The Angband Ladder: Glar, Dwarf Mage by Thraalbeast

  [FAangband 1.4.1 Character Dump]

 Name    : Glar            Age                    38 STR         14
 Sex     : Male            Height                 48 INT      18/40
 Race    : Dwarf           Weight                144 WIS         10
 Class   : Mage            Social Class           36 Dex         11       12
                                                     CON         16
                                                     CHR         11

 Max Hit Points      140   Level                21   Max SP (Mana)        38
 Cur Hit Points      -12   Experience         9722   Cur SP (Mana)        18
                           Max Exp            9722
        (Fighting)         Exp to Adv.       12100          (Shooting)
 Blows/Round           2   Gold              13776   Shots/Round         0.0
 + to Skill           -1   Score              2646   + to Skill           -1
 Deadliness (%)        0   Base AC/+ To AC  19/ 19   Deadliness (%)        0
                           Game Turn        237567

 Fighting   :Poor(25)      Stealth    :Bad(1)        Disarming  :Fair(32)
 Bows/Throw :Poor(24)      Perception :Mediocre(23)  MagicDevice:Excellent(70)
 SavingThrow:Excellent(59) Searching  :Mediocre(18)  Infravision:50 feet

                            (Character Background)
          You are one of two children of a Dwarven Miner.  You are a
          credit to the family.  You have dark brown eyes, straight
          brown hair, a three foot beard, and a dark complexion.


  [Recent locations]

 Current Location : Angband Level 15
 Previous Location: Angband Level 16
 Recall Point 1   : Angband Level 13

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:.............   0% Shard:.............   0%
 Cold:.............   0% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLght:+.....+......      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:......+......      Shots:.............
HLife:.............      Might:.............
Blind:............+
NFear:.............


  [Specialty Abilities]

Clarity 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   2  -4   0     14            ............
Int:     16   1   3   2  18/40            ....s.......
Wis:     10  -2   0   2     10            ....s.......
Dex:     10   1   1   0     12     11     ............
Con:     16   2  -2   0     16            ............
Chr:     11  -1   1   0     11            ....s.......

  [Last Messages]

> You are more poisoned!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Black mamba is targeted.
> The Black mamba cries out feebly.
> *** LOW HITPOINT WARNING! ***
> The Giant tarantula is targeted.
> The Giant tarantula grunts with pain.
> *** LOW HITPOINT WARNING! ***
> It spits venom at you.
> You are more poisoned!
> *** LOW HITPOINT WARNING! ***
> It spits venom at you.
> You are more poisoned!
> You die.


  [Character Equipment]

a) a Magestaff (1d3) (+0,+0) [4,+0]
     An inheritance from your family.

     Powers:  Provides permanent light. 
     When activated, it restores 10 spell points (mages and necromancers
     only).
     Takes 14 to 22 turns to recharge at your current speed.
     Your chance of success is 96.8%
     2 blows av. dam. 2 against all monsters.  + -1 to skill. 
     Radius 1 light.
     Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in
     25 turns, and granite in 133 turns.

e) an Amulet of Sustenance
     Bought from a store in Angband Town.

f) a Brass Lantern (5525 turns)
     Bought from a store in Angband Town.
     Radius 2 light.

g) Hard Leather Armour (Dwarven) (-1) [11,+12]
     Dropped by a () in Angband Level 15.

     Powers:  Provides permanent light. Prevents paralysis. 
     Cannot be harmed by acid, electricity, fire, cold. Radius 1 light.

i) a Small Leather Shield [3,+4]
     Found lying on the ground in Angband Level 7.

l) a Pair of Leather Sandals [1,+3]
     Dropped by The Complainer in Angband Town.



  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) a Book of Magic Spells [Minor Powers] {@m2}
     Bought from a store in Angband Town.

c) a Book of Magic Spells [Useful Magic] {@m3}
     Bought from a store in Angband Town.

d) a Potion of Speed
     Dropped by a Swordsman in Angband Level 15.

e) 16 Potions of Cure Critical Wounds {50% off}
     Nourishes for around 45 turns.

f) 16 Scrolls of Phase Door {50% off}
g) 2 Scrolls of Teleportation {50% off}
     Bought from a store in Angband Town.

h) 7 Scrolls of Teleport Level
i) 4 Scrolls of Word of Recall {50% off}
j) 4 Scrolls of Detect Invisible {50% off}
     Bought from a store in Angband Town.

k) a Rod of Illumination
     Found lying on the ground in Angband Level 15.

l) a Wand of Light (12 charges)
     Dropped by a Swordsman in Angband Level 15.

m) a Staff of Treasure Location (28 charges)
     Dropped by a Druid in Angband Level 15.

n) a Staff of Object Location (20 charges)
     Dropped by a Cave orc in Angband Level 15.

o) a Staff of Trap Location (28 charges)
     Found lying on the ground in Angband Level 13.

p) a Staff of Door/Stair Location (34 charges)
     Dropped by an unknown monster in Angband Level 15.

q) a Staff of Detect Invisible (25 charges)
     Dropped by a Druid in Angband Level 15.

r) a Ring of Fickleness <+1> {rCnfElec}
     Dropped by a Black orc in Angband Level 13.
     1 dexterity. 
     Provides resistance to electricity(25%), confusion(60%). Sustains
     dexterity. Cannot be harmed by electricity. 
     Curses:  Occasionally greatly aggravates nearby creatures.
     Occasionally cuts you. 

s) a Ring of Fickleness <+1 to searching> {rShrdDrkSoundLight A:Acid 90hp}
     Found lying on the ground in Angband Level 15.
     1 strength, 1 charisma. 
     1 searching. 
     Provides resistance to light(30%), darkness(40%), sound(50%),
     shards(55%). 
     Curses:  Occasionally greatly aggravates nearby creatures. Makes
     demons suddenly appear nearby. Will sometimes lower a stat. 
     When aimed, it fires a sphere of acid for 90 damage.
     Takes 225 turns to recharge at your current speed.
     Your chance of success is 96.3%

t) The Main Gauche Mardalach (2d5) (+12,+12) <+2, +1> {rFire}
     Dropped by Ulfast, son of Ulfang in Angband Level 13.
     2 dexterity, 1 constitution. 
     It slays undead and demons. 
     Provides resistance to fire(50%). Cannot be harmed by acid,
     electricity, fire, cold. 2 blows av. dam. 30 against undead, 30
     against demons, 10 against other monsters.  + 11 to skill. 
     Clears rubble in 4.0 turns, magma veins in 10 turns, quartz veins in
     27 turns, and granite in 160 turns.

u) a Magestaff (1d3) (+2,+2) [4,+0]
     Found lying on the ground in Angband Level 15.

     Powers:  Provides permanent light. 
     When activated, it restores 10 spell points (mages and necromancers
     only).
     Takes 14 to 22 turns to recharge at your current speed.
     Your chance of success is 96.8%
     2 blows av. dam. 2 against all monsters.  + 1 to skill. 
     Radius 1 light.
     Clears rubble in 3.9 turns, magma veins in 9.7 turns, quartz veins in
     26 turns, and granite in 145 turns.

v) a Whip (1d5) (+3,+6)
     Dropped by Boldor, King of the Yeeks in Angband Level 15.
     2 blows av. dam. 4 against all monsters.  + 2 to skill. 
     Clears rubble in 4.0 turns, magma veins in 10 turns, quartz veins in
     27 turns, and granite in 160 turns.

w) a Spiked Club of the Dr�gs (1d7) (+8,+8) <-2 to speed>
     Dropped by a Druid in Angband Level 15.
     -2 speed. 
     It slays orcs. 

     Powers:  Renders you fearless. 
     2 blows av. dam. 22 against orcs, 6 against other monsters.  + 7 to
     skill. 
     Clears rubble in 3.3 turns, magma veins in 8.0 turns, quartz veins in
     20 turns, and granite in 80 turns.



  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Battle Spells]
     Bought from a store in Angband Town.

c) a Potion of Restore Intelligence
     Dropped by an unknown monster in Angband Level 13.

d) 6 Scrolls of Word of Recall {50% off}
e) 11 Scrolls of Recharging


Glar the Dwarf Mage

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
         1          Angband Town    1    Gained the Clarity specialty.
     10764          Angband   5     5    Reached level 5
     17638          Angband   7     7    Destroyed Glar, the Skeleton
     26544          Angband   7    10    Reached level 10
     28934          Angband   7    10    Killed The Thief of the Mountains
     68022          Angband  11    14    Killed Brodda, the Easterling
     75327          Angband Town   14    Killed The Complainer
     76990          Angband  13    15    Reached level 15
    136342          Angband  13    18    Killed Balcmeg, the Cave Orc
    144632          Angband  13    18    Killed Ulfast, son of Ulfang
    144743          Angband  13    18    Found The Main Gauche Mardalach
    175069          Angband  15    19    Killed Boldor, King of the Yeeks
    200440          Angband  15    20    Reached level 20
    214215          Angband  15    20    Destroyed Leon Marrick, the Zombie
============================================================
    237567          Angband  15    21    Killed by a Black mamba.
    237567          Angband  15    21    Killed on 07/25/2013 at 10:11 PM.
============================================================
============================================================

  [Map and modes]

Angband dungeon
Disconnected stairs

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 11.7.2013 16:03
Last updated on 25.7.2013 22:13

Download this dump

13. on the Competition No.142 Ladder (of 21)

Comments

Jump to latest

On 11.7.2013 16:03 Thraalbeast wrote:
Nice start. I love the mixed blessing items. The Wolfskin and the Whip of the Balrog were really nice. Pity I was teleported into a lava pit, didn't expect that.

On 11.7.2013 16:57 Nick wrote:
Awesome death :)

On 25.7.2013 16:43 Thraalbeast wrote:
Learning this variant slowly. I really like it but it is tough for a comp, not made for speedplay. This is not the first attempt ...

On 25.7.2013 22:13 Thraalbeast wrote:
Another failure. I'll try again!

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