The Angband Ladder: Salad, High-Elf Mage by Gorbad

  [Angband 3.4.1 Character Dump]

 Name   Salad                                    Self  RB  CB  EB   Best
 Sex    Male         Age            101   STR:     17  +1  -3  +0     15
 Race   High-Elf     Height          82   INT:     16  +3  +3  +0  18/40
 Class  Mage         Weight         183   WIS:     10  -1  +0  +0      9
 Title  Illusionist  Social       Liked   DEX:     16  +3  +0  +0  18/10
 HP     -21/96       Maximize         Y   CON:     10  +1  -2  +0      9
 SP     3/31                              CHR:     10  +5  +1  +0     16

 Level               16   Armor    [22,+10]     Saving Throw         65%
 Cur Exp           4559   Fight     (+2,+0)     Stealth             Fair
 Max Exp           4559   Melee     (+6,+6)     Fighting            Good
 Adv Exp           5290   Shoot     (+6,+3)     Shooting            Good
 MaxDepth    850' (L17)   Blows    1.0/turn     Disarming            48%
 Game Turns       77579   Shots      1/turn     Magic Device          79
 Standard Turns    8270   Infra       40 ft     Perception       1 in 16
 Resting Turns     1866   Speed      Normal     Searching            19%
 Gold             37710   Burden   94.7 lbs

 You are the only child of a Telerin Ranger.  You have light green
 eyes, wavy blond hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............+ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> A line of shimmering blue light appears.
> 2 Black orcs cringe from the light!
> 2 Cave orcs cringe from the light!
> The Cave orc flees in terror!
> the Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> the Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> One of your Brass Rods of Light has recharged.
> Target Selected.
> The Metallic green centipede dies.
> Something mumbles.
> You avoid the effects!
> Something mumbles.
> You die.

Killed by a Dark elven priest.

  [Character Equipment]

a) a Great Axe (4d4) (+4,+6)
     Found under some rubble at 800 feet (level 16).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.0 blows/round.
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 18.
     
b) a Sling (x2) (+4,+3)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) an Azurite Ring of Resist Fire
     Found lying on the floor at 850 feet (level 17).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by electricity.
     
d) (nothing)
e) (nothing)
f) a Lantern (2038 turns) <+2>
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Hard Leather Armour (-1) [16,+0] {squelch}
     Dropped by a Black orc at 850 feet (level 17).
     
     Can be destroyed by acid, fire.
     
h) (nothing)
i) (nothing)
j) a Hard Leather Cap [2,+4]
     Dropped by Farmer Maggot in town.
     
     Can be destroyed by acid.
     
k) (nothing)
l) a Pair of Iron Shod Boots [4,+4]
     Dropped by a Gallant at 600 feet (level 12).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) 8 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1}
     Bought from a store.
     
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
     Bought from a store.
     
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
     Bought from a store.
     
     Can be destroyed by fire.
     
d) 2 Rations of Food
     Bought from a store.
     
     
     
e) a Slimy Mushroom of Fast Recovery
     Found lying on the floor at 350 feet (level 7).
     
     
     
f) 2 Flasks of oil
     Branded with flames.
     Can be destroyed by cold.
     
g) 6 Light Blue Potions of Cure Light Wounds
     Dropped by a Cave orc at 850 feet (level 17).
     
     Can be destroyed by cold.
     
h) an Indigo Potion of Neutralize Poison
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by cold.
     
i) 2 Red Speckled Potions of Boldness
     Found lying on the floor at 850 feet (level 17).
     
     Can be destroyed by cold.
     
j) 6 Scrolls titled "ma se pelevis" of Phase Door
     Can be destroyed by acid, fire.
     
k) a Scroll titled "arum comma ver" of Treasure Detection
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by acid, fire.
     
l) a Scroll titled "aric acto" of Satisfy Hunger
     Found lying on the floor at 700 feet (level 14).
     
     Can be destroyed by acid, fire.
     
m) 3 Scrolls titled "er so indolo" of Word of Recall
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
n) a Lead-Plated Rod of Treasure Location {@z8}
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by electricity.
     
o) 2 Brass Rods of Light (1 charging) {@z3}
     Can be destroyed by electricity.
     
p) 2 Platinum Wands of Magic Missile (1 charge)
     Can be destroyed by electricity.
     
q) 4 Copper-Plated Wands of Sleep Monster (60 charges)
     Can be destroyed by electricity.
     
r) a Silver Wand of Light (13 charges)
     Found lying on the floor at 850 feet (level 17).
     
     Can be destroyed by electricity.
     
s) a Cottonwood Staff of Curing (6 charges)
     Dropped by a Black orc at 850 feet (level 17).
     
     Can be destroyed by acid, fire.
     
t) a Bloodstone Ring of Teleportation <+2>
     Dropped by a Gallant at 600 feet (level 12).
     
     +2 speed.
     Can be destroyed by electricity.
     Induces random teleportation.  
     
u) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 850 feet (level 17).
     
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6249    100'    2   Reached level 2
     10008    100'    3   Reached level 3
     16837    200'    4   Reached level 4
     20300    250'    4   Killed Grip, Farmer Maggot's dog
     22036    400'    5   Reached level 5
     25291    450'    6   Reached level 6
     26316    450'    7   Reached level 7
     30495    550'    8   Reached level 8
     31231    550'    9   Reached level 9
     40674    600'   10   Reached level 10
     42689    600'   10   Killed Brodda, the Easterling
     44732    600'   11   Reached level 11
     49602      0'   11   Killed Farmer Maggot
     52669    700'   12   Reached level 12
     53219    700'   12   Killed Fang, Farmer Maggot's dog
     60806    850'   13   Reached level 13
     62504    850'   14   Reached level 14
     69648    850'   15   Reached level 15
     74046    850'   16   Reached level 16


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 21.9.2013 16:43

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19. on the Competition No.145 Ladder (of 23)

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On 21.9.2013 16:45 Gorbad wrote:
Low HP Teleport towards a dark elf (mage|shaman)

On 21.9.2013 16:46 Gorbad wrote:
Should read the dump myself before posting, there are no Dark Elf Shamen! Priests however, do finish me off nicely.

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