The Angband Ladder: Lothoemar, Hobbit Mage by <fearoffours@moppy.co.uk>

  [ToME 2.0.0 Character Dump]

 Name  : Lothoemar              Age                 29       STR:      7       
 Sex   : Female                 Height              35       INT:  18/80       
 Race  : Corrupted Hobbit       Weight              50       WIS:     16       
 Class : Mage                   Social Class        61       DEX:  18/10       
 Body  : Player                                              CON:  18/50       
                                                             CHR:  18/24       
                                                                               
 + To Melee Hit           7 Level             17    Max Hit Points       113   
 + To Melee Damage        4 Experience      4571    Cur Hit Points       -10   
 + To Ranged Hit          2 Max Exp         4571    Max SP (Mana)         82   
 + To Ranged Damage       0 Exp to Adv.     4640    Cur SP (Mana)         76   
   AC                 14+21 Gold           25128    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Poor         Blows/Round:  1+1       
 Bows/Throw  : Fair         Searching   : Poor         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Excellent    Wpn.dmg/Rnd:  1d4+4     
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Burglar.  You            
          are a credit to the family.  You have brown eyes, curly              
          brown hair, and a very fair complexion.                              
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 13 (650')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventured lasted 5 days.

     Your Attributes:
You can mind blast your ennemies.
You can smell nearby precious metal.
You can switch locations with another being.
You can travel between towns and the depths.
You can create food.
You can mystify pets.
You can wake up a pet.
You have evil looking tentacles (dam 2d5).
You occasionally stumble into other shadows.
You occasionally feel invincible.
Your brain is a living computer (+4 INT/WIS).
You are very resilient (+4 CON).
Your appearance is masked with illusion.
Your position is very uncertain.
Your eyes are sensitive to infrared light.
You are very lucky.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to darkness.
You are completely fearless.
Your dexterity is sustained.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
	  - Weaponmastery                               00.700 [0.400]
 - Sneakiness                                    01.000 [0.900]
 - Magic                                         07.660 [0.900]
	  . Spell-power                                 06.000 [0.600]
	  . Sorcery                                     00.000 [0.400]
	  . Mana                                        10.000 [0.900]
	  . Fire                                        10.800 [0.900]
	  . Water                                       06.300 [0.900]
	  . Air                                         00.000 [0.900]
	  . Earth                                       00.000 [0.900]
	  . Meta                                        00.000 [0.900]
	  . Conveyance                                  01.800 [0.900]
	  . Divination                                  17.100 [0.900]
	  . Temporal                                    00.000 [0.900]
	  . Mind                                        03.600 [0.900]
	  . Nature                                      00.000 [0.900]
	  . Necromancy                                  00.000 [0.600]
	  . Runecraft                                   00.000 [0.600]
	  . Thaumaturgy                                 00.000 [0.600]
 - Spirituality                                  01.000 [0.550]
 - Monster-lore                                  00.000 [0.200]
 - Misc                                          00.000 [0.000]

 You saved 10 princesses.

 You have defeated 514 enemies.


  [Corruptions]

 You can Mind Blast your enemies.
 You can smell nearby precious metal.
 You can switch locations with another being.
 You can travel between town and the depths.
 You have evil looking tentacles (dam 2d5).
 You occasionally stumble into other shadows.
 You occasionally feel invincible.
 Your brain is a living computer (+4 INT/WIS).
 You are very resilient (+4 CON).
 Your appearance is masked with illusion.
 You are completely fearless.


  [Character Equipment]

a) a Mage Staff (1d4) (+5,+4)
d) a Long Bow (x3) (+0,+0)
e) a Ring of Constitution (+4)
f) a Ring of Fire Resistance
k) an Amulet of Lightning Resistance
m) a Brass Lantern (with 6902 turns of light)
n) Padded Armour [4,+2]
o) a Cloak of Mimicry [Wolf] of Aman [1,+10] (+3 to stealth)
   
   It affects your stealth.
   It provides resistance to dark.
   It cannot be harmed by acid, cold, lightning or fire.
p) a Large Leather Shield of Resist Cold [4,+2]
   
   It provides resistance to cold.
   It cannot be harmed by cold.
s) a Metal Cap of Teleportation [3,+5] {.}
   
   It induces random teleportation.
u) (nothing)
x) a Pair of Soft Leather Boots [2,+0]
z) (nothing)
{) 20 Arrows (1d4) (+0,+0)
|) a Shovel (1d2) (+0,+0) (+1)


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips {@m1}
   
   It cannot be harmed by fire.
b) a Spellbook of Vision
c) a Spellbook of Sense Monsters
d) a Spellbook of Sense Hidden {90% off}
e) a Sprig of Athelas
f) a Flask of oil
g) 3 Potions of Cure Critical Wounds
h) a Potion of Cure Light Wounds
i) 2 Scrolls of Teleportation
j) 3 Scrolls of Word of Recall
k) a Scroll of Light
l) a Wand of Trap/Door Destruction (9 charges)
m) a Staff of Perception (12 charges)
n) Hard Leather Armour (-1) [6,-1] {cursed}
o) Hard Leather Armour (-1) [6,+0]
p) a Small Metal Shield [3,+5]
q) a Cleaver (2d4) (+5,+3)
r) a Sabre (1d7) (-6,-2) {cursed}
s) a Tulwar (2d4) (+0,+0)
t) a Tulwar (2d4) (+0,+0)
u) an Awl-Pike of Slay Animal (1d8) (+6,+4)
   
   It can be wielded two-handed.
   It is especially deadly against natural creatures.
v) a Trident (1d8) (+2,+2)
w) a Long Bow (x3) (+3,+6)


  [Home Inventory - Bree ]

a) a Book of Summoning
b) a Spellbook of Greater Identify
c) a Potion of Neutralize Poison
d) a Wooden Rod of Nothing (10/10)
e) a Parchment - Adventurer's guide to Middle Earth



Posted on 10.4.2002 14:35
Last updated on 10.4.2002 16:07

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16899. on the Ladder (of 19090)
2884. on the ToME Ladder (of 3155)
13. for this player (

Comments

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On 10.4.2002 14:35 fearoffours@moppy.co.uk wrote:
A Corrupted Hobbit Mage... the skill system is very cool.

On 10.4.2002 16:07 fearoffours@moppy.co.uk wrote:
Hmm. I died in the orc caves cos I didn't have SInv and was badly slowed cos of the weight I was carrying. Bum.

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