[Angband 3.5-dev Character Dump] Name Elly#1 Age 59 Self RB CB EB Best Sex Female Height 87 in STR: 17 +1 +1 +0 18/10 Race Dunadan Weight 154 lbs INT: 10 +2 -3 +0 9 Class Paladin Turns used: WIS: 10 +2 +1 +0 13 Title Gallant Game 8481 DEX: 18 +2 -1 +0 18/10 HP -14/33 Standard 850 CON: 10 +3 +2 +0 15 SP 2/4 Resting 4 CHR: 10 +2 +2 +0 14 Level 3 Armor [20,+3] Saving Throw 34% Cur Exp 65 Stealth Bad Max Exp 65 Melee (+3,+2) Disarming 26% Adv Exp 96 Blows 1.6/turn Magic Devices 33 Base to-hit 31.0 Perception 1 in 35 Gold 128 Searching 15% Burden 44.4 lbs Shoot (+3,+0) Infravision 0 ft Speed Normal Shots 0/turn Max Depth 100' (L2) Base to-hit 19.6 You are one of several children of a Landed Knight. You are a credit to the family. You have green eyes, straight brown hair, and a very dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > The Acolyte flees in terror! > The Acolyte hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You hit the Acolyte (8). > You have slain the Acolyte. > You have found 36 gold pieces worth of copper. > You hit the Acolyte (6). > The Acolyte hits you. > *** LOW HITPOINT WARNING! *** > You miss the Acolyte. > The Acolyte misses you. > You miss the Acolyte. > The Acolyte points at you and curses. > You die. Killed by an Acolyte. [Character Equipment] a) a Spear (1d6) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 9.1. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4272 turns) <+1> Bought from a store. Can be destroyed by fire. Radius 1 light. g) Studded Leather Armour (-1) [12,+0] Bought from a store. Can be destroyed by acid, fire. h) a Cloak [1,+0] Bought from a store. Can be destroyed by acid, fire. i) a Small Metal Shield [5,+1] Bought from a store. Can be destroyed by acid. j) (nothing) k) (nothing) l) a Pair of Leather Boots [2,+0] Bought from a store. Can be destroyed by acid, fire. [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@m1} Bought from a store. Can be destroyed by fire. b) a Brown Mushroom of Emergency Found lying on the floor at 50 feet (level 1). c) a Flask of oil Found lying on the floor at 100 feet (level 2). Branded with flames. Can be destroyed by cold. d) 5 Green Speckled Potions of Cure Light Wounds Found lying on the floor at 50 feet (level 1). Can be destroyed by cold. e) a Light Green Potion of Poison Found lying on the floor at 50 feet (level 1). Can be destroyed by cold. It can be thrown at creatures with damaging effect. f) an Indigo Potion of Neutralize Poison Dropped by a Small kobold at 50 feet (level 1). Can be destroyed by cold. g) 2 Yellow Potions of Boldness Found lying on the floor at 50 feet (level 1). Can be destroyed by cold. h) 2 White Potions of Speed Found lying on the floor at 50 feet (level 1). Can be destroyed by cold. i) 3 Scrolls titled "ita quinctum" of Satisfy Hunger Bought from a store. Can be destroyed by acid, fire. j) a Scroll titled "liquotio vo ro" of Word of Recall {!*} Bought from a store. Can be destroyed by acid, fire. k) a Scroll titled "ambredo inensu" of Light Found lying on the floor at 50 feet (level 1). Can be destroyed by acid, fire. l) a Scroll titled "ada agendio" of Deep Descent Found lying on the floor of a special room at 50 feet (level 1). Can be destroyed by acid, fire. m) 5 Scrolls titled "alium apio" of Phase Door Found lying on the floor at 50 feet (level 1). Can be destroyed by acid, fire. n) a Bronze Wand of Light (8 charges) Found lying on the floor at 50 feet (level 1). Can be destroyed by electricity. o) a Wooden Torch (5000 turns) <+1> Bought from a store. Can be destroyed by fire. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3996 50' 2 Reached level 2 8060 100' 3 Reached level 3 [Options] [Interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Open/disarm/close without direction : yes (easy_open) Center map continuously : yes (center_player) Show flavors in object descriptions : yes (show_flavors) Allow mouse clicks to move the player : no (mouse_movement) Show mouse status line buttons : no (mouse_buttons) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) [Warning] Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Disturb whenever any monster moves : no (disturb_move) Disturb whenever viewable monster moves : yes (disturb_near) Disturb whenever leaving trap detected area : yes (disturb_detect) Disturb whenever player state changes : yes (disturb_state) Automatically clear '-more-' prompts : yes (auto_more) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Force player decent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling)