The Angband Ladder: Carabowie, Dunadan Ranger by ranger jeff

  [NPPAngband NPPComp132 Character Dump]

Your player fame is 514

 Name   Carabowie                         Self RB CB  EB   Best
 Sex    Male           Age      66 STR:  18/87 +1 +2  +2 18/137
 Race   Dunadan        Height   87 INT:     14 +2 +2  +3  18/30
 Class  Ranger         Weight  193 WIS:  18/28 +2 +1  +6 18/118
 Title  Explorer       Status  255 DEX:  18/77 +2 +1  +1 18/117
 HP     -9/386                     CON:  18/14 +3 +1  +1  18/64
 SP     73/81          Level    34 CHR:  18/65 +2 +0  +2 18/105

 GameTurn      779990  Armor  [25,+107] Saving Throw        75%
 PlayerTurn     94257  Fight  (+20,+20) Stealth          Superb
 Cur Exp       586444  Melee  (+28,+28) Fighting      Legendary
 Max Exp       598616  Shoot   (+28,+8) Shooting      Legendary
 Adv Exp       148556  Blows     5/turn Disarming            7%
 MaxDepth     1850 ft  Shots     2/turn Magic Device         75
 Gold           93950  Speed         +4 Perception      1 in 21
 Burden       150 lbs  Infra       0 ft Searching           27%
 % Burden         50%

 You are the love child of the new age. You want to live
 forever, and what you get is no tomorrow.



  [Last Messages]

> The Mature white dragon misses you.
> You hit the Power drake.
> You miss the Power drake.
> You hit the Power drake.
> You miss the Power drake.
> You hit the Power drake.
> The Power drake claws you.
> You are covered in acid!
> Your Cloak of Thorongil [1,+10] is unaffected!
> The Power drake misses you.
> The Power drake breathes nether.
> You feel your life draining away!
> You failed to use the wand properly.
> The Power drake breathes light.
> You die.

Killed by a Power drake.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  +  + +  +  
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ......2......        Str:  ........s....
 Int: .1.......2...        Int:  ........s....
 Wis: .1..3....2...        Wis:  ....s........
 Dex: .1...........        Dex:  .s...........
 Con: .1...........        Con:  .s..........s
 Chr: ......2......        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid ......++.....        rBlnd .........+... 
rElec .+....+......        rConf ............. 
rFire ......+......        Sound ............. 
rCold ......+.+....        Shard ......+...... 
rPois +............        Nexus ......+...... 
rFear .......+.....        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen +............ 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig ........+....        Stea. .+.........+.
Feath .+.........+.        Sear. .............
PLite .............        Infra .............
Regen .+...........        Aggr  .............
Telep .........+...        Speed ...........+.
Invis .......+.....        Blows .............
FrAct .......++....        Shots .............
HLife .............        Might .+...........
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]]               |}=="~[()]]] 

  [Character Equipment]

a) The Well-balanced Dagger of Rilia (2d4) (+8,+8)
   It slays orcs.  It is branded with poison.  It provides
   resistance to poison and disenchantment.  It can be thrown
   hard and fast.  It activates for stinking cloud (12) every
   4+d4 turns.  It cannot be harmed by the elements.  It gives
   you 5 attacks per turn.  
   
   It was dropped by a Cave orc at a depth of 1500 ft.
b) The Long Bow of Liondirno (x4) (+8,+8) (+1)
   It increases your intelligence, wisdom, dexterity, and 
   constitution by 1.  It increases your stealth and shooting
   power by 1.  It provides resistance to lightning.  It
   sustains your dexterity and constitution.  It makes you fall
   like a feather and speeds your regeneration.  It cannot be
   harmed by the elements.  
   It was dropped by an Ice troll at a depth of 1350 ft.
c) a Rhodonite Ring of Slaying (+7,+11)
d) a Lapis Lazulii Ring of Protection [+28]
e) a Ruby Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was lying on the floor at a depth of 500 ft.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.
   It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 900 ft.
h) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you 
   immunity to paralysis and the ability to see invisible things.
   It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 350 ft.
i) The Small Metal Shield 'Arahallebr' [3,+22]
   It provides resistance to cold.  It sustains your strength 
   and intelligence.  It slows your metabolism.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
   
   It was dropped by an Orc captain at a depth of 800 ft.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
   It was dropped by an Olog at a depth of 1350 ft.
k) a Set of Gauntlets [2,+7]
l) a Pair of Hard Leather Boots of Elvenkind [3,+8] (+4)
   It increases your stealth and speed by 4.  It makes you fall
   like a feather.  It cannot be harmed by acid or fire.  
   It was dropped by a Spirit naga at a depth of 800 ft.


  [Character Equipment -- Quiver]

n) 10 Arrows of Frost (1d4) (+7,+9)
   It is branded with frost.  It cannot be harmed by cold.  
   They were dropped by Ibun, Son of Mim at a depth of 1800 ft.
o) 8 Arrows of Slay Undead (1d4) (+4,+9)
   It slays undead.  
p) 15 Arrows (1d4) (+5,+7)
q) 4 Arrows (1d4) (+7,+4)
r) 8 Arrows (1d4) (+6,+4)
s) 2 Arrows (1d4) (+3,+5)
t) 29 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) 3 Books of Druid Spells [Call of the Wild]
b) 3 Books of Druid Spells [Environmental Adjurations]
c) 3 Books of Druid Spells [Commanding Nature]
d) a Book of Druid Spells [Radagast's Protections]
   It cannot be harmed by the elements.  
e) 6 Grey Potions of Speed
f) 5 Brown Potions of Heroism
g) a Chartreuse Potion of Berserk Strength
h) 14 Yellow Potions of Cure Critical Wounds {10% off}
i) 6 Scrolls titled "Elur Oiondist" of Phase Door
j) 3 Scrolls titled "Nenwe Elostant" of Word of Recall {10% off}
k) 2 Steel-Plated Rods of Detection
   It cannot be harmed by electricity.  
l) 10 Nickel Wands of Teleport Other (76 charges)
m) a Tin-Plated Wand of Cold Balls (2 charges)
   It cannot be harmed by cold.  
n) 6 Pewter Wands of Annihilation (16 charges)
   It cannot be harmed by the elements.  
o) 2 Ironwood Staves of Teleportation (12 charges)
p) a Sycamore Staff of Magic Mapping (7 charges)
q) 2 Silver Staves of Speed (10 charges)
r) a Platinum Ring of Damage (+0,+12)
s) a Titanium Amulet of Charisma (+5)
   It increases your charisma by 5.  It sustains your charisma.  
   

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                  +  ++   
       ??!!!!!!!??---==]|||/}{{        ??!!!!!!!??---==]|||/}{{
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ................1..2....  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ...................2....  Dex:  ........................
 Con:  ................1..2....  Con:  ........................
 Chr:  ....................3...  Chr:  .....................s..
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ........................ rBlnd  ........................
rElec  .................+...... rConf  ........................
rFire  ..................+.++.. Sound  ....................+...
rCold  ........................ Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ...................+.... Nethr  ........................
rLite  ...................+.... Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ........................
Feath  ....................+... Sear.  ........................
PLite  ...................+.... Infra  ........................
Regen  ........................ Aggr   ................+.......
Telep  ........................ Speed  ...................+....
Invis  ...................++... Blows  ...................+....
FrAct  ...................+.... Shots  ........................
HLife  ........................ Might  .....................+..
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ??!!!!!!!??---==]|||/}{{        ??!!!!!!!??---==]|||/}{{

  [Home Inventory]

a) 2 Books of Druid Spells [Commanding Nature]
b) a Book of Druid Spells [Melian's Reformations]
   It cannot be harmed by the elements.  
   It was bought in a store.
c) a Sparkling Lemon Potion of Detonations
   It was lying on the floor at a depth of 1000 ft.
d) 5 Brown Potions of Heroism
e) 7 Thick Green Potions of Healing
f) an Azure Potion of *Healing*
g) a Bubbling Red Potion of Life
   It was lying on the floor at a depth of 600 ft.
h) 5 Dark Red Potions of Restore Mana
i) an Oily Yellow Potion of Enlightenment
j) a Scroll titled "Earnath Thilna" of Rune of Protection
   It was lying on the floor at a depth of 1650 ft.
k) a Scroll titled "Osnendu" of Mass Banishment
   It was dropped by a Two headed ogre at a depth of 1500 ft.
l) 2 Lead-Plated Rods of Lightning Bolts
   It cannot be harmed by electricity.  
m) a Silver Wand of Sleep Monster (12 charges)
n) a Ruby Tipped Wand of Fire Balls (4 charges)
   It cannot be harmed by fire.  
o) a Lapis Lazulii Ring of Protection [+22]
p) a Platinum Ring of Damage (+0,+9)
q) a Set of Gauntlets of Combat (+3,+1) [2,+6] (+1)
   It increases your strength and constitution by 1.  It 
   aggravates creatures around you.  
r) The Well-balanced Dagger 'Dethanc' (2d4) (+4,+6)
   It is branded with electricity.  It provides resistance to 
   lightning.  It can be thrown hard and fast.  It activates for
   lightning bolt (4d8) every 6+d6 turns.  It cannot be harmed
   by the elements.  It gives you 5 attacks per turn.  
   
   It was dropped by an Orc shaman at a depth of 800 ft.
s) The Well-balanced Dagger 'Narthanc' (2d4) (+4,+6)
   It is branded with fire.  It provides resistance to fire.  It 
   can be thrown hard and fast.  It activates for fire bolt
   (9d8) every 8+d8 turns.  It cannot be harmed by the elements.
   It gives you 5 attacks per turn.  
   
   It was lying on the floor at a depth of 1350 ft.
t) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.
   It increases your speed and attack speed by 2.  It slays 
   animals, orcs, undead, and all evil creatures.  It provides
   resistance to fear and light.  It lights the dungeon around
   you.  It grants you immunity to paralysis and the ability to
   see invisible things.  It makes you native to terrains made
   of forest.  It cannot be harmed by the elements.  It gives
   you 7 attacks per turn.  
   
   It was dropped by Bert the Stone Troll at a depth of 1350 ft.
u) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.
   It is branded with fire.  It provides resistance to fire and 
   sound.  It makes you fall like a feather.  It grants you the
   ability to see invisible things.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  
   
   It was dropped by Tom the Stone Troll at a depth of 1350 ft.
v) The Long Bow of Ellorondui (x5) (+9,+9) (+2)
   It increases your shooting power by 2.  It provides
   resistance to fire.  It sustains your charisma.  It cannot be
   harmed by the elements.  
   It was a reward for your exploits at a depth of 700 ft.
w) 9 Arrows of Venom (1d4) (+10,+8)
   It is branded with poison.  
x) 14 Arrows of Slay Dragon (1d4) (+7,+4)
   It slays dragons.  

  [Current Quest]

There are 218 remaining creatures from a young dragon stronghold at a depth of
1850 feet.


Carabowie the Dunadan Ranger
Began the quest to kill Morgoth on 12/02/2012 at 01:40 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    20203|   100 |  5  | Reached level 5
|    39028|   100 |  8  | Killed Fang, Farmer Maggot's dog
|    42668|   100 |  8  | Quest: Killed 9 Red nagas
|    44697|    50 |  8  | Killed Wolf, Farmer Maggot's dog
|    66122|   200 |  9  | Killed Grip, Farmer Maggot's dog
|    68482|   200 | 10  | Reached level 10
|    74572|   200 | 10  | Quest: Killed 10 Baby green dragons
|   109630|   300 | 11  | Destroyed Carabowie, the Skeleton
|   115748|   350 | 15  | Reached level 15
|   119817|   350 | 17  | Quest: Killed 18 Water hounds
|   137150| Quest | 18  | Quest Reward: Cloak of Thorongil
|   156965|   450 | 18  | Killed Brodda, the Easterling
|   157221|   450 | 18  | Killed Lagduf, the Snaga
|   196659|   500 | 20  | Reached level 20
|   212614|   500 | 20  | Killed Wormtongue, Agent of Saruman
|   216487|   500 | 20  | Killed Orfax, Son of Boldor
|   217845|   500 | 20  | Quest: Cleared out a creeping coin nest.
|   222006|   500 | 20  | Killed Bullroarer the Hobbit
|   222664|   500 | 20  | Found The Phial of Galadriel
|   252266|   600 | 21  | Destroyed Charles Swiger, the Zombie
|   259781|   600 | 21  | Quest: Cleared out a creeping coin pit.
|   304590|   700 | 23  | Quest: Cleared out a lesser cave dweller nest.
|   323206| Quest | 23  | Quest Reward: Long Bow of Ellorondui
|   325716|  Town | 23  | Killed Lotho Pimple
|   353461|   800 | 24  | Killed Shagrat, the Orc Captain
|   361963|   800 | 25  | Reached level 25
|   363244|   800 | 25  | Killed Golfimbul, the Hill Orc Chief
|   369632|   800 | 25  | Found The Small Metal Shield 'Arahallebr'
|   379539|   800 | 25  | Killed Ugluk, the Uruk
|   379803|   800 | 25  | Quest: Cleared out a lesser cave dweller 
|  continued...   |     |  stronghold. 
|   380617|   800 | 25  | Found The Well-balanced Dagger 'Dethanc'
|   406939|   900 | 25  | Killed Gorbag, the Orc Captain
|   407746|   900 | 25  | Killed Bolg, Son of Azog
|   408532|   900 | 25  | Killed Ufthak of Cirith Ungol
|   414233|   900 | 26  | Quest: Cleared out an orc stronghold.
|   433511| Quest | 26  | Quest Reward: Chain Mail of Arvedui
|   468491|  1050 | 26  | Killed Ulfast, Son of Ulfang
|   469149|  1050 | 26  | Quest: Returned 20 Faded Scroll Fragments from a 
|  continued...   |     |  burning wilderness to the Adventurer's Guild. 
|   488999|  1100 | 26  | Killed Smeagol
|   491734|  1100 | 26  | Killed Nar, the Dwarf
|   509887|  1150 | 27  | Quest: Completed an arena quest.
|   528490|  1250 | 29  | Killed Lokkak, the Ogre Chieftain
|   533556|  1250 | 29  | Quest: Cleared out an ogre stronghold.
|   564949|  1250 | 29  | Killed Azog, King of the Uruk-hai
|   574413|  1350 | 30  | Reached level 30
|   583884|  1350 | 30  | Found The Hard Leather Cap of Thranduil
|   588246|  1350 | 30  | Killed Bert the Stone Troll
|   588253|  1350 | 30  | Killed Tom the Stone Troll
|   588255|  1350 | 30  | Killed Bill the Stone Troll
|   592068|  1350 | 30  | Found The Halberd 'Osondir'
|   596768|  1350 | 30  | Found The Small Sword 'Sting'
|   616314|  1350 | 31  | Found The Long Bow of Liondirno
|   618893|  1350 | 31  | Quest: Cleared out a troll stronghold.
|   623497|  1350 | 31  | Found The Sling 'Ambar'
|   625247|  1350 | 31  | Found The Well-balanced Dagger 'Narthanc'
|   639145|  1400 | 31  | Killed Uldor the Accursed
|   652546|  1500 | 31  | Quest: Completed an arena quest.
|   661941|  1500 | 31  | Killed Grishnakh, the Hill Orc
|   664598|  1500 | 31  | Found The Well-balanced Dagger of Rilia
|   675425|  1600 | 31  | Killed Khim, Son of Mim
|   706456|  1600 | 32  | Killed Boldor, King of the Yeeks
|   723870|  1600 | 32  | Killed Sangahyando of Umbar
|   735608|  1650 | 33  | Quest: Completed an arena quest.
|   752724|  1650 | 33  | Left the level without entering the Greater vault 
|  continued...   |     |  ("V-vault") 
|   754731|  1750 | 33  | Quest: Completed an arena quest.
|   766783|  1800 | 33  | Killed Ibun, Son of Mim
============================================================
|   779990|  1850 | 34  | Killed by a Power drake.
|   779990|  1850 | 34  | Killed on 12/12/2012 at 03:12 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: yes (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.12.2012 06:31
Last updated on 12.12.2012 21:14

Download this dump

9. on the Competition No.132 Ladder (of 20)

Comments

Jump to latest

On 9.12.2012 06:31 ranger jeff wrote:
hmm... no pressure on turns, but go for the highest fame quests and the win regardless of how long it takes. Different!

Like the Cloak of Thorongil I got as my 3rd reward, and knowing that the quest was vs water hounds I knew to get the amulet of resist acid and suitable weaponry, making it not actually challenging at all.

On my first go with Carabowie, I got dark elven priests as my 2nd quest, which I don't expect anybody could have beaten, so it seems what you get makes a big difference.

On 9.12.2012 07:55 ranger jeff wrote:
hmmm... don't think this will make a difference in the comp, but I just killed one of my own ghosts... so, if somebody starts the comp like 50 times and dies each time, he'll then get the chance to earn a bonus 500 fame by killing all his ghosts. Probably not what was intended. Should we just delete the bones file each time we restart?

On 9.12.2012 09:05 ranger jeff wrote:
yeah, coin pits are too easy given the reward...

On 9.12.2012 15:38 murphy wrote:
if i understand correctly, the number of ghosts is fixed regardless of the bones file, the file is just a list of ghosts the game can choose from

On 9.12.2012 20:01 ranger jeff wrote:
nice to get a rPois dagger from Bullroarer just before facing the 2nd coin pit in a row...

VERY not nice that a fruit fly was also generated in the pit and I have no wands of stinking cloud or other area of effect to deal with them.

On 9.12.2012 21:16 nppangband wrote:
Yes, there are 11 player ghost templates in monster.txt, but they are completely unrelated to the ghost names. Those are stored in the lib/bones folder. If it can't use one of the dead player templates, it uses one of the permanent maintainer/npp contributor templates found in lib/edit/player_ghosts.txt templates. So no advantage is given with a bunch of dead player templates.

On 10.12.2012 06:54 ranger jeff wrote:
talk about plugging away, taking your time. All about thoroughness and preparedness here (and staying alive, of course.)

On 10.12.2012 08:45 ranger jeff wrote:
Elven boots are nice. close to level 26, so switching to the x5 bow over the light crossbow of +19 damage. kind of useless shield drop, but better than what I had.

want rConf...

On 11.12.2012 06:01 ranger jeff wrote:
yeah, wilderness quests suck, arena seems easy and gives the best fame.

On 11.12.2012 07:53 ranger jeff wrote:
plugging away fairly easily. Like my bow for now. Wondering what triggers arena quests, since I'd like to go for max fame every time, but I'm having to settle for themed levels.

9th by xp/turns (and most of those turns are from mcdRmcdRmcdR...) but 5th by fame. must. not. fail. quests.

On 11.12.2012 07:55 ranger jeff wrote:
hmmm... also getting the file dump bug where my equipment doesn't show...

On 12.12.2012 04:17 ranger jeff wrote:
Rilia's is a nice upgrade of my poison dagger! swapped some gear, bow won't do as much damage, but has other perks I'll appreciate, mainly being able to wear the hat without losing the regen I had from the other normal hat.

On 12.12.2012 04:30 ranger jeff wrote:
is there any correlation between how many levels down the next quest is and which quest you pick?

Also, having just passed 1500', I'm starting to see some baddies that might actually threaten me a little bit. Noticed a post in another dump about not taking arena after 2350' or something like that. As a first time NPPer, just wondering about how the difficulty increases with depth.

On 12.12.2012 06:08 ranger jeff wrote:
found a dragon nest on 1600', great for xp, but... no treasure! white dragons and crystals blow all the potions, reds burn everything up, blues explode stuff, blacks melt everything. Damn all that stuff I could have checked out! Well, artifacts are immune at least, right?

On 12.12.2012 06:42 ranger jeff wrote:
hmmm... definitely killed a unique since my last dump, but fame didn't go up...

On 12.12.2012 07:47 ranger jeff wrote:
whoo hoo! 54 fame on that last arena puts me in no. 2 spot of the still living!

On 12.12.2012 12:00 nppangband wrote:
The monsters get a bit nastier after around 2100' or so. But arena quests are so new that nobody really knows how dangerous they are later in the game.

On 12.12.2012 12:03 nppangband wrote:
In the late game, 13 headed hydras and Azathoth kill most people new to npp. Best to avoid both until you are practically ready to win the game.

On 12.12.2012 21:14 ranger jeff wrote:
hmmm.... young dragon stronghold does not mean all young dragons. mature, drakes... a failed attempt to -to and two shots in a row from a power drake which went around my resists (nether, light), and this Carabowie is toast... oh well.

On 13.12.2012 01:18 nppangband wrote:
That's a shame. A great character. Young dragon is supposed to mean not ancient dragons/wyrm. All these years and I can't think of a better name for it.

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298th in NPPAngband (0.4.0) by Isaiah4110 (19%)

Carabowie2, L30 Dunadan Ranger
11th in NPPAngband (NPPComp132) by ShadowTechnology (19%)



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