The Angband Ladder: Doomcaller, Death-Sword Monster by chris
[PosChengband 1.0.31 Character Dump] Name : Doomcaller ========== Stats ========== Sex : Male STR : 18/176 Personality: Mighty INT : 10 Race : Death-Sword WIS : 7 Subrace : Poleaxe of Animated Attack DEX : 18/98 Class : Monster CON : 18/133 CHR : 13 Level : 34 HP : 510/510 Cur Exp : 459068 SP : 0/0 Max Exp : 459068 AC : 84 Adv Exp : 525000 Speed: +10 ========== Skills ========= Gold : 211073 Melee : Heroic Kills : 5492 Ranged : Fair Uniques : 67 SavingThrow: Superb Artifacts : 28 Stealth : Very Good Perception : Poor Game Day : 29 Searching : Fair Game Time : 18:27 Disarming : Excellent Play Time : 07:27 Device : Superb ============================= Character Equipment ============================= a) a Battle Axe (4d8) (+9,+9) {|EFCoP/Xp/*oTPULZ} a@ a@ Acid : .+ 72% Speed : .+ Elec : .+ 72% Free Act : .+ Fire : .+ 65% See Invis : .+ Cold : .+ 75% Warning : .. Poison : .+ 65% SlowDigest : .+ Light : .+ 50% Regenerate : .. Dark : .+ 50% Levitation : .+ Confusion : .+ 50% Perm Lite : .+ Nether : .+ 50% Reflection : .. Nexus : .+ 50% Hold Life : .+ Sound : .. 0% Sust Str : .. Shards : .. 0% Sust Int : .. Chaos : .+ 50% Sust Wis : .. Disenchant : .+ 50% Sust Dex : .. Time : .. 0% Sust Con : .. Blindness : .+ 50% Sust Chr : .. Fear : .+ Dec Mana : .. Aura Fire : .. Easy Spell : .. Aura Elec : .. Anti Magic : .. Aura Cold : .. Telepathy : .. a@ a Slay Evil : +. Telepathy : .. Slay Undead: +. ESP Evil : .. Slay Demon : +. ESP Noliv. : .. Slay Dragon: .. ESP Good : .. Slay Human : *. ESP Undead : .+ Slay Animal: +. ESP Demon : .. Slay Orc : +. ESP Dragon : .. Slay Troll : +. ESP Human : .+ Slay Giant : +. ESP Animal : .. Acid Brand : .. ESP Orc : .+ Elec Brand : +. ESP Troll : .+ Fire Brand : +. ESP Giant : .+ Cold Brand : +. Device Pow : .. Pois Brand : +. Spell Pow : .. Mana Brand : .. Spell Cap : .. Sharpness : .. Infravision: .+ 40' Quake : .. Stealth : .+ Vampiric : .. Searching : .+ Chaotic : .. Cursed : .. Add Blows : .. Rnd Tele : .. Blessed : .. No Tele : .. Riding : .. Drain Exp : .. a@ Base R C P E Total STR : .. 18/96 3 0 2 3 18/176 INT : .. 15 -5 0 -2 2 10 WIS : .. 12 -5 0 -2 2 7 DEX : .. 18/68 1 0 0 2 18/98 CON : .. 18/73 3 0 1 2 18/133 CHR : .. 12 0 0 1 0 13 ==================================== Melee ==================================== You : a Battle Axe (4d8) (+9,+9) Accuracy Weight : 17.0 lbs AC Hit To Hit : 9 + 55 = 64 25 90% To Dam : 9 + 32 = 41 50 84% Blows : 4 75 79% Damage 100 74% Crits : 1.16x + 1.31 125 68% Normal : 250 (184-316) [1.16x] 150 63% Animals: 374 (212-536) [2.90x] 175 58% Evil : 334 (204-464) [2.32x] 200 52% Human : 500 (240-760) [4.64x] Undead : 416 (220-612) [3.48x] Demons : 416 (220-612) [3.48x] Orcs : 416 (220-612) [3.48x] Trolls : 416 (220-612) [3.48x] Giants : 416 (220-612) [3.48x] Elec : 374 (212-536) [2.90x] Fire : 374 (212-536) [2.90x] Cold : 374 (212-536) [2.90x] Poison : 374 (212-536) [2.90x] With 18/170 STR and 18/100 DEX you will get 5 blows. =================================== Powers ==================================== Lvl Cost Fail Desc Absorb Weapon 1 0 0% Detect Weapons 5 1 1% Identify Weapon 10 10 1% =================================== Essences ================================== Stats Total Need Bonus ---------------------- ----- ----- ----- Strength 22 45 +3 Intelligence 11 21 +2 Wisdom 12 21 +2 Dexterity 20 21 +2 Constitution 16 21 +2 Skills Total Need Bonus ---------------------- ----- ----- ----- To Hit 1378 2047 +10 To Dam 1276 2047 +10 To AC 15 16 +7 Stealth 10 14 +2 Speed 7 8 +7 Attacks 8 25 Slaying 37 48 +1 Life 4 7 +0 Searching 6 14 +2 Infravision 3 6 +1 Digging 25 30 +3 Light 8 15 +3 Slays Total Need Bonus ---------------------- ----- ----- ----- Slay Evil 12 8 Y Slay Undead 9 4 Y Slay Demon 8 4 Y Slay Dragon 2 4 Slay Human 6 4 Y Slay Animal 3 2 Y Slay Orc 6 1 Y Slay Troll 8 2 Y Slay Giant 4 2 Y Brand Acid 4 6 Brand Elec 6 6 Y Brand Fire 6 6 Y Brand Cold 10 6 Y Brand Poison 6 6 Y Chaotic 3 8 Vampiric 5 8 Vorpal 3 4 Kill Undead 1 2 Kill Demon 1 2 Kill Dragon 1 2 Kill Human 3 2 Y Kill Orc 1 2 Kill Giant 1 2 Resistances Total Need Bonus ---------------------- ----- ----- ----- Acid 8 15 +3 Lightning 6 7 +2 Fire 6 7 +2 Cold 10 15 +3 Poison 2 6 +1 Light 4 6 +1 Dark 3 6 +1 Confusion 1 3 +1 Nether 3 6 +1 Nexus 3 6 +1 Sound 1 3 +0 Shards 1 3 +0 Chaos 3 6 +1 Disenchantment 2 6 +1 Blindness 1 2 +0 Fear 1 3 +1 Abilities Total Need Bonus ---------------------- ----- ----- ----- Free Action 12 1 Y See Invisible 19 1 Y Levitation 2 2 Y Slow Digestion 6 2 Y Regeneration 6 7 Sustain Strength 2 5 Sustain Intelligence 1 5 Sustain Wisdom 2 5 Sustain Dexterity 2 5 Sustain Constitution 2 5 ESP Total Need Bonus ---------------------- ----- ----- ----- ESP Undead 3 2 Y ESP Demon 1 2 ESP Orc 4 2 Y ESP Troll 4 2 Y ESP Giant 5 2 Y ESP Dragon 1 2 ESP Human 3 2 Y ESP Good 1 2 ================================ Last Messages ================================ > You have no more Golden Crowns 'Great Icefield' [0,+10]. > You drop The Metal Cap of Thengel [3,+12] (+3) [+23%] (k). > You have no more Metal Caps of Thengel [3,+12] (+3) [+23%]. > You drop The Pair of Metal Shod Boots of Thror [6,+20] (+3) (k). > You have no more Pairs of Metal Shod Boots of Thror [6,+20] (+3). > You have 3 Rods of Illumination {@z5!s!d!k} (f). > You have 3 Rods of Trap Location {@z1!s!d!k} (d). > You drop 28 Scrolls of Teleportation (c). > You have 30 Scrolls of Teleportation. > You feel less resistant to acid. > You feel less resistant to electricity. > You feel less resistant to fire. > You feel less resistant to cold. > You feel less resistant to poison. > There is a permanent wall blocking your way. > You cannot auto-destroy a Sabre (2d7) {special}. > You see a Sabre (2d7) {special}. > You cannot auto-destroy a Sabre (2d7) {special}. > You have a Sabre (2d7) {special} (m). > In your pack: The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) (m). > You cannot auto-destroy The Sabre 'Grayswandir' (2d7) (+20,+12) (+4). > You cannot run in that direction. <x2> > You feel less weak. > You feel less stupid. > You feel less naive. > You feel less insecure. > You feel your life energies returning. > In your pack: The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) (m). > You absorb the power of The Sabre 'Grayswandir'! > You grow stronger! > You have no more Sabres 'Grayswandir' (2d7) (+20,+12) (+4). =================================== Dungeons ================================== Angband : level 36 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 Dragon's lair : level 60 !Forest : level 32 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 11 Dailai Dongzhu, Captain of Southerings (Dungeon level: 6) - level 12 Orc Camp (Danger level: 15) - level 24 The Variant Maintainer (Dungeon level: 12) - level 26 Doom Quest 1 (Danger level: 15) - level 26 Tengu and Death Swords (Danger level: 25) - level 26 The Sewer (Danger level: 15) - level 28 Rich, the Thief (Dungeon level: 24) - level 28 Logrus Master (Danger level: 25) - level 28 The Mimic's Treasure (Danger level: 25) - level 28 The Vault (Danger level: 30) - level 28 Vapor Quest (Danger level: 25) - level 32 The Barrow Downs (Danger level: 35) - level 32 Old Man Willow Quest (Danger level: 22) - level 33 Dark Elven Lords Quest (Danger level: 25) - level 33 The Cloning Pits (Danger level: 45) - level 34 < Failed Quest > Nothing. Arena: 20 Victories ============================== Defeated Monsters ============================== You have defeated 5492 enemies including 67 unique monsters in total. < Unique monsters top 20 > Lord Borel of Hendrake (level 36) The Minotaur of the Labyrinth (level 35) Sheer Heart Attack, the Bomb Hand (level 35) Ulfang the Black (level 34) Jurt the Living Trump (level 34) Ishikawa Goemon (level 33) Bill the Stone Troll (level 33) That @$^%& Black Bat (level 33) Arthur Pendragon (level 32) Mordred (level 32) Shelob, Spider of Darkness (level 32) Mario (level 31) Sir Lancelot (level 30) Rich, the Thief (level 29) Jaian, the Boss of the Kids (level 29) Sir Galahad (level 28) The Ultimate Dungeon Cleaner (level 28) Grendel (level 27) Kharis the Powerslave (level 26) Red Helm, the King of Bear (level 25) =================================== Virtues =================================== Your alighnment : Neutral You are the polar opposite of Compassion. You are the polar opposite of Honour. You are the living embodiment of Temperance. You are neutral to Patience. You are the living embodiment of Harmony. You have strayed from the path of Valour. You are virtuous in Sacrifice. You are a champion of Justice. ============================= Character Inventory ============================= a) 33 Rations of Food b) 30 Potions of Cure Critical Wounds c) 30 Scrolls of Teleportation d) 3 Rods of Trap Location {@z1!s!d!k} e) a Rod of Perception {@z7!s!d!k!!} f) 2 Rods of Recall {@zr!s!d!k} g) 3 Rods of Illumination {@z5!s!d!k} h) 2 Rods of Enlightenment {@zm!s!d!k!!} i) 2 Rods of Detection {@z3!s!d!k!!} j) 2 Rods of Teleport Other {@zt!s!d!k} k) 3 Rods of Monster Location {@z4!s!d!k} l) 11 Wands of Stone to Mud (124 charges) {@am!s!d!k} ================================ Home Inventory =============================== ( page 1 ) a) a Crusade Spellbook [Wrath of God] b) 15 Rations of Food c) 7 Pieces of Elvish Waybread d) 39 Potions of Speed {!k!q} e) 13 Potions of Resist Heat {!k!q} f) 24 Potions of Resist Cold {!k!q} g) 3 Potions of Heroism h) 16 Potions of Berserk Strength i) 22 Potions of Cure Critical Wounds j) 6 Potions of Healing {!k!q} k) 3 Potions of *Healing* {!k!q} l) 6 Potions of Enlightenment ( page 2 ) a) 12 Potions of Resistance {!k!q} b) 11 Potions of Curing c) 2 Scrolls of Phase Door d) 56 Scrolls of Teleportation e) 2 Scrolls of *Identify* f) 17 Scrolls of Remove Curse g) 8 Scrolls of *Remove Curse* h) 9 Scrolls of Magic Mapping i) 3 Scrolls of Object Detection j) 9 Scrolls of Door/Stair Location k) 9 Scrolls of Protection from Evil l) 4 Scrolls of Rune of Protection ( page 3 ) a) 4 Scrolls of Destruction {!*} b) a Scroll of Summon Kin c) 2 Rods of Trap Location {@z1!s!d!k} d) 3 Rods of Door/Stair Location {@z2!s!d!k!!} e) 3 Rods of Illumination {@z5!s!d!k} f) a Rod of Disarming g) a Rod of Stone to Mud h) a Rod of Escaping i) a Wand of Teleport Other (9 charges) j) a Wand of Drain Life (6 charges) {@ad!s!d!k} k) a Wand of Dragon's Flame (3 charges) l) 3 Staffs of Curing (3x 8 charges) {@uc} ( page 4 ) a) a Staff of Curing (7 charges) b) a Staff of Healing (2 charges) {@uh} c) a Staff of Speed (4 charges) {@us} d) a Staff of Power (1 charge) e) a Staff of Destruction (5 charges) f) The Goblet 'Holy Grail' (+3) g) The Phial 'Corona' (+1) {Ch;Si(Ch} h) The Phial of Galadriel (+1 to searching) i) The Chain Mail of Arvedui (-2) [14,+15] (+2) j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) k) The Full Plate Armour of Isildur [25,+25] (+2) l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) ( page 5 ) a) The Cloak of Merry (+1,+1) [1,+7] (+1) b) The Golden Crown 'Great Icefield' [0,+10] c) The Metal Cap of Thengel [3,+12] (+3) [+23%] d) The Pair of Metal Shod Boots of Thror [6,+20] (+3) e) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to speed) =================================== Options =================================== Preserve Mode: ON Small Levels: OFF Arena Levels: OFF [Check Sum: "462bd3f1658dd3d8ec"] |
Posted on 13.7.2013 01:07
10134. on the Ladder (of 19090)
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