The Angband Ladder: Glarr3, Dwarf Mage by MattB

  [FAangband 1.4.1 Character Dump]

 Name    : Glarr3          Age                    38 STR         14
 Sex     : Male            Height                 48 INT      18/50
 Race    : Dwarf           Weight                144 WIS         12
 Class   : Mage            Social Class           36 Dex         14       15
                                                     CON         16
                                                     Chr          7        8

 Max Hit Points      129   Level                20   Max SP (Mana)        32
 Cur Hit Points       -6   Experience         7378   Cur SP (Mana)        22
                           Max Exp            7378
        (Fighting)         Exp to Adv.        9100          (Shooting)
 Blows/Round           2   Gold              14909   Shots/Round         2.0
 + to Skill            2   Score              1398   + to Skill            5
 Deadliness (%)       36   Base AC/+ To AC  27/ 15   Deadliness (%)       39
                           Game Turn        493892

 Fighting   :Poor(28)      Stealth    :Very Good(7)  Disarming  :Fair(34)
 Bows/Throw :Poor(25)      Perception :Good(33)      MagicDevice:Excellent(69)
 SavingThrow:Excellent(59) Searching  :Fair(28)      Infravision:80 feet

                            (Character Background)
          You are one of two children of a Dwarven Miner.  You are a
          credit to the family.  You have dark brown eyes, straight
          brown hair, a three foot beard, and a dark complexion.


  [Recent locations]

 Current Location : Angband Level 15
 Previous Location: Angband Level 14
 Recall Point 1   : Angband Level 12

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:.............   0% Shard:.............   0%
 Cold:.............   0% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:..3........3.
PLght:.............      Sear.:...2.........
Regen:.+...........      Infra:.2..1........
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:.............      Shots:.1...........
HLife:.............      Might:.............
Blind:............+
NFear:.............


  [Specialty Abilities]

Channeling 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   2  -4   0     14            ............
Int:     16   1   3   3  18/50            ....3.......
Wis:     10  -2   0   4     12            22..........
Dex:     10   1   1   3     15     14     ...3........
Con:     16   2  -2   0     16            ............
Chr:     11  -1   1  -3      8      7     .14.........

  [Last Messages]

> Boldor, King of the Yeeks hits you.
> *** LOW HITPOINT WARNING! ***
> Boldor, King of the Yeeks hits you.
> *** LOW HITPOINT WARNING! ***
> Boldor, King of the Yeeks hits you.
> *** LOW HITPOINT WARNING! ***
> Boldor, King of the Yeeks hits you.
> *** LOW HITPOINT WARNING! ***
> Boldor, King of the Yeeks misses you.
> Boldor, King of the Yeeks hits you.
> *** LOW HITPOINT WARNING! ***
> Boldor, King of the Yeeks hits you.
> *** LOW HITPOINT WARNING! ***
> Boldor, King of the Yeeks hits you.
> You die.


  [Character Equipment]

a) a Mace of *Slay* Evil (2d4) (+5,+9) <+2>
     Dropped by Balcmeg, the Cave Orc in Angband Level 12.
     2 wisdom. 
     Great bane of evil creatures

     Powers:  Blessed by the gods. 
     2 blows av. dam. 19 against evil creatures, 7 against other monsters. 
      + 2 to skill. 
     Clears rubble in 3.5 turns, magma veins in 8.5 turns, quartz veins in
     22 turns, and granite in 94 turns.

b) The Short Bow Galron (x2) (+8,+10) <+2, +1>
     Dropped by a Hill orc in Angband Level 15.
     2 wisdom, 1 charisma. 
     2 infravision, 1 shooting speed. 
     Sustains wisdom. 
     Powers:  Speeds regeneration. 

c) a Ring of Hindrance <-4, +3>
     Dropped by a Trickster in Angband Level 14.
     -4 charisma. 
     3 stealth. 

     Curses:  Sticks to you if wielded. 
     When activated, it blesses you for 24+d24 turns.
     Takes 140 turns to recharge at your current speed.
     Your chance of success is 96.8%

d) a Ring of Utility <+3, +2>
     Dropped by a Novice paladin in Angband Level 6.
     3 dexterity. 
     2 searching. 

e) an Amulet of Insight <+3, +1>
     Found lying on the ground in Angband Level 8.
     3 intelligence. 
     1 infravision. 

f) The Lamp of Gwindor
     Found lying on the ground in Angband Level 1.
     Cannot be harmed by acid, electricity, fire, cold. When activated, it
     illuminates the surrounding area, dealing 2d15 damage to
     light-sensitive monsters.
     Takes 7 to 14 turns to recharge at your current speed.
     Your chance of success is 97.0%
     Radius 3 light forever.

g) Metal Brigandine Armour (-3) [19,+0]
     Bought from a store in Angband Town.

h) a Cloak [1,+2] {90% off}
     Bought from a store in Angband Town.

i) a Small Leather Shield [3,+5]
     Dropped by a Zombie in Angband Level 6.

j) a Hard Leather Cap [2,+5]
     Dropped by a Novice paladin in Angband Level 8.

l) a Pair of Soft Leather Boots of Stealth [2,+3] <+3 to stealth>
     Bought from a store in Angband Town.
     3 stealth. 


         [Quiver]
n) 9 Arrows (2d4) (+2,+2)
     Dropped by Mugsh the Kobold Lord in Angband Level 6.
     Av shooting dam. 14 against all monsters. 

o) 40 Arrows (2d4) (+2,+3)
     Dropped by a Large kobold in Angband Level 14.
     Av shooting dam. 14 against all monsters. 



  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) a Book of Magic Spells [Minor Powers] {@m2 @b2 @G2}
     Bought from a store in Angband Town.

c) a Book of Magic Spells [Useful Magic] {@m3 @b3 @G3}
     Bought from a store in Angband Town.

d) a Book of Magic Spells [Battle Spells] {@m4 @b4 @G4}
     Bought from a store in Angband Town.

e) 4 Mushrooms of Cure Confusion
     Nourishes for around 175 turns.

f) 2 Potions of Speed
g) 7 Scrolls of Phase Door {@r1}
h) 2 Scrolls of Teleportation
     Bought from a store in Angband Town.

i) a Scroll of Teleport Level
     Bought from a store in Angband Town.

j) 5 Scrolls of Word of Recall {@r9}
k) a Scroll of Remove Curse
     Found lying on the ground in Angband Level 14.

l) 2 Rods of Door/Stair Location
m) a Wand of Light (10 charges)
     Found lying on the ground in Angband Level 15.

n) a Wand of Polymorph (6 charges)
     Dropped by a Hill orc in Angband Level 15.

o) a Wand of Magic Missile (4 charges)
p) a Staff of Object Location (11 charges) {@u1}
q) a Staff of Detect Invisible (39 charges)
r) 2 Staves of Cure Medium Wounds (19 charges)
s) 2 Magestaffs (1d3) (+0,+0) [4,+0]

     Powers:  Provides permanent light. 
     When activated, it restores 10 spell points (mages and necromancers
     only).
     Takes 11 to 17 turns to recharge at your current speed.
     Your chance of success is 96.8%
     2 blows av. dam. 2 against all monsters.  + -3 to skill. 
     Radius 1 light.
     Clears rubble in 3.9 turns, magma veins in 9.7 turns, quartz veins in
     26 turns, and granite in 145 turns.

t) a Quarterstaff of Melting (1d7) (+7,+10) [8,+0]
     Found lying on the ground in Angband Level 14.
     Branded with acid. 
     Provides resistance to acid(53%). Cannot be harmed by acid. 2 blows
     av. dam. 17 against non acid resistant creatures, 6 against other
     monsters.  + 4 to skill. 
     Clears rubble in 3.2 turns, magma veins in 7.6 turns, quartz veins in
     19 turns, and granite in 73 turns.

u) a Short Bow of Velocity (x2) (+10,+11)
     Dropped by a Novice ranger in Angband Level 8.



  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) a Scroll of Remove Curse {25% off}
     Bought from a store in Angband Town.

c) 2 Wands of Stinking Cloud (12 charges)
d) 2 Wands of Magic Missile (14 charges)
e) 3 Staves of Object Location (64 charges) {@u1}
f) a Staff of Cure Medium Wounds (7 charges)
     Found lying on the ground in Angband Level 12.

g) 35 Bolts (2d6) (+3,+1)
     Found lying on the ground in Angband Level 3.

h) 96 Arrows (2d4) (+0,+0)
     Av shooting dam. 13 against all monsters. 



Glarr3 the Dwarf Mage

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
        11          Angband Town    1    Gained the Channeling specialty.
     32459          Angband   3     5    Reached level 5
     84796          Angband   1     7    Found The Lamp of Gwindor
    128966          Angband   4    10    Reached level 10
    128966          Angband   4    10    Killed Pongo the Devious
    148115          Angband   6    10    Destroyed Glar, the Skeleton
    151119          Angband   6    11    Killed Mugh�sh the Kobold Lord
    208740          Angband   6    13    Destroyed Glar, the Skeleton
    226517          Angband   6    14    Killed The Thief of the Mountains
    268062          Angband   8    15    Reached level 15
    299223          Angband  10    16    Killed Orfax, Son of Boldor
    304819          Angband Town   16    Killed The Complainer
    345662          Angband  12    17    Killed Balcmeg, the Cave Orc
    388189          Angband  12    18    Destroyed Psiren, the Zombie
    472437          Angband  14    19    Killed Brodda, the Easterling
    476708          Angband  14    20    Reached level 20
    485724          Angband  15    20    Found The Short Bow Galron
============================================================
    493892          Angband  15    20    Killed by Boldor, King of the 
   continued...                          Yeeks. 
    493892          Angband  15    20    Killed on 07/21/2013 at 03:21 PM.
============================================================
============================================================

  [Map and modes]

Angband dungeon
Disconnected stairs

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 21.7.2013 13:31
Last updated on 21.7.2013 16:23

Download this dump

20. on the Competition No.142 Ladder (of 21)

Comments

Jump to latest

On 21.7.2013 13:31 MattB wrote:
Finding it a lot easier this time round. Guess I'm just getting better at this mage lark!
Mind you, findinding the Phial, I mean Lamp, how I did certainly helps...

On 21.7.2013 16:25 MattB wrote:
Boldor!
BOLDOR!!
I am so ashamed.

It was all going so well too.
(Not quite sure why he got 12 unanswered attacks on me though?)

On 21.7.2013 23:24 Nick wrote:
Were you slowed or paralyzed?

On 22.7.2013 00:17 MattB wrote:
I checked my speed before I hit enter after death, as I was surprised at Boldor's turn of speed, and I was at -3. I had a bag full of goodies and was about to recall when I detected one last time, spotted Boldor and thought 'I'll just knock him off before I head home...'. How many times has that thought process led to death for me? As for paralysis, I don't think so. There were only yeeks in sight. Can any of them paralyse?
Anyhow, not to worry, clvl10 on my next one...

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