The Angband Ladder: Fatima X, Half-Troll Warrior by Jungle_Boy

  [Angband 3.5.0 Character Dump]

 Name   Fatima X     Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR! 18/100  +4  +3  +7 18/***
 Race   Half-Troll   Weight    17st 5lb   Int! 18/100  -4  -2  +2  18/60      5
 Class  Warrior      Turns used:          Wis:  18/48  -2  -2  +2  18/28      5
 Title  Lord         Game        615894   DEX! 18/100  -4  +2 +10 18/180
 HP     -35/883      Standard    127127   CON:     18  +3  +2 +11 18/160
 SP     0/0          Resting       7181

 Level                 47    Armor    [105,+107]    Saving Throw     57%
 Cur Exp          4152291                           Stealth          Bad
 Max Exp          4160637    Melee       6d5,+44    Disarming        71%
 Adv Exp          4200000    To-hit      100,+59    Magic Devices     42
                             Blows      7.0/turn    Perception   1 in 43
 Gold              783610                           Searching        13%
 Burden         122.5 lbs    Shoot to-dam    +12    Infravision    30 ft
 Speed                 35    To-hit       85,+57
 Max Depth   5000' (L100)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:......+...... Nexus:......++.....
rElec:.+........... Nethr:......+....+.
rFire:.+..+........ Chaos:......+......
rCold:.+....+...... Disen:.............
rPois:........+.... Feath:.............
rLite:.....+....... pFear:......+.+...+
rDark:.....++...... pBlnd:........++...
Sound:............. pConf:...........+.
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:.+..........+ Speed:+.++...+...+.
  ESP:.........+... Blows:+............
Invis:.....+....... Shots:.............
FrAct:..........++. Might:.+...........
HLife:.....++...... S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> Morgoth, Lord of Darkness hits you.
> You feel very weak for a moment, but the feeling passes.
> You feel very clumsy for a moment, but the feeling passes.
> You feel very sickly for a moment, but the feeling passes.
> You feel very stupid.
> You feel very naive.
> Morgoth, Lord of Darkness misses you.
> Morgoth, Lord of Darkness summons ancient dragons.
> You have 8 Scrolls of Banishment (f).
> You are no longer stunned.
> Morgoth, Lord of Darkness casts a bolt of raw magic.
> The Archlich summons a demon.
> You have no more Scrolls of Mass Banishment (g).
> Morgoth, Lord of Darkness invokes a storm of raw magic.
> You die.

Killed by Morgoth, Lord of Darkness.

  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+12,+11) <+5, +1>
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     +5 dexterity, speed.
     +1 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 452.9.
     
b) the Short Bow of Amrod (x4) (+10,+12) <+2>
     Dropped by Medusa, the Gorgon at 2400 feet (level 48).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Speed <+11>
     Dropped by The Cat Lord at 4000 feet (level 80).
     
     +11 speed.
     
d) a Ring of Speed <+12>
     Found lying on the floor in a vault at 3600 feet (level 72).
     
     +12 speed.
     
e) the Amulet of Carlammas <+3, +1>
     Dropped by Scatha the Worm at 2600 feet (level 52).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 904 to 1800 turns to recharge at your current speed.
     Your chance of success is 82.0%
     
f) the Arkenstone of Thráin <+3> (charging)
     Found lying on the floor in a vault at 3150 feet (level 63).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 82.0%
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2> (charging)
     Found lying on the floor at 3750 feet (level 75).
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1776 turns to recharge at your current speed.
     Your chance of success is 69.7%
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Found lying on the floor at 2050 feet (level 41).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Found lying on the floor in a vault at 3100 feet (level 62).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 200 turns to recharge at your current speed.
     Your chance of success is 86.3%
     
j) the Hard Leather Cap of Thranduil [2,+11] <+2>
     Dropped by Itangast the Fire Drake at 2500 feet (level 50).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+14] <+2>
     Conjured forth by magic at 2900 feet (level 58).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) the Pair of Leather Boots 'Dal-i-thalion' [2,+14] <+5>
     Found lying on the floor at 3650 feet (level 73).
     
     +5 dexterity, speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 91.2%
     


  [Character Quiver]

n) 3 Arrows of Slay Evil (1d4) (+10,+10)
     Found lying on the floor in a vault at 2200 feet (level 44).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 155.8 vs. evil creatures, and 103.9 vs.
     others.
     35% chance of breaking upon contact.
     
o) 3 Arrows of Slay Evil (1d4) (+12,+11)
     Found in a chest from 3550 feet (level 71).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 162.2 vs. evil creatures, and 108.1 vs.
     others.
     35% chance of breaking upon contact.
     
p) 14 Bolts of Slay Evil (1d5) (+11,+10)
     Dropped by a Chaos drake at 4950 feet (level 99).
     
     Slays evil creatures.
     


  [Character Inventory]

a) 12 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
c) a Scroll of Phase Door
d) 9 Scrolls of Teleportation
e) a Scroll of Teleport Level
f) 8 Scrolls of Banishment
g) 2 Scrolls of *Destruction*
h) 5 Rods of Detection {@z1}
     Cannot be harmed by electricity.
     
i) 2 Rods of Teleport Other (1 charging)
j) 4 Rods of Disarming
k) 3 Rods of Recall
     Cannot be harmed by electricity.
     
l) 4 Rods of Identify {@z2}
     Cannot be harmed by electricity.
     
m) 2 Wands of Stone to Mud (0 charges)
n) 6 Wands of Teleport Other (0 charges)


  [Home Inventory]

a) 2 Rings of Damage (+0,+12)
b) an Amulet of Trickery <+5, +2, +4>
     Found in a chest from 4900 feet (level 98).
     
     +5 dexterity.
     +2 stealth, speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
c) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 4000 feet (level 80).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 75.7%
     
d) Chaos Dragon Scale Mail (Dwarven) (-2) [40,+31] <+1, +2, +5>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +1 strength.
     +2 constitution.
     +5 infravision.
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
e) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a Dracolisk at 3300 feet (level 66).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) the Metal Brigandine Armour of the Rohirrim [50,+14] <+2>
     Dropped by Saruman of Many Colours at 3300 feet (level 66).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Ar-Pharaz�n the Golden at 2900 feet (level 58).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Hard Leather Armour of Himring [20,+15]
     Dropped by a Young green dragon at 3350 feet (level 67).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 82.0%
     
i) a Cloak of Protection [1,+11]
     Found lying on the floor at 250 feet (level 5).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Leather Shield of Celegorm [8,+19]
     Dropped by a Young white dragon at 1950 feet (level 39).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Dropped by a Cyclops at 4350 feet (level 87).
     
     +3 intelligence.
     +2 dexterity.
     +15% to searching.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
l) the Short Sword 'Sting' (1d7) (+11,+11) <+3, +2, +1>
     Found lying on the floor of a special room at 1050 feet (level
     21).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     7.5 blows/round.
     With +0 STR and +1 DEX you would get 7.8 blows
     Average damage/round: 407.7 vs. animals, 407.7 vs. evil creatures,
     440.9 vs. undead, 440.9 vs. orcs, and 374.4 vs. others.
     
m) a Blade of Chaos (Holy Avenger) (6d5) (+16,+17) [+1] <+3>
     Found lying on the floor in a vault at 4000 feet (level 80).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to chaos.
     Provides protection from fear.
     Sustains strength.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 446 vs. evil creatures, 543.5 vs. undead,
     543.5 vs. demons, and 347.9 vs. others.
     
n) the Glaive of Pain (9d6) (+3,+30)
     Dropped by a Lesser Balrog at 2700 feet (level 54).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 459.6.
     
o) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Rogrog the Black Troll at 2900 feet (level 58).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 344 vs. orcs, 344 vs. creatures not
     resistant to cold, and 273.5 vs. others.
     
p) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by Kham�l, the Black Easterling at 3150 feet (level 63).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
q) the Long Bow of Bard (x5) (+17,+19) <+2, +1>
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     +2 shooting power.
     +1 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     


[Player history]
      Turn   Depth  Note
    124405      0'  Began the quest to destroy Morgoth.
    124405     50'  Killed Grip, Farmer Maggot's dog
    124405     50'  Reached level 2
    124405     50'  Reached level 3
    124405     50'  Reached level 4
    124405    100'  Reached level 5
    124405    100'  Killed Fang, Farmer Maggot's dog
    124405    150'  Reached level 6
    124405    150'  Reached level 7
    124405    250'  Killed Bullroarer the Hobbit
    124405    250'  Reached level 8
    124405    550'  Reached level 9
    124405    550'  Reached level 10
    124405    550'  Reached level 11
    124405    550'  Reached level 12
    124405    600'  Reached level 13
    124405    600'  Reached level 14
    124405    650'  Reached level 15
    124405    850'  Reached level 16
    124405    850'  Killed Grishnákh, the Hill Orc
    124405    850'  Reached level 17
    124405    850'  Reached level 18
    124405    850'  Killed Nár, the Dwarf
    124405    900'  Reached level 19
    124405    850'  Killed Mughash the Kobold Lord
    124405    850'  Found the Long Sword 'Elvagil' (LOST)
    124405    850'  Reached level 20
    124405    850'  Found the Phial of Galadriel (LOST)
    124405    850'  Reached level 21
    124405    850'  Killed Brodda, the Easterling
    124405    850'  Killed Lagduf, the Snaga
    124405   1000'  Reached level 22
    124405   1000'  Killed Ulfast, Son of Ulfang
    124405    950'  Killed Gorbag, the Orc Captain
    124405    950'  Reached level 23
    124405    950'  Killed Shagrat, the Orc Captain
    124405   1000'  Reached level 24
    124405   1000'  Killed Wormtongue, Agent of Saruman
    124405   1000'  Found the Rapier 'Forasgil' (LOST)
    124405   1000'  Reached level 25
    124405   1050'  Reached level 26
    124405   1050'  Killed Bolg, Son of Azog
    124405   1050'  Found the Short Sword 'Sting'
    124405   1050'  Killed Lugdush, the Uruk
    124405   1400'  Reached level 27
    124405   1500'  Killed Ibun, Son of Mîm
    124405   1500'  Reached level 28
    124405   1500'  Found the Metal Cap of Thengel (LOST)
    124405   1700'  Reached level 29
    124405   1750'  Killed Sangahyando of Umbar
    124405   1750'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
    124405   1750'  Killed Angamaitë of Umbar
    124405   1750'  Killed Golfimbul, the Hill Orc Chief
    124405   1800'  Killed Khîm, Son of Mîm
    124405   1800'  Killed Mîm, Betrayer of Turin
    124405   1800'  Reached level 30
    124405   1800'  Killed Lokkak, the Ogre Chieftain
    124405   1850'  Killed Ariel, Queen of Air
    124405   1850'  Reached level 31
    124405   1850'  Killed Ulfang the Black
    124405   1850'  Found the Cutlass 'Gondricam' (LOST)
    124405   1850'  Killed Ulwarth, Son of Ulfang
    124405   1950'  Found the Leather Shield of Celegorm
    124405   1950'  Reached level 32
    124405   2000'  Killed Lorgan, Chief of the Easterlings
    124405   2050'  Killed Uglúk, the Uruk
    124405   2100'  Killed Beorn, the Shape-Changer
    124405   2150'  Reached level 33
    124405   2100'  Killed Bert the Stone Troll
    124405   2100'  Killed Bill the Stone Troll
    124405   2100'  Killed Tom the Stone Troll
    124405   2250'  Killed Orfax, Son of Boldor
    124405   2350'  Killed Akhorahil the Blind
    124405   2350'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    124405   2400'  Killed Medusa, the Gorgon
    124405   2400'  Found the Short Bow of Amrod
    124405      0'  Reached level 34
    124405   2450'  Reached level 35
    124405   2500'  Killed Itangast the Fire Drake
    124405   2500'  Found the Hard Leather Cap of Thranduil
    124405   2500'  Found the Flail 'Totila' (LOST)
    124405   2500'  Reached level 36
    124405   2500'  Killed Uldor the Accursed
    124405   2500'  Killed Quaker, Master of Earth
    124405   2500'  Reached level 36
    124405   2550'  Killed The Queen Ant
    124405   2600'  Killed Waldern, King of Water
    124405   2600'  Killed Scatha the Worm
    124405   2600'  Found the Amulet of Carlammas
    124405   2750'  Killed Ren the Unclean
    124405   2750'  Reached level 37
    124405   2800'  Killed Sméagol
    124405   2900'  Killed Rogrog the Black Troll
    124405   2900'  Found the Lucerne Hammer 'Turmil'
    124405   2900'  Killed Ji Indur Dawndeath
    124405   2900'  Found the Pick of Erebor (LOST)
    124405   2900'  Killed Ar-Pharazôn the Golden
    124405   2900'  Reached level 38
    124405   2900'  Found the Soft Leather Armour 'Hithlomir'
    124405      0'  Reached level 38
    124405   3250'  Reached level 38
    124405      0'  Killed Farmer Maggot
    124405   3250'  Killed Smaug the Golden
    124405   3300'  Killed Adunaphel the Quiet
    124405   3300'  Killed Saruman of Many Colours
    124405   3300'  Reached level 39
    124405   3300'  Found the Metal Brigandine Armour of the Rohirrim
    124405   3300'  Reached level 39
    124405   3300'  Found the Chain Mail of Arvedui
    124405   3350'  Found the Hard Leather Armour of Himring
    124405   3350'  Killed Eöl, the Dark Elf
    124405   3450'  Reached level 40
    124405   3500'  Reached level 40
    124405   3500'  Killed Hoarmurath of Dir
    124405   3600'  Reached level 41
    124405   3650'  Found the Iron Crown of Berúthiel (LOST)
    124405   3650'  Found the Pair of Leather Boots 'Dal-i-thalion'
    124405   3750'  Found the Beaked Axe of Húrin (LOST)
    124405   3750'  Found the Adamantite Plate Mail 'Soulkeeper'
    124405   3800'  Reached level 42
    124405   3800'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
    124405   4000'  Killed Gorlim, Betrayer of Barahir
    124405   4000'  Killed Boldor, King of the Yeeks
    124405   4000'  Killed The Cat Lord
    124405   4000'  Killed Vargo, Tyrant of Fire
    124405   4000'  Reached level 43
    124405   4000'  Found the Heavy Crossbow of Umbar (LOST)
    124405   4000'  Found the Pendant of Ingwë
    124405    750'  Found the Rapier 'Careth Asdriag' (LOST)
    124405    750'  Killed Ufthak of Cirith Ungol
    124405   4350'  Found the Jewel Encrusted Crown of Númenor
    124405   4850'  Killed Fundin Bluecloak
    124405   1800'  Reached level 44
    124405   2200'  Found the Dagger 'Dethanc' (LOST)
    124405   2200'  Found the Bastard Sword 'Calris' (LOST)
    124405   2400'  Found the Two-Handed Great Flail 'Thunderfist'
    124405   2400'  Found the Lochaber Axe 'Mundwine' (LOST)
    124405   2400'  Found the Zweihander 'Mormegil' (LOST)
    124405   2400'  Found the Long Bow of Bard
    124405   2400'  Found the Katana 'Aglarang'
    124405   4900'  Killed Polyphemus, the Blind Cyclops
    124405   1350'  Found the Dagger 'Narthanc' (LOST)
    124405   1600'  Reached level 45
    124405   1650'  Found the Halberd 'Osondir' (LOST)
    124405   2050'  Killed Uvatha the Horseman
    124405   2050'  Found the Cloak 'Colannon'
    124405   2250'  Reached level 45
    124405   2600'  Found the Set of Gauntlets 'Paurhach' (LOST)
    124405   2600'  Found the Spear 'Nimloth' (LOST)
    124405   2700'  Found the Glaive of Pain
    124405   2700'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    124405   2900'  Reached level 46
    124405   2900'  Reached level 46
    124405   2900'  Killed Kavlax the Many-Headed
    124405   2900'  Found the Set of Leather Gloves 'Cambeleg'
    124405   3000'  Killed Harowen the Black Hand
    124405   3000'  Found the Long Sword 'Andúril' (LOST)
    124405   3100'  Reached level 45
    124405   3100'  Reached level 45
    124405   3100'  Reached level 46
    124405   3100'  Found the Leather Shield of the Haradrim
    124405   3100'  Killed The Balrog of Moria
    124405   3150'  Killed Khamûl, the Black Easterling
    124405   3150'  Found the Short Bow of Amras
    124405   3150'  Killed The Phoenix
    124405   3150'  Found the Set of Gauntlets 'Camlost' (LOST)
    124405   3150'  Found the Arkenstone of Thráin
    124405   4900'  Killed Arien, Maia of the Sun
    124405   4900'  Reached level 47
    124405   4950'  Killed The Lernaean Hydra
    124405   4950'  Killed Sauron, the Sorcerer
    124405   4950'  Killed Omarax, the Eye Tyrant
    124865   4950'  Killed Baphomet the Minotaur Lord
    125336   4900'  Killed Ossë, Herald of Ulmo
    126250   4950'  Killed Glaurung, Father of the Dragons


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 15.5.2014 04:10
Last updated on 20.5.2014 06:12

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10. on the Competition No.156 Ladder (of 44)

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On 15.5.2014 04:10 Jungle_Boy wrote:
Had to slow down around 1000ft without FA, then I found an amulet of Inertia and was making my way down slowly when I found sting, big help! Unfortunately not much since then, just recently found a helm with ESp which should be a big help. Could really use some resists.

On 15.5.2014 07:21 Jungle_Boy wrote:
10 minutes after posting the last dump I found Celegorm and all my resistances were taken care of except poison. Eventually found the ring of poison resist to take care of that. Still using thengel for an rconf swap and I could really use some better boots and amulet. Level 34 and 41k turns before coming back to town for the first time.

On 16.5.2014 05:05 Jungle_Boy wrote:
After i got the =speed from the black market I was feeling pretty good until my max con got swapped with my int by a nexus vortex and I lost a third of my hitpoints :( Being more cautious is probably good for me though.

On 16.5.2014 08:27 Jungle_Boy wrote:
Still alive, the lack of HP is very worrying, finally picked up a couple of the higher resists which make me feel much better since I don't have enough monster knowledge to know who does what damage.

On 17.5.2014 01:25 MattB wrote:
Ouch!

On 17.5.2014 19:32 Jungle_Boy wrote:
Still struggling along with too few hit points. Seems like I cannot find any con potions. I think I'm going to start down from the top and see if I can't find a few in less dangerous environs.

On 18.5.2014 02:24 Jungle_Boy wrote:
So I started down to find some stat potions but I forgot that deep descent is not five levels deeper but five levels deeper than your max and ended up on level 86 where I finally found a con potion. On 87 i found two more deep descent and decided why not. Now I am on level 98 and trying to decide if I am more likely to get hp scumming around there or if I try a shallower depth.

On 18.5.2014 10:46 Jungle_Boy wrote:
Progress is being made slowly but surely. Any suggestions on the minimum hp needed for the final two fights?

On 18.5.2014 16:01 MattB wrote:
With so little healing, I'd like more hp. It shouldn't take long to find a handful of con/augment. I guess the bare minimum is 600hp, however. Good luck!

On 18.5.2014 19:06 PowerWyrm wrote:
For Sauron, you don't need minimum hps, but minimum speed. You have +30, +40 hasted, so he should never hit you once. For Morgoth, it's not the case and his manastorms do 600. If you really want to get more con pots, I'd suggest scumming for ainu pits. Or even graveyards, since you do a ton of damage against undead with your weapon.

On 19.5.2014 05:51 Jungle_Boy wrote:
Successfully killed Sauron! Not sure if I have enough hp and supplies to kill M. With my gear I can maximze damage or hp but not both. Might hold out for another con potion or two.

On 20.5.2014 06:12 Jungle_Boy wrote:
Unsuccessful in my attempt on Morgoth's life. I probably should have started down from the top again to get more !con. I tried scumming DL99 for a bit but it was slowly eating into my supplies. I decided to go after Morgoth but never really stood a chance. I don't have enough experience fighting him and the deep uniques. I new I needed to keep my hp above 600 but that meant using a potion almost every other time he attacked me and since I was out of CCW and Healing i was forced to use *healing*. Then I got too caught up in dealing with the summons and let my hp get below 600 for one turn.
Looking back I think where I went wrong was when I got hit by that nexus swap. I should have backed up and let my con catch back up rather than pushing forward. *sigh*

On 20.5.2014 22:58 MattB wrote:
That was a wonderful, and brave, effort - given the stat swap. Nicely played!

On 21.5.2014 00:47 Jungle_Boy wrote:
Thank you, it was a fun journey. It is not often I get that far with a character.

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