[ToME 2.0.0 Character Dump] Name : Lothoemar Age 29 STR: 7 Sex : Female Height 35 INT: 18/80 Race : Corrupted Hobbit Weight 50 WIS: 16 Class : Mage Social Class 61 DEX: 18/10 Body : Player CON: 18/50 CHR: 18/24 + To Melee Hit 7 Level 17 Max Hit Points 113 + To Melee Damage 4 Experience 4571 Cur Hit Points -10 + To Ranged Hit 2 Max Exp 4571 Max SP (Mana) 82 + To Ranged Damage 0 Exp to Adv. 4640 Cur SP (Mana) 76 AC 14+21 Gold 25128 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Fair Perception : Poor Blows/Round: 1+1 Bows/Throw : Fair Searching : Poor Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Wpn.dmg/Rnd: 1d4+4 Stealth : Bad Magic Device: Superb Infra-Vision: 40 feet Tactic: normal Explor: running (Character Background) You are one of several children of a Hobbit Burglar. You are a credit to the family. You have brown eyes, curly brown hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 10 (500') The Old Forest: Level 13 (650') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 48th Yavie of the 2890th year of the third age. Your adventured lasted 5 days. Your Attributes: You can mind blast your ennemies. You can smell nearby precious metal. You can switch locations with another being. You can travel between towns and the depths. You can create food. You can mystify pets. You can wake up a pet. You have evil looking tentacles (dam 2d5). You occasionally stumble into other shadows. You occasionally feel invincible. Your brain is a living computer (+4 INT/WIS). You are very resilient (+4 CON). Your appearance is masked with illusion. Your position is very uncertain. Your eyes are sensitive to infrared light. You are very lucky. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to darkness. You are completely fearless. Your dexterity is sustained. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Skills (points left: 0) - Weaponmastery 00.700 [0.400] - Sneakiness 01.000 [0.900] - Magic 07.660 [0.900] . Spell-power 06.000 [0.600] . Sorcery 00.000 [0.400] . Mana 10.000 [0.900] . Fire 10.800 [0.900] . Water 06.300 [0.900] . Air 00.000 [0.900] . Earth 00.000 [0.900] . Meta 00.000 [0.900] . Conveyance 01.800 [0.900] . Divination 17.100 [0.900] . Temporal 00.000 [0.900] . Mind 03.600 [0.900] . Nature 00.000 [0.900] . Necromancy 00.000 [0.600] . Runecraft 00.000 [0.600] . Thaumaturgy 00.000 [0.600] - Spirituality 01.000 [0.550] - Monster-lore 00.000 [0.200] - Misc 00.000 [0.000] You saved 10 princesses. You have defeated 514 enemies. [Corruptions] You can Mind Blast your enemies. You can smell nearby precious metal. You can switch locations with another being. You can travel between town and the depths. You have evil looking tentacles (dam 2d5). You occasionally stumble into other shadows. You occasionally feel invincible. Your brain is a living computer (+4 INT/WIS). You are very resilient (+4 CON). Your appearance is masked with illusion. You are completely fearless. [Character Equipment] a) a Mage Staff (1d4) (+5,+4) d) a Long Bow (x3) (+0,+0) e) a Ring of Constitution (+4) f) a Ring of Fire Resistance k) an Amulet of Lightning Resistance m) a Brass Lantern (with 6902 turns of light) n) Padded Armour [4,+2] o) a Cloak of Mimicry [Wolf] of Aman [1,+10] (+3 to stealth) It affects your stealth. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. p) a Large Leather Shield of Resist Cold [4,+2] It provides resistance to cold. It cannot be harmed by cold. s) a Metal Cap of Teleportation [3,+5] {.} It induces random teleportation. u) (nothing) x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) 20 Arrows (1d4) (+0,+0) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Fireproof Book of Beginner Cantrips {@m1} It cannot be harmed by fire. b) a Spellbook of Vision c) a Spellbook of Sense Monsters d) a Spellbook of Sense Hidden {90% off} e) a Sprig of Athelas f) a Flask of oil g) 3 Potions of Cure Critical Wounds h) a Potion of Cure Light Wounds i) 2 Scrolls of Teleportation j) 3 Scrolls of Word of Recall k) a Scroll of Light l) a Wand of Trap/Door Destruction (9 charges) m) a Staff of Perception (12 charges) n) Hard Leather Armour (-1) [6,-1] {cursed} o) Hard Leather Armour (-1) [6,+0] p) a Small Metal Shield [3,+5] q) a Cleaver (2d4) (+5,+3) r) a Sabre (1d7) (-6,-2) {cursed} s) a Tulwar (2d4) (+0,+0) t) a Tulwar (2d4) (+0,+0) u) an Awl-Pike of Slay Animal (1d8) (+6,+4) It can be wielded two-handed. It is especially deadly against natural creatures. v) a Trident (1d8) (+2,+2) w) a Long Bow (x3) (+3,+6) [Home Inventory - Bree ] a) a Book of Summoning b) a Spellbook of Greater Identify c) a Potion of Neutralize Poison d) a Wooden Rod of Nothing (10/10) e) a Parchment - Adventurer's guide to Middle Earth