The Angband Ladder: Bilbo, Hobbit Rogue by letslaugh

  [Angband 3.4.1 Character Dump]

 Name   Bilbo                                    Self  RB  CB  EB   Best
 Sex    Male         Age             28   Str:     18  -2  +0  +1     17     16
 Race   Hobbit       Height          33   INT:     10  +2  +1  +0     13
 Class  Rogue        Weight          59   WIS:     10  +1  -3  +0      8
 Title  Burglar      Social     Unknown   Dex:     18  +3  +3  +1  18/70  18/50
 HP     -1/169       Maximize         Y   CON:     10  +2  -1  +1     12
 SP     16/16                             CHR:      9  +1  -1  +0      9

 Level               25   Armor    [30,+22]     Saving Throw         72%
 Cur Exp          21749   Fight     (+3,+1)     Stealth           Superb
 Max Exp          21749   Melee    (+11,+9)     Fighting          Superb
 Adv Exp          23625   Shoot     (+8,+6)     Shooting          Superb
 MaxDepth   1250' (L25)   Blows    3.3/turn     Disarming            98%
 Game Turns      289758   Shots      1/turn     Magic Device          76
 Standard Turns   35514   Infra       40 ft     Perception       1 in 11
 Resting Turns     9404   Speed      Normal     Searching            44%
 Gold             14247   Burden  159.9 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have blue-gray eyes, straight black hair, and an
 average complexion.


rAcid:....+...+.... Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:...+......... Disen:.............
rPois:............. Feath:.............
rLite:+............ pFear:+............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:+............
  ESP:............. Blows:+............
Invis:+............ Shots:.............
FrAct:+............ Might:.............
HLife:............+ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> Sangahyando of Umbar hits you.
> You miss Sangahyando of Umbar.
> Sangahyando of Umbar hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Sangahyando of Umbar misses you.
> You smite Sangahyando of Umbar.
> You miss Sangahyando of Umbar.
> You smite Sangahyando of Umbar.
> Sangahyando of Umbar hits you.
> *** LOW HITPOINT WARNING! ***
> Sangahyando of Umbar hits you.
> *** LOW HITPOINT WARNING! ***
> Sangahyando of Umbar hits you.
> You die.

Killed by Sangahyando of Umbar.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+8,+8) <+3, +2, +1>
     Dropped by a monster lost to history in town.
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.6 blows
     With +0 STR and +1 DEX you would get 3.6 blows
     Average damage/round: 58.9 vs. animals, 58.9 vs. evil creatures,
     72.5 vs. undead, 72.5 vs. orcs, and 44.9 vs. others.
     
     Radius 1 light.
b) a Long Bow (x3) (+5,+6)
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Resist Fire
     Dropped by a Swordsman at 800 feet (level 16).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by electricity.
     
d) a Ring of Resist Cold
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 850 feet (level 17).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern of Brightness (10294 turns) <+3>
     Found lying on the floor at 1150 feet (level 23).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Hard Leather Armour (-1) [16,+2]
     Dropped by a Dark elven priest at 750 feet (level 15).
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,-1] {squelch}
     Found lying on the floor at 950 feet (level 19).
     
     Can be destroyed by acid, fire.
     
i) a Small Metal Shield of Resist Acid [5,+7]
     Found lying on the floor at 750 feet (level 15).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Metal Cap [3,+2]
     Dropped by Shagrat, the Orc Captain at 1000 feet (level 20).
     
     Can be destroyed by acid.
     
k) a Set of Leather Gloves [1,+5]
     Found lying on the floor of a labyrinth at 1100 feet (level 22).
     
     Can be destroyed by acid, fire.
     
l) a Pair of Iron Shod Boots [4,+4]
     Found lying on the floor of a labyrinth at 1100 feet (level 22).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) 32 Arrows (1d4) (+4,+1)
     Dropped by a Scout at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 28.7.
     35% chance of breaking upon contact.
     
o) 28 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 25.7.
     35% chance of breaking upon contact.
     
p) 13 Arrows (1d4) (+0,+0)
     Found lying on the floor at 600 feet (level 12).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 25.7.
     35% chance of breaking upon contact.
     
q) 15 Bolts (1d5) (+3,+4)
     Found lying on the floor at 1000 feet (level 20).
     
     Can be destroyed by acid.
     
r) 35 Arrows (1d4) (+0,+0)
     Found lying on the floor of a labyrinth at 1100 feet (level 22).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 25.7.
     35% chance of breaking upon contact.
     
s) 20 Iron Shots (1d4) (+3,+2)
     Dropped by a Soldier at 1150 feet (level 23).
     
     
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Found lying on the floor at 800 feet (level 16).
     
     Can be destroyed by fire.
     
c) 3 Mushrooms of Second Sight
     Dropped by a Scout at 1150 feet (level 23).
     
     
     
d) a Mushroom of Fast Recovery
     
     
e) 2 Flasks of oil
     Dropped by a Scout at 500 feet (level 10).
     
     Branded with flames.
     Can be destroyed by cold.
     
f) 6 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
g) 17 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
h) 4 Potions of Restore Mana
     Can be destroyed by cold.
     
i) 3 Potions of Speed
     Can be destroyed by cold.
     
j) 15 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
k) 2 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
l) 14 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
m) a Rod of Curing
     Found lying on the floor at 600 feet (level 12).
     
     Can be destroyed by electricity.
     
n) 2 Wands of Light (16 charges)
     Can be destroyed by electricity.
     
o) a Staff of Healing (1 charge)
     Found lying on the floor at 750 feet (level 15).
     
     Can be destroyed by acid, fire.
     
p) 3 Staves of Teleportation (20 charges)
     Can be destroyed by acid, fire.
     
q) 2 Staves of Identify (12 charges)
     Can be destroyed by acid, fire.
     
r) a Ring of Delving <+4>
     Dropped by a Snaga at 1000 feet (level 20).
     
     +4 tunneling.
     Can be destroyed by electricity.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
        11    500'    1   Found the Short Sword 'Sting'
        59    500'    2   Reached level 2
        59    500'    3   Reached level 3
        59    500'    4   Reached level 4
        59    500'    5   Reached level 5
       799    500'    6   Reached level 6
      1605    500'    7   Reached level 7
      5090    500'    8   Reached level 8
      5125    500'    9   Reached level 9
      6279    500'   10   Reached level 10
      8380    500'   11   Reached level 11
     12223    500'   12   Reached level 12
     16838    500'   13   Reached level 13
     21797    500'   14   Reached level 14
     29982    500'   15   Reached level 15
     34233    500'   15   Killed Orfax, Son of Boldor
     37056    500'   15   Killed Brodda, the Easterling
     41522    550'   16   Reached level 16
     41660    550'   16   Killed Grip, Farmer Maggot's dog
     53260    550'   16   Killed Mughash the Kobold Lord
     62120    600'   16   Killed Wormtongue, Agent of Saruman
     62120    600'   17   Reached level 17
     80859    650'   18   Reached level 18
     89021    700'   18   Killed Boldor, King of the Yeeks
     93673    700'   19   Reached level 19
    107051    750'   19   Killed Bullroarer the Hobbit
    118926    800'   19   Killed Ufthak of Cirith Ungol
    118926    800'   20   Reached level 20
    140558    850'   20   Killed Ulfast, Son of Ulfang
    143480    850'   21   Reached level 21
    154486    850'   21   Killed Fang, Farmer Maggot's dog
    169795    950'   21   Killed Grishnákh, the Hill Orc
    169944    950'   22   Reached level 22
    188957   1000'   22   Killed Shagrat, the Orc Captain
    192452   1000'   23   Reached level 23
    218032   1050'   24   Reached level 24
    245531   1150'   25   Reached level 25
    257906   1200'   25   Killed Angamaitë of Umbar


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 12.2.2013 18:39
Last updated on 12.2.2013 20:34

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21. on the Competition No.135 Ladder (of 21)

Comments

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On 12.2.2013 18:39 letslaugh wrote:
Took several tries to survive the first level but fairly uneventful since then. I'm not trying to minimize turn count - I'll die soon enough anyway.

On 12.2.2013 20:34 letslaugh wrote:
As predicted I didn't last long.

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