The Angband Ladder: Mingwar IV, Hobbit Mage by mandos

  [Angband v3.4.1 Character Dump]

 Name   Mingwar IV                               Self  RB  CB  EB   Best
 Sex    Male         Age             29   STR:     17  -2  -3  +0     12
 Race   Hobbit       Height          36   INT:     17  +2  +3  +1  18/50
 Class  Mage         Weight          54   WIS:     10  +1  +0  +0     11
 Title  Evoker       Social     Unknown   DEX:     16  +3  +0  +0  18/10
 HP     -3/114       Maximize         Y   CON:      9  +2  -2  +0      9
 SP     31/53                             CHR:     11  +1  +1  +0     13

 Level               26   Armor    [11,+26]     Saving Throw         72%
 Cur Exp          27771   Fight     (+3,+0)     Stealth        Very Good
 Max Exp          27771   Melee   (+12,+12)     Fighting            Good
 Adv Exp          35000   Shoot    (+8,+15)     Shooting       Very Good
 MaxDepth   1400' (L28)   Blows    1.0/turn     Disarming            67%
 Game Turns      445001   Shots      1/turn     Magic Device          91
 Standard Turns   44493   Infra       40 ft     Perception       1 in 15
 Resting Turns    21361   Speed      Normal     Searching            28%
 Gold              9161   Burden   81.6 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, straight black hair, and an
 average complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:............. Chaos:.............
rCold:+............ Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:...+......... Shots:.............
FrAct:..+.......... Might:.............
HLife:............+ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Cave orc falls asleep!
> The wall turns into mud!
> the Black knight hits you.
> You failed to concentrate hard enough!
> the Black knight hits you.
> the Black knight misses you.
> the Black knight hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> the Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> the Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> the Black knight hits you.
> You die.

Killed by a Black knight.

  [Character Equipment]

a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor of a special room at 1150 feet (level
     23).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 97.3%
     
     Combat info:
     1.0 blows/round.
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 29.1 vs. creatures not resistant to cold,
     and 18.3 vs. others.
     
b) a Long Bow of Power (x3) (+5,+15)
     Conjured forth by magic at 1300 feet (level 26).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Free Action
     Dropped by an Orc shaman at 1150 feet (level 23).
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
d) a Ring of See Invisible
     Found lying on the floor in a pit at 1050 feet (level 21).
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 600 feet (level 12).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Wooden Torch (3899 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
g) a Robe [2,-1] {squelch}
     Dropped by a Swordsman at 1150 feet (level 23).
     
     Can be destroyed by acid, fire.
     
h) a Fur Cloak [3,+0]
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     
i) a Wicker Shield [2,+6]
     Found lying on the floor at 1150 feet (level 23).
     
     Can be destroyed by acid.
     
j) a Metal Cap of Intelligence [3,+4] <+1>
     Found lying on the floor at 600 feet (level 12).
     
     +1 intelligence.
     Can be destroyed by acid.
     Sustains intelligence.
     
k) (nothing)
l) a Pair of Leather Sandals [1,+5]
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 33 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 53.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Bought from a store.
     
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a store.
     
     Can be destroyed by fire.
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Bought from a store.
     
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Found lying on the floor at 1350 feet (level 27).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Found lying on the floor at 1300 feet (level 26).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 3 Mushrooms of Second Sight
     Dropped by a Gnome mage at 1050 feet (level 21).
     
     
     
h) 3 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
i) 13 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
j) 2 Potions of Speed
     Can be destroyed by cold.
     
k) 8 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
l) 8 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
m) a Rod of Treasure Location
     Dropped by a Master rogue at 1150 feet (level 23).
     
     Can be destroyed by electricity.
     
n) a Rod of Slow Monster
     Found lying on the floor at 1400 feet (level 28).
     
     Can be destroyed by electricity.
     
o) a Rod of Curing
     Found lying on the floor at 600 feet (level 12).
     
     Can be destroyed by electricity.
     
p) a Rod of Disarming
     Found lying on the floor at 900 feet (level 18).
     
     Can be destroyed by electricity.
     
q) a Rod of Illumination
     Found lying on the floor at 600 feet (level 12).
     
     Can be destroyed by electricity.
     
r) a Wand of Lightning Bolts (13 charges)
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by electricity.
     
s) a Wand of Frost Bolts (4 charges)
     Found lying on the floor in a vault at 1050 feet (level 21).
     
     Can be destroyed by electricity.
     
t) a Staff of Teleportation (8 charges)
     Can be destroyed by acid, fire.
     
u) 2 Wooden Torches (5000 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations]
     Found lying on the floor in a pit at 1050 feet (level 21).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
b) a Mushroom of Vigor
     Found lying on the floor at 1100 feet (level 22).
     
     
     
c) a Mushroom of Clear Mind
     Dropped by an unknown monster at 450 feet (level 9).
     
     
     
d) a Sling (x2) (+6,+5)
     Dropped by a Red naga at 600 feet (level 12).
     
     Can be destroyed by acid, fire.
     
e) 21 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2473     50'    2   Reached level 2
      9264    100'    3   Reached level 3
     22161    100'    4   Reached level 4
     35783    200'    5   Reached level 5
     42474    200'    6   Reached level 6
     49327    250'    7   Reached level 7
     52827    250'    7   Killed Fang, Farmer Maggot's dog
     56870    250'    8   Reached level 8
     69589    400'    9   Reached level 9
     77479    400'   10   Reached level 10
     84139    450'   11   Reached level 11
     95115    450'   11   Killed Bullroarer the Hobbit
     97451    450'   12   Reached level 12
    104641    500'   13   Reached level 13
    120354    600'   14   Reached level 14
    133223    600'   15   Reached level 15
    150263    650'   15   Killed Grip, Farmer Maggot's dog
    152632    650'   16   Reached level 16
    170946    750'   17   Reached level 17
    186406    850'   17   Killed Wormtongue, Agent of Saruman
    200809    900'   17   Killed Brodda, the Easterling
    200809    900'   18   Reached level 18
    215340    950'   19   Reached level 19
    228460   1000'   20   Reached level 20
    249564   1050'   21   Reached level 21
    283960   1050'   22   Reached level 22
    290065   1050'   22   Found the Set of Gauntlets 'Paurhach' (LOST)
    303191   1100'   22   Killed Mughash the Kobold Lord
    316305   1150'   23   Reached level 23
    334531   1150'   23   Killed Sméagol
    337982   1150'   24   Reached level 24
    340871   1150'   24   Found the Dagger 'Nimthanc'
    348070   1150'   24   Killed Gorbag, the Orc Captain
    362410   1200'   25   Reached level 25
    415420   1350'   26   Reached level 26


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 26.8.2013 04:35

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14384. on the Ladder (of 18973)
5369. on the Angband Ladder (of 6502)
12. for this player (

Comments

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On 26.8.2013 04:35 mandos wrote:
*sigh* Got stupid at the end. This is my best mage ever, having actually found 3 of the dungeon spell books.

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