The Angband Ladder: Peco, High-Elf Warrior-Mage by Finan

  [XAngband 1.3.1 Character Dump]

                          Name  : Peco

 Sex      : Female           Age               129    STR!   18/***
 Race     : High-Elf         Height             80    INT!   18/***
 Class    : Warrior-Mage     Weight            178    WIS!   18/160
 Magic    : Combat           Social Class       78    DEX!   18/***
                                                      CON!   18/***
                                                      CHR!   18/***

 + Melee         (+62,+67)   Hit point   1021/1021    Fighting    : Legendary [
                             SP (Mana)    342/ 362    Bows/Throw  : Legendary [
 Blows/Round             7                            Saving Throw: Heroic
 AverageDmg/Rnd        553   Level              50    Stealth     : Legendary [
                             Experience   11679728
 + Shooting      (+67,+22)   Max Exp      11679728    Perception  : Superb
 Multiplier          x3.75   Exp to Adv      *****    Searching   : Excellent
 Shots/Round          2.00   Gold         10843907    Disarming   : Superb
                                                      Magic Device: Legendary [
 AC              [17,+119]   Time      Day 9 21:14
 Speed               (+27)   Play time    17:38:33    Infra-Vision: 130 feet


                         (Character Background)
          You are one of several children of a Teleri Mage.  You have
          light grey eyes, straight blond hair, and a fair
          complexion.


          ...You retired from the adventure after the winning.


                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str: 18/100   1   2   9 18/***        ....2..4.3...
                          Int: 18/100   3   2   7 18/***        .3..2s24....4
         abcdefghijkl@    Wis: 18/100   2   0   4 18/160        .3..2s...3..4
 Acid  : .+........+..    Dex: 18/100   3   1  20 18/***        .33.2..4..44.
 Elec  : ....+....+...    Con: 18/100   1   0  11 18/***        ....22..43...
 Fire  : .........+...    Chr: 18/100   5   1   8 18/***        ....2.24.....
 Cold  : .+...+...+...
 Poison: .......+.....              abcdefghijkl@               abcdefghijkl@
 Fear  : +............    Speed   : .+.++.++.+.+.    Free Actn: ..........++.
 Light : .+.......+..+    Reflect : .+...........    SeeInvis.: .+..+....+..+
 Dark  : .+...+.......    MagicDev: .............    Hold Life: ++...++.+....
 Shard : .+...........    AuraFire: .............    Telepathy: .+...........
 Blind : ++.......+...    AuraElec: .............    Warning  : .............
 Conf  : .........+...    AuraCold: .............    SlwDigstn: +......+..+..
 Sound : .........+...    Dec.mana: .............    Regen.   : +....+..++...
 Nether: .....+.+.....    Teleport: .............    Levitate : ......+....+.
 Nexus : ....+......+.    NoTelprt: .............    PermLite : .+...++..+...
 Chaos : .........+...    No Magic: .............    Aggravate: .............
 Disnch: ..+..........    DrainExp: ....+........    EvilCurse: .............


  [Quest information]

< Recall Depth >
  Level 100 (5000')

< Completed Quest >
  Thieves Hideout                          (Danger level:   5)  - level  6
  Warg problem                             (Danger level:   5)  - level 13
  Lagduf, the Snaga                        (Dungeon level:   6) - level 13
  Nar, the Dwarf                           (Dungeon level:  12) - level 16
  The Sewer                                (Danger level:   5)  - level 17
  Orc Camp                                 (Danger level:  15)  - level 19
  Doom Quest 1                             (Danger level:  15)  - level 20
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 22
  Old Man Willow Quest                     (Danger level:  24)  - level 23
  Dark Elven Lords Quest                   (Danger level:  25)  - level 23
  The Orcish Mine                          (Danger level:  25)  - level 24
  Vapor Quest                              (Danger level:  25)  - level 25
  Archdruid                                (Danger level:  25)  - level 25
  Tengu and Death Swords                   (Danger level:  25)  - level 25
  The Mimic's Treasure                     (Danger level:  25)  - level 25
  The Vault                                (Danger level:  30)  - level 27
  The Tower                                (Danger level:  30)  - level 27
  The Cloning Pits                         (Danger level:  40)  - level 33
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 33
  The Rise and Fall of Micro$oft           (Danger level:  50)  - level 34
  Killing Fields                           (Danger level:  50)  - level 35
  Haunted House                            (Danger level:  48)  - level 36
  Water Cave                               (Danger level:  50)  - level 36
  The Old Castle                           (Danger level:  40)  - level 37
  Doom Quest 2                             (Danger level:  55)  - level 37
  Nidhogg the Hel-Drake                    (Dungeon level:  50) - level 38
  Kotoshiro, the Oracle                    (Dungeon level:  56) - level 39
  Takemikaduchi, the Thunder               (Dungeon level:  62) - level 43
  The Royal Crypt                          (Danger level:  70)  - level 44
  The Underground Ruins                    (Danger level:  75)  - level 46
  Kaschei the Immortal                     (Dungeon level:  76) - level 47
  Cerberus, Guardian of Hades              (Dungeon level:  88) - level 48
  Sauron                                   (Danger level:  99)  - level 50
  Morgoth, Lord of Darkness                (Danger level: 100)  - level 50

< Failed Quest >
  Utgard-Loke                              (Dungeon level:  38) - level 29


  [Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 You have defeated 9272 enemies.


  [Mutations]

 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*L}
      +2 to Attacks
      Slay Evil, Undead
       Vampiric
      Resist Fear, Blindness
       Hold Life; Slow Digestion; Regeneration
      Activates for nothing
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
{SpInWiDxIf;AcCoLiDkShBl;RfSiHlEspXl}
      +3 to INT, WIS, DEX, Infravision, Speed
      Resist Acid, Cold, Light, Dark, Blindness, Shards
       Reflection; Hold Life; See Invisible; ESP; Permanent Light(1)
      Activates for dispel evil (level*5) every 200+d200 turns
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
      +3 to DEX, Stealth
      Resist Disenchantment
       +1 Extra Shot
      Activates for nothing
d) a Ring of Speed (+11) {Sp}
e) The Ring of Wraith 'Orna' (+12,+12) (+2) {SpStInWiDxCnChSrIf;ElNx;Si(Ch}
      +2 to All stats, Searching, Infravision, Speed
      Resist Lightning, Nexus
      Sustain CHR
       See Invisible; Drains Experience
      Activates for recharging every 70 turns
f) The Jewel 'Evenstar' (+2) {Cn;CoDkNt;HlRgXl(InWiCn}
      +2 to CON
      Resist Cold, Dark, Nether
      Sustain INT, WIS, CON
       Hold Life; Regeneration; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
g) The stone of flying (+2 to speed) {SpInCh;HlLvXl}
      +2 to INT, CHR, Speed
       Hold Life; Levitation; Permanent Light(3); Permanent Light(1)
      Activates for a mana storm every 250+d250 turns
h) The Soft Leather Armour 'Cloth of Vice' [4,+17] (+4 to speed)
{SpStInDxChSlIf;PoNt;Sd(St}
      +4 to STR, INT, DEX, CHR, Stealth, Infravision, Speed
      Resist Poison, Nether
      Sustain STR
       Slow Digestion
      Activates for nothing
i) an Elven Cloak of Life Stream [4,+17] (+4 to stealth) {CnSlSr;HlRg(Cn}
j) The Golden Crown of Gondor [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfSoCa;SiRgXl}
      +3 to STR, WIS, CON, Speed
      Resist Lightning, Fire, Cold, Light, Blindness, Confusion, Sound, 
      Chaos
       See Invisible; Regeneration; Permanent Light(1)
      Activates for heal 700 hit points every 250 turns
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSd}
      +4 to DEX
      Resist Acid
       Free Action; Slow Digestion
      Activates for a magical arrow (150) every 90+d90 turns
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDxSl;Nx;FaLv(Dx}
      +4 to DEX, Stealth, Speed
      Resist Nexus
      Sustain DEX
       Free Action; Levitation
      Activates for nothing


  [Character Inventory]

a) 3 Musou Spellbooks [Trainee's Handbook]
b) 3 Musou Spellbooks [Veteran's Handbook]
c) 3 Musou Spellbooks [Invincible Techniques]
d) a Piece of Elvish Waybread
e) 20 Potions of Healing
f) 3 Potions of *Healing*
g) 2 Potions of Life
h) 3 Potions of Restore Mana {25% off}
i) a Potion of Enlightenment
j) 27 Potions of Curing {25% off}
k) 27 Scrolls of Phase Door
l) 16 Scrolls of Teleportation
m) 19 Scrolls of Teleport Level {!*}
n) 15 Scrolls of Holy Chant {25% off}
o) a Scroll of *Destruction* {!*}
p) 2 Rods of Perception
q) 4 Rods of Recall (1 charging) {!*}
r) 4 Rods of Illumination
s) 4 Rods of Detection (1 charging)
t) 9 Rods of Teleport Other
u) a Ring of Speed (+8) {Sp}
v) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiEspXlPc[T}
      +125 to All stats, Infravision
      Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark, Confusion, 
      Nexus
       Prevent Teleportation; See Invisible; ESP; Permanent Light(1)
    Permanently Cursed
      Activates for nothing
w) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiEspAg[M|Q/*DDoTULZ}
      Slay Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
       Earthquake impact on hit
      Resist Acid, Lightning, Fire, Cold
       Anti-Magic; See Invisible; ESP; Aggravates
      Activates for nothing


  [Home Inventory]

 ( page 1 )
a) 2 Pieces of Elvish Waybread
b) 28 Potions of Cure Critical Wounds
c) a Potion of Resistance
d) 3 Potions of Restoring
e) 12 Scrolls of Teleport Level {!*}
f) 27 Scrolls of Holy Chant
g) 21 Scrolls of Holy Prayer
h) 2 Rods of Restoration
i) a Rod of Disarming
j) 3 Staffs of *Destruction* (3x 5 charges) {!*}
k) a Staff of *Destruction* (3 charges)
l) a Ring of Poison Resistance {Po}

 ( page 2 )
a) a Ring of Dexterity (+4) {Dx}
b) a Ring of Damage (+15)
c) a Ring of Damage (+14)
d) a Ring of Speed (+10) {Sp}
e) 2 Rings of Speed (+9) {Sp}
f) a Ring of Speed (+8) {Sp}
g) 2 Rings of Speed (+7) {Sp}
h) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si}
      +1 to All stats, Stealth, Searching
      Resist Poison
       See Invisible
      Activates for nothing
i) The Ring of Tulkas (+4) {SpStDxCn}
      +4 to STR, DEX, CON, Speed
      Activates for speed (dur 75+d75) every 200+d200 turns
j) a Ring of Light and Darkness Resistance {LiDk}
k) a Ring of Nether Resistance {Nt;Hl}
l) a Ring of Confusion Resistance {Cf}

 ( page 3 )
a) a Ring of Shard Resistance {Sh}
b) a Ring of Disenchantment Resistance {Di}
c) a Ring of Extra Attacks (+2 attacks) {At}
d) The Ring of Wraith 'Ulea' (+11,+11) (+1) {StInWiDxCnCh;Di;SiTeTy(In}
      +1 to All stats
      Resist Disenchantment
      Sustain INT
       See Invisible; Drains Experience; Ancient Curse
      Activates for frost bolt (6d8) every 7+d7 turns
e) The Ring of Wraith 'Marya' (+10,+10) (+1) {cursed, StInWiDxCnCh;So;SiCu}
      +1 to All stats
      Resist Sound
       See Invisible; Drains Experience; Heavily Cursed
      Activates for magic mapping and light area every 50+d50 turns
f) The Ring of Wraith 'Tarya' (+11,+11) (+1) {cursed,
StInWiDxCnCh;El;FaSiXlPcTy[T}
      +1 to All stats
      Resist Lightning
       Free Action; Prevent Teleportation; See Invisible
    Drains Experience; Permanent Light(1); Ancient Curse
    Permanently Cursed
      Activates for temporary ESP (dur 25+d30) every 200 turns
g) The Ring of Wraith 'Loica' (+11,+11) (+1) {cursed,
StInWiDxCnCh;CoPoDkNt;SiHlXlCu}
      +1 to All stats
      Resist Cold, Poison, Dark, Nether
       Hold Life; See Invisible; Drains Experience; Permanent Light(1)
    Heavily Cursed
      Activates for vampiric drain (3*50) every 400 turns
h) The Ring of Wraith 'Caurea' (+10,+10) (+2) {cursed,
StInWiDxCnCh;CoCa;SiCu[T(Dx}
      +2 to All stats
      Resist Cold, Chaos
      Sustain DEX
       Prevent Teleportation; See Invisible; Drains Experience
    Heavily Cursed
      Activates for sleep nearby monsters every 55 turns
i) The Ring of Wraith 'Lorna' (+12,+12) (+1) {cursed, StInWiDxCnChSl;PoNt;SiPc}
      +1 to All stats, Stealth
      Resist Poison, Nether
       See Invisible; Drains Experience; Permanently Cursed
      Activates for vampiric drain (3*50) every 400 turns
j) an Amulet of Brilliance (+5) {InWi}
k) The Amulet of Carlammas (+2) {Cn;Fi}
      +2 to CON
      Resist Fire
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
l) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
      +3 to WIS, CHR, Infravision
      Resist Acid, Lightning, Cold
       Free Action; See Invisible
      Activates for dispel evil (level*5) every 200+d200 turns

 ( page 4 )
a) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgXl}
      +3 to STR, CON, Infravision
       Free Action; See Invisible; Regeneration; Permanent Light(1)
      Activates for nothing
b) The Torque of Boromir (+0,+8) (+3) {St(St}
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
c) The Bead 'Yasaka-no-Magatama' [+5] (+3)
{InWiChSlSr;AcElFiCoFe;FaSiHlSdRgXlWr(InWiCh}
      +3 to INT, WIS, CHR, Stealth, Searching
      Resist Acid, Lightning, Fire, Cold, Fear
      Sustain INT, WIS, CHR
       Free Action; Hold Life; See Invisible; Slow Digestion; Warning
    Regeneration; Permanent Light(1)
      Activates for word of recall every 200 turns
d) The Feanorian Lamp 'Losanga' (+3) {Cn;Nx;EspSd[T(Cn}
      +3 to CON
      Resist Nexus
      Sustain CON
       Prevent Teleportation; ESP; Slow Digestion
      Activates for charm monster every 400 turns
e) The Incandescent Light of Edison (+3 to infravision) {If;Xl[FE}
      +3 to Infravision
       Fiery Aura; Electric Aura; Permanent Light(3); Permanent Light(1)
      Activates for nothing
f) The Phial of Galadriel (+1 to searching) {Sr;Xl}
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
g) The Star of Elendil (+1 to speed) {Sp;SiHlXl}
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
h) The Palantir of Westernesse (+3) {WiCh;EspXl}
      +3 to WIS, CHR
       ESP; Permanent Light(3); Permanent Light(1)
      Activates for list of the uniques on the level every 200 turns
i) The Spectral Dragon Scale Mail (-2) [30,+30] {cursed,
*Co;PoCfNtNxDiFe;FaSiHlLvCu[C}
      Immunity to Cold
      Resist Poison, Fear, Confusion, Nether, Nexus, Disenchantment
       Free Action; Hold Life; Cold Aura; Levitation; See Invisible
    Drains Experience; Heavily Cursed
      Activates for nothing
j) Multi-Hued Dragon Scale Mail (-2) [30,+14] {AcElFiCoPo}
k) The Bronze Dragon Scale Mail 'Naerrhi' (-2) [30,+16] (+3) {In;AcCf;SiEsp}
      +3 to INT
      Resist Acid, Confusion
       See Invisible; ESP
      Activates for breathe confusion (120) every 450+d450 turns
l) The Chaos Dragon Scale Mail 'Law of Chaos' (-2) [30,+12] {ElFiShNtCaDi}
      Resist Lightning, Fire, Shards, Nether, Chaos, Disenchantment
      Activates for breathe chaos/disenchant (220) every 300+d300 turns

 ( page 5 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNx}
      +2 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Shards, Nexus
      Activates for nothing
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoFe}
      +2 to STR, DEX
      Resist Acid, Lightning, Fire, Cold, Fear, Confusion, Sound
      Activates for nothing
c) a Splint Mail of Elvenkind 'Faren' (-2) [19,+12] (+3 to stealth)
{Sl;AcElFiCoPoSo}
      +3 to Stealth
      Resist Acid, Lightning, Fire, Cold, Poison, Sound
      Activates for nothing
d) The Partial Plate Armour 'Red Sun' (+7,+6) [22,+16] (+4 to infravision)
{If;Fi;HlTe}
      +4 to Infravision
      Resist Fire
       Hold Life
      Activates for nothing
e) Metal Lamellar Armour of Resist Cold 'Galagl' (-3) [23,+12] (+4 to speed)
{Sp;Co}
      +4 to Speed
      Resist Cold
      Activates for nothing
f) The Metal Lamellar Armour 'Novestel' (-3) [23,+12] {AcCoCf}
      Resist Acid, Cold, Confusion
      Activates for nothing
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
      +2 to CON
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus
      Activates for nothing
h) The Ribbed Plate Armour 'Drubarad' (-3) [28,+20] (+2 to speed)
{SpWiSlSrIf;Cf;Sd}
      +2 to WIS, Stealth, Searching, Infravision, Speed
      Resist Confusion
       Slow Digestion
      Activates for nothing
i) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
      +4 to INT, WIS, Stealth
      Resist Acid, Lightning, Fire, Cold, Poison, Fear, Dark, Nether
       Hold Life; See Invisible
      Activates for heal (777), curing and heroism every 300 turns
j) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
{Cn;AcCoDkNtNxCa;Hl(Cn}
      +2 to CON
      Resist Acid, Cold, Dark, Nether, Nexus, Chaos
      Sustain CON
       Hold Life
      Activates for heal 1000 hit points every 888 turns
k) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCoCf;MaFaSiHlLv(InWi}
      +3 to INT, WIS, Searching
      Resist Acid, Lightning, Fire, Cold, Confusion
      Sustain INT, WIS
       Free Action; Hold Life; Levitation; See Invisible
    Decrease Need Mana
      Activates for a mana bolt (120) every 120+d120 turns
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoLiDk}
      +4 to Stealth
      Resist Acid, Lightning, Fire, Cold, Light, Dark
      Activates for nothing

 ( page 6 )
a) Soft Studded Leather of Elvenkind [5,+16] (+1 to stealth) {Sl;AcElFiCoPo}
b) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
      Resist Poison, Nether, Chaos
       Cold Aura
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
c) Hard Studded Leather of Elvenkind 'Gwaithos' (+6,+8) [7,+17] (+1 to stealth)
{Sl;AcElFiCoCa}
      +1 to Stealth
      Resist Acid, Lightning, Fire, Cold, Chaos
      Activates for nothing
d) Leather Scale Mail of Elvenkind (-1) [11,+19] (+2 to stealth)
{Sl;AcElFiCoDi}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh}
      +3 to DEX
      Resist Acid, Poison, Shards
      Activates for nothing
f) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
g) a Shadow Cloak [6,+10] {LiDk}
h) a Small Leather Shield of Resistance [3,+12] {AcElFiCoPo}
i) a Small Metal Shield of Resist Lightning 'Sirer' [5,+7] (+4) {St;El}
      +4 to STR
      Resist Lightning
      Activates for destroy doors every 10 turns
j) The Large Leather Shield 'Aegis' [6,+20] (+4) {StInSl;DkDi}
      +4 to STR, INT, Magic device
      Resist Dark, Disenchantment
      Activates for nothing
k) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCf}
      Resist Acid, Lightning, Fire, Cold, Light, Dark, Confusion
      Activates for nothing
l) The Large Metal Shield of Anarion [8,+18] {AcElFiCoLi(StInWiDxCnCh}
      Resist Acid, Lightning, Fire, Cold, Light
      Sustain All stats
      Activates for nothing

 ( page 7 )
a) a Dragon Shield [11,+15] {AcLiNtNxDi}
b) The Mirror Shield of Gil-Galad [14,+16] (+4) {WiChSr;AcElLiDkDi;RfXl(WiCh}
      +4 to WIS, CHR, Searching
      Resist Acid, Lightning, Light, Dark, Disenchantment
      Sustain WIS, CHR
       Reflection; Permanent Light(1)
      Activates for blinding light (300) every 250 turns
c) an Iron Crown of Might (+2,+4) [0,+7] (+2) {StDxCn;Nt;Fa(StDxCn}
d) The Iron Crown of Beruthiel [0,+25] (-5) {cursed, StDxCn;MaFaSiEspLv}
      -5 to STR, DEX, CON
       Free Action; Levitation; See Invisible; ESP; Decrease Need Mana
    Cursed
      Activates for nothing
e) The Golden Crown 'Turdal' [0,+11] (+3) {WiCh;Lv(StCh}
      +3 to WIS, CHR
      Sustain STR, CHR
       Levitation
      Activates for nothing
f) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNt;Esp}
      +2 to INT, WIS
      Resist Blindness, Nether
       ESP
      Activates for nothing
g) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
      +3 to WIS, CHR
      Activates for nothing
h) The Kabuto 'Durmornie' [4,+19] (+3 to infravision)
{InDxIf;AcElFiShBlCfNtNxCaDi;Fa(In}
      +3 to INT, DEX, Infravision
      Resist Acid, Lightning, Fire, Blindness, Confusion, Shards, Nether, 
      Nexus, Chaos, Disenchantment
      Sustain INT
       Free Action
      Activates for nothing
i) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;*Co;AcPoDiFe;FaSiTeAgCuTy[M}
      -1 to INT, WIS, Searching
      Immunity to Cold
      Resist Acid, Cold, Poison, Fear, Disenchantment
       Free Action; Anti-Magic; See Invisible; Aggravates; Ancient Curse
    Heavily Cursed
      Activates for rays of fear in every direction every 3*(level+10) turns
j) a Steel Helm of Protection 'Quaas' [6,+25] {Esp}
       ESP
      Activates for nothing
k) The Steel Helm 'Spiritual Focus' [6,+16] (+3 to infravision) {WiIf;Rg}
      +3 to WIS, Infravision
       Regeneration
      Activates for nothing
l) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
      +3 to STR, DEX, CON
      Resist Acid, Nexus
      Activates for nothing

 ( page 8 )
a) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiEspXl}
      +4 to STR, DEX, CON
      Resist Acid, Lightning, Fire, Cold, Light, Blindness
       See Invisible; ESP; Permanent Light(1)
      Activates for rays of fear in every direction every 3*(level+10) turns
b) a Set of Leather Gloves of Hermit 'Duon' [1,+10] (+3 to stealth)
{InWiSl;FaHl}
      +3 to INT, WIS, Stealth
       Free Action; Hold Life
      Activates for nothing
c) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
      +2 to STR, CON
       Free Action
      Activates for nothing
d) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaXl(Cn}
      Resist Light
      Sustain CON
       Free Action; Permanent Light(1)
      Activates for magic missile (2d6) every 2 turns
e) a Set of Gauntlets of Agility [2,+8] (+4) {Dx}
f) a Set of Dragon Gloves [4,+14] {Nx}
g) The Pair of Soft Leather Boots of Perseus [2,+10] (+2) {SpCh;ElFiFe;FaLv}
      +2 to CHR, Speed
      Resist Lightning, Fire, Fear
       Free Action; Levitation
      Activates for remove fear & heal 30 hp every 10 turns
h) a Pair of Hard Leather Boots of Levitation 'Sarneg' [3,+14] (+3) {St;Ca;Lv}
      +3 to STR
      Resist Chaos
       Levitation
      Activates for nothing
i) The Pair of Hard Leather Boots of White Ice [3,+11] (+4 to stealth)
{WiCnSl;CoLi}
      +4 to WIS, CON, Stealth
      Resist Cold, Light
      Activates for nothing
j) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Ca}
      +3 to STR, CON, Speed
      Resist Chaos
      Activates for nothing
k) The Main Gauche 'Turslime' (1d5) (+16,+20) (+3 to infravision)
{If;FiCoSo;HlLv|F}
      +3 to Infravision
       Flame Tongue
      Resist Fire, Cold, Sound
       Hold Life; Levitation
      Activates for nothing
l) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
      +3 to DEX, Attacks
      Slay Demon
      Resist Chaos, Disenchantment
       Free Action; See Invisible
      Activates for nothing

 ( page 9 )
a) The Rapier 'Forasgil' (2d6) (+12,+19) {CoLi;Xl|Co/Z}
      Slay Animal
       Frost Brand
      Resist Cold, Light
       Permanent Light(1)
      Activates for nothing
b) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL}
      +2 to STR, DEX, CON, Attacks
      Slay Evil, Undead, Orc
      Resist Light
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
c) The Cutlass 'Maeggol' (3d7) (+11,+14) (+4 to stealth) {SlIf/DU}
      +4 to Stealth, Infravision
      Slay Demon, Dragon
      Activates for nothing
d) The Cutlass 'Gondricam' (2d7) (+10,+11) [+5] (+3) {DxSl;AcElFiCoCf;SiRgLv}
      +3 to DEX, Stealth
      Resist Acid, Lightning, Fire, Cold, Confusion
       Levitation; See Invisible; Regeneration
      Activates for nothing
e) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoNx;SdXl|Co/*o}
      +3 to Stealth
      Slay Evil, Orc
       Frost Brand
      Resist Cold, Nexus
       Slow Digestion; Permanent Light(1)
      Activates for nothing
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
{InSr;FiLi;SdXl|F/*o}
      +1 to INT, Searching
      Slay Evil, Orc
       Flame Tongue
      Resist Fire, Light
       Slow Digestion; Permanent Light(1)
      Activates for nothing
g) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgXl|E/*U}
      +2 to STR, CON, Attacks, Speed
      Slay Evil, Demon
       Lightning Brand
      Resist Lightning, Fear, Light, Dark, Disenchantment
       Free Action; See Invisible; Slow Digestion; Regeneration
    Permanent Light(1)
      Activates for ball of lightning (100) every 500 turns
h) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
{St;FiBl;FaSiEspXl|F/*oT(Dx}
      +4 to STR
      Slay Evil, Orc, Troll
       Flame Tongue
      Resist Fire, Blindness
      Sustain DEX
       Free Action; See Invisible; ESP; Permanent Light(1)
      Activates for ball of fire (72) every 400 turns
i) The Scimitar 'Twinkle' (2d5) (+18,+12) (+2)
{AtCnSl;CoDkBlNt;SiHlSdXlWr|Co(StDxCn}
      +2 to CON, Stealth, Attacks
       Frost Brand
      Resist Cold, Dark, Blindness, Nether
      Sustain STR, DEX, CON
       Hold Life; See Invisible; Slow Digestion; Warning
    Permanent Light(1)
      Activates for nothing
j) The Katana 'Glorhiril' (4d4) (+12,+17) (+2) {Dx;FiCf;SiXl|F}
      +2 to DEX
       Flame Tongue
      Resist Fire, Confusion
       See Invisible; Permanent Light(1)
      Activates for fire bolt (9d8) every 8+d8 turns
k) The Katana 'Fustu-no-mitama' (4d4) (+20,+12) [+5] (+4)
{SpStDxCn;CoCfNtCaFe;FaSiHlSdRgBs|EFS/*DUL(StDxCn}
      +4 to STR, DEX, CON, Speed
      Slay Evil, Undead, Demon, Dragon
       Lightning Brand; Flame Tongue; Very sharp
      Resist Cold, Fear, Confusion, Nether, Chaos
      Sustain STR, DEX, CON
       Free Action; Hold Life; See Invisible; Slow Digestion
    Regeneration; Blessed Blade
      Activates for nothing
l) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed,
Cn;Di;AgCu|VS/*DDTU}
      +5 to CON
      Slay Evil, Demon, Troll, Xdragon
       Vampiric; Very sharp
      Resist Disenchantment
       Aggravates; Heavily Cursed
      Activates for nothing

 ( page 10 )
a) a Two-Handed Sword of Extra Attacks 'Carith' (3d6) (+10,+10) (+2 attacks)
{AtWi}
      +2 to WIS, Attacks
      Activates for nothing
b) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvXl|S/DP}
      +4 to STR
      Slay Giant, Dragon
       Very sharp
       Free Action; Levitation; Permanent Light(1)
      Activates for nothing
c) The Executioner's Sword 'Apocalypse-Now' (4d5) (+17,+18) (+1 attack)
{AtWiSrDg;FiLiCa;FaHlBs|PCa/*L(Dx}
      +1 to WIS, Searching, Tunneling, Attacks
      Slay Evil, Undead
       Poisoned; Mark of Chaos
      Resist Fire, Light, Chaos
      Sustain DEX
       Free Action; Hold Life; Blessed Blade
      Activates for cure wounds (4d8) every 3+d3 turns
d) The Executioner's Sword 'Hanuglam' (4d5) (+19,+16) (+4) {Dg;Ac/*Z}
      +4 to Tunneling
      Slay Animal, Evil
      Resist Acid
      Activates for nothing
e) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*DoTPL}
      Slay Evil, Undead, Orc, Troll, Giant, Dragon
       Poisoned; Very sharp
       See Invisible
      Activates for nothing
f) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtNxCa;FaHlAgCu|V}
      +2 to STR, CON
       Vampiric
      Resist Confusion, Nether, Nexus, Chaos
       Free Action; Hold Life; Drains Experience; Aggravates
    Heavily Cursed
      Activates for nothing
g) The Pike 'Arandraug' (3d5) (+17,+11) (+4 to infravision)
{StIf;AcNxDi;Xl|AEV}
      +4 to STR, Infravision
       Acid Brand; Lightning Brand; Vampiric
      Resist Acid, Nexus, Disenchantment
       Permanent Light(1)
      Activates for nothing
h) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiXl|FCo}
      +3 to DEX, CHR
       Flame Tongue; Frost Brand
      Resist Fire, Cold, Light
       Free Action; See Invisible; Permanent Light(1)
      Activates for word of recall every 200 turns
i) The Lance of Eorlingas (3d8) (+6,+21) (+2) {StDx;Si/*oT}
      +2 to STR, DEX
      Slay Evil, Orc, Troll
       See Invisible
      Activates for nothing
j) a Whip (Blessed) 'Fuinith' (1d6) (+11,+11) (+1 attack) {AtWi;LvBs}
      +1 to WIS, Attacks
       Levitation; Blessed Blade
      Activates for nothing
k) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Xl|F}
       Flame Tongue
      Resist Fire
       Permanent Light(1)
      Activates for ball of fire (72) every 400 turns
l) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Xl|F/*}
      +2 to Stealth
      Slay Evil
       Flame Tongue
      Resist Fire, Confusion
       Permanent Light(1)
      Activates for confuse monster every 15 turns

 ( page 11 )
a) a Light Crossbow of Extra Shots (x4) (+14,+9) {Xs}
b) a Heavy Crossbow of Hunter 'Rasien' (x5) (+10,+17) (+3 to stealth)
{Sl;Nx;Xs|F}
      +3 to Stealth
       Flame Tongue
      Resist Nexus
       +1 Extra Shot
      Activates for nothing
c) 23 Bolts of Hurt Evil (2d5) (+6,+6) {/*}
d) 34 Bolts of Hurt Evil (2d5) (+7,+7) {/*}
e) 27 Steel Bolts of Slaying (4d5) (+20,+13)
f) The Arrow of Bard (8d6) (+40,+10) (225/450) {/DD}
      Slay Xdragon
      Activates for nothing



Posted on 25.6.2014 22:01
Last updated on 30.6.2014 11:12

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2. on the Competition No.159 Ladder (of 14)

Comments

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On 25.6.2014 22:01 Finan wrote:
Stupid Weird Fume in the Vapor Quest swapped my str and wis... Good thing I have this shield.

On 26.6.2014 10:50 Finan wrote:
Utgard-Loke on a small level where he starts with summoning Greater Titans? No thanks.
On the bright side, stat potions seem to be pretty common in this variant, so my strength is good again.

On 26.6.2014 21:51 Finan wrote:
Slayer was the Old Castle reward, which was unexpected but really nice. And the third combat magic book has Ultimate Resistance! Just have to reach lv50 for it.

On 28.6.2014 18:04 Finan wrote:
Santa started a big summoning party at dlvl61, which took over an hour to fully clean up. The resulting artifact drops let me trade aggravation for +4 speed, full resists and improved Con.

On 30.6.2014 11:12 Finan wrote:
Victory! Morgoth put up a decent fight, but I needed only about half of my *Healing* and Restore Mana potions to beat him.
Combat magic is very good: it gives you lots of nice buffs through the game and with Restore Mana being available in temples you can use the third book skills freely on anything that's dangerous.

On 30.6.2014 13:52 debo wrote:
Nice!!

On 10.7.2014 07:24 krazyhades wrote:
Whoo cool

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