50


 Arena: 36 Victories


============================== Defeated Monsters ==============================

You have defeated 10930 enemies including 233 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)
  Carcharoth, the Jaws of Thirst           (level  92)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Fenris Wolf                              (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Tulzscha, the Green Flame                (level  89)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)
  Bahamut, Celestial Dragon of Good        (level  86)


=================================== Virtues ===================================

Your alighnment : Lawful

You are the living embodiment of Valour.
You are an enemy of Individualism.
You are the living embodiment of Unlife.
You are the polar opposite of Compassion.
You are a champion of Temperance.
You are the living embodiment of Sacrifice.
You are the living embodiment of Justice.
You are somewhat virtuous in Honour.


================================== Mutations ==================================

You have horns.
Chaos deities give you gifts.
You are moronic (-4 INT/WIS).
You are very resilient (+4 CON).
Your appearance is masked with illusion.
You have remarkable infravision (+3).
Your skin is covered with warts (-2 CHR, +5 AC).
Your body is very limber (+3 DEX).
Your movements are precise and forceful (+1 STL).


============================= Character Inventory =============================

a) 11 Mushrooms of Restoring {!E}
b) 9 Potions of Speed
c) 47 Potions of Healing {!k!q}
d) 71 Potions of *Healing* {!k!q}
e) 22 Potions of Life {!k!q}
f) 16 Potions of Restore Life Levels
g) 19 Potions of Resistance {!k!q}
h) a Wand of Polymorph (14 charges)
i) a Wand of Stinking Cloud (10 charges)
j) a Staff of Perception (15 charges)
k) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
l) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}


================================ Home Inventory ===============================

 ( page 1 )
a) 16 Mushrooms of Restoring {!E}
b) 66 Potions of Speed
c) 55 Potions of *Healing* {!k!q}
d) 29 Potions of Life {!k!q}
e) 24 Potions of Restore Life Levels
f) a Potion of Augmentation {!k}
g) 22 Potions of Enlightenment
h) 8 Potions of Self Knowledge {!k}
i) 49 Potions of Resistance {!k!q}
j) 3 Potions of New Life {!*!*}
k) 3 Potions of Stone Skin {!k}
l) 4 Wands of Polymorph (52 charges)

 ( page 2 )
a) a Ring of Speed (+12)
b) a Ring (Defender) [+15] {PoShNtDi;FaSiHlLv}
c) a Ring (Defender) [+15] {PoLiNtNxDi;FaSiHlLv(Dx}
d) a Ring (Defender) [+14] {PoLiCfDi;FaSiHl}
e) a Ring (Defender) [+8] {LiBlNxCaDi;FaSi(Ch}
f) a Ring (Defender) [+16] {PoSoDi;FaSiHl}
g) a Ring (Defender) [+17] {PoDkDi;FaSiHl}
h) a Ring of Combat (+0,+20) (+3) {DxCn}
i) a Ring (Defender) [+4] {AcElFiCoPo;FaSiLv}
j) a Ring (Defender) [+7] {AcElFiCoDk;FaSiLv}
k) a Ring (Defender) [+7] {DkSoCa;FaSiLv(In}
l) a Ring (Defender) [+8] {BlCfCaFe;FaSi(Cn}

 ( page 3 )
a) a Ring (Defender) [+7] {PoLiCa;FaSi}
b) a Ring (Defender) [+12] {LiSo;FaSiLv(Ch}
c) a Ring of Combat (+0,+16) (+3) {Cn}
d) a Ring (Defender) [+7] {FaSi[FECShAt(Ch}
e) a Ring of Combat (+0,+13) (+3) {St}
f) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
g) an Amulet of Trickery (+4) {SlSr;CfNx~Tele}
h) an Elemental Charm {AcElFiCoSh, !k}
i) a Sacred Pendant [+18] (+2) {Lf;RfFaSiBs}
j) an Amulet of Devotion (+2) {Wi;Ca;RfFaSiHl}
k) an Amulet of Trickery (+2) {SpDxSr;PoCf}
l) a Barbarian Talisman [+6] (+4) {StDx;-In;Fe;Fa[M}

 ( page 4 )
a) an Amulet of Trickery (+5) {SlSr;DkCf(Dx}
b) a Dwarven Necklace (+4) {If;DkDi;FaRg}
c) a Sacred Pendant [+5] {CfNtCa;LuBs}
d) a Dwarven Necklace (+3) {StIf;Dk;FaLu}
e) an Amulet of Devotion {So;Rf}
f) an Amulet of Trickery (+2) {DxSr;PoNx}
g) The Stone of Chaos {Ca}
h) The Stone of War (+6,+6) {Fa}
i) Balance Dragon Scale Mail (-2) [40,+25] {ShSoCaDi}
j) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z}
k) The Chain Mail 'Shambler' (+13,+7) [14,+20] (+2) {St;ElLiBlSoDiFe;RfHl[EC}
l) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoDkShNx}

 ( page 5 )
a) The Augmented Chain Mail of Kevlar (-2) [16,+14] (+2) {Cn;ShSo;Rf}
b) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfFe}
c) The Bar Chain Mail 'Roaring Lightning Dragon' (-2) [18,+16] (+5 to searching)
{DxSr;AcElFiCoPoShSoDi[E}
d) The Metal Brigandine Armour 'White Snow' (-3) [19,+13] (+4)
{St;AcElFiCoPoDk}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElCoDkCfSo}
f) The Splint Mail 'Elite' (-2) [19,+13] (+4) {Cn;PoDkShNt}
g) The Partial Plate Armour of Celeborn (-3) [22,+15] (+4) {DxCn;CfCaDiFe}
h) Metal Lamellar Armour of the Uruk-hai (+1,+2) [23,+10] (+2)
{St;-In;AcElFiCoDi}
i) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
j) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
k) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfSoNtNx}
l) The O-yoroi 'Genesis' (-2) [24,+20] (+3 to infravision)
{InCnIf;AcElFiCoPoDkBlNtNx}

 ( page 6 )
a) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlNtDiFe}
b) The Ribbed Plate Armour 'Meganoid' (-3) [28,+15] {AcElFiCoCfSoCaDi;Hl}
c) The Ribbed Plate Armour 'Lawmaster' (-3) [28,+18] (+3 to speed)
{SpStSlSr;ElFiPoSoFe}
d) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
e) The Robe 'Living Armour' [2,+11] (+2 to stealth) {StCnSl;*Fi;Fe;Hl}
f) The Cord Armour 'Smoke Ball' [6,+15] (+2) {StDx;AcFe[M}
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNx}
h) The Cloak of the Dark Tiger [1,+15] (+4) {StCnCh;Ca;Wr}
i) The Cloak of the Pious Believer (+7,+6) [1,+19] {ElCoCfNx;Fa[C}
j) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
k) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaRg}
l) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}

 ( page 7 )
a) The Cloak of Merry (+1,+1) [1,+10] (+1) {SpDxSlSr;-St;Cf}
b) an Elven Cloak of Retribution [4,+6] (+1 to stealth) {SlSr[FECAt}
c) The Elven Cloak 'Camelot' (+3,+7) [4,+20] (+4 to stealth) {SlSr;Rf(In}
d) The Fur Cloak of Ceremony [3,+19] {CoLiNtDi;Lu(Ch}
e) The Fur Cloak 'Camelot' [3,+16] (+4) {St;Dk}
f) The Ethereal Cloak of Champion [0,+29] {AcFiPoNt}
g) The Shadow Cloak of the Borg [6,+19] (+2 to stealth) {WiSlSr;LiDkBlCa}
h) The Shadow Cloak of Tuor [6,+12] (+4 to stealth) {Sl;*Ac;LiDkFe;FaSi}
i) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDkCa}
j) a Pair of Dragon Wings of Elemental Protection [4,+17] {AcElCoCa;Lv}
k) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;ShSoCa;Fa}
l) The Large Metal Shield 'White Diamond' [8,+30] {*Fi;Ca;Rg}

 ( page 8 )
a) The Dragon Shield of Diamond [8,+20] (+4) {StDxCn;AcElFiCoPoLiSoDiFe}
b) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
c) The Iron Crown 'Celestial Protection' (+8,+9) [0,+30] (+2)
{St;AcCoCaFe~Evil~po}
d) The Iron Crown of R'lyeh [0,+15] (+2) {StDxCn;ElLiFe[T}
e) The Golden Crown 'White Snow' [0,+19] (+4 to speed) {SpSt;ElFiNx;Lu[T}
f) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfNxCa;SiRgLu}
g) a Jewel Encrusted Crown of the Unbeliever [0,+10] (+3)
{StCn;-InWi;BlCf;Si[MMr}
h) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
i) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
j) The Metal Cap of Soul Freeze [3,+25] (+4 to searching)
{StDxCnSr;FiShNtNx;Rf}
k) The Metal Cap 'Beelzebub's wing' [3,+11] (+4 to stealth)
{StDxCnSlIf;AcPoCfNt;Lu}
l) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}

 ( page 9 )
a) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele}
b) The Kabuto 'Tir-karakse' [7,+23] (+3) {StWiDx;FiPoDkCa;SiLv}
c) a Set of Leather Gloves of the Berserker (-16,+18) [1,-17] (+2)
{At;-InSl;Fe}
d) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
e) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
f) The Set of Gauntlets 'Paurnen' [2,+14] {Ac|A}
g) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
h) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
i) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}
j) a Set of Cesti of Genji (+5,+0) [5,+14] (+3) {Dx}
k) The Set of Cesti of the Makers [5,+30] (+5) {DxCh;DiFe;Fa}
l) The Set of Cesti 'One Million Volt' [5,+17] (+4 to infravision)
{If;ElPoShNxFe}

 ( page 10 )
a) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa}
b) The Pair of Soft Leather Boots of Celeborn [2,+1] (+4 to speed)
{SpIf;ShCfCaDiFe Shivas Avatar}
c) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}
d) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
e) The Pair of Hard Leather Boots of Random [3,+15] (+3 to speed)
{SpStChIf;ElFiPoShNx;Lv(Ch}
f) a Pair of Dragon Boots of Speed [5,+22] (+9) {Sp;FiDk}
g) a Pair of Dragon Boots of Speed [5,+18] (+6) {Sp;ElDk}
h) The Pair of Dragon Boots of Champion [5,+21] (+2 to speed)
{SpDxSr;CoBlSo;Fa}
i) a Pair of Metal Shod Boots of Speed [6,+14] (+10) {Sp}
j) The Pair of Metal Shod Boots of the Dark Tiger [6,+28] (+2 to speed)
{SpCn;SoNt}
k) The Pair of Metal Shod Boots 'Rubber Coat' [6,+22] (+2 to speed)
{SpDxSlIf;AcElBl[M}
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Po}

 ( page 11 )
a) The Dagger 'Eviscerator' (1d4) (+44,+4) {|S}
b) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Lv/XD~D}
c) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2) {SpStDxCh;FaSiSdRgLu|S/*}
d) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed)
{SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP}
e) The Long Sword 'Gurenki' (5d5) (+15,+25) (+2) {Cn;LuAg|VS/XU/*~U}
f) The Long Sword of Falis (4d5) (+20,+15) (+5)
{St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
g) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
h) The Long Sword 'Anduril' (4d5) (+12,+15) [+5] (+4) {St;Fi;FaSiRgLu|F/*oT(Dx}
i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {Cn;-Sl;-Fi;Di/XD/*pTU}
j) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4)
{StChIf;FiCfCa;FaSiLuAg|FS/XD/*poTPULZ}
k) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+2) {At;Bl;HlSdRg|V/*pL}
l) The Zweihander 'Angel of Death' (4d6) (+14,+17) {Si|VS/*UL}

 ( page 12 )
a) a Blade of Chaos (Pattern) (6d5) (+18,+19) (+2) {StCn;CfCaFe;FaSiHl/*UL}
b) The Blade of Chaos 'Soulcrusher' (6d6) (+20,+15) (+4)
{StCn;AcFiCoCaDi;FaSiLuAg|FCa/pUL~Tele(St}
c) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/pGood}
d) 5 Poison Needles (1d1) (+0,+0)
e) a Falcon Sword (Pattern) (1d6) (+13,+17) (+2) {AtStDxCn;Nt;FaSiHl/*UL}
f) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgBs/DZ~L}
g) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+4) {AtCn|A/TU}
h) The Glaive of Pain (9d6) (+0,+30)
i) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
{StInWiDxCnCh;*Co;FaSiBs|Co/*oL}
j) The Heavy Lance 'Dragonlance' (6d8) (+2,+17) (+4) {StCh;AcElFiCoPo;Bs/XD}
k) a Scythe of Slicing (Trump) (8d4) (+11,+16) (+1 to searching)
{Sr;NxCa;FaSdRgTe/*}
l) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}

 ( page 13 )
a) The War Hammer 'Great Maul of Vice' (8d8) (+8,+8) [+8] (+2)
{CnCh;NtNxFe;FaHl|EPV}
b) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
c) The Bo Staff of Finndo (1d11) (+16,+31) (+3) {Cn;Sd[T|AEPV/XD/*Z}
d) The Lead-Filled Mace 'Blue Steele' (3d4) (+20,+18) (+4) {Cn|ECoPVQ/o}
e) a Mace of Disruption of Gondolin (5d8) (+13,+18) {Dk;FaSiLu/DoTUL}
f) The Sling 'Cat's Clow' (x2) (+9,+7) (+1) {AcFi;Xs(Ch}
g) The Sling of Buckland (x2) (+19,+15) (+3 to speed) {Sp;ShBlCf}
h) The Short Bow 'Marsh Viper' (x3.75) (+16,+15) {PoNt(Ch}
i) The Long Bow 'Dragon Clow' (x3) (+19,+12) (+4) {InWi;CoCa;SiXsBs(In}
j) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
k) The Light Crossbow 'Kalma' (x4.95) (+17,+16) (+4) {StDxCn;Di}
l) The Light Crossbow 'Weapon Omega' (x4.75) (+15,+18) (+4) {Ch;CfCa;FaSiTe}

 ( page 14 )
a) The Light Crossbow of Osric (x4) (+19,+18) (+3) {DxCn;Dk;Xs}
b) The Light Crossbow of Brand (x4) (+10,+12) (+5 to speed) {Sp;Fi;Sd|F}
c) The Heavy Crossbow 'Howler' (x4) (+20,+12) (+3) {Wi;CoCfNx;Bs}
d) The Heavy Crossbow 'Gospel' (x4.90) (+14,+18) (+4 to infravision) {If;CoLi}
e) The Heavy Crossbow 'Ballista' (x4) (+10,+12) (+3) {St;Cf}
f) The Gun 'Crimson' (+4 to speed) {SpSl;ShFe~U}
g) The Harp of the Shogun (+4 to searching) {ChSrIf;ShBlDi}
h) The Harp 'Ray Storm' (+3 to infravision) {ChIfDg;CoDi;Fa[T}



================================== Statistics =================================

  Objects Found    :  45232
  Objects Bought   :    515
  Objects Destroyed:  40708

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds   210     47    18    82
  Curing                 102      0     0    20
  Speed                   85      0     3     6
  Healing                 62      2    15     7
  *Healing*              205      0    56    27
  Life                    52      0     1     1
  Restore Mana            19      0     0     5
  Restore Life Levels     90     67    91    19
  Strength                16      0    15     1
  Intelligence            22      0    17     2
  Wisdom                  21      0    16     1
  Dexterity               18      1    18     0
  Constitution            22      0    17     4
  Charisma                21      0    18     4
  New Life                 3      0     0     0
  Totals                2109    136   313   674

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          28      1     0    28
  Identify               391      1     0   386
  *Identify*              71      0     0    87
  Remove Curse            89      1     0    92
  *Remove Curse*           5      0     0     5
  Teleportation          152      1     0   152
  Teleport Level          27      0     0    33
  Destruction            114      0     0   123
  Genocide                39      0     0    44
  Mass Genocide           40      0     0    39
  Forest Creation          4      0     0     4
  Acquirement             20      0     0    24
  *Acquirement*            5      0     0    10
  Artifact Creation        2      0     0     2
  Totals                2019     10     0  2232

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud            27      0     8    10
  Teleport Other          21      0     4     7
  Dragon's Frost           3      0     4     1
  Dragon's Flame           2      0     1     0
  Dragon's Breath          4      0     2     0
  Striking                 7      0     3     0
  Disintegrate            33      0     1    17
  Rockets                 13      0     5     1
  Totals                 360     90   244   211

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception              15      8    14    13
  Enlightenment           27      0    12    11
  Speed                   11      0     3     9
  Healing                  2      0     0     2
  Destruction              2      0     0     0
  Mana Storm              20      0     4     5
  Totals                 328     19   105   181

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location           19      0     0    19
  Door/Stair Location     20      0     0    19
  Monster Location         6      0     0     5
  Illumination            13      0     0    24
  Recall                   4      0     0     4
  Detection                1      0     0     1
  Enlightenment            7      0     0     6
  Perception               2      0     0     3
  Teleport Other           5      0     0     5
  Healing                  1      0     0     1
  Restoration              1      0     0     1
  Speed                    1      0     0     1
  Totals                 246      0     0   280

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks       203      0     0   209
  Fourth Spellbooks      298      0     0   304
  Totals                1072      0     0  1087


  Egos Found    :  19417
  Egos Bought   :      1
  Egos Destroyed:  17133

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed           95      0    29
  Boots of Elvenkind      56      0    43
  Boots of Speed          40      0    30


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Unusual Rooms:      ON
 Arena Levels:       OFF

  [Check Sum: "ba5d1de5b3025c2fa1"]


Posted on 28.6.2014 03:12
Last updated on 4.7.2014 23:56

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891. on the Ladder (of 18922)
49. on the PosChengband Ladder (of 2395)
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On 28.6.2014 03:12 chem wrote:
About ready to move to anti-magic caves to farm up to L50 and get a better kit. Haven't played a berserker in a while. What could kill him in greater vaults at dlvl 40?

Comments on kit?

On 28.6.2014 03:22 Fnord wrote:
Err. How'd you use wands and staves? I thought berserkers are completely prohibited from that?

On 28.6.2014 03:29 chem wrote:
Spectres use them for food

On 28.6.2014 03:54 HugoTheGreat2011 wrote:
Good call on the Lazy Personality...opportunity for everyone's *favorite weapon*.

On 29.6.2014 22:54 chem wrote:
hmm, life rating is 95/100 and could improve my stat caps... but if I chug my new lifes, I lose my mutations. Just got those in the vapor quest.

What would you do?

On 29.6.2014 23:44 HugoTheGreat2011 wrote:
I would not use the New Life potion because you will risk losing the Limber and Resilience mutations

On 30.6.2014 06:17 Fnord wrote:
I would risk that.

As zerker, your health pool is crucial. Con and Dex are among your favorite stats, and you should be able to cap them for endgame without mutation help.

That said, whether I'd roll would depend on my str/con/dex caps. And I have no idea what that illustion mutation does.

On 30.6.2014 07:15 chem wrote:
in zangband, the illusion mutation was charisma related. not needed.

my base str/dex/con caps are 120/110/90. after the mutations, that's like 120/140/130. not bad at all. but 95 life rating -- ugly.

I will probably just delay the decision until putting together my endgame gear kit, and see if I have excess str/dex/con to risk the reroll on stats in order to gain LR.

On 2.7.2014 05:31 chem wrote:
After hitting level 50, Arioch settled the question and granted me new life as his chaos gift. It turned out to be quite fortunate: 106/100 LR, 100/110/100 caps on STR/DEX/CON. And I kept my best mutations. Woot!

I need to houseclean and pick out a new kit, then it's time to move on to a new dungeon. Or just go kill the Serpent. What weapons would you guys use?

On 3.7.2014 06:36 chem wrote:
updated kit. It was based off Shiva and the two slay evil vampiric weapons. Very high base speed. I think it's time to move to the next dungeon and try to get some lazy artifacts. Any high resists that I should really double up on and suggested gear swaps?

On 3.7.2014 06:56 Roch wrote:
That's a nice collection of *healing* potions.

On 3.7.2014 07:03 Roch wrote:
Your rate seems to be about 1 *healing* potion per 60 monsters killed. My best berzerker had a rate of about one for every 736. How are you finding them so easily without detection?

On 3.7.2014 15:07 debo wrote:
This is nuts. How the heck do you have do much healing?? And do spectres get chaos patrons??? I thought the only thing that did that was chaos warriors.

Anyhow, it this was me I would just dive and try to win, based on my last berserker experience. Passwall will only help you so much once you start fighting the constant ubertunneling uniques :). The only things you're missing are rTele and telepathy, which isn't the end of the world I don't think.

On 3.7.2014 15:56 chem wrote:
heh. The potions are from a game option, 'unusual rooms'. I spend all my dungeon time in greater vaults, usually GCVs.

chaos patron was from a mutation, fume breathing on me.

On 3.7.2014 16:06 debo wrote:
Oh "Chaos deities give you gifts." That is really cool!

On 3.7.2014 16:06 debo wrote:
imo use stormbringer for flavor

On 4.7.2014 21:56 chem wrote:
Morgoth and unicorn down. Where's the best place to find the Plain Gold Ring? And how to detect it, telep or detect monsters? I think I have to try a dungeon deeper than dlvl 60.

Gonna practice with the Stick a bit to get skill up then go after the Serpent. My kit is looking really good.

On 4.7.2014 22:00 HugoTheGreat2011 wrote:
You might be able to find the Plain Gold Ring in a GCV probably at dungeon levels deeper than 90, I think.

On 4.7.2014 23:56 chem wrote:
Went for the win, got it easily. Love that stick.

On 4.7.2014 23:57 chem wrote:
p.s. first Spectre *winner* on poschengband ladder!

On 5.7.2014 00:06 HugoTheGreat2011 wrote:
Awesome 'Lazy' win too!

On 5.7.2014 19:15 debo wrote:
Now to find something that dice boosts it!

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