The Angband Ladder: Little Big Man, Imp Mauler by Roch

  [PosChengband 3.0.0 Character Dump]


 Name       : Little Big Man               ========== Stats ==========
 Sex        : Male                               STR  :     18/30
 Personality: Combat                             INT  :        10
 Race       : Imp                                WIS  :        10
 Subrace    : None                               DEX  :     18/98
 Class      : Mauler                             CON  :     18/50
                                                 CHR  :        13

 Level      :       29                           HP   :   415/415
 Cur Exp    :    59169                           SP   :       0/0
 Max Exp    :    59169                           AC   :        49
 Adv Exp    :    81000                           Speed:        +2

                                           ========== Skills =========
 Gold       :    31322                     Melee      : Heroic
 Kills      :     2187                     Ranged     : Good
 Uniques    :       35                     SavingThrow: Superb
 Artifacts  :        9                     Stealth    : Fair
                                           Perception : Fair
 Game Day   :        6                     Searching  : Poor
 Game Time  :    14:27                     Disarming  : Excellent
 Play Time  :    04:53                     Device     : Superb


============================= Character Equipment =============================

a) a Lance (3d8) (+10,+10)
c) a Harp of the Vanyar (+1) {WiCh;Dk(WiCh}
d) an Elemental Ring {AcEl}
e) an Elemental Ring {FiCo}
f) a Torc of the Hero (+5,+3) [+6] {25% off, Fe;FaSiRg[F(StDx}
g) The Stone of Lore
h) Rhino Hide Armour of Elemental Protection (-1) [8,+13] {AcElCoPo}
i) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
j) an Iron Helm of Piety [5,-5] (+1) {cursed, Wi;-Ch(Wi}
k) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
l) a Pair of Soft Leather Boots of Elvenkind [2,-2] (+1 to speed) {SpSl;Lv}


              / }=="*((]]]                              / }=="*((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ...+...+.....  65%           Speed      : ........+..+.
 Elec       : ...+...+..+..  72%           Free Act   : .....+.......
 Fire       : ....+.......+  65%           See Invis  : .....+......+
 Cold       : ....+..+.....  65%           Warning    : .............
 Poison     : .......+.....  50%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .....+.......
 Dark       : ..+..........  50%           Levitation : ...........+.
 Confusion  : ........+....  50%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .....+.......
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : ..+......+...
 Disenchant : .............   0%           Sust Dex   : .....+.......
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : ..+..........
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : .....+....... 3d4+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              / }=="*((]]]                              / }=="*((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : ..........+..                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : ........+..+.
 Vampiric   : .............                Searching  : ........+....
 Chaotic    : .............                Cursed     : .........*...
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              / }=="*((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .....s..1....     16  0  5  1 -1  18/30
        INT : .............     14 -1 -2 -1  0     10
        WIS : ..1......1...     12 -1 -2 -1  2     10
        DEX : .....s..1....  18/78  1 -1  1  1  18/98
        CON : .............     18  2  3  0  0  18/50
        CHR : ..1......1...     12 -1  2  0  0     13


==================================== Melee ====================================

 Hand #1: a Lance (3d8) (+10,+10)                           Accuracy
 Weight : 30.0 lbs                                           AC Hit
 To Hit : 10 + 37 = 47                                       25 89%
 To Dam : 10 + 27 = 37                                       50 84%
 Blows  : 2.00                                               75 78%
 Damage                                                     100 72%
 Crits  : 1.29x + 2.50                                      125 67%
 Normal : 111 (84-138) [1.29x]                              150 61%
 Elec   : 164 (96-232) [3.22x]                              175 55%
                                                            200 49%


=================================== Shooting ==================================

 Shooting: a Harp of the Vanyar (+1)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 6 = 6
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Fire Bolt              9    8  20% dam 29

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Smash                  5    5   5% 
Detect Ferocity        8    5   5% 
Stunning Blow         10    7   0% 
Critical Blow         12   10   0% 
Splatter              15    0   0% 
Block                 17    0   0% 
Shatter               19    0   0% 
Close In              21   15  10% 
Knockback             23   20   0% 
Knockout Blow         25   20   0% 

=================================== Dungeons ==================================

 Angband         : level  23
 Camelot         : level  25
!Orc cave        : level  23
!Labyrinth       : level  28
 Castle          : level  20
 Icky cave       : level  35

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 12
  Lagduf, the Snaga                        (Dungeon level:   6) - level 16
  Orc Camp                                 (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 2187 enemies including 35 unique monsters in total.

< Unique monsters top 20 >
  The Minotaur of the Labyrinth            (level  35)
  Jaws                                     (level  30)
  Sangahyando of Umbar                     (level  24)
  Angamaite of Umbar                       (level  24)
  Hagen, Son of Alberich                   (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Ugluk, the Uruk                          (level  20)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Nar, the Dwarf                           (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Grishnakh, the Hill Orc                  (level  10)


============================= Character Inventory =============================

a) 4 Rations of Food
b) 30 Potions of Cure Critical Wounds
c) 12 Potions of Restore Life Levels
d) 5 Scrolls of Phase Door
e) 15 Scrolls of Teleportation {50% off}
f) a Rod of Door/Stair Location
g) a Rod of Recall
h) a Rod of Illumination
i) a Rod of Detection
j) a Rod of Light
k) a Wand of Fire Balls (5 charges)
l) a Staff of Teleportation (9 charges)
m) a Staff of Speed (3 charges)


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Potions of Healing
b) a Potion of Resistance {!k!q}
c) 3 Scrolls of Remove Curse
d) 2 Scrolls of Monster Confusion
e) a Scroll of Destruction
f) a Ring of Protection {Fa}
g) The Amulet of Grip (+1) {SpDx}
h) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
i) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
j) The Jingasa of Crystal [4,+15] (+3 to stealth) {Sl;Dk;Lv}
k) a Pair of Soft Leather Boots (Gnomish) [2,+7] {Fa}
l) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed)

 ( page 2 )
a) a Poison Needle (1d1) (+0,+0)
b) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
c) a Pike of Gondolin (2d5) (+13,+7)
d) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
e) a Lance (2d8) (+3,+6)
f) a Lance (2d8) (+6,+5)
g) a Lance (2d8) (+3,+2)
h) 2 Lances (2d8) (+0,+0)
i) The Corpse of Mughash the Kobold Lord


==================================== Museum ===================================

 ( page 1 )
a) The Rapier of Slay Mold (1d6) (+17,+16) (+1) <-5%> {cursed,
Wi;-Md;BsTy|M/oUL}



================================ Last Messages ================================

> Since user pref file for autopick is not yet created,
> the default setting is loaded from lib/pref/pickpref.prf .
> Buying a Dagger (1d4) (+0,+0) (e).
> You quickly agree upon the price.
> Fine.
> You bought a Dagger (1d4) (+0,+0) for 29 gold.
> You have a Dagger (1d4) (+0,+0) (n).
> You drop a Dagger (1d4) (+0,+0) (n).
> You have no more Daggers (1d4) (+0,+0).
> You see a Dagger (1d4) (+0,+0).
> Auto-destroying a Dagger (1d4) (+0,+0).
> There is a permanent wall blocking your way.
> Examining Chain Mail of the Uruk-hai (+0,+1) [14,+9] (+2)
{St;-In;AcElFiCoDi}...
> There is a permanent wall blocking your way. <x2>
> Buying 21 Potions of Cure Critical Wounds (f).
> You quickly agree upon the price.
> Taken!
> You bought 21 Potions of Cure Critical Wounds for 3045 gold.
> You have 30 Potions of Cure Critical Wounds (b).
> Buying 7 Potions of Restore Life Levels (f).
> You quickly agree upon the price.
> Done!
> You bought 7 Potions of Restore Life Levels for 4060 gold.
> You have 12 Potions of Restore Life Levels (c).
> Buying a Scroll of *Remove Curse* (h).
> You quickly agree upon the price.
> Agreed!
> You bought a Scroll of *Remove Curse* for 5808 gold.
> You have a Scroll of *Remove Curse* (f).
> You have no more Scrolls of *Remove Curse*.
> Hmmm, it seems to be cursed.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba422df8d3027cd889"]


Posted on 17.11.2013 07:50

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12824. on the Ladder (of 18973)
1187. on the PosChengband Ladder (of 2395)
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Comments

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On 17.11.2013 07:50 Roch wrote:
So . . . I'm trying 3.0 and I guess I should have read more threads or something but I seem to have a permanently cursed hat that is, um, permanently cursed. Neither flavor of remove curse seems to have an effect, so I'm contemplating suicide after 29 levels. Is this supposed to happen?

On 17.11.2013 13:11 chris wrote:
Ouch, that sucks.

Finding permacursed egos is possible, though the odds depend on the quality of what is being cursed. You can remove it with a scroll of mundanity which destroys the object in the process.

In general, you should probably *id* cursed egos/artifacts before equipping them.

On 17.11.2013 17:58 Roch wrote:
Maybe this was true even before this version? The new curses had me equipping where I wouldn't have done so before, mainly to investigate selling value after uncursing, which is sometimes 1 and sometime lots of gp.

On 17.11.2013 20:02 chris wrote:
I'm pretty sure permacurse was only possible on terrible artifacts before this release.

I feel a bit bad about gotchas like this, but there have always been some: quaff an unidentified potion of death, read an unidentified scroll of curse weapon, don a terrible artifact before pseudo-id kicks in, etc. And never ever eat an unidentified mushroom :)

On 17.11.2013 20:15 HugoTheGreat2011 wrote:
> Finding permacursed egos is possible, though the odds depend
> on the quality of what is being cursed. You can remove it with a
> scroll of mundanity which destroys the object in the process.

Good to know!

Alternatively, if you're playing a Possessor and you get kicked out of the body, permacursed weapon/armour can be dropped this way.

On 17.11.2013 20:24 HugoTheGreat2011 wrote:
Btw, some armor cannot be dropped this way. Examples: headgear and cloaks. I just realized that your Iron Helm of Piety was permacursed...bummer.

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