The Angband Ladder: Nimral, Hobbit Rogue by Zababa

  [Angband 3.1.2v2 Character Dump]

 Name   Nimral                                   Self  RB  CB  EB   Best
 Sex    Male         Age             24   STR:     18  -2  +2  +0     18
 Race   Hobbit       Height          36   INT:     17  +2  +1  +0  18/20
 Class  Rogue        Weight          68   WIS:     10  +1  -2  +0      9
 Title  Burglar      Social     Unknown   DEX:     14  +3  +3  +4  18/60
 HP     -32/226      Maximize         Y   CON:     17  +2  +1  +0  18/20
 SP     27/36                             CHR:     13  +1  -1  +2     15

 Level               25   Armor    [19,+50]     Saving Throw         72%
 Cur Exp          22291   Fight     (+5,+2)     Stealth           Superb
 Max Exp          22291   Melee   (+11,+11)     Fighting          Superb
 Adv Exp          23625   Shoot   (+17,+13)     Shooting          Superb
 MaxDepth   1900' (L38)   Blows      4/turn     Disarming           100%
 Game Turns      475258   Shots      1/turn     Magic Device          78
 Player Turns     46703   Infra       70 ft     Perception       1 in 11
 Active Turns     28667   Speed      Normal     Searching            44%
 Gold              7344   Burden   87.3 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, straight auburn hair, and an
 average complexion.


rAcid:........+.... rConf:.............
rElec:........+.... Sound:.............
rFire:........+.... Shard:.............
rCold:........+.... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:........+.... S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:........+....
  ESP:............. Sear.:.............
Invis:.....+....... Infra:....+.......+
FrAct:............. Tunn.:.............
HLife:............+ Speed:.............
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> The Inertia hound resists.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound breathes inertia.
> The Inertia hound resists.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound misses you.
> The Inertia hound breathes inertia.
> The Inertia hound resists.
> You die.

Killed by an Inertia hound.

  [Character Equipment]

a) a Dagger of Extra Attacks (1d4) (+6,+9) (+2)
     +2 attack speed.
     
     Combat info:
     4 blows/round.
     With an additional 1 strength and 0 dex you would get 5 blows
     With an additional 0 strength and 1 dex you would get 5 blows
     Average damage/hit: 13.7.
     
b) a Sling of Extra Might (x3) (+12,+13) (+1)
     +1 shooting power.
     
c) a Ring of Protection [+16]
d) a Ring of Dexterity (+4)
     +4 dexterity.
     Sustains dexterity.
     
e) an Amulet of Infravision (+3)
     +3 infravision.
     
f) The Star of Elendil (charging)
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 25 to 50 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Radius 3 light.
g) Soft Leather Armour [4,+2]
h) a Cloak [1,+5] {squelch}
i) a Leather Shield of Elvenkind [6,+12] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Beauty [2,+7] (+2)
     +2 charisma.
     Sustains charisma.
     
k) (nothing)
l) a Pair of Steel Shod Boots [6,+5]


  [Character Quiver]

n) 17 Rounded Pebbles of Venom (1d2) (+5,+6)
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 186.3 vs. creatures not resistant to poison, 
     and 62.1 vs. others.
     25% chance of breaking upon contact.
     
o) 16 Iron Shots (1d4) (+4,+1)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 50.
     25% chance of breaking upon contact.
     
p) 13 Rounded Pebbles of Acid (2d2) (+9,+7)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 211.1 vs. creatures not resistant to acid, and 
     70.3 vs. others.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Incantations and Illusions]
c) 5 Potions of Cure Serious Wounds
     
d) a Potion of Restore Constitution
e) 3 Scrolls of Phase Door
f) 4 Scrolls of Teleportation
g) a Scroll of Satisfy Hunger
h) 6 Scrolls of Word of Recall
i) a Rod of Frost Bolts
j) a Rod of Curing
     Cannot be harmed by electricity.
     
k) a Rod of Polymorph
l) a Rod of Illumination
m) a Rod of Recall (charging)
     Cannot be harmed by electricity.
     
n) a Wand of Acid Bolts (1 charge)
     
o) a Wand of Stone to Mud (5 charges)
     
p) a Wand of Dragon's Flame (4 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Staff of Teleportation (7 charges)
     
r) 4 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 46.9.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
b) a Book of Magic Spells [Sorcery and Evocations]
c) a Potion of Restore Strength
d) a Potion of Restore Intelligence
e) a Potion of Restore Wisdom
f) 3 Potions of Restore Dexterity
g) a Potion of Restore Constitution
h) a Potion of Restore Charisma
i) 2 Potions of Speed
j) 2 Potions of Berserk Strength
k) 5 Scrolls of Teleportation
l) 2 Scrolls of Enchant Weapon To-Hit
m) a Scroll of Enchant Armour
n) a Scroll of Remove Curse
o) 19 Scrolls of Satisfy Hunger
p) a Ring of Damage (+0,+11)
q) a Ring of Delving (+5)
     +5 tunneling.
     
r) 26 Arrows of Frost (1d4) (+6,+7)
     Branded with frost.
     Cannot be harmed by cold.
     
s) 16 Arrows (1d4) (+0,+0)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5576     50'    2   Reached level 2
     15169    100'    3   Reached level 3
     17319    100'    3   Killed Grip, Farmer Maggot's dog
     18659    100'    4   Reached level 4
     24960    100'    5   Reached level 5
     30121    100'    6   Reached level 6
     39808    150'    7   Reached level 7
     68345    100'    7   Killed Fang, Farmer Maggot's dog
     68345    100'    8   Reached level 8
     79508      0'    8   Killed Farmer Maggot
    102768    450'    9   Reached level 9
    125832    600'   10   Reached level 10
    141989    600'   11   Reached level 11
    171023    600'   12   Reached level 12
    205785    850'   13   Reached level 13
    216571    850'   14   Reached level 14
    218051    850'   15   Reached level 15
    232979   1000'   16   Reached level 16
    259571   1100'   17   Reached level 17
    261482   1100'   18   Reached level 18
    278005   1150'   19   Reached level 19
    300742   1250'   20   Reached level 20
    331847   1350'   21   Reached level 21
    349548   1400'   22   Reached level 22
    400693   1450'   23   Reached level 23
    417796   1550'   24   Reached level 24
    438482   1700'   24   Found The Star of Elendil
    456352   1900'   25   Reached level 25


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.6.2010 02:34

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14926. on the Ladder (of 19090)
5531. on the Angband Ladder (of 6561)
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On 23.6.2010 02:34 Zababa wrote:
My first diving character. With him I have found the Star of Elendil for the first time.

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