The Angband Ladder: Milan, Edain Hador no-class by yarps

  [Sil 1.1.1 Character Dump]

 Name   Milan         Age       24       Str   4
 Sex    Male          Height   6'3       Dex   3 =  2          +1
 Race   Edain         Weight   184       Con   2
 House  Hador                            Gra   1

 Game Turn    7,393   Melee  (+11,2d8)   Melee       11 =  9  +3  -2  +1
 Exp Pool       183   Bows    (+0,2d7)   Archery      0 =  0  +3  -3
 Total Exp   23,983   Armor [+15,5-13]   Evasion     15 = 11  +3  +1
 Burden       103.9                      Stealth     14 = 11  +3
 Max Burden   207.3   Health     -5:28   Perception   5 =  4  +1
 Depth         500'   Voice      24:24   Will         7 =  6  +1
 Min Depth     350'                      Smithing     2 =  0  +1  +1
 Light Radius     1                      Song         1 =  0  +1

 A Turin Turambar turun ambartanen: master of doom, by doom mastered!







  [Last Messages]

> You feel nervous for a moment.
> You are full!
> You have 3 Yellow Herbs of Terror (c).
> You reorder some items in your pack.
> The Sulrauko misses you.
> Duruin, Least of the Balrogs notices you.
> You enter a maze of up staircases.
> You hear a door burst open!
> You are surrounded by a white light.
> You drop a Small wooden chest (v).
> You have no more Small wooden chests (v).
> You failed to pick the lock. <12x>
> You have picked the lock.
> There is a sudden burst of flame!
> You die.


  [Screenshot]

    ##+##
    #....
    #....
    #@...
    #~...
    #/...
    ##'#'


  [Equipment]

a) a Longsword of Final Rest (+1,2d5) [+1] 3.0 lb
   It slays undead.  It grants you freedom of movement.  
b) a Longbow of Doriath (+0,2d5) [-1] 2.6 lb
   It slays wolves and spiders.  It can shoot arrows 20 squares
   (with your current strength).
c) (nothing)
d) a Turquoise Ring of Sustenance {Sustenance}
   It reduces your need for food.  
e) (nothing)
f) a Wooden Torch (with 1518 turns of light)
g) Leather Armour [-1,1d4]
h) a Cloak of Stealth [+1] <+1>
   It improves your stealth by 1.  
i) a Kite Shield (-2) [+0,1d6]
j) (nothing)
k) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+1>
   It improves your smithing by 1.  
l) The Pair of Boots of Irime [+1,1d1]
   It sustains your dexterity.  It lights your path behind you.  
   It cannot be harmed by the elements.  
m) 4 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 2 Thorny Herbs of Rage {Rage}
b) 3 Yellow Herbs of Terror
c) a Black Herb of Restoration
d) a Pale Herb of Visions
e) a Grey Herb of Weakness
f) 6 Pieces of Dark Bread
g) a Clear Potion of Miruvor {Miruvor}
h) a Murky Brown Potion of Orcish Liquor
i) 2 Vermilion Potions of Slow Poison
j) an Ivory Staff of Light (1 charge)
k) a Yew Staff of Sanctity (3 charges) {Sanctity}
l) a Twisted Staff of Majesty (4 charges)
m) a Wooden Torch (with 2000 turns of light)
n) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
o) a Pair of Greaves of Treacherous Paths [-1,1d2]
   It makes you encounter more dangerous creatures (even when
   not worn).  
p) a Longsword of Gondolin (+1,2d5) [+1] 3.5 lb
   It slays orcs and trolls.  
q) a Bastard Sword (Vampiric) (-2,3d3) [+1] {cursed} 5.4 lb
   It drains life from your enemies.  It increases your hunger 
   and is cursed.  It does extra damage when wielded with both
   hands.  
r) a Greatsword of Nargothrond (-2,3d5) [+1] 7.4 lb
   It slays dragons and raukar.  It requires both hands to wield
   it properly.  
s) 6 Spears (-1,1d9) {@t1} 18.0 lb
   It can be thrown effectively (8 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
t) 7 Throwing Axes (+0,2d4) {@t2} 10.5 lb
   It can be thrown effectively (11 squares).  


  [Notes]

Turin of the Edain
Entered Angband on 8 Nov 2013

    Turn     Depth    Note

       0     50 ft    (Dodging)
       0     50 ft    (Charge)
       0     50 ft    (Flanking)
   1,752    250 ft    Encountered Gorgol, the Butcher
   1,771    250 ft    Slew Gorgol, the Butcher
   1,793    250 ft    Fell through a false floor.
   2,136    300 ft    Found The Pair of Boots of Irime (from 250 ft)
   4,461    450 ft    Encountered Othrod, the Orc Lord
   4,466    450 ft    Encountered Ulfang the Black
   5,328    400 ft    (Hardiness)
   5,993    450 ft    Encountered Uldor, the Accursed
   6,981    450 ft    Lucky, lucky me that that was _Majesty and actually 
                      worked this time 
   7,269    500 ft    (Dexterity)
   7,353    550 ft    Encountered Duruin, Least of the Balrogs
   7,364    500 ft    (Lore-Keeper)

   7,392    500 ft    Slain by a trapped chest.
   7,392    500 ft    Died on 23 November 2013.




  ['Score' 010092607]


Posted on 22.11.2013 16:18
Last updated on 23.11.2013 10:54

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14. on the Competition No.148 Ladder (of 19)

Comments

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On 22.11.2013 16:18 yarps wrote:
Second (okay, fifteenth) try. Going for stealth to give me more hope to be able to choose my battles.

On 23.11.2013 10:54 yarps wrote:
Treacherous Paths seems to demand grabbing Lore Master.

On 23.11.2013 11:41 Scatha wrote:
Were you injured when the chest trap killed you?

On 25.11.2013 08:27 yarps wrote:
Perhaps. I don't remember.

Really, the chest may have killed me but wasn't the issue, beyond the facts that (1) being unable to open it frustrated me and (2) I did not think to search it for traps first.

The problem with this character was that I was trying to avoid putting too many points into Perception. But the Greaves of Treacherous Paths stood in the way of that plan; I didn't want to drop them, as they were {special}, but carrying them around led to too many dangerous encounters and no time to rest. Without some way to ID them, I was doomed sooner or later.

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