The Angband Ladder: Gloomnod, Human Priest by Nick

  [Angband 3.5.0 Character Dump]

 Name   Gloomnod     Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR:     17  +0  -1  +4  18/20
 Race   Human        Weight    10st 0lb   Int:     10  +0  -3  +0      7      6
 Class  Priest       Turns used:          WIS:     16  +0  +3  +2  18/30
 Title  Curate       Game        570451   DEX:     16  +0  -1  +7  18/40
 HP     -16/220      Standard     53867   CON:     10  +0  +1  +4     15
 SP     6/51         Resting      23781

 Level                 28    Armor      [20,+34]    Saving Throw     68%
 Cur Exp            59800                           Stealth    Excellent
 Max Exp            62445    Melee       8d1,+11    Disarming        44%
 Adv Exp            60000    To-hit        34,+9    Magic Devices     56
                             Blows      1.3/turn    Perception   1 in 12
 Gold               18526                           Searching        36%
 Burden         120.0 lbs    Shoot to-dam     +7    Infravision     0 ft
 Speed             Normal    To-hit       30,+15
 Max Depth    1650' (L33)    Shots        2/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:......++..... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+.+.... Disen:......+......
rPois:............. Feath:.............
rLite:............. pFear:.......+.....
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+......+.+... Shots:.+...........
FrAct:+......+..... Might:.............
HLife:............. S.Dig:.............
Stea.:......+....+. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Bat of Gorgoroth claws you.
> You have 13 charges remaining.
> Lokkak, the Ogre Chieftain hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain hits you.
> You die.

Killed by Lokkak, the Ogre Chieftain.

  [Character Equipment]

a) a Great Hammer of Westernesse (8d1) (+6,+8) <+2>
     Found lying on the floor at 1150 feet (level 23).
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 49.6 vs. orcs, 49.6 vs. trolls, 49.6 vs.
     giants, and 26.8 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+12,+7) <+1>
     Found lying on the floor at 1600 feet (level 32).
     
     +1 shooting speed.
     
c) a Quartz Ring of Strength <+2>
     Found lying on the floor in a vault at 1350 feet (level 27).
     
     +2 strength.
     Sustains strength.
     
d) a Jade Ring of Constitution <+2>
     Found lying on the floor at 1600 feet (level 32).
     
     +2 constitution.
     Sustains constitution.
     
e) a Mithril Amulet of Wisdom <+2>
     Dropped by an Illusionist at 1400 feet (level 28).
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.7%
     
g) Studded Leather Armour of Elvenkind (-1) [12,+7] <+2>
     Conjured forth by magic at 1600 feet (level 32).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by a Brigand at 1450 feet (level 29).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Wicker Shield of Resist Cold [2,+4]
     Dropped by an Ogre at 1450 feet (level 29).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) a Metal Cap of Seeing [3,+6] <+4>
     Found lying on the floor at 1500 feet (level 30).
     
     +20% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Agility [1,+1] <+5>
     Dropped by an Ogre at 1150 feet (level 23).
     
     +5 dexterity.
     
l) a Pair of Leather Sandals of Stealth [1,+4] <+3>
     Found lying on the floor of a labyrinth at 750 feet (level 15).
     
     +3 stealth.
     


  [Character Quiver]

n) 15 Arrows of Slay Animal (1d4) (+3,+6)
     Found lying on the floor at 1250 feet (level 25).
     
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 156.4 vs. animals, and 93.8 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m0@b0}
b) a Holy Book of Prayers [Words of Wisdom] {@m1@b1}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m2@b2}
d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m3@b3}
e) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 9 Dark Red Potions of Cure Critical Wounds
g) a Purple Potion of Healing
h) 2 Purple Speckled Potions of Restore Mana
i) 2 Shimmering Potions of Speed
j) 7 Scrolls titled "pro tio" of Phase Door
k) 3 Scrolls titled "plega inus" of Teleportation
l) 3 Ivory Rods of Treasure Location
m) a Nickel-Plated Rod of Lightning Balls (charging)
     Cannot be harmed by electricity.
     
n) 2 Magnesium Rods of Light
o) a Mithril-Plated Rod of Recall
     Cannot be harmed by electricity.
     
p) a Nickel-Plated Wand of Teleport Other (0 charges)
q) a Redwood Staff of Holiness (0 charges)
r) 2 Hemlock Staves of Teleportation (13 charges)
s) an Eucalyptus Staff of Identify (8 charges)
t) the Dagger of Rilia (2d4) (+14,+13)
     Dropped by Mughash the Kobold Lord at 500 feet (level 10).
     
     Slays orcs, trolls.
     Branded with venom.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it fires a stinking cloud with damage 12.
     Takes 5 to 8 turns to recharge.
     Your chance of success is 93.7%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 38.4 vs. orcs, 38.4 vs. trolls, 38.4 vs.
     creatures not resistant to poison, and 24.7 vs. others.
     
u) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 35.6 vs. animals, 40.4 vs. creatures not
     resistant to cold, and 30.8 vs. others.
     


  [Home Inventory]

a) 3 Purple Potions of Healing
b) a Brown Speckled Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 8 Purple Speckled Potions of Restore Mana
d) 10 Scrolls titled "plega inus" of Teleportation
e) 8 Scrolls titled "extodia digo" of Word of Recall
f) a Jet Ring of Flames [+10]
     Found lying on the floor of a special room at 1150 feet (level
     23).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
g) a Corundum Ring of Free Action
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     Prevents paralysis.  
     
h) a Gold Ring of See Invisible
     Dropped by a Large kobold at 500 feet (level 10).
     
     Grants the ability to see invisible things.  
     
i) a Driftwood Amulet of Resist Lightning
     Found in a chest from 1100 feet (level 22).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) a Lantern of True Sight (7500 turns) <+2>
     Bought from a store.
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
k) a Lantern (Everburning) <+2>
     Dropped by a Cutpurse at 400 feet (level 8).
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
l) Blue Dragon Scale Mail (-2) [12,+16]
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Cloak of Stealth [1,+6] <+3>
     Found lying on the floor of a special room at 1400 feet (level
     28).
     
     +3 stealth.
     
n) a Set of Leather Gloves of Free Action [1,+4]
     Bought from a store.
     
     Prevents paralysis.  
     
o) a Pair of Iron Shod Boots of Free Action [4,+2]
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
p) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by a Paladin at 1300 feet (level 26).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 62.7 vs. animals, 76 vs. creatures not
     resistant to poison, and 49.4 vs. others.
     
q) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor at 1000 feet (level 20).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 41.4 vs. evil creatures, 50.1 vs. orcs, 50.1
     vs. trolls, 50.1 vs. giants, and 32.6 vs. others.
     
r) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Golfimbul, the Hill Orc Chief at 1150 feet (level 23).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 40 turns to recharge.
     Your chance of success is 91.8%
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 35.6 vs. orcs, 35.6 vs. creatures not
     resistant to cold, and 20.9 vs. others.
     
s) a Quarterstaff (Defender) (1d9) (+4,+6) [+7] <+3>
     Bought from a store.
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 16.
     
t) 20 Bolts of Slay Evil (1d5) (+4,+6)
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     Slays evil creatures.
     
u) 22 Bolts of Venom (1d5) (+7,+5)
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     Branded with venom.
     
v) 25 Arrows (1d4) (+4,+6)
     Dropped by a Dark elven lord at 1150 feet (level 23).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 93.8.
     35% chance of breaking upon contact.
     
w) 20 Arrows (1d4) (+1,+7)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 100.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       613    100'  Killed Fang, Farmer Maggot's dog
       613    100'  Reached level 2
       613    100'  Reached level 3
       613    100'  Reached level 4
       866    100'  Reached level 5
      1679    150'  Reached level 6
      2551    150'  Reached level 7
      3868    400'  Reached level 8
      4457    400'  Reached level 9
      4931    400'  Reached level 10
      5288    450'  Killed Brodda, the Easterling
      5408    450'  Reached level 11
      6546    500'  Reached level 12
      6959    500'  Reached level 13
      7020    500'  Killed Grishnákh, the Hill Orc
      7066    500'  Killed Bullroarer the Hobbit
      7607    500'  Reached level 14
      8310    500'  Killed Wormtongue, Agent of Saruman
      9098      0'  Reached level 15
      9953    500'  Killed Orfax, Son of Boldor
     10369    500'  Killed Mughash the Kobold Lord
     10369    500'  Reached level 16
     10372    500'  Found the Dagger of Rilia
     11841    600'  Killed Grip, Farmer Maggot's dog
     13481    700'  Reached level 17
     14308    700'  Reached level 18
     16787    800'  Reached level 19
     17625    850'  Killed Nár, the Dwarf
     18721    900'  Reached level 20
     20191    950'  Reached level 21
     20491   1000'  Found the Broad Axe 'Barukkheled'
     21869   1000'  Reached level 22
     23397   1000'  Reached level 23
     26579   1000'  Reached level 24
     27088   1000'  Killed Gorbag, the Orc Captain
     29149   1050'  Reached level 25
     32102   1100'  Killed Shagrat, the Orc Captain
     34683      0'  Killed Farmer Maggot
     35140   1150'  Killed Lugdush, the Uruk
     35417   1150'  Killed Uglúk, the Uruk
     35417   1150'  Reached level 26
     37202   1150'  Killed Lagduf, the Snaga
     37557   1150'  Killed Golfimbul, the Hill Orc Chief
     37576   1150'  Found the Lucerne Hammer 'Turmil'
     38447   1150'  Killed Ulfast, Son of Ulfang
     39326   1200'  Killed Khîm, Son of Mîm
     41395   1300'  Reached level 27
     42239   1300'  Found the Short Sword 'Dagmor'
     44661   1400'  Found the Cutlass 'Gondricam' (LOST)
     45447   1400'  Killed Sméagol
     46792   1450'  Killed Angamaitë of Umbar
     46811   1450'  Found the Cloak of Thorongil
     47094   1450'  Reached level 28
     52772   1650'  Reached level 29
     53187   1650'  Killed Ibun, Son of Mîm
     53192   1650'  Found the Zweihander 'Mormegil' (LOST)
     53215   1650'  Reached level 29
     53690   1650'  Found the Rapier 'Forasgil'
     53696   1650'  Found the Phial of Galadriel


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 19.1.2014 13:57
Last updated on 24.1.2014 01:26

Download this dump

20. on the Competition No.151 Ladder (of 26)

Comments

Jump to latest

On 19.1.2014 13:57 Nick wrote:
Nice first dive - rod of lightning balls on DL10 enabled some nice efficient unique killing, leading to blessed weapon from Bullroarer and boots of FA from Wormy.

On 20.1.2014 13:31 Nick wrote:
And now Rilia from Mughash.

On 21.1.2014 13:42 Nick wrote:
Rod of Lightning Balls has taken me this far quite nicely, but it's starting to be not quite such an advantage. Still, well enough equipped to keep heading down.

On 22.1.2014 08:32 Nick wrote:
Main issue at the moment is staying under weight.

On 24.1.2014 01:26 Nick wrote:
Really, really dumb. Had just got Godly Insights from a vault (containing the Mouth), and had to teleport level when it got too hairy. Landed, started resting, and Lokkak shows up. Teleport. Start resting again, and get attacked by bats of Gorgoroth.fight for a bit, then decide I'm not going to take them all out, and teleport again - right next to Lokkak who beat me to death before I got another move. Grrrr.

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