The Angband Ladder: Crackshot, Kobold Archer by Elliott

  [PosChengband 1.0.37 Character Dump]


 Name       : Crackshot                    ========== Stats ==========
 Sex        : Male                               STR  :    18/***
 Personality: Combat                             INT! :    18/100
 Race       : Kobold                             WIS  :     18/58
 Subrace    : None                               DEX! :    18/***
 Class      : Archer                             CON! :    18/190
                                                 CHR  :    18/105

 Level      :       50                           HP   : 1026/1026
 Cur Exp    :  5916799                           SP   :       0/0
 Max Exp    :  5916799                           AC   :       200
 Adv Exp    :    *****                           Speed:       +39

                                           ========== Skills =========
 Gold       :   166617                     Melee      : Legendary[27]
 Kills      :     5194                     Ranged     : Legendary[52]
 Uniques    :      138                     SavingThrow: Superb
 Artifacts  :       98                     Stealth    : Excellent
                                           Perception : Fair
 Game Day   :       16                     Searching  : Fair
 Game Time  :     9:19                     Disarming  : Heroic
 Play Time  :    32:52                     Device     : Superb


============================= Character Equipment =============================

a) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
b) The Large Leather Shield of Celegorm [6,+20] {Bl}
c) The Long Bow of Pain (x4) (+8,+20) (+3) {StDx;XmXs}
d) The Ring 'Stormbringer' (+3,+11) (+4 to speed) {SpDx;Bl;FaSiXs}
e) a Ring of Speed and Haste (+13)
f) The Amulet of Hagen (+9,+1) (+1) {Ch;Rf~Tele}
g) The Jewel of Judgement (+3 to speed)
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Ca}
i) The Cloak of Bruce Lee (+5,+5) [1,+15] (+3) {Nx}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
k) The Set of Dragon Gloves of Shiva's Avatar (+8,+4) [4,+30] (+4)
{St;AcElFiCfSoNt;Sd}
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.....+.++..  75%           Speed      : +..++.+....+.
 Elec       : .+.....+..+..  72%           Free Act   : ...+.........
 Fire       : .+.....+..+..  72%           See Invis  : ...+..+......
 Cold       : ++.....+.....  72%           Warning    : .............
 Poison     : ............+  50%           SlowDigest : ..........+..
 Light      : .+...........  50%           Regenerate : ........+....
 Dark       : ++.....+.....  72%           Levitation : .............
 Confusion  : ......+...+..  65%           Perm Lite  : .............
 Nether     : +.........+..  65%           Reflection : .....+.......
 Nexus      : ........++.+.  72%           Hold Life  : ......+......
 Sound      : ........+.+..  65%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : ......++.....  65%           Sust Wis   : .............
 Disenchant : .......++....  65%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .+.+.........  65%           Sust Chr   : .............
 Fear       : +............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .....+.......


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .....+.......
 Slay Undead: *............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .......+.....
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : +............
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 4.3....4334..  18/86  1  2  1 21 18/***
        INT!: ......3...... 18/100 -1 -1 -1  3 18/100
        WIS : ......3......  18/48  0 -1 -1  3  18/58
        DEX!: ..34....33...  18/90  1  2  1 13 18/***
        CON!: ........33... 18/120  0  1  0  6 18/190
        CHR : 4....1.4.....  18/35 -2  0  0  9 18/105


==================================== Melee ====================================

 Hand #1: The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to Accuracy
 Weight : 14.0 lbs                                           AC Hit
 To Hit : 12 + 68 = 80                                       25 91%
 To Dam : 16 + 45 = 61                                       50 86%
 Blows  : 4.50                                               75 82%
 Damage                                                     100 77%
 Crits  : 1.12x + 0.97                                      125 73%
 Normal : 321 (292-351) [1.12x]                             150 69%
 Animals: 398 (324-472) [2.80x]                             175 64%
 Evil   : 371 (310-432) [2.24x]                             200 60%
 Undead : 524 (373-675) [5.60x]
 Giants : 423 (333-513) [3.36x]


=================================== Shooting ==================================

 Shooting: The Long Bow of Pain (x4) (+8,+20) (+3)
 Range   : 200'
 Shots   : 6.00
 Mult    : 4.80x
 To Hit  : 8 + 58 = 66
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 25 (Multiplier Does Not Apply)

 Ammo #1 : 99 Seeker Arrows (6d4) (+10,+10) (241/1446)             AC Hit
 Weight  : 0.2 lbs                                                 50 89%
 To Hit  : 10 + 66 = 76                                           100 82%
 To Dam  : 10 + 20 = 30 (Multiplier Applies)                      150 76%
 Damage                                                           175 72%
 Crits   : 1.04x                                                  200 69%
 Normal  : 1494 (1224-1764) [4.99x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Poison Dart           12    8   0% dam 50
Create Ammo            1    0   0% 
Phase Door             3    3   4% 


================================ Last Messages ================================

> You have a Scroll of *Remove Curse* (g).
> You feel as if someone is watching over you.
> You have no more Scrolls of *Remove Curse*.
> Buying 6 Scrolls of Holy Chant (l).
> You quickly agree upon the price.
> Fine.
> You bought 6 Scrolls of Holy Chant for 300 gold.
> You have 8 Scrolls of Holy Chant (g).
> Buying 3 Potions of Heroism (d).
> You quickly agree upon the price.
> Done!
> You bought 3 Potions of Heroism for 132 gold.
> You have 7 Potions of Heroism (c).
> Buying 3 Potions of Cure Critical Wounds (g).
> You quickly agree upon the price.
> Accepted!
> You bought 3 Potions of Cure Critical Wounds for 375 gold.
> You have 24 Potions of Cure Critical Wounds (d).
> You drop a Staff of Power (j).
> You have no more Staffs of Power.
> You were using The Jewel of Judgement (+3 to speed) (k).
> You are wearing The Stone of Lore (g).
> You see a Staff of Power (4 charges).
> You have a Staff of Power (4 charges) (j).
> You drop a Staff of Power (4 charges) (j).
> You have no more Staffs of Power (4 charges).
> You were using The Stone of Lore (k).
> You are wearing The Jewel of Judgement (+3 to speed) (g).
> You have a Potion of Restore Charisma (e).
> You have no more Potions of Restore Charisma.
> You feel less insecure.


=================================== Dungeons ==================================

 Angband         : level  79
 Camelot         : level   7
!Orc cave        : level  23
!Forest          : level  32
 Castle          : level  20
 R'lyeh          : level  80
 Mountain        : level  25
!Chameleon cave  : level  45
 Mount Olympus   : level  92

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 13
  The Sewer                                (Danger  level:  15) - level 17
  Orc Camp                                 (Danger  level:  15) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  The Mimic's Treasure                     (Danger  level:  25) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  Logrus Master                            (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Borshin                              (Dungeon level:   6) - level 26
  Wutugu, the Chief of Southerings         (Dungeon level:  12) - level 26
  Kharis the Powerslave                    (Dungeon level:  24) - level 26
  Vapor Quest                              (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 29
  Judge Death                              (Dungeon level:  38) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 30
  Glaurung, Father of the Dragons          (Dungeon level:  44) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 34
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 34
  Shudde M'ell                             (Dungeon level:  50) - level 36
  Doom Quest 2                             (Danger  level:  55) - level 36
  Haunted House                            (Danger  level:  48) - level 37
  The Old Castle                           (Danger  level:  50) - level 39
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 41
  Caine, the Conspirator                   (Dungeon level:  62) - level 44
  The Royal Crypt                          (Danger  level:  70) - level 46
  Combat-Echizen "Because it's time"       (Dungeon level:  76) - level 50

< Failed Quest >
  Killing Fields                           (Danger  level:  50) - level 31
  Spawning Pits                            (Danger  level:  65) - level 40


 Arena: Defeated by Great Wyrm of Power in the 38th fight


============================== Defeated Monsters ==============================

You have defeated 5194 enemies including 138 unique monsters in total.

< Unique monsters top 20 >
  Combat-Echizen "Because it's time"       (level  85)
  Hela, Queen of the Dead                  (level  78)
  Yig, Father of Serpents                  (level  76)
  Eric the Usurper                         (level  76)
  Y'golonac                                (level  75)
  Gerard, Strongman of Amber               (level  74)
  Huan, the Hound of Valinor               (level  72)
  Caine, the Conspirator                   (level  71)
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)
  Banor the Prince Regent                  (level  71)
  The Norsa                                (level  70)
  Iketa, the Brave                         (level  70)
  Julian, Master of Arden Forest           (level  69)
  Tselakus, the Dreadlord                  (level  68)
  Fiona the Sorceress                      (level  68)
  Hypnos, Lord of Sleep                    (level  67)
  Jisisl of Ice                            (level  67)
  Kenshirou the Fist of the North Star     (level  62)
  Bast, Goddess of Cats                    (level  62)


================================== Mutations ==================================

You can teleport yourself short distances.


============================= Character Inventory =============================

a) 2 Sorcery Spellbooks [Pattern Sorcery]
b) 8 Potions of Speed
c) 7 Potions of Heroism
d) 24 Potions of Cure Critical Wounds
e) 22 Scrolls of Teleportation {50% off}
f) 2 Scrolls of Word of Recall
g) 8 Scrolls of Holy Chant
h) 2 Rods of Detection
i) 4 Rods of Stone to Mud
j) a Ring of Lordly Protection [+17] {Ca}
k) The Stone of Lore
l) 99 Seeker Arrows (6d4) (+10,+10) (241/1446) {99% off}


================================ Home Inventory ===============================

 ( page 1 )
a) 8 Mushrooms of Restoring
b) 8 Pieces of Elvish Waybread {75% off}
c) 58 Potions of Speed
d) 16 Potions of Heroism
e) 12 Potions of Healing
f) 12 Potions of *Healing*
g) 2 Potions of Life
h) a Potion of Restore Mana
i) 5 Potions of Restore Life Levels
j) 6 Potions of Restore Strength
k) 9 Potions of Restore Intelligence
l) 4 Potions of Restore Wisdom

 ( page 2 )
a) 3 Potions of Restore Constitution
b) a Potion of Enlightenment
c) 2 Potions of Self Knowledge
d) 9 Potions of Resistance
e) 14 Potions of Curing
f) 5 Potions of New Life
g) 38 Scrolls of Word of Recall
h) 6 Scrolls of *Identify*
i) 5 Scrolls of Remove Curse
j) 6 Scrolls of *Remove Curse*
k) a Scroll of *Enchant Weapon*
l) 5 Scrolls of Recharging

 ( page 3 )
a) 3 Scrolls of Mundanity
b) 4 Scrolls of Light
c) 6 Scrolls of Protection from Evil
d) 4 Scrolls of Rune of Protection
e) 7 Scrolls of Destruction
f) 2 Scrolls of Genocide
g) a Scroll of Mass Genocide
h) a Scroll of Weapon Branding
i) a Rod of Trap Location
j) 4 Rods of Door/Stair Location
k) a Rod of Perception
l) a Rod of Recall

 ( page 4 )
a) 4 Rods of Disarming
b) a Rod of Drain Life
c) 4 Rods of Stone to Mud
d) a Rod of Monster Location
e) a Staff of Starlight (12 charges)
f) a Staff of Starlight (10 charges)
g) a Staff of Cure Wounds (0 charges)
h) a Staff of Healing (4 charges)
i) a Staff of the Magi (4 charges)
j) 2 Staffs of Speed (2x 8 charges)
k) a Staff of Speed (5 charges)
l) a Staff of Speed (3 charges)

 ( page 5 )
a) a Staff of Speed (1 charge)
b) a Staff of Power (4 charges)
c) a Staff of Destruction (5 charges)
d) a Staff of Destruction (4 charges)
e) The Ring of Deliverance {Fi;FaSiHlLu~Good~UL(StInWiDxCnCh}
f) a Ring of Slaying (+13,+12)
g) a Ring of Slaying (+13,+11)
h) a Ring of Slaying (+8,+12)
i) a Ring of Speed (+10)
j) a Ring of Speed (+9)
k) The Ring 'Frakir' (+1)
l) a Ring of Extra Shots

 ( page 6 )
a) 2 Rings of Resistance
b) The Amulet of Ingwe (+3)
c) an Amulet of Anti-Teleportation and Resist Cold
d) an Amulet of Resistance
e) The Amulet of Faramir (+12,+0) (+3)
f) The Torque of Boromir (+0,+8)
g) The Inro of Mito Koumon (+2)
h) The Amulet of Sacred Knights [+10] (+2)
i) The Charmed Pendant [+5] (+2)
j) The Pendant of Gogo (+4)
k) The Incandescent Light of Yeduson (+3 to infravision)
l) The Phial of Galadriel (+1 to searching)

 ( page 7 )
a) The Star of Elendil (+1 to speed)
b) The Palantir of Westernesse (+3)
c) The Levitation Stone of Laputa (+2 to speed)
d) The Trump Card (+2)
e) The Stone of War (+6,+6)
f) Double Ring Mail of Elvenkind (-2) [15,+21] (+3 to stealth)
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Di}
h) The Splint Mail of Doom (-2) [19,-21] (-7) {cursed, Wi;AcElFiCo;TeAgTy}
i) Full Plate Armour of Resistance (-3) [25,+12]
j) The Full Plate Armour of Isildur [25,+25] (+2)
k) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed) {Fe}
l) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]

 ( page 8 )
a) The Hard Leather Armour of Himring [6,+15]
b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
c) Cord Armour of Resist Lightning [6,+9]
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dk}
e) Black Clothes of High Resistance [4,+20] (+3 to stealth) {ShCfCa}
f) an Elven Cloak [4,+7] (+4 to stealth)
g) The Fur Cloak of Mook [3,+20]
h) a Pair of Dragon Wings [4,+16] {Dk}
i) a Small Leather Shield of Resistance [3,+17] {Cf}
j) a Small Leather Shield of Night and Day [3,+15]
k) The Large Metal Shield of Anarion [8,+18] {Fe}
l) a Mirror Shield [10,+16]

 ( page 9 )
a) The Iron Helm 'Holhenneth' [5,+10] (+2)
b) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
c) a Dragon Helm [8,+15] {ShCa}
d) a Dragon Helm [8,+14] {Sh}
e) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
f) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
g) The Set of Gauntlets 'Paurhach' [2,+7]
h) a Set of Dragon Gloves [4,+17] {Nx}
i) a Set of Cesti of Agility [5,+11] (+5)
j) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)
k) The Pair of Hard Leather Boots of Nevrast [3,+14] (+1 to infravision)
{WiDxIf;Sh;FaLv(Dx}
l) a Pair of Dragon Boots [5,+15] {ElDkNxCaDi}

 ( page 10 )
a) a Pair of Dragon Boots [5,+16] {CoCf}
b) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Dk}
c) The Dagger of Caine (2d4) (+10,+15) [+5] (+4)
d) The Dagger of Fiona (3d4) (+6,+9) (+1)
e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {Po}
f) The Rapier 'Quickthorn' (1d7) (+27,+9) (+2 to speed)
g) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {So}
h) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks)
i) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Po}
j) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
k) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2)
l) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)

 ( page 11 )
a) a Blade of Chaos (6d5) (+8,+5)
b) 3 Poison Needles (1d1) (+0,+0)
c) a Falcon Sword (1d6) (+7,+4) (+1 attack)
d) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {Bl}
e) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
f) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
g) a Scythe of Slicing (8d4) (+4,+6)
h) The Fishingpole of Taikobo (1d1) (+0,+0)
i) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3)
j) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
k) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
l) The Mattock of Backbiting (1d8) (-18,-12) (-8) {cursed, AgTy/PU}

 ( page 12 )
a) a Long Bow (x3) (+6,+7)
b) a Long Bow (x3) (+7,+6)
c) The Long Bow of Bard (x4) (+17,+19) (+3)
d) The Heavy Crossbow of Harad (x5) (+18,+18) [-44] (-2)
e) The Gun 'Crimson' (+4 to speed) {Nx;Fa}
f) a Harp of the Vanyar (+3)
g) 51 Arrows (1d4) (+10,+10) (181/1086) {99% off}
h) 20 Arrows of Hurt Evil (1d4) (+10,+10) (181/1086)
i) 7 Arrows of Prism (1d4) (+11,+9) (176/1056) {99% off}
j) 10 Arrows of Shocking (1d4) (+10,+10) (181/1086) {99% off}
k) 8 Arrows of Flame (1d4) (+10,+10) (181/1086) {99% off}
l) 9 Arrows of Hurt Animal (1d4) (+10,+10) (181/1086) {99% off}

 ( page 13 )
a) 9 Arrows of Hurt Dragon (1d4) (+10,+10) (181/1086) {99% off}
b) 10 Arrows of Prism (1d4) (+9,+12) (190/1140) {99% off}
c) 5 Arrows of Prism (1d4) (+10,+11) (185/1110) {99% off}
d) 9 Arrows of Holy Might (1d4) (+14,+12) (190/1140) {99% off}
e) 18 Seeker Arrows of Frost (6d4) (+10,+10) (241/1446) {99% off}
f) 14 Seeker Arrows of Hurt Animal (6d4) (+10,+10) (241/1446) {99% off}
g) 6 Seeker Arrows of Shocking (6d4) (+10,+10) (241/1446) {99% off}
h) 7 Seeker Arrows of Hurt Dragon (6d4) (+10,+10) (241/1446) {99% off}
i) 6 Seeker Arrows of Prism (6d4) (+9,+12) (250/1500) {99% off}
j) 6 Seeker Arrows of Slaying (7d4) (+15,+11) (257/1542) {99% off}
k) The Black Arrow of Bard (8d4) (+30,+19) (308/1848)
l) a Capture Ball (empty)

 ( page 14 )
a) a Capture Ball (empty)



=================================== Options ===================================

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "462b587aa88dd3d8ec"]


Posted on 7.8.2013 20:24
Last updated on 27.8.2013 16:25

Download this dump

5376. on the Ladder (of 19090)
376. on the PosChengband Ladder (of 2395)
Third best for this player (

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Comments

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On 7.8.2013 20:24 Elliott wrote:
(clevel:33, dlevel:44) Just knocked off Glaurung who dropped the always amazing Julian and possibly even better the longbow of extra shots he's now using (kinda handy for an archer).

Overall the character has been going fine, but I'm having kind of an existential dilemma with him.

On level 43 while hunting for the down stairs to go for the level 44 Dungeon Quest, he ran into Botei-Building who was a lot tougher than expected. The reason was that when monsters have "reflect" it also works on arrows. Its not 100%, but I'd guess its probably 50/50. At one point he had 3 or 4 straight arrows reflected and I just said "screw this" and meleed him to death.

I like Archers a lot (my very first winner in any 'band was an Archer, in fact) and I have fun with the whole ammo-creating mechanic and using the right tool for the job when fighting stuff.

But Oberon and the Serpent both also reflect, along with, IIRC lots of the deep uniques. The prospect of leveling an Archer to 50, delving down with him to about dlevel 90 or 95, and then having to set aside his ranged weapons and melee everything to actually win is just deeply lame.

On 7.8.2013 20:27 Elliott wrote:
No, I didn't suicide him. I meant to look at his quests before finishing and hit the wrong key. So I hit "N".

On 7.8.2013 20:36 chris wrote:
Oberon and The Serpent no longer reflect.

BTW, I disagreed with this addition (it was added for Chengband by request) and have since forgotten about it. Personally, I wouldn't mind backing it out for PosChengband.

On 8.8.2013 03:32 Elliott wrote:
Nice! My enthusiasm is restored!

I dunno about getting rid of it entirely. I wouldn't mind it being gone but I also don't mind it being there in general. Its just another option to put on a unique to make it more annoying.

I don't mind it being on the occasion unique as long as its fairly rare. The problem when something that shuts down a class (or two, I assume Snipers have the same issue) so thoroughly and the Serpent or Oberon have it. It'd be like if there was an Acid-mancer that did all acid attacks and the Serpent was actually immune to it in addition to resisting it. The class would feel kinda pointless from the start.

On 9.8.2013 23:34 Elliott wrote:
(clevel:39, dlevel:54) Old Castle went smoothly and I'd totally forgotten that the Archer reward was Bard which is a badly needed launcher upgrade. Drops were nice overally. Nothing individually noteworthy, but they lined up with his needs really well (Ring of Extra Shots is normally not a big deal, but the first one an Archer finds is HUGE) letting him upgrade almost 1/3 of his kit.

Speed goes from +9 to +13 and his DPS jumps ~80% with the new gear. Better resists too, though, hmm, I wonder how long he's been missing rConfusion. Need to fix that.

On 10.8.2013 05:26 Elliott wrote:
Resists are actually kind of a mess. Need to work on that.

On 13.8.2013 21:58 Elliott wrote:
(clevel:43, dlevel:57) Failed the Spawning Pits in magnificent fashion by failing to realize he didn't have a source of See Invisible. So he could only spot most of the Quylthulgs if they were within his Infravision range of 3-4 squares. Perhaps the one time ever when a bunch of potions of Infravision would have been really, really helpful. Oh well. The gear from Old Castle turned him into a buzzsaw and a strategy of creeping around the edge of the map mowing down the summons and killing any Q's that were unlucky enough to teleport/blink into visual range worked out a lot better than it had any right to, but not well enough to get him through it. Cost a ton of rep, needs to do some unique hunting if he ever wanted to Reforge anything.

Ran into a huge vault of some sort on dlevel 57. Got about 1/3 of the way through it when something summoned Habu and he teamed up with the Defiler and a mess of Great Wyrms of various sorts. They were surprisingly manageable except Habu's chaos breath destroyed almost all of my ammo (and a !Wisdom potion he was standing on and about to drink, darn it).

Might have still been able to pull it out, but realized there was a pair of leather boots in the middle of a big earthquake zone where Lems and some other stuff were going at it suggesting they were something good (I like playing with Preserve Off). So instead of working for the kill, he darted past everything and dug through the rock and was rewarded with Feanor. Unfortunately getting to the boots left him with literally no ammo left so it was time to hop. I'll get you next time, Habu.

On 14.8.2013 15:18 chris wrote:
Feanor? Again?! Where's your PDSM? :D

On 15.8.2013 16:29 Elliott wrote:
Ooh, I wish! Put in a good word with the RNG for me?

On 15.8.2013 16:30 Elliott wrote:
Found that spiffy ring of Speed + Haste, which is great and in theory is amazing except that he's got roughly a 98% fail rate on using the activation. Is it Wisdom-driven?

On 27.8.2013 16:25 Elliott wrote:
(clevel:50, dlevel:79) After several dozen attempts by various monsters to polymorph my various characters, something finally turned Crackshot into a Yeek. Freaked me out for a bit as even *Remove Curse* didn't seem to get rid of it, but I simply couldn't believe there could be monsters that could do that to you. But then it eventually wore off on its on. Spooked me.

After a few more lackluster Reforging attempts to improve on Bard, the Glaive of Pain finally coughed up something good and I expect him to use this one through the end of the game.

He absolutely devastated the Fenghuang then went and practiced with Poison Needles for a bit to get his skill up. Sadly to no avail. He survived long enough to hit the GWoP plenty of times, but he never landed a fatal hit. Which is a shame, because this guy might have actually had a fighting chance against the Babble. Oh well.

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