The Angband Ladder: Ringle-san, Ring Monster by soyaki

  [PosChengband 3.1.4 Character Dump]
              ***LOSER***

 Name       : Ringle-san                   ========== Stats ==========
 Sex        : Male                               STR  :        14
 Personality: Lucky                              INT! :    18/140
 Race       : Ring                               WIS  :     18/77
 Controlling: Planetar                           DEX  :     18/20
 Class      : Monster                            CON  :     18/10
                                                 CHR! :    18/150

 Level      :       39                           HP   :  -121/357
 Cur Exp    :  1385246                           SP   :    13/291
 Max Exp    :  1385246                           AC   :       120
 Adv Exp    :  1500000                           Speed:       +16

                                           ========== Skills =========
 Gold       :  1011171                     Melee      : Excellent
 Kills      :     5101                     Ranged     : Very Good
 Uniques    :       90                     SavingThrow: Superb
 Artifacts  :       42                     Stealth    : Superb
                                           Perception : Superb
 Game Day   :       40                     Searching  : Excellent
 Game Time  :    21:00                     Disarming  : Superb
 Play Time  :    91:59                     Device     : Legendary[7]


============================= Character Equipment =============================

a) a Ring


              =                                         =
              a@                                        a@
 Acid       : .+  75%                      Speed      : .+
 Elec       : .+  77%                      Free Act   : .+
 Fire       : .+  75%                      See Invis  : .+
 Cold       : .+  77%                      Warning    : ..
 Poison     : .+  65%                      SlowDigest : ..
 Light      : .+  50%                      Regenerate : ..
 Dark       : .+  50%                      Levitation : .+
 Confusion  : .+  65%                      Perm Lite  : .+
 Nether     : .+  50%                      Reflection : .+
 Nexus      : .+  50%                      Hold Life  : .+
 Sound      : ..   0%                      Sust Str   : .+
 Shards     : .+  50%                      Sust Int   : .+
 Chaos      : .+  50%                      Sust Wis   : ..
 Disenchant : .+  50%                      Sust Dex   : .+
 Time       : ..   0%                      Sust Con   : .+
 Blindness  : .+  65%                      Sust Chr   : .+
 Fear       : .+                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : .+ 4d5+2                     Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..


              =                                         =
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: ..                           ESP Evil   : ..
 Slay Demon : ..                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: ..                           ESP Demon  : .+
 Slay Orc   : ..                           ESP Dragon : .+
 Slay Troll : ..                           ESP Human  : ..
 Slay Giant : ..                           ESP Animal : ..
 Slay Good  : ..                           ESP Orc    : ..
 Acid Brand : ..                           ESP Troll  : ..
 Elec Brand : ..                           ESP Giant  : ..
 Fire Brand : ..                           Magic Skill: ..
 Cold Brand : ..                           Spell Pow  : ..
 Pois Brand : ..                           Spell Cap  : ..  +5%
 Mana Brand : ..                           Magic Res  : ..
 Sharpness  : ..                           Infravision: .+  60'
 Quake      : ..                           Stealth    : .+
 Vampiric   : ..                           Searching  : .+
 Chaotic    : ..                           Cursed     : ..
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : .+
 Riding     : ..                           Drain Exp  : ..
 Tunnel     : ..                           Aggravate  : ..
 Throw      : ..                           TY Curse   : ..


              =
              a@   Base  R  C  P  E  Total
        STR : .s     16 -3  0 -2  3     14
        INT!: .s 18/100  4  0 -2  2 18/140
        WIS : ..  18/57  1  0 -2  3  18/77
        DEX : .s     15  0  0 -2  7  18/20
        CON : .s     15 -1  0 -2  7  18/10
        CHR!: .s 18/120  3  0 -2  2 18/150


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Absorb Jewelry         1    0   0% 
Glitter                1    0   0% 
Detect Jewelry         5    1   2% 
Identify Jewelry      10   10   2% 
Charm                 15   10   1% power 91
Teleport               7    7   4% 



=================================== Essences ==================================

   Stats                  Total  Need Bonus
   ---------------------- ----- ----- -----
   Strength                  28    30    +3
   Intelligence              10    14    +2
   Wisdom                    27    30    +3
   Dexterity                 57    62    +4
   Constitution              14    30    +3
   Charisma                  12    14    +2

   Skills                 Total  Need Bonus
   ---------------------- ----- ----- -----
   To AC                    603   625   +79
   Stealth                   29    30    +3
   Speed                     21    23   +11
   Searching                 35    62    +4
   Infravision                3     6    +1
   Light                      5     7    +2
   Spell Capacity             2     6    +1

   Resistances            Total  Need Bonus
   ---------------------- ----- ----- -----
   Acid                      30    62    +4
   Lightning                 30    62    +4
   Fire                      49    62    +4
   Cold                      40    62    +4
   Poison                     7     9    +1
   Light                      3     9    +1
   Dark                       4     9    +1
   Confusion                  6    14    +2
   Nether                     6     9    +1
   Nexus                      3     9    +1
   Sound                      2     4    +0
   Shards                     8    12    +1
   Chaos                      6    12    +1
   Disenchantment             7     9    +1
   Blindness                  2     6    +1
   Fear                      18    30    +3
   Teleportation              3     6    +1

   Abilities              Total  Need Bonus
   ---------------------- ----- ----- -----
   Free Action               41     1     Y
   See Invisible             25     1     Y
   Levitation                 3     2     Y
   Slow Digestion             1     2      
   Regeneration               5     7      
   Economical Mana            1     7      
   Wizardry                   1     7      
   Reflection                 3     3     Y
   Aura Fire                  1     7      
   Aura Cold                  1     7      
   Sustain Strength           5     5     Y
   Sustain Intelligence      11     5     Y
   Sustain Wisdom             4     5      
   Sustain Dexterity         10     5     Y
   Sustain Constitution       7     5     Y
   Sustain Charisma           5     5     Y

   ESP                    Total  Need Bonus
   ---------------------- ----- ----- -----
   ESP Demon                  3     2     Y
   ESP Troll                  1     2      
   ESP Giant                  1     2      
   ESP Dragon                 2     2     Y


==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Missile                    6   1   1   2% dam 5d6
   Lightning Bolt                   3  10   3   2% dam 8d8
   Poison Dart                      2  12   5   2% dam 9d8
   Frost Bolt                       4  13   6   2% dam 9d8
   Acid Bolt                        1  14   8   2% dam 11d8
   Fire Bolt                        1  15   9   2% dam 13d8
   Sound Bolt                       3  25  17   2% dam 14d8
   Water Bolt                       1  31  20   8% dam 13d8

   Offense: Ball                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Lightning Ball                   6  19  10   2% dam 90
   Frost Ball                       2  23  12   2% dam 93
   Acid Ball                        1  25  14   2% dam 99
   Fire Ball                        6  27  16   2% dam 125
   Sound Ball                       1  31  25   8% dam 138
   Shard Ball                       3  32  27  11% dam 195

   Offense: Breath                 Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Breathe Lightning                1  25  30   2% dam 0
   Breathe Acid                     1  27  35   2% dam 0
   Breathe Fire                     2  28  35   2% dam 0

   Offense: Other                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Arrow                      2  30  20   2% dam 157
   Dispel Demons                    1  32  30   2% dam 100

   Buff                            Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Heroism                          5  12   5   2% Dur d28 + 28
   Resist Acid                      9  15  10   2% Dur d24 + 24
   Resist Lightning                 8  15  10   2% Dur d23 + 23
   Resist Fire                      5  15  10   2% Dur d23 + 23
   Resist Cold                      4  15  10   2% Dur d22 + 22
   Resist Poison                    4  23  15   2% Dur d22 + 22
   Berserk                         10  25  10   2% Dur d30 + 30
   Stone Skin                       1  25  15   2% Dur d20 + 20
   Protection from Evil             9  32  25  11% Dur d25 + 120
   Heroic Speed                     1  35  30  20% Dur d20 + 20
   Healing and Magic Resistance     1  37  30  26% Dur d10 + 10

   Healing/Recovery                Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Cure Poison                      4  10   7   2% 
   Boldness                         1  15  10   2% 

   Detection/Knowledge             Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Detect Traps                     1   3   4   2% 
   Detect Monsters                  8   5   5   2% 
   Detect Objects                   1   8   7   2% 
   Identify                         1  15  12   2% 
   Enlightenment                    1  20  10   2% 
   Detection                        1  25  15   2% 
   Probing                          1  27  20   2% 

   Teleportations                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Phase Door                       5   3   3   2% 
   Teleport                         1  12   7   2% 
   Word of Recall                   1  25  20   2% 

   Utility                         Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Satisfy Hunger                   1   5   5   2% 
   Stone to Mud                     1  15  10   2% 
   Earthquake                       4  25  20   2% 

   Summoning                       Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Summon Elemental                 1  23  20   2% 

   Other                           Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Aggravate Monsters               2  10   3   2% 
   Sleep Monsters                   2  25  20   2% Power 117

=================================== Dungeons ==================================

 Angband         : level  34
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60
 Graveyard       : level  44
 Forest          : level  21
 Castle          : level  50
 Mountain        : level  31
 Mine            : level  77
 Anti-magic cave : level  40
 Dark cave       : level  55
 Glass castle    : level  42
!Icky cave       : level  35
!Lonely Mountain : level  40
 Giant's Hall    : level  22
 Arena           : level  50

 You were killed by Eric the Usurper on level 77 of Mine.

 Last Message: I hate the RNG...



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 12
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 18
  Tengu and Death Swords                   (Danger  level:  25) - level 23
  The Sewer                                (Danger  level:  15) - level 24
  Ulwarth, Son of Ulfang                   (Dungeon level:  24) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Logrus Master                            (Danger  level:  25) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  Vapor Quest                              (Danger  level:  25) - level 29
  The Vault                                (Danger  level:  30) - level 29
  Doom Quest 1                             (Danger  level:  15) - level 30
  Orc Camp                                 (Danger  level:  15) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 35
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 38

< Failed Quest >
  The Ghost 'Q'                            (Dungeon level:  12) - level 19


 Arena: 27 Victories


============================== Defeated Monsters ==============================

You have defeated 5101 enemies including 90 unique monsters in total.

< Unique monsters top 20 >
  Khamul the Easterling                    (level  53)
  Bull Gates                               (level  52)
  Nappa the Saiyan                         (level  50)
  Shuten-douji, King Ogre of Ooe-Mountain  (level  47)
  Smaug the Golden                         (level  45)
  Scatha the Worm                          (level  44)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Judge Fire                               (level  41)
  Strygalldwir                             (level  41)
  Rinaldo, Son of Brand                    (level  41)
  Ashram, the Ebony Knight                 (level  40)
  Scylla                                   (level  39)
  Kavlax the Many-Headed                   (level  39)
  Meneldor the Swift                       (level  38)
  Rolento                                  (level  38)
  Mother Hydra                             (level  38)
  Father Dagon                             (level  38)
  Ar-Pharazon the Golden                   (level  38)
  Mandor, Master of the Logrus             (level  38)
  The Queen Ant                            (level  37)


================================== Mutations ==================================

You can teleport at will.
You sometimes cause nearby creatures to vanish.
You are very resilient (+4 CON).
Electricity is running through your veins.
Your body is very limber (+3 DEX).
There is a white aura surrounding you.


==================================== Pets =====================================

 Leading Pets
  a Solar
  a Planetar (controlling)
  a Solar

 Options
  Pets open doors:                    OFF
  Pets pick up items:                 OFF
  Allow teleport:                     OFF
  Allow cast attack spell:            ON
  Allow cast summon spell:            OFF
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) 6 Potions of Cure Critical Wounds {25% off}
b) 3 Potions of Clarity
c) 5 Scrolls of Wall of Stone
d) 2 Scrolls of Fire
e) 7 Rods of Illumination
f) 2 Rods of Detection (1 charging)
g) 2 Rods of Probing (1 charging)
h) 2 Rods of Drain Life (1 charging)
i) 9 Rods of Fire Bolts (2 charging)
j) a Rod of Acid Balls
k) 5 Rods of Lightning Balls (3 charging)
l) 5 Rods of Fire Balls (2 charging)
m) 4 Rods of Cold Balls (3 charging)
n) a Wand of Heal Monster (3 charges)
o) 5 Wands of Teleport Other (21 charges)
p) 2 Staffs of Teleportation (2x 5 charges)
q) The Stone of Death
r) The Crusader's Stone (+2)
s) Rhino Hide Armour of Elemental Protection (-1) [8,+17]
t) Black Clothes [4,+16] (+1 to stealth)
u) a Golden Crown of the Magi [0,+10] (+1)
v) an Iron Helm of Fortitude [5,+13] (+2)
w) a Dragon Helm of Seeing [8,+14] (+2 to searching)
x) a Pair of Metal Shod Boots of Speed [6,+10] (+7)
y) a Lucerne Hammer (Chaos) (2d5) (+11,+13)
z) 19 Bolts of Shocking (1d5) (+5,+11)


================================ Home Inventory ===============================

 ( page 1 )
a) a Mushroom of Restore Strength
b) 29 Potions of Speed {!k!q}
c) 4 Potions of Resist Heat {!k!q}
d) 12 Potions of Resist Cold {!k!q}
e) a Potion of Heroism
f) 3 Potions of Berserk Strength
g) 13 Potions of Healing {!k!q}
h) 7 Potions of Restore Mana {!k!q}
i) 9 Potions of Restore Life Levels
j) 4 Potions of Restore Dexterity
k) 4 Potions of Restore Constitution
l) 4 Potions of Restore Charisma

 ( page 2 )
a) a Potion of Charisma {!k}
b) 10 Potions of Resistance {!k!q}
c) a Potion of Curing
d) 2 Potions of New Life {!*!*}
e) 25 Potions of Clarity
f) 13 Potions of Great Clarity
g) a Scroll of Summon Pet
h) 12 Scrolls of Teleport Level
i) 3 Scrolls of *Identify*
j) 4 Scrolls of *Remove Curse*
k) a Scroll of Mundanity
l) 9 Scrolls of Rune of Protection

 ( page 3 )
a) 6 Scrolls of Destruction {!*}
b) 2 Scrolls of Genocide {!*}
c) 4 Scrolls of Forest Creation
d) 13 Scrolls of Dispel Undead
e) a Rod of Door/Stair Location
f) 3 Rods of Perception
g) 3 Rods of Recall
h) a Rod of Enlightenment
i) a Rod of Curing
j) a Rod of Pesticide
k) a Rod of Disarming
l) a Rod of Sleep Monster

 ( page 4 )
a) a Rod of Slow Monster
b) 2 Rods of Polymorph
c) 3 Rods of Acid Bolts
d) 2 Rods of Stone to Mud
e) 2 Rods of Escaping
f) a Wand of Haste Monster (4 charges)
g) 5 Wands of Teleport Other (40 charges)
h) a Wand of Drain Life (5 charges)
i) a Wand of Tame Monster (5 charges)
j) a Staff of Teleportation (4 charges)
k) a Staff of Cure Wounds (9 charges)
l) a Staff of Cure Wounds (8 charges)

 ( page 5 )
a) a Staff of Curing (7 charges)
b) a Staff of Healing (4 charges)
c) a Staff of Speed (8 charges)
d) 2 Staffs of Speed (2x 7 charges)
e) a Staff of Probing (7 charges)
f) a Staff of Probing (6 charges)
g) a Staff of Probing (5 charges)
h) 2 Staffs of Probing (2x 4 charges)
i) a Staff of Destruction (4 charges)
j) 3 Staffs of Animate Dead (3x 7 charges)
k) a Staff of Animate Dead (5 charges)
l) The Incandescent Light of Edison (+3 to infravision)

 ( page 6 )
a) The Phial 'Fairie Light' (+3 to searching)
b) The Phial of Galadriel (+1 to searching)
c) The Star of Elendil (+1 to speed)
d) The Stone of Lore
e) The Armageddon Stone
f) a Magical Figurine of a Disenchanter mold
g) a Magical Figurine of a Slime Mold


==================================== Museum ===================================

 ( page 1 )
a) The Corpse of Smeagol
b) The Corpse of Hobbes the Tiger
c) The Corpse of Meng You, the Brother of Meng Huo
d) The Corpse of Nar, the Dwarf
e) The Corpse of Azog, King of the Uruk-Hai
f) The Corpse of Rich, the Thief
g) The Corpse of Mario
h) The Corpse of Fasolt the Giant
i) The Corpse of Meneldor the Swift
j) The Corpse of Ashram, the Ebony Knight
k) a Clay Statue of Tselakus, the Dreadlord
l) a Clay Statue of a Fenghuang

 ( page 2 )
a) a Stone Statue of Wutugu, the Chief of Southerings
b) a Stone Statue of Hermes, the Messenger God
c) a Stone Statue of Shub-Niggurath, Black Goat of the Woods
d) an Iron Statue of a White icky thing
e) an Iron Statue of an Algroth
f) an Iron Statue of a Halfling slinger
g) a Silver Statue of a Fleshhound of Khorne
h) a Golden Statue of a Troll king
i) an Ivory Statue of a Yukionna



================================ Last Messages ================================

> Your Planetar (controlling) is unaffected.
> Your Solar gazes at Eric the Usurper.
> Eric the Usurper grunts with pain.
> Your Solar misses Eric the Usurper. <x2>
> Your Planetar (controlling) hits Eric the Usurper.
> Eric the Usurper shrugs off the attack.
> Your Planetar (controlling) hits Eric the Usurper.
> Eric the Usurper grunts with pain.
> Your Planetar (controlling) misses Eric the Usurper.
> Your Planetar (controlling) hits Eric the Usurper.
> Eric the Usurper grunts with pain.
> Your Solar concentrates on its wounds.
> Your Solar looks completely healed!
> Eric the Usurper gazes intently at your Planetar (controlling).
> Your Planetar (controlling) is dazed.
> Your Planetar (controlling) concentrates on its wounds.
> Your Planetar (controlling) looks completely healed!
> Your Planetar (controlling) is no longer stunned.
> You have 6 Potions of Cure Critical Wounds {25% off}.
> You feel much better.
> Your Solar casts a spell, burning Eric the Usurper's eyes.
> Eric the Usurper is unaffected.
> Your Solar concentrates on its wounds.
> Your Solar looks completely healed!
> Eric the Usurper says, 'Curse your daffiness that you make an enemy of a Lord
of
>  Amber.'
> Eric the Usurper throw a Psycho-Spear.
> You feel scared.
> I hate the RNG...
> Eric the Usurper is no longer ticked off!
> Goodbye, Ringle-san!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "bad277f431027cd8ef"]


Posted on 10.4.2014 05:09
Last updated on 30.4.2014 09:38

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4. on the Competition No.155 Ladder (of 53)

Comments

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On 10.4.2014 05:09 soyaki wrote:
In honor of my kamikaze (yeek) ancestor. Who totally died.

This comp is tough, but the Zog has been surprisingly useful to start.

On 10.4.2014 18:09 soyaki wrote:
Still Brodda. What a dolt.

On 10.4.2014 18:21 HugoTheGreat2011 wrote:
I would hop a Lizard king....much faster than Brodda.

On 11.4.2014 06:04 soyaki wrote:
Just dropped Wormy, who dropped two nice rings... but what are the buffs? It seems like I didn't get anything off of them.

On 11.4.2014 08:23 soyaki wrote:
Jumped to Dailai Dongzhu from Brodda. This probably isn't the best way to play, but it's kind of hilarious.

On 11.4.2014 18:59 soyaki wrote:
Mugu. All the summons are pretty powerful, but also super annoying to play. I just mostly have to stand back and watch the mob on mob violence. Still, though, it's free gold and exp.

On 11.4.2014 20:18 soyaki wrote:
I can't believe that I am finally in a position to use a Ring of Charisma, except I *am* a Ring of Charisma.

On 12.4.2014 02:26 soyaki wrote:
Jumped over to Meng Huo. It's basically been a Southerling family feud at Angband ~DL22.

The summons feel simultaneously cheat-y and cumbersome, but that was the most satisfying completion of Tengu/DeathSword ever!

On 12.4.2014 05:39 soyaki wrote:
Got kicked by Meng Huo, somehow wound up back with Mugu, who is lame. Am kinda dawdling.

What does it mean to be cursed as a ring, anyway?

On 12.4.2014 13:09 chris wrote:
You pick up bad effects which could be minor (summon animals, etc) or major (aggravate, ancient foul curse, etc). If you inspect yourself ('I') then you should be able to see the bad effect. Curses can be removed with Remove Curse or *Remove Curse*.

On 12.4.2014 15:24 HugoTheGreat2011 wrote:
I'd recommend getting more INT so you have more mana to play with.

On 12.4.2014 19:31 soyaki wrote:
Thanks Chris. There's a lot I don't know about Pos!

@Hugo: It seems like my slightly bigger issue is getting thrown off than running out of mana. I really want INT but feel desparate for CHR. However, maybe it's better to play = planning on just moving from ride to ride frequently.

On 12.4.2014 21:23 soyaki wrote:
Note: attempts to ride Lady Zhurong are not encouraged.

On 12.4.2014 21:25 soyaki wrote:
Note (primarily to myself) that I had just gotten kicked off of Mime and did run around with Robin Hood for awhile, who was fast, sturdy, and kinda boring. Mime was kinda awesome while he lasted.

On 13.4.2014 03:57 soyaki wrote:
Went into Glass Castle to cash in a big chest (which yielded Thengel;) way over my head there as Mime (second unique I've ridden twice.)

But then I got the special feeling, just as I was hoping to leave. Poked around very carefully, found Gondor, and then ran into this Archangel, who presumably will be the (glorious) death of me.

Don't know how you guys do it--I am having to go super slow just to survive. 215HP is not a lot.

On 13.4.2014 04:08 soyaki wrote:
> Your Archangel (controlling) casts a mesmerizing illusion in front of the
> Blubbering idiot.
> The Blubbering idiot seems confused.
> Your Archangel (controlling) casts a spell, burning the Blubbering idiot's eyes.
> The Blubbering idiot is blinded!
> Your Archangel (controlling) casts a spell, burning the Blubbering idiot's eyes.
> The Blubbering idiot is blinded!
> Your Archangel (controlling) concentrates on its wounds.
> Your Archangel (controlling) looks completely healed!
> Your Archangel (controlling) hits the Blubbering idiot.
> The Blubbering idiot dies.

This Archangel is not a nice person.

On 13.4.2014 08:44 soyaki wrote:
Still archangel. It strangely lacks in offense but is quite a tank+levitation.

On 13.4.2014 21:40 soyaki wrote:
Choice to make: keep riding Cherub or move to Jade Monk? The Cherub has not been dumping me much.

On 15.4.2014 02:19 HugoTheGreat2011 wrote:
I'd go with the Cherub anyday. Cherub have levitation, summoning, and can defend itself.

On 15.4.2014 06:21 soyaki wrote:
I my goodness that's right I can summon. I had turned it off as an Archangel. Really glad you pointed that out.

On 15.4.2014 09:48 soyaki wrote:
I need to get more aggressive.

On 16.4.2014 06:41 soyaki wrote:
> Dismissed Rinaldo, Son of Brand.
> Dismissed Gorlim, Betrayer of Barahir.
> Dismissed Jaian, the Boss of the Kids.
> You have dismissed 3 pets.
> You see The Corpse of Ashram, the Ebony Knight.
> You see a Scimitar (2d5).
> Your Archon (controlling) disappears!

Wait, WHAT????!?

Sigh.

On 16.4.2014 20:38 chris wrote:
Your pets disappear when they were summoned by some other monster who is no longer around. I'm not sure who might have summoned your Archon, though as none of the monsters you just dismissed have summoning.

Back in the day, a riding class (Cavalry/Beastmaster) could capture a GWoP and let it summon other GWoP. Then, using probing, one could find a rare +30 speed mount and dismiss all the others. The disappearance logic was added in Hengband (presumably) to remove this form of scumming. (You could also get other monsters to summon GWoP for you, like Solars or Great Wyrms of Law or what not.)



On 17.4.2014 06:41 soyaki wrote:
Thanks Chris. I think what happened is that my A summoned another A, I hopped off hoping to grab a Unique, and then jumped back on the wrong A.

On 20.4.2014 06:58 soyaki wrote:
Taking the CHR route since so far my most dangerous episodes have been being thrown from various monks/Angels. This Archon has tossed me once and I was lucky to re-wrangle it.

Obviously am going too slowly but I've really had some close calls even at this pace.

On 22.4.2014 07:48 soyaki wrote:
Wow, Smaug dumped 9 pieces of bling. I recommend Lonely Mountain for all your jewelery shopping.

On 25.4.2014 07:15 soyaki wrote:
Slow

On 28.4.2014 06:30 soyaki wrote:
I have a prndant with regeneration that I'd like, but it says it will decrease my spell power. I wonder, will it actually? Or will I just get the positive essence.

On 28.4.2014 18:41 HugoTheGreat2011 wrote:
AFAIK, you only get positive essences. Negative don't affect you.

On 29.4.2014 07:47 soyaki wrote:
Sorry I am not going to make it much farther, but what a fun competition/variant.

On 29.4.2014 07:50 soyaki wrote:
Thanks Hugo! Looks like you are right.

On 30.4.2014 09:38 soyaki wrote:
Sigh, Eric was on one red star... my Planetar was terrific and never bucked me off.

One red star. I should have Phased.

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