The Angband Ladder: Cutter, Death-Sword Monster by Arjen

  [PosChengband 1.0.29 Character Dump]

 Name       : Cutter                       ========== Stats ==========
 Sex        : Female                             STR  :    18/115
 Personality: Combat                             INT  :         5
 Race       : Death-Sword                        WIS  :         8
 Subrace    : Poleaxe of Animated Attack         Dex  :    18/103
 Class      : Monster                            CON  :     18/30
                                                 CHR  :        10

 Level      :       28                           HP   :   318/318
 Cur Exp    :    53775                           SP   :       0/0
 Max Exp    :    53775                           AC   :        58
 Adv Exp    :    75000                           Speed:        +3

                                           ========== Skills =========
 Gold       :    42577                     Melee      : Superb
 Kills      :     1445                     Ranged     : Fair
 Uniques    :       27                     SavingThrow: Superb
 Artifacts  :        5                     Stealth    : Very Good
                                           Perception : Poor
 Game Day   :        5                     Searching  : Fair
 Game Time  :    20:45                     Disarming  : Excellent
 Play Time  :    02:52                     Device     : Superb

============================= Character Equipment =============================

a) a Lochaber Axe (3d8) (+7,+10) {/oTPULZ}


              /                                         /
              a@                                        a@
 Acid       : .+  50%                      Speed      : .+
 Elec       : .+  65%                      Free Act   : .+
 Fire       : .+  50%                      See Invis  : .+
 Cold       : .+  65%                      Warning    : ..
 Poison     : .+  50%                      SlowDigest : ..
 Light      : .+  50%                      Regenerate : ..
 Dark       : ..   0%                      Levitation : ..
 Confusion  : ..   0%                      Perm Lite  : .+
 Nether     : ..   0%                      Reflection : ..
 Nexus      : .+  50%                      Hold Life  : .+
 Sound      : .+  65%                      Sust Str   : ..
 Shards     : .+  50%                      Sust Int   : ..
 Chaos      : ..   0%                      Sust Wis   : ..
 Disenchant : ..   0%                      Sust Dex   : ..
 Time       : ..   0%                      Sust Con   : ..
 Blindness  : .+  65%                      Sust Chr   : ..
 Fear       : ..                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : ..                           Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..

              /                                         /
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: +.                           ESP Evil   : ..
 Slay Demon : +.                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: +.                           ESP Demon  : ..
 Slay Orc   : +.                           ESP Dragon : ..
 Slay Troll : +.                           ESP Human  : ..
 Slay Giant : +.                           ESP Animal : ..
 Acid Brand : ..                           ESP Orc    : .+
 Elec Brand : ..                           ESP Troll  : .+
 Fire Brand : ..                           ESP Giant  : .+
 Cold Brand : ..                           Device Pow : ..
 Pois Brand : ..                           Spell Pow  : ..
 Mana Brand : ..                           Spell Cap  : ..
 Sharpness  : ..                           Infravision: ..  30'
 Quake      : ..                           Stealth    : .+
 Vampiric   : ..                           Searching  : .+
 Chaotic    : ..                           Cursed     : .+
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : ..
 Riding     : ..                           Drain Exp  : ..

              /
              a@   Base  R  C  P  E  Total
        STR : ..  18/65  3  0  1  1 18/115
        INT : ..     11 -5  0 -1  0      5
        WIS : ..     14 -5  0 -1  0      8
        Dex : ..  18/78  1  0  1  1 18/108  18/103
        CON : ..     17  3  0  0  1  18/30
        CHR : ..     10  0  0  0  0     10

==================================== Melee ====================================

 You    : a Lochaber Axe (3d8) (+7,+10)                     Accuracy
 Weight : 25.0 lbs                                           AC Hit
 To Hit : 7 + 41 = 48                                        25 89%
 To Dam : 10 + 20 = 30                                       50 82%
 Blows  : 4                                                  75 75%
 Damage                                                     100 68%
 Crits  : 1.19x + 1.54                                      125 62%
 Normal : 186 (136-236) [1.19x]                             150 55%
 Animals: 282 (156-408) [2.97x]                             175 48%
 Undead : 314 (164-464) [3.57x]                             200 41%
 Demons : 314 (164-464) [3.57x]
 Orcs   : 314 (164-464) [3.57x]
 Trolls : 314 (164-464) [3.57x]
 Giants : 314 (164-464) [3.57x]
 With 18/110 STR and 18/120 DEX you will get 5 blows.
 With 18/130 STR and 18/100 DEX you will get 5 blows.


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Absorb Weapon          1    0   0% 
Detect Weapons         5    1   2% 
Identify Weapon       10   10   2% 



=================================== Essences ==================================

   Stats                  Total Bonus
   ---------------------- ----- -----
   Strength                   4    +1
   Dexterity                  5    +1
   Constitution               4    +1

   Skills                 Total Bonus
   ---------------------- ----- -----
   To Hit                   249    +7
   To Dam                   265    +8
   To AC                      2    +1
   Stealth                    2    +1
   Attacks                    3      
   Slaying                   10    +0
   Searching                  2    +1
   Digging                    7    +2

   Slays                  Total Bonus
   ---------------------- ----- -----
   Slay Evil                  3      
   Slay Undead                4     Y
   Slay Demon                 3     Y
   Slay Human                 1      
   Slay Animal                1     Y
   Slay Orc                   3     Y
   Slay Troll                 1     Y
   Slay Giant                 1     Y
   Brand Acid                 1      
   Brand Elec                 1      
   Brand Poison               2      

   Resistances            Total Bonus
   ---------------------- ----- -----
   Acid                       2    +1
   Lightning                  2    +1
   Fire                       1    +1
   Cold                       1    +1
   Light                      1    +1
   Nexus                      1    +1
   Sound                      3    +2
   Shards                     2    +1
   Blindness                  1    +1

   Abilities              Total Bonus
   ---------------------- ----- -----
   Free Action                5     Y
   See Invisible              5     Y
   Slow Digestion             1      
   Regeneration               2      
   Sustain Intelligence       1      

   ESP                    Total Bonus
   ---------------------- ----- -----
   ESP Undead                 1      
   ESP Orc                    2     Y
   ESP Troll                  2     Y
   ESP Giant                  2     Y

================================ Last Messages ================================

> There is a permanent wall blocking your way. <x4>
> Selling Cord Armour [6,+5] (p).
> You quickly agree upon the price.
> Fine.
> You sold Cord Armour [6,+5] for 1506 gold.
> You have no more Cord Armours [6,+5].
> There is a permanent wall blocking your way.
> The Novice ranger hits you.
> The Novice ranger misses you. <x3>
> The Novice ranger is ticked off!
> You hit the Novice ranger.
> You dastardly villain!
> You have slain the Novice ranger.
> You see 3 Potions of Slowness.
> Auto-destroying 3 Potions of Slowness.
> There is a permanent wall blocking your way. <x4>
> You are getting hungry.
> Moderation in all things.
> A Lochaber Axe (3d8) (+7,+10) {/oTPULZ} can not be further improved.
> Moderation in all things.
> That tastes good.
> Your patience is astounding!
> Moderation in all things.
> You are full!
> You have 3 Pieces of Elvish Waybread.
> There is a permanent wall blocking your way. <x2>
> Hand The Corpse of Bloodfang the Wolf {Wanted!k!k!k} over? [y/n]
> You have no more Corpses of Bloodfang the Wolf {Wanted!k!k!k}.
> Your sense of justice is impressive.
> You earned 5 points total.
> You get a Potion of Enlightenment (e). 


=================================== Dungeons ==================================

 Camelot         : level  11
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60

 Now, you are in Outpost.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 16
  Doom Quest 1                             (Danger  level:  15) - level 18
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  The Mimic's Treasure                     (Danger  level:  25) - level 22
  The Sewer                                (Danger  level:  15) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  The Vault                                (Danger  level:  30) - level 25
  The Barrow Downs                         (Danger  level:  35) - level 26

< Failed Quest >
  Nothing.


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 1445 enemies including 27 unique monsters in total.

< Unique monsters top 20 >
  The Minotaur of the Labyrinth            (level  35)
  Sangahyando of Umbar                     (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Ugluk, the Uruk                          (level  20)
  Shagrat, the Orc Captain                 (level  18)
  King Mulu, the Chief of Southerings      (level  16)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Orfax, Son of Boldor                     (level  10)
  The Borshin                              (level  10)
  Lousy, the King of Louses                (level   9)
  Bloodfang the Wolf                       (level   9)
  The Wounded Bear                         (level   9)
  Wormtongue, Agent of Saruman             (level   8)
  Freesia                                  (level   2)


=================================== Virtues ===================================

Your alighnment : Neutral Evil

You are virtuous in Justice.
You are virtuous in Valour.
You are an enemy of Patience.
You are somewhat virtuous in Sacrifice.
You are an arch-enemy of Honour.
You are an arch-enemy of Compassion.
You are the living embodiment of Temperance.
You are somewhat virtuous in Harmony.


============================= Character Inventory =============================

a) 3 Pieces of Elvish Waybread
b) 13 Potions of Cure Critical Wounds
c) a Potion of Healing {!k!q}
d) a Potion of Restore Mana {!k!q}
e) a Potion of Enlightenment
f) a Potion of Resistance {!k!q}
g) 10 Potions of Curing
h) 11 Scrolls of Teleportation {25% off}
i) 3 Rods of Door/Stair Location
j) a Rod of Recall
k) 2 Rods of Illumination
l) a Rod of Teleport Other
m) a Rod of Monster Location
n) a Staff of Perception (18 charges)
o) a Staff of Remove Curse (4 charges)
p) a Staff of Speed (6 charges)


================================ Home Inventory ===============================

 ( page 1 )
a) 9 Potions of Speed {!k!q}
b) 4 Potions of Resist Heat {!k!q}
c) 3 Potions of Healing {!k!q}
d) a Potion of *Healing* {!k!q}
e) a Staff of Speed (5 charges)
f) a Staff of Destruction (4 charges)
g) a Ring of Damage (+16)



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Check Sum: "462baff1658dd3d8ec"]


Posted on 13.7.2013 17:01

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1283. on the PosChengband Ladder (of 2395)
78. for this player (

Comments

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On 13.7.2013 17:01 Arjen wrote:
Because I can't stay behind.

Got a very lucky start with an early (defender) and westernesse weapon, but a staff of speed in DQI was nice too.

Went in the Dragon Caves but it's kinda scary with only one source of detect monsters. So I'll dive in Angband for some ego weapons. BTW, Sting is very nice to get, took a risk getting it, but the staff of speed helped a lot getting it. Same with the BD quest, which gave me a !oStr !oDex !oCon and !oChr... I've had worse.

Only bad thing is finding a ring of damage +16 in DQ1, would have been nice for every other character except a death sword. ;)

But I was wondering, if you absorb a weapon with aggravation/curses, do you get those too? Might be bad if you auto-destroy a Morgul weapon and get the curses from it. It would ruin your character.

Also, but it might just be a nice challenge, the amount of AC is somewhat low for a pure fighter and you don't have many weapon with AC.

And something that feels a little bit buggy, I'm cursed. Not the equipment sword, but the '@' is. You can't uncurse it. I don't know if you just get the cursed_flag or also the cursed flavors coming with those like the slow regen, fast metabolism, ect.

On 13.7.2013 17:16 chris wrote:
Welcome to the Death-Sword brigade :)

@ being cursed is a display bug when the player has the TR_STR flag. You do have an instrinsic strength bonus so you deserve the TR_STR flag! I've never debugged why this happens but suspect it is a result of TR_STR actually being numerically 0 and the game applying some ugly hack that assumed flags could never be 0 ... I'll fix the display for next release.

For draining curses, don't worry about it. Only flags that I hand code an effect actually have an effect, and I only hand coded good stuff :) But, draining cursed stuff *does* have an effect on the amount of essences you gain. So, for example, Twilight will not give you 10 speed essences! (That reminds me: Stormbringer should not be cursed for this build since it is your boss reward).

For AC, you are indeed low to start. But you gain AC instrinsically and get a favorable AC boost from essences (available on Defenders, Holy Avengers and many artifacts). Early on you are vulnerable, though!

For some of the essence calculations I had to guess a formula as I don't have a good feel for just how many you will find in a normal game. So, some adjustment might be in order if the end game is too easy ...

On 13.7.2013 18:19 Arjen wrote:
it's also impossible to improve light radius?

On 13.7.2013 18:53 chris wrote:
Oops ... I forgot to code that one. Give me a shout when you want a new release :)
(Beware: Death Scythes now only get 3 blows!)

On 13.7.2013 19:29 Arjen wrote:
Just light radius or display bug is not worth a release. Or does Death Scythes now have 5 bpr? Because that might be worth one. 5 is too much.

On 13.7.2013 19:36 Arjen wrote:
Died, a Jumping fireball explodes, waking up like 7 dark elven warlocks. Instadeath.

On 13.7.2013 19:54 chris wrote:
I hate DE Warlocks!

Changes so Far:
[1] FA/SI only require 1 essence.
[2] Tengu and Death-Sword reward is Dagger of Westernesse
[3] High Resistances require 2 or even 3 essences rather than 1.
[4] Stormbringer is not cursed for Death-Swords.
[5] Death-Sword innate Hold Life wasn't working. Fixed.
[6] Death-Scythe blows reduced from 4 to 3. (I figure they will get +1 blow from Extra Blows essences).
[7] Player no longer displayed as "Cursed"
[8] Death-Swords may now increase their light radius.
[9] Wild and Order weapons no longer grant Slaying essences.

I'm sure I'll make more changes as I playtest, but if anything on the list piques your interest, I can push now.

On 13.7.2013 20:04 Arjen wrote:
The [1] and [2] are nice. Makes it more like normal characters and less "lets-hope-i-find-2-sources-or-else-I-die".

And [9] does make sense. Those weapons don't have slaying.

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