The Angband Ladder: Merle 202, Amberite Chaos-Warrior by HugoTheGreat2011

  [PosChengband 3.0.5 Character Dump]
              ***LOSER***

 Name       : Merle 202                    ========== Stats ==========
 Sex        : Male                               STR  :    18/***
 Personality: Ordinary                           Int  :     18/75
 Race       : Amberite                           Wis  :        17
 Subrace    : None                               Dex  :    18/213
 Class      : Chaos-Warrior                      CON  :    18/197
 Realm      : Chaos                              CHR  :    18/116
 Patron     : Slaanesh
 Level      :       38                           HP   :   -15/682
 Cur Exp    :  1771927                           SP   :   162/162
 Max Exp    :  1889371                           AC   :       180
 Adv Exp    :  2014500                           Speed:     +1-10

                                           ========== Skills =========
 Gold       :  1078407                     Melee      : Legendary[2]
 Kills      :     7858                     Ranged     : Legendary[2]
 Uniques    :       93                     SavingThrow: Superb
 Artifacts  :       36                     Stealth    : Excellent
                                           Perception : Superb
 Game Day   :       16                     Searching  : Superb
 Game Time  :     1:02                     Disarming  : Excellent
 Play Time  :    07:08                     Device     : Superb


============================= Character Equipment =============================

a) The Broad Axe of Slay Mold (2d6) (+14,+20) (+4 to searching)
{StInDxCnChSr|V/*oPZ, Angband 38}
b) The Small Sword 'Sting' (1d6) (+7,+10) (+2 attacks) {Ca}
c) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {Camelot 34}
d) a Ring of Protection [+17]
e) a Ring of Protection [+18] {Fa}
f) an Elemental Charm {AcElFiCoPo}
g) The Stone of Lore {Labyrinth 28, Robin Hood}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Cf, Camelot 34}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Camelot 34}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
k) The Set of Leather Gloves of the Holy Grail [1,+20] (+4 to infravision)
{If;CoDkShNtDi;FaSiHlLv, Icky cave 16}
l) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)


              /|}=="*[(]]]                              /|}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .....+...+...  65%           Speed      : ...........+#
 Elec       : .....+.+.....  65%           Free Act   : .+..+...+.+..
 Fire       : .....+.+...+.  72%           See Invis  : .+......+.+..
 Cold       : .....+.+..+..  72%           Warning    : .............
 Poison     : .....+.......  50%           SlowDigest : .............
 Light      : .+...........  50%           Regenerate : ...........++
 Dark       : ..........+..  50%           Levitation : ..........+..
 Confusion  : ..+....+.....  65%           Perm Lite  : .+...........
 Nether     : ..........+..  50%           Reflection : .............
 Nexus      : .......+.+...  65%           Hold Life  : ........+.+..
 Sound      : .............   0%           Sust Str   : ...........+.
 Shards     : .......+..+..  65%           Sust Int   : .............
 Chaos      : .+..........+  65%           Sust Wis   : .............
 Disenchant : ..........+..  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ...........++
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : ...........+.                Dec Mana   : .............
 Aura Fire  : ...........+. 4d5+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ........+....


              /|}=="*[(]]]                              /|}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : ++...........                Telepathy  : ........+....
 Slay Undead: .+...........                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : ++...........                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .+...........
 Acid Brand : .............                ESP Troll  : .+...........
 Elec Brand : .............                ESP Giant  : .+...........
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: ..........+..  40'
 Quake      : .............                Stealth    : ........+-.+.
 Vampiric   : +............                Searching  : +.......+....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .+...........                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              /|}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 423....2.3.s. 18/104  1  2  0 14 18/***
        Int : 4..........1.  18/20  2  1  0  3  18/80   18/75
        Wis : ...........1.     18  2 -1  0 -1     18      17
        Dex : 42.......3..3  18/78  2  0  0 12 18/218  18/213
        CON : 42.......3.ss  18/57  3  2  0  9 18/197
        CHR : 4......2...12  18/76  0  1  0  3 18/116


==================================== Melee ====================================

 Hand #1: The Broad Axe of Slay Mold (2d6) (+14,+20) (+4 to Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 14 + 39 = 53                                       25 82%
 To Dam : 20 + 19 = 39                                       50 69%
 Blows  : 5.50                                               75 56%
 Skill  : 43.1%                                             100 42%
 Damage                                                     125 30%
 Crits  : 1.09x + 0.72                                      150 16%
 Normal : 255 (225-286) [1.09x]                             175  5%
 Animals: 316 (242-390) [2.72x]                             200  5%
 Evil   : 296 (236-357) [2.18x]
 Orcs   : 338 (247-429) [3.27x]
 Giants : 338 (247-429) [3.27x]


 Hand #2: The Small Sword 'Sting' (1d6) (+7,+10) (+2 attack Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 7 + 39 = 46                                        25 84%
 To Dam : 10 + 19 = 29                                       50 73%
 Blows  : 7.50                                               75 62%
 Skill  : 54.9%                                             100 51%
 Damage                                                     125 40%
 Crits  : 1.07x + 0.55                                      150 29%
 Normal : 243 (225-262) [1.07x]                             175 18%
 Evil   : 269 (232-307) [2.14x]                             200  6%
 Undead : 300 (240-360) [3.21x]
 Orcs   : 300 (240-360) [3.21x]


=================================== Shooting ==================================

 Shooting: The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
 Range   : 160'
 Shots   : 0.75
 Mult    : 6.00x
 To Hit  : 10 + 26 = 36
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: -5 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Shadow Shifting       30   50  49% 
Pattern Mindwalking   40   75 100% 
Confusing Lights      40   50 100% 
Eat Rock               8   12  20% 


==================================== Spells ===================================

Realm: Chaos

     [Sign of Chaos]         Profic Lvl  SP Fail Desc
  a) Magic Missile             [Sk]   2   2  20% dam 10d4
  b) Trap / Door Destruction   [Un]   3   3  20% rad 1
  c) Flash of Light            [Be]   4   4  20% dam 2d19
  d) Touch of Confusion        [Un]   5   7  20% 
  e) Mana Burst                [Sk]   7   8  20% dam 3d5+47
  f) Fire Bolt                 [Un]   8  11  20% dam 16d8
  g) Fist of Force             [Un]  15  14  20% dam 16d8
  h) Teleport Self             [Un]  16  16  20% untried

     [Chaos Mastery]         Profic Lvl  SP Fail Desc
  a) Wonder                    [Un]  19  19  20% unknown
  b) Chaos Bolt                [Un]  22  23  20% untried
  c) Sonic Boom                [Sk]  25  19  20% dam 58
  d) Doom Bolt                 [Un]  28  26  23% dam 19d8
  e) Fire Ball                 [Un]  30  28  29% dam 93
  f) Teleport Other            [Un]  33  38  48% untried
  g) Word of Destruction       [Un]  36  42  77% untried
  h) Invoke Logrus             [Un]  40  72  94% unknown


=================================== Dungeons ==================================

 Angband         : level  48
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Anti-magic cave : level  41
!Icky cave       : level  35
 Arena           : level  50

 You were killed by an Iron lich on level 48 of Angband.

 Last Message: I am innocent, innocent, innocent!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 11
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 14
  Orc Camp                                 (Danger  level:  15) - level 16
  Lady Zhurong, the Avatar of Flame Spirit (Dungeon level:  12) - level 17
  Tengu and Death Swords                   (Danger  level:  25) - level 24
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  The Sewer                                (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 31
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 33
  Malekith the Accursed                    (Dungeon level:  38) - level 35
  Hoarmurath of Dir                        (Dungeon level:  44) - level 36

< Failed Quest >
  Nothing.


 Arena: 30 Victories


============================== Defeated Monsters ==============================

You have defeated 7858 enemies including 93 unique monsters in total.

< Unique monsters top 20 >
  The Phoenix                              (level  54)
  The King in Yellow                       (level  53)
  Hoarmurath of Dir                        (level  52)
  Fafner the Dragon                        (level  47)
  Ghatanothoa                              (level  46)
  Quachil Uttaus, Treader of the Dust      (level  44)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Judge Mortis                             (level  41)
  Strygalldwir                             (level  41)
  Rinaldo, Son of Brand                    (level  41)
  Malekith the Accursed                    (level  40)
  M. Bison                                 (level  40)
  Ashram, the Ebony Knight                 (level  40)
  Kokuo, Raou's Steed                      (level  40)
  Morgenstern, Julian's Steed              (level  40)
  Moire, Queen of Rebma                    (level  39)
  Rolento                                  (level  38)
  The Queen Ant                            (level  37)
  Rogrog the Black Troll                   (level  36)
  Botei-Building, the Emperor              (level  36)


================================== Mutations ==================================

You can consume solid rock.
You have an extra pair of legs (+3 speed).
Your skin is covered with warts (-2 CHR, +5 AC).
Your body is very limber (+3 DEX).


============================= Character Inventory =============================

a) 2 Chaos Spellbooks [Sign of Chaos]
b) 2 Chaos Spellbooks [Chaos Mastery]
c) 11 Pieces of Elvish Waybread {25% off}
d) 4 Potions of Speed
e) 3 Potions of Berserk Strength
f) 16 Scrolls of Teleport Level
g) 6 Scrolls of Protection from Evil
h) 5 Rods of Door/Stair Location
i) 4 Rods of Recall
j) 8 Rods of Illumination
k) 5 Rods of Detection
l) 6 Rods of Disarming
m) 4 Rods of Escaping
n) a Dwarven Necklace (+2) {StIf;BlDi, Labybrinth}
o) a Barbarian Talisman [+13] (+1) {Dx;-In[M}
p) The Cloak of the Dark Tiger [1,+3] {NtNxFe;Si}
q) The Fur Cloak of Nevrast [3,+18] {AcFiPoDkCf, Camelot 24}
r) a Jingasa of the Kobold (+0,+4) [4,+9] (+2)
s) a Set of Dragon Gloves of Slaying (+6,+1) [4,+18]
t) The Pair of Metal Shod Boots of Belegennon [6,+17] (+3) {InCh;Bl(Ch,
Anti-magic cave 40}
u) a Heavy Lance of Westernesse (5d8) (+8,+12) (+2)
v) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}


================================ Home Inventory ===============================

 ( page 1 )
a) 8 Chaos Spellbooks [Sign of Chaos]
b) 3 Potions of Detect Invisible
c) 4 Potions of Cure Critical Wounds
d) a Potion of Restore Mana
e) 2 Potions of Enlightenment
f) 6 Potions of Resistance
g) 2 Potions of New Life
h) a Potion of Neo-Tsuyoshi Special
i) 4 Scrolls of Remove Curse
j) a Scroll of Mundanity
k) 4 Scrolls of Light
l) 6 Scrolls of Magic Mapping

 ( page 2 )
a) 5 Scrolls of Holy Prayer
b) a Scroll of Rune of Protection
c) 2 Scrolls of Genocide
d) a Scroll of Acquirement
e) 8 Rods of Trap Location
f) a Rod of Enlightenment
g) a Rod of Curing
h) a Rod of Healing
i) 2 Rods of Stone to Mud
j) a Wand of Teleport Other (12 charges)
k) a Wand of Trap/Door Destruction (15 charges)
l) 2 Wands of Tame Monster (11 charges)

 ( page 3 )
a) a Wand of Frost Bolts (8 charges)
b) a Wand of Dragon's Flame (5 charges)
c) a Staff of Enlightenment (11 charges)
d) a Staff of Curing (8 charges)
e) a Staff of Curing (7 charges)
f) a Staff of Animate Dead (8 charges)
g) a Ring of Combat (+25,+0)
h) a Ring of Protection [+5] {FaWr~P(StInDxCnCh}
i) an Elemental Ring {AcCo}
j) an Elemental Ring {AcFi}
k) a Ring of Archery (+8,+7) (+1) {Sl}
l) a Ring of Protection {Li}

 ( page 4 )
a) a Ring of Protection [+6] {FaSi}
b) a Ring of Combat (+11,+3)
c) an Elemental Ring {Ac}
d) an Elemental Ring {Fi}
e) a Ring of Combat (+0,+3) (+1) {Dx}
f) a Ring of Protection [+15]
g) a Ring of Combat (+1) {StDx}
h) a Ring of Combat (+0,+4) (+1) {St}
i) a Ring of Protection [+13]
j) a Ring of Wizardry (+1) [+5%]
k) a Ring of Protection [+4] {Si}
l) an Amulet

 ( page 5 )
a) a Torc of the Hero (+2,+2) [+9]
b) a Torc of the Hero (+4,+3) [+5]
c) an Amulet of Trickery (+4) {SlSr;Dk}
d) a Sacred Pendant [+10] (+2) {Wi;Cf;FaBs}
e) a Dwarven Necklace (+7) {If;Dk;Rg}
f) an Amulet of Devotion (+2) {Wi;FaHl}
g) an Amulet of Devotion (+2) {WiCh;Hl}
h) a Sacred Pendant [+14] {FaSiBs}
i) a Barbarian Talisman [+4] (+2) {StDx}
j) a Barbarian Talisman (+1) {St;Fe}
k) an Amulet of the Magi (+7 to searching) {Sr;FaSi}
l) an Amulet of Trickery (+3) {cursed, SlSr;-Wi}

 ( page 6 )
a) a Barbarian Talisman (+1) {St;-In}
b) The Phial 'Moonglow' (+2 to infravision) {If}
c) The Phial of Galadriel (+1 to searching)
d) Blue Dragon Scale Mail (-2) [40,+18]
e) Metal Scale Mail of Elvenkind (-2) [13,+14] (+2 to stealth) {Dx;-St;Di}
f) Double Ring Mail of Elemental Protection (-2) [15,+8] {AcEl}
g) The Double Ring Mail 'Nuts of Wisdom' (-2) [15,+18] (+3) {Wi;CoShNx}
h) Double Chain Mail of the Uruk-hai (-1,+1) [16,+11] (+2) {cursed, -CnSl;So}
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
j) Splint Mail of Celestial Protection (-2) [19,+7] (+2) <-15%> {cursed, NxFe}
k) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Ca}
l) The Hard Studded Leather of Crystal (-1) [7,+20] (+1) {Ch;Li, Wilderness
Thieves Den encounter}

 ( page 7 )
a) a Cloak of Cowardice (-1,-1) [1,+5] (+3 to speed) {cursed, -In;-Sh}
b) The Cloak 'Camelot' [1,+14] (+3 to speed) {cursed, Sp;-InCh;CfDi}
c) The Cloak of Thingol [1,+18] (+3) {~D}
d) The Cloak 'Colannon' [1,+15] (+3 to stealth)
e) The Cloak of Merry (+1,+1) [1,+7] (+1)
f) a Small Leather Shield (Orcish) (+2,+4) [3,+13] (+2) {cursed, -El;Fi}
g) a Small Metal Shield (Dwarven) (+3,+2) [9,+11] {(Cn}
h) The Small Metal Shield of Kevlar [5,+17] {BlNx, Angband 6, quest monster}
i) a Large Leather Shield of Endurance [6,+6] (+2)
j) The Large Leather Shield of Celegorm [6,+20] {Ca, Anti-magic cave 40, Small
iron chest}
k) a Mirror Shield [10,+14]
l) a Golden Crown of Telepathy [0,+13] {~Evil~TU}

 ( page 8 )
a) a Golden Crown of Seeing [0,+8] (+6 to searching) {~Nolv}
b) a Golden Crown of Seeing [0,+8] (+1 to searching)
c) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%]
d) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
e) a Metal Cap of Seeing [3,+8] (+5 to searching) {~Good~U}
f) The Metal Cap of Thengel [3,+12] (+3) [+15%]
g) a Jingasa of the Troll (+0,+7) [4,+11] (+1)
h) an Iron Helm of Domination [5,+13] (+2)
i) The Iron Helm 'Holhenneth' [5,+10] (+2)
j) a Set of Leather Gloves of the Wizard (-1,-4) [1,+6] (+2) <+10%> [-10%]
{cursed}
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
l) a Set of Gauntlets of Free Action [2,+6] (+1) {cursed, -Dx}

 ( page 9 )
a) a Set of Gauntlets of the Giant (-4,+6) [2,+8] (+3) <-23%> {-DxLf;-Cf, Tengu
Swords quest}
b) The Set of Gauntlets 'Paurhach' [2,+7]
c) a Pair of Soft Leather Boots of Levitation [2,+10] {Nx}
d) a Pair of Hard Leather Boots of the Fairy [3,+9] (+3 to speed) {Bl}
e) a Pair of Hard Leather Boots of Levitation [3,+7] {Po}
f) a Pair of Hard Leather Boots of Elvenkind [3,+4] (+2 to speed) {cursed,
-In;-Po;So}
g) a Pair of Metal Shod Boots (Dwarven) [10,+11] (+3)
h) a Pair of Metal Shod Boots of Stealth [6,+7] (+2 to stealth)
i) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1)
j) a Dagger (Chaos) (1d4) (+4,+4) {Nx}
k) The Dagger of Rilia (2d4) (+4,+3) (+1 to speed)
l) a Main Gauche of Westernesse (1d5) (+7,+10) (+2) {Fe}

 ( page 10 )
a) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack)
b) a Cutlass (Chaos) (1d7) (+4,+4) {Co}
c) a Khopesh of Westernesse (2d4) (+7,+12) (+1)
d) The Khopesh 'Kraken' (2d4) (+18,+8) (+4 to stealth) {Sl;Cf|VS/DP}
e) a Broad Sword of Westernesse (2d5) (+16,+10) (+1)
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching) {Nt}
g) The Scimitar 'Roarer' (2d5) (+18,+19) (+2 to stealth) [-10%]
{CnSl;-CaDi|EFPV/D, Angband 6, quest monster}
h) a Katana of *Slay* Undead (3d4) (+5,+6) (+1) <-5%> {cursed}
i) a Two-Handed Sword (Chaos) (3d6) (+7,+8) {Fi}
j) a Flamberge of Sharpness (5d7) (+6,+10) (+3) {|S}
k) an Executioner's Sword of *Slay* Undead (4d5) (+10,+8) (+1)
l) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)

 ( page 11 )
a) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2) {Camelot 34}
b) a Broad Spear of Melting (1d9) (+8,+11)
c) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {Camelot 34}
d) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
e) a Lajatang of Westernesse (2d7) (+9,+12) (+2)
f) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
g) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
h) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3)
i) a Ball-and-Chain of Burning (3d4) (+5,+8)
j) a Jo Staff (Trump) (1d7) (+6,+10) (+1 to searching)
k) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3)
l) a War Hammer of *Slay* Giant (3d3) (+7,+5) (+1)

 ( page 12 )
a) a Three Piece Rod of Gondolin (3d3) (+3,+12)
b) a Bo Staff (Daemon) (1d11) (+5,+6) (+1 attack)
c) a Bo Staff of *Slay* Human (1d11) (+6,+8) (+2)
d) a Lead-Filled Mace (Pattern) (3d4) (+16,+6) (+2) {Ca}
e) a Dwarven Pick (1d4) (+0,+0) (+3)
f) a Sling of Extra Might (x3) (+8,+9) {El}
g) The Bolt of Wilhelm Tell (6d5) (+20,+16) (271/203)
h) 21 Seeker Arrows (6d4) (+6,+3)
i) The Black Arrow of Bard (8d4) (+30,+19)



================================ Last Messages ================================

> The Stone troll dies. <x2>
> The Inertia hound dies.
> You stand your ground!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Stone troll is no longer stunned.
> The Inertia hound is no longer stunned.
> The Iron lich gestures fluidly.
> You are engulfed in a whirlpool.
> The Inertia hound is more dazed.
> The Stone troll is more dazed.
> The Stone troll dies.
> The Stone troll is more dazed. <x2>
> The Inertia hound is dazed.
> The Stone troll is more dazed.
> The Inertia hound is more dazed. <x2>
> The Inertia hound is dazed.
> 1 of your Potion of Healing (f) was destroyed!
> The Iron lich looks healthier.
> The Inertia hound is no longer stunned.
> The Inertia hound looks healthier.
> The Stone troll is no longer stunned.
> The Stone troll looks healthier.
> The Stone troll flees in terror!
> The Stone troll is no longer stunned.
> The Stone troll looks healthier.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> The Iron lich points at you, screaming the word DIE!
> You feel scared.
> I am innocent, innocent, innocent!
> Goodbye, Merle 202!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "bab22ef974027cd8ef"]


Posted on 18.3.2014 00:18
Last updated on 19.3.2014 05:47

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7. on the Competition No.153 Ladder (of 47)

Related screenshot:
Tsuchinoko

Comments

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On 18.3.2014 00:18 HugoTheGreat2011 wrote:
Clvl: 24
Location: Morivant
Play time: 1:00
Game day: 4 - Game time: 13:00

Unique count - 16

Time for my 202nd Merlee...a last ditch effort for Compo 153, and a REALLY GOOD one! If I don't win the Compo with this, I'll transfer to the main ladder when the compo ends.

Currently at clvl 24 doing 111 VAMPIRIC damage with my 'Roarer' randart weapon with AC 132 and +3 Base Speed.

1 hour mark:
Up to now, I've been VERY lucky with mutations:
You can consume solid rock.
You have an extra pair of legs (+3 speed).
Your skin is made of steel (-1 DEX, +25 AC).
Your body is very limber (+3 DEX).

Top that with the the amount of melee damage and AC.

Completed a handful of quest so far. I think I might have a chance at making the Top 10, if I don't mess up.

Key finds:
1) The Scimitar 'Roarer' (2d5) (+18,+19) (+2 to stealth) [-10%] {CnSl;-CaDi|EFPV/D, Angband 6, quest monster}
-Big vampiric damage for the early Chaos-Warrior

2) a Set of Gauntlets of the Giant (-4,+6) [2,+4] (+3) <-23%> {-DxLf;-Cf, Tengu Swords quest}
-Adding more to the carnage

3) a Ring of Protection [+18] {Fa}
-Can't complain

4) The Small Metal Shield of Kevlar [5,+17] {BlNx, Angband 6, quest monster}
-Blindness resistance is a plus

5) a Trident of Westernesse (1d8) (+6,+6) (+1) {Camelot 5, Smeagol}
-Need to remember to switch to this when facing Chaos/Disenchantment breathers.

On 18.3.2014 00:33 HugoTheGreat2011 wrote:
Clvl: 24
Location: Morivant
Play time: 1:06
Game day: 4 - Game time: 16:38

Unique count - 17

1:06 mark:
Currently at clvl 25 doing 130 VAMPIRIC damage with my 'Roarer' randart weapon with AC 148 and +3 Base Speed. Can't complain about the AC 148!

Key finds:
1) The Hard Studded Leather of Crystal (-1) [7,+20] (+1) {Ch;Li, Wilderness Thieves Den encounter}
2) a Metal Cap of Seeing [3,+6] (+5 to searching)

On 18.3.2014 02:23 HugoTheGreat2011 wrote:
Clvl: 30
Location: Angwil
Game time: 2:00
Game day: 5 - Game time: 20:00

Unique count - 33

2 hour mark:
Currently at clvl 30 doing 319 (168 + 151) combined Normal damage with the 'Sting" and Hagen's Spear with AC 101 and +6 Base Speed.

Yep...leveled up to clvl 30 in Hugo fashion...within 2 hours As you see, I successfully took on the Sting quest. It wasn't bad except for a Bodak that nearly killed me with unresisted Fire balls. After that, I barged into the Labyrinth dual-wielding Sting and 'Roarer' / Venom weapon. Tons of foes were getting slaughtered left and right especially once my Dual wielding accuracy picked up. Then, I found Hagen's spear and the Stone of Lore in the Labyrinth, and you can guess where I was headed...DUN DUN DUN!!!!!!! After that, I charged into a group of Dark elven warlocks and then at some point Slaanesh gave me the LEAD-ON to clvl 30 and gave me the *triple* opportunity to raise my STR stat! And here I am, it's S-H-O-W-T-I-M-E HUGO-style!

Key finds:
1) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Ca}
2) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
3) The Stone of Lore {Labyrinth 28, Robin Hood}

Next up - I think it's Camelot vs. Orc cave. I have to stay away from the Anti-magic cave until I get more resistances, especially basic ones.

On 18.3.2014 02:26 HugoTheGreat2011 wrote:
Made it to clvl 30 in 8,400 game turns!

On 18.3.2014 03:33 HugoTheGreat2011 wrote:
Clvl: 30
Location: Angwil
Play time: 2:11
Game day: 6 - Game time: 4:44

Unique count - 34

2:11 mark:
Moving along nicely through the Camelot....

On 18.3.2014 04:48 HugoTheGreat2011 wrote:
Clvl: 31
Location: Morivant
Play time: 3:00
Game day: 7 - Game time: 3:20

3 hour mark:
Currently at clvl 31 doing 464 (236 + 228) combined Normal damage with Arryu-Chien-Kun and 'Sting' with AC 130 and +3 Base Speed.

This guy is getting real. Slaughtered more uniques, bringing the unique count to 46. Found *LOTS* of really interesting stuff from the Camelot Knights, especially at Camelot 34!

Dual-wielding capabilities are looking really good too!
Hand #1: The Trident of Arryu-Chien-Kun - 49% skill
Hand #2: The Small Sword 'Sting' - 48.3%

Who needs Genji gloves when my dual wielding is THIS good!

I guess I'm headed to Orc cave / Icky cave next!

Key finds:
1) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2) {Camelot 34}
-Never saw this standard artifact before!
-Has at least 10 different attributes to it!!!!

2) The Fur Cloak of Nevrast [3,+18] {AcFiPoDkCf, Camelot 24}
-Handy randart that covers resistances to Acid, Fire, Poison, Darkness, and Confusion

3) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Cf, Camelot 34}
-Has Confusion resistance

4) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Camelot 34}
-Good ol' Jack's Cloak

5) an Executioner's Sword of *Slay* Undead (4d5) (+10,+5) (+1)
-Need to keep on standby for Nether resistance

6) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {Camelot 34}

7) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {Camelot 34}
-Too bad I'm not a Mauler

On 18.3.2014 04:49 HugoTheGreat2011 wrote:
I mis-counted my unique kill - it was 47 at the 3:00 hour mark!

On 18.3.2014 04:50 HugoTheGreat2011 wrote:
I would like to remark that I nearly got killed by Sir Lancelot while at Camelot 34. Sir Lancelot sure has ZERO mercy.

On 18.3.2014 06:21 HugoTheGreat2011 wrote:
Clvl: 34
Location: Anti-magic cave 40
Play time: 4:14
Game day: 10 - Game time: 7:41

Unique count: 62

4:14 mark:
Currently at clvl 34 doing 480 (237 + 243) combined Normal damage with 'Roarer' and 'Sting' with AC 130 and +3 Base Speed.

Finished the Icky cave. Making the uniques count while in Angband / Anti-magic cave. It should not be long before I reach the top 10 on the Compo 153. Right now, I just encountered a group of Tsuchinokos...the rarest of all monsters!!!

Key finds:
1) The Set of Leather Gloves of the Holy Grail [1,+20] (+4 to infravision) {If;CoDkShNtDi;FaSiHlLv, Icky cave 16}
-Really nice set of resistances
-Has resistances to Cold, Darkness, Shards, Nether, and Disenchantment
-Has Free Action, See Invisible, Hold Life, and Levitation

2) The Large Leather Shield of Celegorm [6,+20] {Ca, Anti-magic cave 40, Small iron chest}
-Has Chaos resistance

3) The Cloak of the Dark Tiger [1,+3] {NtNxFe;Si}
-Has resistances to Nether, Nexus, and Fear

4) a Torc of the Hero (+4,+3) [+5]
-Melee boost

5) Tsuchinoko skeleton (on ground)
-This is a *FIRST* for me

I just realized that I'm carrying ZERO ?Teleportation. This current Anti-magic cave 40 level is a SPECIAL one. I better be careful while wondering around and be ready to Teleport Level +/- Recall if things get out of hand.

On 19.3.2014 05:46 HugoTheGreat2011 wrote:
My latest good attempt sabotaged by a horrible summoning trap.

On 19.3.2014 10:36 debo wrote:
rip

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