[Angband v3.4.1 Character Dump] Name Mingwar IV Self RB CB EB Best Sex Male Age 29 STR: 17 -2 -3 +0 12 Race Hobbit Height 36 INT: 17 +2 +3 +1 18/50 Class Mage Weight 54 WIS: 10 +1 +0 +0 11 Title Evoker Social Unknown DEX: 16 +3 +0 +0 18/10 HP -3/114 Maximize Y CON: 9 +2 -2 +0 9 SP 31/53 CHR: 11 +1 +1 +0 13 Level 26 Armor [11,+26] Saving Throw 72% Cur Exp 27771 Fight (+3,+0) Stealth Very Good Max Exp 27771 Melee (+12,+12) Fighting Good Adv Exp 35000 Shoot (+8,+15) Shooting Very Good MaxDepth 1400' (L28) Blows 1.0/turn Disarming 67% Game Turns 445001 Shots 1/turn Magic Device 91 Standard Turns 44493 Infra 40 ft Perception 1 in 15 Resting Turns 21361 Speed Normal Searching 28% Gold 9161 Burden 81.6 lbs You are one of several children of a Hobbit Burglar. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. rAcid:............. Nexus:............. rElec:....+........ Nethr:............. rFire:............. Chaos:............. rCold:+............ Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:...+......... Shots:............. FrAct:..+.......... Might:............. HLife:............+ S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Cave orc falls asleep! > The wall turns into mud! > the Black knight hits you. > You failed to concentrate hard enough! > the Black knight hits you. > the Black knight misses you. > the Black knight hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > the Black knight hits you. > *** LOW HITPOINT WARNING! *** > the Black knight hits you. > *** LOW HITPOINT WARNING! *** > the Black knight hits you. > You die. Killed by a Black knight. [Character Equipment] a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Found lying on the floor of a special room at 1150 feet (level 23). Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 8 to 15 turns to recharge. Your chance of success is 97.3% Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 29.1 vs. creatures not resistant to cold, and 18.3 vs. others. b) a Long Bow of Power (x3) (+5,+15) Conjured forth by magic at 1300 feet (level 26). Can be destroyed by acid, fire. c) a Ring of Free Action Dropped by an Orc shaman at 1150 feet (level 23). Can be destroyed by electricity. Prevents paralysis. d) a Ring of See Invisible Found lying on the floor in a pit at 1050 feet (level 21). Can be destroyed by electricity. Grants the ability to see invisible things. e) an Amulet of Resist Lightning Found lying on the floor at 600 feet (level 12). Provides resistance to lightning. Cannot be harmed by electricity. f) a Wooden Torch (3899 turns) <+1> Can be destroyed by fire. Radius 1 light. g) a Robe [2,-1] {squelch} Dropped by a Swordsman at 1150 feet (level 23). Can be destroyed by acid, fire. h) a Fur Cloak [3,+0] Found lying on the floor at 500 feet (level 10). Can be destroyed by acid, fire. i) a Wicker Shield [2,+6] Found lying on the floor at 1150 feet (level 23). Can be destroyed by acid. j) a Metal Cap of Intelligence [3,+4] <+1> Found lying on the floor at 600 feet (level 12). +1 intelligence. Can be destroyed by acid. Sustains intelligence. k) (nothing) l) a Pair of Leather Sandals [1,+5] Found lying on the floor at 1200 feet (level 24). Can be destroyed by acid, fire. [Character Quiver] n) 33 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 53. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) a Book of Magic Spells [Conjurings and Tricks] Bought from a store. Can be destroyed by fire. c) a Book of Magic Spells [Incantations and Illusions] Bought from a store. Can be destroyed by fire. d) a Book of Magic Spells [Sorcery and Evocations] Bought from a store. Can be destroyed by fire. e) a Book of Magic Spells [Resistances of Scarabtarices] Found lying on the floor at 1350 feet (level 27). Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Mordenkainen's Escapes] Found lying on the floor at 1300 feet (level 26). Cannot be harmed by acid, electricity, fire, cold. g) 3 Mushrooms of Second Sight Dropped by a Gnome mage at 1050 feet (level 21). h) 3 Potions of Cure Serious Wounds Can be destroyed by cold. i) 13 Potions of Cure Critical Wounds Can be destroyed by cold. j) 2 Potions of Speed Can be destroyed by cold. k) 8 Scrolls of Phase Door Can be destroyed by acid, fire. l) 8 Scrolls of Word of Recall Can be destroyed by acid, fire. m) a Rod of Treasure Location Dropped by a Master rogue at 1150 feet (level 23). Can be destroyed by electricity. n) a Rod of Slow Monster Found lying on the floor at 1400 feet (level 28). Can be destroyed by electricity. o) a Rod of Curing Found lying on the floor at 600 feet (level 12). Can be destroyed by electricity. p) a Rod of Disarming Found lying on the floor at 900 feet (level 18). Can be destroyed by electricity. q) a Rod of Illumination Found lying on the floor at 600 feet (level 12). Can be destroyed by electricity. r) a Wand of Lightning Bolts (13 charges) Found lying on the floor at 1200 feet (level 24). Can be destroyed by electricity. s) a Wand of Frost Bolts (4 charges) Found lying on the floor in a vault at 1050 feet (level 21). Can be destroyed by electricity. t) a Staff of Teleportation (8 charges) Can be destroyed by acid, fire. u) 2 Wooden Torches (5000 turns) <+1> Can be destroyed by fire. Radius 1 light. [Home Inventory] a) a Book of Magic Spells [Tenser's Transformations] Found lying on the floor in a pit at 1050 feet (level 21). Cannot be harmed by acid, electricity, fire, cold. b) a Mushroom of Vigor Found lying on the floor at 1100 feet (level 22). c) a Mushroom of Clear Mind Dropped by an unknown monster at 450 feet (level 9). d) a Sling (x2) (+6,+5) Dropped by a Red naga at 600 feet (level 12). Can be destroyed by acid, fire. e) 21 Iron Shots (1d4) (+0,+0) Bought from a store. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2473 50' 2 Reached level 2 9264 100' 3 Reached level 3 22161 100' 4 Reached level 4 35783 200' 5 Reached level 5 42474 200' 6 Reached level 6 49327 250' 7 Reached level 7 52827 250' 7 Killed Fang, Farmer Maggot's dog 56870 250' 8 Reached level 8 69589 400' 9 Reached level 9 77479 400' 10 Reached level 10 84139 450' 11 Reached level 11 95115 450' 11 Killed Bullroarer the Hobbit 97451 450' 12 Reached level 12 104641 500' 13 Reached level 13 120354 600' 14 Reached level 14 133223 600' 15 Reached level 15 150263 650' 15 Killed Grip, Farmer Maggot's dog 152632 650' 16 Reached level 16 170946 750' 17 Reached level 17 186406 850' 17 Killed Wormtongue, Agent of Saruman 200809 900' 17 Killed Brodda, the Easterling 200809 900' 18 Reached level 18 215340 950' 19 Reached level 19 228460 1000' 20 Reached level 20 249564 1050' 21 Reached level 21 283960 1050' 22 Reached level 22 290065 1050' 22 Found the Set of Gauntlets 'Paurhach' (LOST) 303191 1100' 22 Killed Mughash the Kobold Lord 316305 1150' 23 Reached level 23 334531 1150' 23 Killed Sméagol 337982 1150' 24 Reached level 24 340871 1150' 24 Found the Dagger 'Nimthanc' 348070 1150' 24 Killed Gorbag, the Orc Captain 362410 1200' 25 Reached level 25 415420 1350' 26 Reached level 26 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)