The Angband Ladder: Lady Peziel, Imp Warrior by Shinedog

  [Hellband 0.8.7 Character Dump]

 Name   : Lady Peziel                                        STR:   34         
 Race   : Imp                   Age                 17       INT:   25         
 Sign   : Free                  Height              64       WIS:   25         
 Class  : Warrior               Weight             120       DEX:   40+        
                                Social Class        83       CON:   34         
                                                             CHA:   26         
                                                                               
 + To Hit           49      Level             50    Max Hit Points       953   
 + To Damage        39      Experience   7687741    Cur Hit Points       953   
 + To AC           159      Max Exp      7687741    Max SP (Mana)          0   
   Base AC          50      Exp to Adv.    *****    Cur SP (Mana)          0   
                            Exp Factor       110    Gold              850322   
                                                                               
 Fighting    : Godlike [50] Perception  : Excellent    Blows/Round:  13        
 Bows/Throw  : Godlike [50] Searching   : Excellent    Shots/Round:  3         
 Saving Throw: Superb       Disarming   : Superb       Wpn.dmg/Rnd:  13d7+507  
 Stealth     : Supernatural Magic Device: Superb       Infra-Vision: 30 feet   
                                                                               
     You sire was a mindless demonic spawn.You have a jet black skin,          
     claws, fangs, spikes, and glowing red eyes.Your mother was Glaryssa,      
     the Succubus Queen. You have eyes like red embers, fine albino hair,      
     and a forked tongue.                                                      

 Fire : ........+...* Shard    : .............    Aura of Elec : ............. 
 Cold : ........+.*.. Sound    : .............    Aura of Fire : ............. 
 Light: ........+.... Nether   : .............    Reflection   : ............. 
 Dark : ........++... Nexus    : ......+......    Hold Life    : .....+....... 
 Poisn: .....+....... Chaos    : ......++.....    Slow Digest  : ............. 
 Elec : ........+.... Disnch   : .............    Regeneration : ............. 
 Acid : ........+.+.. See Invis: ....++......+    Levitation   : ...........+. 
 Blind: ............. Telepathy: ......+......    Perm Lite    : ...........+. 
 Conf : ........+.... Speed    : ..+..++......    Stealth      : ......++.+... 
 Fear : ............+ Shots    : .............    Infra        : ............. 
 Hold : ....+.....+.. Blows    : ...+.........    Search       : ....+........ 
                                                                               
  [Miscellaneous information]

 Ironman Shops:     OFF
 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Recall Depth:       Level 66 (3300')

  [Victories]

 You have defeated 3554 enemies.


  [Character Equipment]

a) The Short Sword of Merlin, Demon-Spawn (1d7) (+3,+7)
    +2 to Attacks
    Slay Animal
    Resist Disenchantment
    See Invisible; Slow Digestion; Regeneration
    Level 20, Rarity 8, 8.0 lbs, 35000 Gold

b) The Light Crossbow of Bethulia (x4) (+14,+19) {uncursed}
c) a Regards Ring of Speed (+12)
d) a Steel Ring of Extra Attacks (+2 to attack speed)
e) an Azure Amulet of the Magi [+5] (+6 to searching)
f) The Gem of Eos
    +2 to Speed
    Resist Poison
    Hold Life; See Invisible; Permanent Light(3)
    Activates for magic mapping and light every 20+d20 turns, draining you
    Level 30, Rarity 25, 0.5 lbs, 50000 Gold

g) The Robe of Saint Gabriel (-1) [28,+45]
    +7 to DEX, Stealth, Speed
    Resist Nexus, Chaos
    ESP
    Level 40, Rarity 3, 2.0 lbs, 333000 Gold

h) a Cloak of Runes [1,+21] (+2 to stealth) {uncursed}
i) The Large Leather Shield of the Lower Elements [4,+17]
    Resist Acid, Lightning, Fire, Cold, Light, Dark, Confusion
    Level 30, Rarity 3, 6.0 lbs, 12000 Gold

j) The Steel Helm of Gallu, the Wild Spirit [6,+16]
    +3 to STR, DEX, CON, Stealth
    Resist Dark
    Level 20, Rarity 2, 6.0 lbs, 45000 Gold

k) The Set of Cesti of the Grim Reaper (+10,+10) [5,+20]
    +4 to DEX
    Immunity to Cold
    Resist Acid
    Free Action
    Activates for a magical seeker bolt (450) every 90+d90 turns
    Level 40, Rarity 15, 4.0 lbs, 110000 Gold

l) The Pair of Metal Shod Boots of the South [6,+19] (+2) {uncursed}
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)


  [Character Inventory]

a) 13 Pieces of Ambrosia
b) 2 Magenta Potions of Speed
c) 7 Gloopy Green Potions of Cure Critical Wounds {25% off}
d) 8 Red Speckled Potions of Healing
e) 28 Scrolls titled "snogre potan" of Teleportation {50% off}
f) 10 Scrolls titled "neraus comptem" of Teleport Level
g) 2 Scrolls titled "skiyp wergski" of *Destruction*
h) a Femur Rod of Recall (charging)
i) a Lead Rod of Detection
j) 2 Black Rods of Teleport Other
k) 3 Silver-Plated Wands of Teleport Other (12 charges)
l) a Birch Staff of Speed (2 charges)
m) The Amulet of Fiery Doom (+5,+5) [-25]
    +5 to CON
    Immunity to Fire
    Resist Fire
    Activates for fireball(250) and protection from fire every 450+d50 turns
    Level 50, Rarity 10, 0.3 lbs, 60000 Gold

n) The Gem of Hippo
    +3 to INT, WIS
    Resist Dark, Confusion, Chaos
    Hold Life; See Invisible; Permanent Light(3)
    Activates for clairvoyance and cure
    Level 50, Rarity 50, 0.5 lbs, 70000 Gold

o) The Dagger of the Cocytus (1d4) (+8,+9)
    Frost Brand; Vampiric
    Resist Cold, Poison
    Activates for frost bolt (6d8) every 7+d7 turns
    Level 3, Rarity 10, 1.2 lbs, 11000 Gold

p) The Broad Sword of Sitri, Demon Prince (11d5) (+10,+11)
    +2 to DEX, CHA, Stealth, Attacks, Speed
    Very sharp
    See Invisible; Aggravates
    Level 20, Rarity 15, 13.0 lbs, 66666 Gold

q) The Two-Handed Sword 'Dragonslayer' (3d6) (+13,+17)
    +2 to STR
    Slay Xdragon
    Free Action; Slow Digestion; Regeneration; Permanent Light(1)
    Level 30, Rarity 30, 20.0 lbs, 100000 Gold

r) The Spear 'Runespear' (4d6) (+13,+23) [+3]
    +4 to INT, WIS
    Slay Angel, Giant
    Lightning Brand; Flame Tongue
    Resist Lightning, Fire, Light
    Free Action; Slow Digestion; Blessed Blade; Permanent Light(1)
    Activates for lightning ball (100) every 500 turns
    Level 15, Rarity 45, 5.0 lbs, 180000 Gold

s) The Awl-Pike of Hephaestus (1d8) (+13,+11)
t) an Awl-Pike of Angel Bane (1d8) (+9,+10) {uncursed}
u) 9 Bolts of Flame (1d5) (+8,+9)
v) 28 Bolts (1d5) (+10,+10)
w) (nothing)


  [Last Ten Messages]

You reorder some items in your pack.
You quickly agree upon the price.
Done!
In your pack: The Gem of Hippo (+3) (n).
You quickly agree upon the price.
Done!
In your pack: The Two-Handed Sword 'Dragonslayer' (3d6) (+13,+17) (+2) (q).
You quickly agree upon the price.
Fine.
In your pack: The Awl-Pike of Hephaestus (1d8) (+13,+11) (s).

Posted on 24.8.2012 03:13
Last updated on 30.8.2012 23:40

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6. on the Competition No.126 Ladder (of 13)

Comments

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On 24.8.2012 03:13 Shinedog wrote:
Don't like those flaming tombs. What else should I be looking out for?

On 24.8.2012 06:12 Shinedog wrote:
Artifact bonanza. Plus, with this dagger, I drain life from whatever I hit faster than it can damage me. I haven't lost more than 10 hp fighting a single opponent since I found the dagger.

On 24.8.2012 06:24 myshkin wrote:
At your depth? Not much to worry about until 1300', at which point you should avoid Satan and probably fallen angels. More generally, difficulty starts ramping way up at that point, and monster drops are much stingier.

What do the boots do?

On 24.8.2012 14:13 Shinedog wrote:
The boots activate for a cold ball and resist cold. That is about it.

On 26.8.2012 18:41 Shinedog wrote:
I've left the drop great zone. Have some pretty good artifacts and need to think about equipment choices. Just found out I could "Research" as *ID*, which makes a big difference. Any suggestions would be welcome. I seem like I am disproportionately strong for the current level, but don't know what a lot of creatures will do.

On 26.8.2012 22:13 myshkin wrote:
Runespear is by far your best weapon, although I'll admit vampirism is nice. You shouldn't have any problems at your level, as long as you take care to escape before getting overwhelmed by large groups of monsters. I'd dive, looking for monsters with high XP rewards or good drops. Avoid killing fallen angels until you get a weapon with XAngel (the KILL_ANGEL flag); Slay Angel isn't enough to protect you from Lucifer's curse.

You have enough gold at this point that you should be using the store services frequently. In particular, there's no reason not to be carrying (+10,+10) bolts. They won't outdo Runespear for damage per round, but they'll still pack a decent punch.

On 27.8.2012 00:20 Shinedog wrote:
OK, so I should avoid Angels (unique and otherwise) until I have a weapon with XAngel.

What are the high XP and good/great drop creatures in HB?

On 27.8.2012 05:15 Shinedog wrote:
Found a weapon of Angel's Bane and I see that it protects from Lucifer's curse.

On 27.8.2012 05:17 Shinedog wrote:
Also, game has been very buggy. It has crashed on me 5 or 6 times. It seems to get hung up when there are a lot of items on the floor and I am trying to walk over the items. Maybe I need to turn off auto-pick up? Any thoughts on preventing the crashes?

On 27.8.2012 19:53 myshkin wrote:
What platform are you using? konijn fixed a bunch of bugs after the 0.8.7 release; if it weren't for the competition, I'd suggest building from the head of the subversion repo.

On 27.8.2012 23:26 Shinedog wrote:
0.8.7 for Windows.

On 28.8.2012 04:19 ewan wrote:
A rare case where the Mac version might be more stable - didn't crash at all for me.

On 29.8.2012 05:57 Shinedog wrote:
Things starting to come together.

On 30.8.2012 23:40 Shinedog wrote:
Diving now.

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