The Angband Ladder: Atur, High-Elf Paladin by Lonewolf

  [Angband 3.4.1 Character Dump]

 Name   Atur                                     Self  RB  CB  EB   Best
 Sex    Male         Age            112   STR:     11  +1  +1  +0     13
 Race   High-Elf     Height          91   INT:     10  +3  -3  +0     10
 Class  Paladin      Weight         210   WIS:     15  -1  +1  +0     15
 Title  Keeper       Social       Liked   DEX:     14  +3  -1  +0     16
 HP     97/97        Maximize         Y   CON:     14  +1  +2  +0     17
 SP     10/11                             CHR:     13  +5  +2  +0  18/20

 Level                9   Armor     [16,+6]     Saving Throw         56%
 Cur Exp            796   Fight     (+1,+0)     Stealth             Poor
 Max Exp            796   Melee     (+4,+6)     Fighting          Superb
 Adv Exp            893   Shoot     (+1,+0)     Shooting       Excellent
 MaxDepth     300' (L6)   Blows    1.0/turn     Disarming            28%
 Game Turns      153327   Shots      1/turn     Magic Device          54
 Standard Turns   14182   Infra       40 ft     Perception       1 in 34
 Resting Turns        0   Speed          -2     Searching            15%
 Gold              1780   Burden  105.1 lbs

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:..+..........
rLite:............+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............+ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:...+.........
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a Scimitar (4d2) (+3,+6)
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).
     
     Can be destroyed by acid.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +6 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 12.5.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Feather Falling
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by electricity.
     Feather Falling.  
     
d) a Ring of Slow Digestion
     Dropped by a Green glutton ghost at 250 feet (level 5).
     
     Can be destroyed by electricity.
     Slows your metabolism.  
     
e) (nothing)
f) a Wooden Torch (241 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
g) Soft Leather Armour [8,+0]
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+4]
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid, fire.
     
i) a Wicker Shield [2,+0]
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid.
     
j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 200 feet (level 4).
     
     Can be destroyed by acid.
     
k) a Set of Leather Gloves [1,+2]
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid, fire.
     
l) a Pair of Leather Boots [2,-1]
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 5 Rounded Pebbles (1d2) (+0,+0)
     Found lying on the floor at 250 feet (level 5).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 3.
     25% chance of breaking upon contact.
     
o) 22 Iron Shots (1d4) {magical}
     Found under some rubble at town.
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     
p) 22 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) a Holy Book of Prayers [Words of Wisdom]
     Bought from a store.
     
     Can be destroyed by fire.
     
c) 3 Mushrooms of Clear Mind
     Found lying on the floor at 150 feet (level 3).
     
     
     
d) 17 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
e) 5 Potions of Heroism
     
     
f) 2 Potions of Berserk Strength
     
     
g) 3 Potions of Boldness
     Can be destroyed by cold.
     
h) 4 Potions of Resist Heat
     
     
i) a Potion of Resist Cold
     Found lying on the floor at 250 feet (level 5).
     
     
     
j) a Potion of Infravision
     Dropped by a Poltergeist at 250 feet (level 5).
     
     
     
k) 6 Scrolls of Phase Door
     
     
l) 7 Scrolls of Satisfy Hunger
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid, fire.
     
m) 4 Scrolls of Identify
     Can be destroyed by acid, fire.
     
n) 2 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
o) a Wand of Confuse Monster (16 charges)
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by electricity.
     
p) a Staff of Light (21 charges)
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid, fire.
     
q) a Lantern (7500 turns)
     Found lying on the floor at 250 feet (level 5).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
r) a Shovel (1d2) (+0,+0) <+1>
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.0 blows/round.
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 1.5.
     


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) 18 Rations of Food
     
     
c) a Flask of oil
     Found lying on the floor at 250 feet (level 5).
     
     Branded with flames.
     
d) 5 Potions of Slime Mold Juice
     Found lying on the floor at 150 feet (level 3).
     
     
     
e) 8 Wooden Torches (5000 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
f) 3 Lanterns (7500 turns)
     Found lying on the floor at 250 feet (level 5).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) 15 Bolts (1d5) (+0,+0)
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1615     50'    2   Reached level 2
      8546     50'    3   Reached level 3
     25139     50'    4   Reached level 4
     49050    100'    4   Killed Fang, Farmer Maggot's dog
     52945    100'    5   Reached level 5
     67102    150'    6   Reached level 6
     80831    150'    6   Killed Grip, Farmer Maggot's dog
     80831    150'    7   Reached level 7
    102891    200'    8   Reached level 8
    114550    250'    8   Killed Bullroarer the Hobbit
    129862    250'    9   Reached level 9


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 9.6.2013 00:34
Last updated on 10.6.2013 08:17

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18204. on the Ladder (of 19090)
6307. on the Angband Ladder (of 6561)

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On 9.6.2013 00:34 Lonewolf wrote:
Deep down into Angband's pits he ventured.....

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