The Angband Ladder: Urrkhud, Half-Orc Ranger by ranger jeff

  [Angband 3.4.0 Character Dump]

 Name   Urrkhud                                  Self  RB  CB  EB   Best
 Sex    Neuter       Age             12   STR:     17  +2  +0  +0  18/10
 Race   Half-Orc     Height          62   Int:     11  -1  +2  +0     12      9
 Class  Ranger       Weight         114   Wis:     10  +0  -2  +0      8      6
 Title  Guide        Social     Unknown   DEX:     18  +0  +1  +0  18/10
 HP     -513/220     Maximize         Y   CON:     10  +1  -1  +0     10
 SP     3/13                              CHR:     12  -4  +1  +0      9

 Level               27   Armor    [58,+31]     Saving Throw         52%
 Cur Exp          47645   Fight    (+2,+11)     Stealth             Poor
 Max Exp          47645   Melee   (+12,+22)     Fighting          Superb
 Adv Exp          49000   Shoot    (+7,+14)     Shooting          Heroic
 MaxDepth   1600' (L32)   Blows    1.0/turn     Disarming            48%
 Game Turns      264097   Shots      2/turn     Magic Device          57
 Standard Turns   26604   Infra       30 ft     Perception       1 in 27
 Resting Turns     2048   Speed      Normal     Searching            24%
 Gold             10401   Burden  118.2 lbs

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are a credit to the family.  You have blue eyes,
 straight black hair, and a fair complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:+............ Feath:+............
rLite:+............ pFear:.............
rDark:............+ pBlnd:.............
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:..+.......... Shots:.............
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You see a Scroll of Magic Mapping.
> You see 2 Arrows (1d4) (+5,+4).
> You add 2 Arrows (1d4) (+5,+4) to your quiver (o).
> You combine 22 Arrows (1d4) (+0,+0) in your quiver (n).
> You see an Arrow (1d4) (+6,+1).
> You add an Arrow (1d4) (+6,+1) to your quiver (p).
> You feel yourself slow down.
> You are no longer stunned.
> The prayer has expired.
> You failed to concentrate hard enough!
> You sense the presence of traps!
> You sense the presence of doors and stairs!
> You failed to concentrate hard enough!
> Itangast the Fire Drake breathes fire.
> You die.

Killed by Itangast the Fire Drake.

  [Character Equipment]

a) the Quarterstaff of Andais (1d9) (+10,+11) [+6]
     Dropped by M�m, Betrayer of Turin at 1450 feet (level 29).
     
     Slays undead.
     *Slays* dragons.
     Provides resistance to poison, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it lights up an area and inflicts 2d8 damage on
     light-sensitive creatures.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 91.9%
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 40.5 vs. undead, 51.6 vs. dragons, and 29.4
     vs. others.
     
b) a Short Bow of Power (x2) (+5,+14)
     Dropped by Sm�agol at 300 feet (level 6).
     
     Can be destroyed by acid, fire.
     
c) a Ring of See Invisible
     Bought from a store.
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
d) a Ring of Damage (+0,+9)
     Dropped by a Black ooze at 1150 feet (level 23).
     
     Can be destroyed by electricity.
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern of Brightness (13316 turns) <+3>
     Dropped by a Soldier at 850 feet (level 17).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Metal Scale Mail (-2) [38,+6]
     Found lying on the floor at 1600 feet (level 32).
     
     Can be destroyed by acid.
     
h) a Cloak of Protection [1,+10]
     Bought from a store.
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield [8,+1]
     Bought from a store.
     
     Can be destroyed by acid.
     
j) an Iron Helm [7,+4]
     Dropped by an Ogre shaman at 1450 feet (level 29).
     
     Can be destroyed by acid.
     
k) (nothing)
l) a Pair of Iron Shod Boots of Free Action [4,+2]
     Bought from a store.
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Prevents paralysis.  
     


  [Character Quiver]

n) 22 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 66.6.
     35% chance of breaking upon contact.
     
o) an Arrow (1d4) (+5,+4)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 82.8.
     35% chance of breaking upon contact.
     
p) an Arrow (1d4) (+6,+1)
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 70.6.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 3 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) a Mushroom of Clear Mind
     
     
e) 2 Flasks of oil
     Branded with flames.
     Can be destroyed by cold.
     
f) a Potion of Cure Serious Wounds
     Can be destroyed by cold.
     
g) a Potion of Heroism
     Bought from a store.
     
     Can be destroyed by cold.
     
h) 2 Potions of Berserk Strength
     Can be destroyed by cold.
     
i) 11 Scrolls of Identify
     Can be destroyed by acid, fire.
     
j) 5 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
k) 3 Scrolls of Holy Chant
     Can be destroyed by acid, fire.
     
l) a Wand of Sleep Monster (14 charges)
     Found lying on the floor at 750 feet (level 15).
     
     Can be destroyed by electricity.
     
m) a Staff of Slow Monsters (0 charges)
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     
n) a Staff of Teleportation (4 charges)
     Found lying on the floor of a cavern at 1450 feet (level 29).
     
     Can be destroyed by acid, fire.
     
o) a Staff of Speed (0 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 9 Potions of Heroism
     Bought from a store.
     
     Can be destroyed by cold.
     
b) 4 Scrolls of Enchant Weapon To-Dam
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) 6 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
d) 15 Scrolls of Identify
     Can be destroyed by acid, fire.
     
e) 14 Scrolls of Holy Chant
     Can be destroyed by acid, fire.
     
f) a Staff of Identify (1 charge)
     Found lying on the floor at 800 feet (level 16).
     
     Can be destroyed by acid, fire.
     
g) a Ring of Free Action
     Bought from a store.
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
h) 20 Bolts (1d5) (+3,+3)
     Dropped by a Gallant at 250 feet (level 5).
     
     Can be destroyed by acid.
     
i) 15 Bolts (1d5) (+3,+2)
     Dropped by Golfimbul, the Hill Orc Chief at 1450 feet (level 29).
     
     Can be destroyed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     10375     50'    2   Reached level 2
     10626     50'    2   Killed Grip, Farmer Maggot's dog
     10626     50'    3   Reached level 3
     13994     50'    4   Reached level 4
     27095    200'    5   Reached level 5
     28789    200'    6   Reached level 6
     34798    200'    7   Reached level 7
     39889    200'    7   Killed Fang, Farmer Maggot's dog
     52929    200'    8   Reached level 8
     74409    250'    9   Reached level 9
     80131    250'    9   Killed Bullroarer the Hobbit
     80618    250'   10   Reached level 10
     85360    300'   10   Killed Sméagol
     97657    450'   11   Reached level 11
    103848    500'   12   Reached level 12
    112967    650'   13   Reached level 13
    113814    650'   14   Reached level 14
    122570    800'   15   Reached level 15
    127772    800'   16   Reached level 16
    134187    850'   17   Reached level 17
    140776    900'   18   Reached level 18
    145729    950'   19   Reached level 19
    148081    950'   20   Reached level 20
    157985    950'   21   Reached level 21
    159440    950'   21   Killed Ufthak of Cirith Ungol
    161816   1050'   22   Reached level 22
    163510   1050'   23   Reached level 23
    180864   1200'   24   Reached level 24
    184295   1200'   24   Killed Uldor the Accursed
    196089   1300'   25   Reached level 25
    197340   1300'   25   Killed Gorbag, the Orc Captain
    211614   1450'   26   Reached level 26
    216094   1450'   26   Killed Ulwarth, Son of Ulfang
    217589   1450'   26   Killed Golfimbul, the Hill Orc Chief
    221420   1450'   26   Killed Mîm, Betrayer of Turin
    221450   1450'   26   Found the Quarterstaff of Andais
    225166   1450'   26   Killed Lugdush, the Uruk
    232358   1550'   27   Reached level 27
    234185   1550'   27   Killed Grishnákh, the Hill Orc


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 2.10.2012 03:05
Last updated on 2.10.2012 20:24

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11. on the Competition No.128 Ladder (of 22)

Comments

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On 2.10.2012 03:05 ranger jeff wrote:
not dead yet! nice bow from Smeagol, Scythe on ground for decent damage.

On 2.10.2012 04:53 ranger jeff wrote:
='s of FA and SI from the black market, yay!

On 2.10.2012 16:03 ranger jeff wrote:
dang first suberb feeling I get and take the time to explore for yields a ?P&H

On 2.10.2012 17:54 ranger jeff wrote:
first artifact, rPois, cool!

On 2.10.2012 20:24 ranger jeff wrote:
ah, shoulda exited the level... first dangerous feeling, a vault, Lorgan and Itangast, trying to lure them away, running low on consumables, TP into instakill...

no speed, few good drops, but felt like I was making progress

also lack of ammo...

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