The Angband Ladder: Combat Majin, Balrog Psion by A.Waenerberg

  [Chengband 0.0.124 Character Dump]

                          Name  : Combat Majin

 Sex      : Male             Kills            5778   STR :   18/30
 Race     : Balrog           Uniques            40   Int :       9  18/30
 Class    : Psion            Artifacts          11   Wis :       3      3
                                                     Dex :       8  18/30
                             Align         Chaotic   CON :  18/129
                                                     Chr :       3     11

 Two hands       (+27,+42)   Hit point    -20/ 437   Fighting   : Superb
                             SP (Mana)     18/  18   Bows/Throw : Superb
 Blows/Round           3+0                           SavingThrow: Superb
 AverageDmg/Rnd      144+0   Level              30   Stealth    : Fair
                             Experience     261020   Perception : Fair
 Shooting      (+32,+8+25)   Max Exp        261020   Searching  : Fair
 Multiplier          x4.12   Exp to Adv     315000   Disarming  : Good
 Shots/Round          1.50   Gold            46227   MagicDevice: Superb
                                                     SpellPower : +0%
 AC               [12,+39]   Time     Day 17  5:55   DevicePower: +0%
 Speed             (+2+10)   Play time    11:41:59   Infravision: 90 feet


                         (Character Background)
          You are of the cursed spawn of hell. You have been cast out
          by the whim of the greater demons, and now seek revenge.



          ...You were killed by a Maulotaur in the quest 'Killing
          Fields'.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Balrog        STR :     17  4 -1  1  0  18/30         ......s......
 Class : Psion         Int :     16  2  3 -1  1  18/30      9  ........1....
 Level : 30            Wis :     14-10 -1 -2  2      3         .............
 Hits  : -20/437       Dex :     17  2 -1  2  1  18/30      8  ..........1..
 Mana  : 18/18         CON :  18/79  3 -1  0  3 18/129         ..3..........
                       Chr :     13 -5  1  1  1     11      3  ..........1..

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .......+.....    Speed     : ........+.+.#
 Elec  : .......+.....    Nether: ............+    FreeAction: ...........+.
 Fire  : .......+....+    Nexus : .............    SeeInvisi.: ............+
 Cold  : .......+.....    Chaos : .............    Hold Life : ............+
 Poison: .............    Disnch: .............    Warning   : .............
 Light : ......+......    Fear  : .............    SlowDigest: .....+.......
 Dark  : .............    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: .............
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : ........+....    AuCold: .............    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : +............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ......+......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .......++....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ......+......
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : ..+..........    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> The Maulotaur hits you. <x2>
> The Maulotaur butts you.
> The Maulotaur misses you.
> The Maulotaur casts a plasma bolt.
> You tremble in terror! <x3>
> The Maulotaur casts a plasma bolt.
> You feel terrified.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> You shudder uncontrollably!
> The Maulotaur misses you.
> The Maulotaur hits you.
> *** LOW HITPOINT WARNING! ***
> The Maulotaur butts you.
> *** LOW HITPOINT WARNING! ***
> The Maulotaur butts you.
> *** LOW HITPOINT WARNING! ***
> You shudder uncontrollably!
> The Maulotaur misses you.
> The Maulotaur hits you.
> You feel petrified.
> *** LOW HITPOINT WARNING! ***
> The Maulotaur butts you.
> *** LOW HITPOINT WARNING! ***
> The Maulotaur butts you.
> *** LOW HITPOINT WARNING! ***
> You are scared stiff!
> The Maulotaur hits you.
> *** LOW HITPOINT WARNING! ***
> The Maulotaur hits you.
> Uungh!
> Goodbye, Majin!


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ALWAYS
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  26
   !Yeek cave       : level  13
   !Labyrinth       : level  18
    Castle          : level  25


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level  9
  Scruffy looking hobbit                   (Dungeon level:   2) - level 10
  Dailai Dongzhu, Captain of Southerings   (Dungeon level:   4) - level 10
  Hunting hawk of Julian                   (Dungeon level:   6) - level 11
  The Variant Maintainer                   (Dungeon level:   8) - level 13
  Quasit                                   (Dungeon level:  10) - level 16
  Nar, the Dwarf                           (Dungeon level:  12) - level 16
  Paladin                                  (Dungeon level:  14) - level 17
  Orc Camp                                 (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 19
  Red mold                                 (Dungeon level:  16) - level 20
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  The Mimic's Treasure                     (Danger  level:  25) - level 21
  The Sewer                                (Danger  level:  15) - level 22
  It                                       (Dungeon level:  18) - level 22
  Red Helm, the King of Bear               (Dungeon level:  20) - level 23
  Young blue dragon                        (Dungeon level:  22) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Mind flayer                              (Dungeon level:  24) - level 27
  Shadow drake                             (Dungeon level:  26) - level 28
  The Vault                                (Danger  level:  30) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 29

< Failed Quest >
  Nothing.


 Arena: 10 Victories


  [Defeated Monsters]

You have defeated 5778 enemies including 40 unique monsters in total.

< Unique monsters top 10 >
  The Minotaur of the Labyrinth            (level  40)
  Red Helm, the King of Bear               (level  25)
  Poor, the Thief                          (level  25)
  It                                       (level  24)
  Mime, the Nibelung                       (level  24)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Gorbag, the Orc Captain                  (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  Nar, the Dwarf                           (level  17)


  [Virtues]

Your alighnment : Chaotic

You have strayed from the path of Harmony.
You have sinned against Enlightenment.
You are somewhat virtuous in Patience.
You have strayed from the path of Justice.
You are virtuous in Sacrifice.
You are an arch-enemy of Valour.
You are a bitter enemy of Honour.
You are an arch-enemy of Compassion.

  [Psionic Powers 1]
                        Lv Cost Fail Info
Graft Weapon             1    5  30% 
Psionic Seeing           1    3  30% 
Psionic Travel          10    5  30% range 10
Combat Transformation   20   13  30% 
Psionic Protection      20    4  30% 

  [Psionic Powers 2]
                        Lv Cost Fail Info
Graft Weapon             1   15  30% 
Psionic Seeing           1    9  30% 
Psionic Travel          10   15  30% range 120
Combat Transformation   20   39  35% 
Psionic Protection      20   12  30% 

  [Psionic Powers 3]
                        Lv Cost Fail Info
Graft Weapon             1   30  30% 
Psionic Seeing           1   18  30% 
Psionic Travel          10   30  30% range 10
Combat Transformation   20   78  50% 
Psionic Protection      20   24  30% 

  [Psionic Powers 4]
                        Lv Cost Fail Info
Graft Weapon             1   50  30% 
Psionic Seeing           1   30  30% 
Psionic Travel          10   50  30% range 20
Combat Transformation   20  130  65% 
Psionic Protection      20   40  45% 

  [Psionic Powers 5]
                        Lv Cost Fail Info
Graft Weapon             1   75  30% 
Psionic Seeing           1   45  30% 
Psionic Travel          10   75  30% range 30
Combat Transformation   20  195  80% 
Psionic Protection      20   60  60% 


  [Character Equipment]

a) a Guisarme of Extra Attacks (2d5) (+6,+12) (+2 attacks) { }
b) (wielding with two-hands)
c) The Heavy Crossbow 'Valorous Charge' (x4) (+20,+8) (+3)
d) a Ring of Damage (+17)
e) a Ring of Slaying and Heroism (+7,+6) (charging) {!!}
f) an Amulet of Slow Digestion
g) The Phial 'Divine Light' (+4 to infravision) {@ww}
h) a Robe of Elvenkind [2,+11] (+2 to stealth) {So}
i) The Cloak of Merry (+1,+1) [1,+7] (+1)
j) an Iron Helm [5,+5]
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
l) a Pair of Hard Leather Boots of Free Action [3,+10]


  [Character Inventory]

a) 7 Potions of Speed {!q}
b) 39 Potions of Cure Critical Wounds
c) 8 Potions of Healing {!q}
d) a Potion of Restore Mana
e) 5 Potions of Resistance
f) 14 Scrolls of Phase Door
g) 15 Scrolls of Teleportation
h) a Rod of Recall {@z5!z}
i) 2 Rods of Illumination {@z2}
j) a Rod of Probing {!!}
k) a Rod of Curing
l) 6 Rods of Fire Bolts
m) 6 Rods of Frost Bolts
n) 2 Rods of Stone to Mud {!!}
o) 3 Wands of Teleport Other (11 charges)
p) a Wand of Dragon's Frost (5 charges)
q) a Wand of Dragon's Breath (5 charges)
r) a Wand of Rockets (0 charges)
s) a Ring of Poison Resistance
t) The Stone of Lore {@ww}
u) 3 Novice priest Corpses


  [Home Inventory]

 ( page 1 )
a) 7 Potions of Enlightenment
b) a Scroll of Destruction
c) a Rod of Disarming
d) a Staff of Treasure Location (19 charges)
e) a Ring of Acid [+7]
f) a Ring of Flames [+9] {!!}
g) 2 Rings of Free Action
h) a Ring of Light and Darkness Resistance
i) a Ring of Nexus Resistance
j) a Ring of Sound Resistance
k) a Ring of Confusion Resistance
l) a Ring of Shard Resistance

 ( page 2 )
a) an Amulet of Teleportation {cursed}
b) an Amulet of Anti-Teleportation and Infravision (+3 to infravision)
c) The Phial of Galadriel (+1 to searching) {!!}
d) a Set of Gauntlets of Free Action [2,+5] { }
e) 5 Ewok Corpses
f) The Corpse of Nami, the Mate
g) The Corpse of Brodda, the Easterling
h) The Corpse of Meng You, the Brother of Meng Huo
i) The Corpse of The Variant Maintainer
j) The Corpse of King Mulu, the Chief of Southerings


  [Check Sum: "679240f16339586bec"]


Posted on 20.9.2012 16:11

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Comments

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On 20.9.2012 16:11 A.Waenerberg wrote:
It's not often that I mess up this quest... The Warriors were rather "unnerving" and things just started going to the dogs after I failed to disarm a summoning trap, gracing me with a Color out of Space that promptly slurped my stats. It looks like my guy totally freaked out as the Maulotaur started beating down and got killed on the spot.

I'm really starting to feel that with the new fear effects, Potions of Boldness are by and far the most important item in the game. It just throws a huge wrench into things that any fight may result in your character not being able to do much of anything for a while, especially since you often want to fight monsters above your level. I do like that fear now affects other things than just melee, it just feels that it can be a bit of a nuisance (that can also kill you instantly...)

The idea of making a "melee Psion" seemed pretty workable so far, though. Shame that I was never able to get a decent AC.

On 20.9.2012 17:01 dzhang wrote:
A disarming device is simply a must for this quest; I learned this the hard way a long time ago. I'm surprised you don't have the =oFlames from Doom Quest I for this though; the double resist Fire activation usually helps with the Maulotaur.

On 20.9.2012 17:03 chris wrote:
Actually, your death makes a lot of sense to me though I sympathize :)

A charisma of 3 gives -15 (!) to your force of personality so your net power was only 15 (Low end charisma is hugely detrimental, and high end is hugely beneficial). A maulotaur is a L50 monster, but neither powerful nor unique, so his score is 50. 15 vs 50 is a disaster waiting to happen ... You only have 16% chance of saving! The paralysis save is against something like (Threat + Fear)/6, so its bad to be very scared.

In contrast, were you L30 with an 18 charisma, say, your power would be 48. 48 vs 50 is only a 49% save which is bad, but you would probably make your paralyis saves (~75%). Chug a potion of heroism before hand and your initial save goes to 74% while your paralysis save goes to 94%.

Still, the new fear code is very experimental, so feedback is important. I guess it might be harder to take huge risks these days? Victor, have you tried it out yet?

On 20.9.2012 17:09 A.Waenerberg wrote:
Wow, you guys reply fast! :D

I think it's cool that Charisma has a bigger effect (didn't realize it was that big), but there's a bit of a flavor disconnect here... It feels kinda wrong that a Balrog of all things would be a total wimp. The Ring of Flames would have been good to have indeed, I guess I should have just parted with some of those pretty Unique corpses and left more stuff home (I play without the powerup home).

On 20.9.2012 17:31 chris wrote:
Hmmm ... If the meaning of Charisma has changed from "How much the shopkeepers love me" to "ability to impose/resist fear," perhaps the racial charisma adjustments should change as well? A Balrog with +3 Charisma would not bother me a bit, and the store benefits of this could be written down to shopkeeper fear! Heck, if a big, flaming monster walked into my shop ...

On 20.9.2012 17:49 A.Waenerberg wrote:
Yeah, the classes and personalities should get looked at as well. A Blood-Knight is now 6 points more cowardly than a Bard, "Mighty" and "Fearless" have no bearing on fear, etc.

On 20.9.2012 18:26 dzhang wrote:
I'm a little hesitant to give out too many positive CHA bonuses to races, because now we have a significant (and increasing) number of caster classes based on CHA. For example, I'm not sure I want Half-Trolls to be great warlocks. Maybe a reasonable compromise is a race-based bonus to "force of personality" as well?

On 20.9.2012 18:50 dzhang wrote:
I'm OK with the current Personality effects on CHA. Mighty describes your combat ability, rather than fear-imposing ability, and Fearless (should) give you RFear.

Class CHA does need to be updated a bit though; will do that right now.

On 20.9.2012 18:59 dzhang wrote:
Actually, what do you guys feel about making Shop prices based on WIS? To me, WIS is common sense, and being able to effectively barter should be in the realm of WIS.

On 20.9.2012 19:19 A.Waenerberg wrote:
I guess that works too. Dwarves would like it.

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