The Angband Ladder: Hulk, Shadow-Fairy Mauler by chris

  [PosChengband 1.0.7 Character Dump]
              ***LOSER***
 Name       : Hulk                         ========== Stats ==========
 Sex        : Male                               STR  :     18/65
 Personality: Mighty                             INT  :         8
 Race       : Shadow-Fairy                       WIS  :         8
 Subrace    : None                               DEX  :     18/65
 Class      : Mauler                             CON  :        18
                                                 CHR  :        10

 Level      :       29                           HP   :    -7/313
 Cur Exp    :    93982                           SP   :       0/0
 Max Exp    :    93982                           AC   :       100
 Adv Exp    :   126000                           Speed:        +0

                                           ========== Skills =========
 Gold       :   116228                     Melee      : Heroic
 Kills      :      837                     Ranged     : Poor
 Uniques    :       12                     SavingThrow: Superb
 Artifacts  :        1                     Stealth    : Superb
                                           Perception : Good
 Game Day   :        7                     Searching  : Excellent
 Game Time  :    16:24                     Disarming  : Excellent
 Play Time  :    02:02                     Device     : Superb

============================= Character Equipment =============================

a) The Two-Handed Flail 'Vipera's Fang' (4d6) (+22,+12) (+3 to infravision)
{If;PoSo|PCa/XL/U}
d) a Ring of Flames [+6]
e) a Ring of Chaos Resistance
f) an Amulet of Resist Acid
g) a Feanorian Lamp of Immortal Eye
h) Chain Mail of Elvenkind (-2) [14,+23] (+3 to stealth) {Po}
i) an Elven Cloak [4,+8] (+1 to stealth)
j) a Metal Cap of Seeing [3,+1] (+3 to searching)
k) a Set of Cesti [5,+4]
l) a Pair of Metal Shod Boots of Stealth [6,+5] (+3 to stealth)


              abcdefghijkl@                             abcdefghijkl@
 Acid       : .....+.+.....  65%           Speed      : .............
 Elec       : .......+.....  50%           Free Act   : .............
 Fire       : ...+...+.....  65%           See Invis  : ......+..+...
 Cold       : .......+.....  50%           Warning    : .............
 Poison     : +......+.....  65%           SlowDigest : .............
 Light      : ............. -50%           Regenerate : .............
 Dark       : .............   0%           Levitation : ............+
 Confusion  : ....+........  50%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : +............  50%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : ....+........  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ......+..+...  65%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............

              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: *............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : .............                ESP Troll  : .............
 Fire Brand : .............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : +............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : .............                Infravision: +............  70'
 Quake      : .............                Stealth    : .......++..+.
 Vampiric   : .............                Searching  : ........++...
 Chaotic    : +............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .............  18/25 -2  4  2  0  18/65
        INT : .............     11  1 -2 -2  0      8
        WIS : .............     11  1 -2 -2  0      8
        DEX : .............  18/65  1 -1  0  0  18/65
        CON : .............     17 -1  1  1  0     18
        CHR : .............     11 -3  1  1  0     10

==================================== Melee ====================================

 Hand #1: The Two-Handed Flail 'Vipera's Fang' (4d6) (+22,+ Accuracy
 Weight : 28.0 lbs                                           AC Hit
 To Hit : 22 + 26 = 48                                       25 89%
 To Dam : 12 + 21 = 33                                       50 84%
 Blows  : 2                                                  75 78%
 Damage                                                     100 72%
 Crits  : 1.28x + 2.37                                      125 66%
 Normal : 105 (80-130) [1.28x]                              150 60%
 Undead : 248 (120-376) [6.40x]                             175 54%
 Demons : 177 (100-254) [3.84x]                             200 48%
 Poison : 158 (94-222) [3.20x]




================================ Last Messages ================================

> The Master mystic hits you.
> You feel terrified.
> *** LOW HITPOINT WARNING! ***
> You have been given a bad cut.
> The Master mystic misses you.
> The Phase spider misses you. <x3>
> The Phase spider is ticked off!
> The Phase spider misses you. <x3>
> The Master mystic kicks you.
> *** LOW HITPOINT WARNING! ***
> The Master mystic kicks you.
> *** LOW HITPOINT WARNING! ***
> The Master mystic hits you.
> *** LOW HITPOINT WARNING! ***
> The Master mystic misses you.
> The Master mystic kicks you.
> *** LOW HITPOINT WARNING! ***
> The Master mystic misses you. <x3>
> The Phase spider misses you. <x6>
> *** LOW HITPOINT WARNING! ***
> The Master mystic misses you. <x3>
> The Master mystic hits you.
> You feel petrified.
> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The Phase spider misses you. <x3>
> The Master mystic kicks you.
> *** LOW HITPOINT WARNING! ***
> The Master mystic kicks you.
> We perish, we disappear, but the march of time goes on forever.
> Goodbye, Hulk!


=================================== Dungeons ==================================

 Camelot         : level   8
 Orc cave        : level  10
 Dragon's lair   : level  60
 Castle          : level  20

 You were killed by a Master mystic while helpless on level 60 of Dragon's
lair.

 Last Message: We perish, we disappear, but the march of time goes on forever.



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 17
  The Sewer                                (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 22

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 837 enemies including 12 unique monsters in total.

< Unique monsters top 12 >
  Nar, the Dwarf                           (level  17)
  Golfimbul, the Hill Orc Chief            (level  12)
  Grishnakh, the Hill Orc                  (level  10)
  Hobbes the Tiger                         (level  10)
  Robin Hood, the Outlaw                   (level   8)
  Bullroarer the Hobbit                    (level   5)
  Freesia                                  (level   2)
  Fang, Farmer Maggot's dog                (level   2)
  Wolf, Farmer Maggot's dog                (level   2)
  Grip, Farmer Maggot's dog                (level   2)
  Lion Heart                               (level   0)
  Farmer Maggot                            (level   0)


=================================== Virtues ===================================

Your alighnment : Chaotic

You are an enemy of Valour.
You are an arch-enemy of Honour.
You have strayed from the path of Mysticism.
You are the living embodiment of Temperance.
You are somewhat virtuous in Sacrifice.
You have strayed from the path of Justice.
You are the polar opposite of Compassion.
You are somewhat virtuous in Harmony.


============================= Character Inventory =============================

a) 16 Rations of Food
b) 17 Potions of Cure Critical Wounds
c) 31 Scrolls of Teleportation {25% off}
d) 21 Scrolls of Word of Recall
e) a Rod of Trap Location {@z1!s!d!k}
f) 2 Rods of Illumination {@z5!s!d!k}
g) 3 Wands of Teleport Other (30 charges) {@at!s!d!k}
h) 3 Wands of Stone to Mud (36 charges) {@am!s!d!k}
i) a Staff of Perception (18 charges) {@u1}
j) a Staff of Enlightenment (10 charges) {@um}
k) a Staff of Object Location (14 charges) {@uo}
l) a Staff of Speed (7 charges) {@us}


================================ Home Inventory ===============================

 ( page 1 )
a) 12 Rations of Food
b) 4 Potions of Detect Invisible
c) 2 Potions of Speed {!k!q}
d) 8 Potions of Resist Heat {!k!q}
e) 2 Potions of Resist Cold {!k!q}
f) 10 Potions of Heroism
g) 4 Potions of Healing {!k!q}
h) a Potion of Self Knowledge {!k}
i) 5 Potions of Resistance {!k!q}
j) a Potion of Giant Strength {!k}
k) 2 Scrolls of Remove Curse
l) 9 Scrolls of Mundanity

 ( page 2 )
a) 3 Scrolls of Object Detection
b) 3 Scrolls of Door/Stair Location
c) 5 Scrolls of Protection from Evil
d) a Scroll of Genocide {!*}
e) 6 Scrolls of Detect Monsters
f) 2 Rods of Door/Stair Location
g) a Rod of Disarming
h) a Wand of Dragon's Frost (3 charges)
i) a Staff of Perception (21 charges) {@u1}
j) a Staff of Perception (19 charges) {@u1}
k) a Staff of Detect Invisible (11 charges)
l) a Staff of Curing (7 charges)

 ( page 3 )
a) a Ring of Protection [+12]
b) a Ring of Ice and Regeneration [+17]
c) a Ring of Strength (+1)
d) a Ring of Dexterity (+3)
e) a Ring of Damage (+9)
f) a Ring of Confusion Resistance
g) a Two-Handed Flail (3d6) (+4,+6)
h) The Corpse of Robin Hood, the Outlaw {Wanted!k!k!k}


==================================== Museum ===================================

 ( page 1 )
a) The Padded Armour of Shocking [5,-20] {cursed, PoSh;Ag[M}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "093ea1a62b00d317ec"]


Posted on 10.2.2013 04:57
Last updated on 10.2.2013 05:52

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12734. on the Ladder (of 19090)
1167. on the PosChengband Ladder (of 2395)
337. for this player (

Comments

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On 10.2.2013 04:57 chris wrote:
[CL25:DL60] 01:15
Super aggressive play. I did the Wargs, of course. But then it was off to the Orc Caves and then The Castle. The Orc Camp and The Sewer were completed early and, after clearing an ogre nest in The Castle, its off to the Dragon's Lair.

Victor, would you be here so early? And if so, how on earth do you stay alive? At first, I could stair climb but now I need to recall and what not. My stealth is so so but there is so much that can just ROFLSTOMP me!

Advice?

On 10.2.2013 05:28 chris wrote:
[CL27:DL60] 01:40
OK, I'm calling it quits. I stupidly sold Yoichi for a 25lb mattock of dissolving thinking it also gained +7 to strength. That was dumb ... Only mattocks of disruption do that. Still a fine weapon except exactly 12 seconds later I picked up this 28lb two-handed flail rand-art.

After numerous near death experiences (Death Beasts, Doom Drakes, Paralyzing Polyps) I'm calling an end to this insanity. I'll take my resist base, resist poison, and see invisible and count myself lucky for the ordeal.

And I even Detect Ferocity ... What's it like without any detection?

On 10.2.2013 05:52 chris wrote:
Ah, lack of FA was my undoing ...

On 10.2.2013 05:54 kingvictory2003 wrote:
It's pretty much suicide with no detection, so the bare minimum is a staff of detect evil. I'm also very glad you implemented scrolls and rods of monster detection--those are great blessings. Also mandatory is a staff of object location. You *need* to find the good loot on the ground early on. Of course, that's the best part when you score big at an early level, but yes it comes with the price of getting your head knocked off quickly.

All you really need to get the gravy train rolling is good stealth (easier said than done for most characters of course), and a single 3rd spellbook to sell so you can afford multiple scrolls of teleport and monster detection.

On 11.2.2013 00:56 chris wrote:
Thanks! I'm having much better luck with a Phase Spider. Indeed, there is something to be said for Legendary stealth :)

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