The Angband Ladder: Tathar, Hobbit Mage by eMeM

  [Angband 3.4.1 Character Dump]

 Name   Tathar                                   Self  RB  CB  EB   Best
 Sex    Male         Age             23   STR:     17  -2  -3  +1     13
 Race   Hobbit       Height          35   INT:     12  +2  +3  +0     17
 Class  Mage         Weight          57   WIS:     14  +1  +0  +0     15
 Title  Evoker       Social       Known   DEX:     14  +3  +0  +0     17
 HP     -17/227      Maximize         Y   CON:     17  +2  -2  +8  18/70
 SP     5/36                              CHR:     18  +1  +1  +0  18/20

 Level               30   Armor    [47,+33]     Saving Throw         77%
 Cur Exp         120527   Fight     (+0,+0)     Stealth        Very Good
 Max Exp         120527   Melee   (+13,+19)     Fighting            Good
 Adv Exp         140000   Shoot    (+9,+10)     Shooting       Excellent
 MaxDepth   1650' (L33)   Blows    1.0/turn     Disarming            65%
 Game Turns     1444276   Shots      1/turn     Magic Device          95
 Standard Turns  116168   Infra      110 ft     Perception        1 in 1
 Resting Turns    48371   Speed          -3     Searching            63%
 Gold             64484   Burden  130.0 lbs

 You are one of several children of a Hobbit Archer.  You are the black
 sheep of the family.  You have dark brown eyes, straight brown hair,
 and an average complexion.


rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:...+......... Feath:...........+.
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:....+........ Blows:.............
Invis:+....+....... Shots:.............
FrAct:......+...... Might:.+...........
HLife:............+ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:....+........  Fear:.............
Infra:......+..+..+ Aggrv:.............


  [Last Messages]

> the Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> the Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> the Ogre chieftain misses you.
> the Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> the Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> the Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> the Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> the Ogre chieftain hits you.
> You die.

Killed by an Ogre chieftain.

  [Character Equipment]

a) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by a Black orc at 1650 feet (level 33).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 37.1 vs. evil creatures, 45 vs. orcs, 45 vs.
     trolls, 45 vs. giants, and 29.2 vs. others.
     
b) a Long Bow of Extra Might (x4) (+9,+10) <+1>
     Found lying on the floor at 1000 feet (level 20).
     
     +1 shooting power.
     Can be destroyed by acid, fire.
     
c) a Ring of Constitution <+3>
     Found lying on the floor at 1100 feet (level 22).
     
     +3 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
d) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     Can be destroyed by electricity.
     
e) an Amulet of ESP <+7>
     Dropped by a Ranger at 1050 feet (level 21).
     
     +35% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) the Star of Elendil <+3>
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 35 to 70 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Radius 3 light.
g) Chain Mail (Dwarven) (-2) [32,+8] <+1, +2>
     Found lying on the floor at 1100 feet (level 22).
     
     +1 strength.
     +2 constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Cloak [1,+5]
     Dropped by a Young gold dragon at 1600 feet (level 32).
     
     Can be destroyed by acid, fire.
     
i) a Leather Shield of Resistance [8,+10]
     Dropped by Azog, King of the Uruk-Hai at 1050 feet (level 21).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Infravision [2,+4] <+5>
     Dropped by an Orc captain at 950 feet (level 19).
     
     +5 infravision.
     Can be destroyed by acid.
     
k) (nothing)
l) a Pair of Iron Shod Boots of Stability [4,+5]
     Found lying on the floor at 850 feet (level 17).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Feather Falling.  
     


  [Character Quiver]

n) 5 Arrows (1d4) (+6,+4)
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 66.6.
     35% chance of breaking upon contact.
     
o) an Arrow (1d4) (+7,+6)
     Found lying on the floor at 1500 feet (level 30).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 74.7.
     35% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3}
     Can be destroyed by fire.
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4}
     Can be destroyed by fire.
     
e) 7 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
f) 15 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
g) a Potion of Restore Life Levels
     Dropped by an Ogre mage at 1650 feet (level 33).
     
     Can be destroyed by cold.
     
h) 18 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
i) 8 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
j) a Scroll of Teleport Level
     Found under some rubble at 1650 feet (level 33).
     
     Can be destroyed by acid, fire.
     
k) 5 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
l) a Rod of Treasure Location
     Can be destroyed by electricity.
     
m) a Rod of Fire Bolts (charging) {@z8}
     Bought from a store.
     
     Can be destroyed by electricity.
     
n) 2 Rods of Frost Bolts (1 charging) {@z9}
     Can be destroyed by electricity.
     
o) 2 Rods of Lightning Bolts (1 charging)
     Can be destroyed by electricity.
     
p) a Rod of Teleport Other
     Found lying on the floor at 1000 feet (level 20).
     
     Can be destroyed by electricity.
     
q) a Wand of Fire Bolts (0 charges)
     Dropped by a Young multi-hued dragon at 1650 feet (level 33).
     
     Can be destroyed by electricity.
     
r) a Wand of Acid Bolts (4 charges)
     Dropped by a Crystal drake at 1650 feet (level 33).
     
     Can be destroyed by electricity.
     
s) a Staff of Detect Evil (13 charges)
     Found lying on the floor at 1650 feet (level 33).
     
     Can be destroyed by acid, fire.
     
t) a Ring of Intelligence <+3>
     Dropped by a Young red dragon at 1650 feet (level 33).
     
     +3 intelligence.
     Can be destroyed by electricity.
     Sustains intelligence.
     
u) a Ring of Light <+2, +1>
     Found lying on the floor of a special room at 1650 feet (level
     33).
     
     +10% to searching.
     Provides resistance to light.
     Can be destroyed by electricity.
     
     Radius 1 light.


  [Home Inventory]

a) a Mushroom of Vigor
     Found lying on the floor at 100 feet (level 2).
     
     
     
b) 3 Potions of Healing
     Bought from a store.
     
     Can be destroyed by cold.
     
c) 29 Potions of Restore Mana
     Can be destroyed by cold.
     
d) 3 Potions of Restore Life Levels
     Can be destroyed by cold.
     
e) 20 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
f) a Scroll of Teleport Level
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
g) a Ring of Intelligence <+3>
     Bought from a store.
     
     +3 intelligence.
     Can be destroyed by electricity.
     Sustains intelligence.
     
h) 2 Rings of Escaping <+4>
     +4 speed.
     Can be destroyed by electricity.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6390     50'    2   Reached level 2
     14554    100'    3   Reached level 3
     27900    100'    3   Killed Grip, Farmer Maggot's dog
     27900    100'    4   Reached level 4
     32421      0'    4   Killed Farmer Maggot
     42023    100'    5   Reached level 5
     63652    100'    6   Reached level 6
     78349    200'    7   Reached level 7
     94758    300'    8   Reached level 8
    105016    300'    9   Reached level 9
    125485    300'   10   Reached level 10
    142483    400'   11   Reached level 11
    158691    450'   12   Reached level 12
    184086    550'   13   Reached level 13
    209687    700'   13   Killed Fang, Farmer Maggot's dog
    218225    700'   14   Reached level 14
    248570    650'   15   Reached level 15
    302956    750'   16   Reached level 16
    355336    750'   17   Reached level 17
    413773    800'   18   Reached level 18
    482462    750'   19   Reached level 19
    533867    750'   20   Reached level 20
    574653    800'   20   Found the Phial of Galadriel (LOST)
    609246    800'   21   Reached level 21
    623497    850'   21   Killed Orfax, Son of Boldor
    657281    850'   21   Killed Mughash the Kobold Lord
    677780    900'   22   Reached level 22
    701834    750'   22   Killed Sméagol
    732683    850'   23   Reached level 23
    797417   1000'   24   Reached level 24
    807551   1000'   24   Killed Grishnákh, the Hill Orc
    849066   1000'   24   Killed Ufthak of Cirith Ungol
    864485   1000'   25   Reached level 25
    870266   1000'   25   Killed Shagrat, the Orc Captain
    883078   1000'   25   Killed Gorbag, the Orc Captain
    888885   1000'   25   Killed Brodda, the Easterling
    934009   1000'   25   Killed Wormtongue, Agent of Saruman
    977741    950'   26   Reached level 26
    983910   1000'   26   Killed Lagduf, the Snaga
   1005778    950'   26   Killed Nár, the Dwarf
   1070845   1000'   26   Killed Golfimbul, the Hill Orc Chief
   1100660   1050'   26   Killed Bolg, Son of Azog
   1128076   1050'   27   Reached level 27
   1154509   1050'   27   Killed Azog, King of the Uruk-Hai
   1218801   1450'   27   Killed Ulfast, Son of Ulfang
   1233829   1550'   28   Reached level 28
   1237616   1550'   28   Killed Angamaitë of Umbar
   1246423   1600'   28   Killed Bullroarer the Hobbit
   1263099   1600'   28   Killed Lugdush, the Uruk
   1303047   1650'   29   Reached level 29
   1308129   1650'   29   Found the Broad Axe 'Barukkheled'
   1333785   1650'   29   Found the Star of Elendil
   1374397   1650'   29   Killed Sangahyando of Umbar
   1385748   1650'   29   Killed Uglúk, the Uruk
   1404008   1650'   30   Reached level 30
   1440676   1650'   30   Killed Lokkak, the Ogre Chieftain


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 18.11.2012 02:08
Last updated on 18.11.2012 16:43

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12096. on the Ladder (of 18973)
4758. on the Angband Ladder (of 6502)
7. for this player (

Comments

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On 18.11.2012 02:08 eMeM wrote:
Another one for my own challange to win with hobbit mage. This time I have Free Action but no See Invisible and no lightning resist. with ~ 100 HP I must be very careful and hope to get better gear before going deeper.

On 18.11.2012 16:43 eMeM wrote:
YASD.. phase door, teleportation and teleport level - all would have saved me from this.

On 18.11.2012 18:18 eMeM wrote:
another mistake - next time with more than 200 HP I should carry my healing potions.

On 19.11.2012 01:57 debo wrote:
Ouch :(

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