The Angband Ladder: Gabs, High-Elf Warrior by <weezergdog@yahoo.ca>

  [Angband 3.3.0 Character Dump]

 Name   Gabs                                     Self  RB  CB  EB   Best
 Sex    Female       Age            128   STR:  18/68  +1  +3  +2 18/128
 Race   High-Elf     Height          76   INT:     16  +3  -2  +3  18/20
 Class  Warrior      Weight         212   WIS:     12  -1  -2  +3     12
 Title  Commando     Social   Respected   DEX:  18/74  +3  +2  +2 18/144
 HP     550/550      Maximize         Y   CON:  18/36  +1  +2  +6 18/126
 SP     0/0                               CHR:     13  +5  -1  +2  18/10

 Level               34   Armor   [43,+110]     Saving Throw         73%
 Cur Exp         684443   Fight   (+21,+13)     Stealth             Poor
 Max Exp         684443   Melee   (+36,+31)     Fighting       Legendary
 Adv Exp         700000   Shoot   (+32,+21)     Shooting       Legendary
 MaxDepth   2450' (L49)   Blows    4.0/turn     Disarming            69%
 Game Turns      744435   Shots      1/turn     Magic Device          64
 Standard Turns   86246   Infra       40 ft     Perception       1 in 34
 Resting Turns     9993   Speed          20     Searching            17%
 Gold             56729   Burden  259.1 lbs

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:.......+..... Nexus:.............
rElec:.......++.... Nethr:.............
rFire:.......+..... Chaos:.............
rCold:*......+..... Disen:.............
rPois:.......+..... Feath:.............
rLite:..........+.+ pFear:+...........+
rDark:............. pBlnd:.............
Sound:......+...... pConf:........+....
Shard:......+.+.... pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:....+........ Speed:..++.......+.
  ESP:.........+... Blows:.............
Invis:+...........+ Shots:.............
FrAct:+.........+.. Might:.............
HLife:........+.... S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +2 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slays evil creatures, undead, orcs.
     *Slays* demons.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it removes all non-unique monsters within 20
     squares, dealing you damage in the process.
     Takes 3000 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
     Combat info:
     4.0 blows/round.
     With +5 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 247.2 vs. evil creatures, 303.6 vs. undead,
     303.6 vs. orcs, 303.6 vs. creatures not resistant to cold, 416.8
     vs. demons, and 190.8 vs. others.
     
b) a Long Bow of Power (x3) (+11,+21)
     Dropped by an Ettin at 1900 feet (level 38).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Speed <+7>
     Dropped by a Death drake at 2450 feet (level 49).
     
     +7 speed.
     Can be destroyed by electricity.
     
d) a Ring of Speed <+7>
     Dropped by The Phoenix at 2450 feet (level 49).
     
     +7 speed.
     Can be destroyed by electricity.
     
e) an Amulet of Regeneration
     Found in a chest from 2450 feet (level 49).
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+2>
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 33 to 60 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Radius 2 light.
g) Law Dragon Scale Mail of Craftsmanship [36,+30]
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Colluin' [1,+15]
     Found lying on the floor at 1950 feet (level 39).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 333 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
i) the Wicker Shield of Elros [2,+20] <+4, +1>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
j) a Hard Leather Cap of Telepathy [2,+7]
     Dropped by a Grave wight at 1850 feet (level 37).
     
     Can be destroyed by acid.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Radius 1 light.
l) a Pair of Leather Sandals of Speed [1,+11] <+9>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +9 speed.
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 7 Potions of Healing
     Can be destroyed by cold.
     
b) 3 Potions of Enlightenment
     Can be destroyed by cold.
     
c) 3 Potions of Speed
     
     
d) a Scroll of Enchant Weapon To-Hit
     Dropped by an Ancient gold dragon at 2450 feet (level 49).
     
     Can be destroyed by acid, fire.
     
e) a Rod of Detection (charging)
     Found lying on the floor at 1350 feet (level 27).
     
     Cannot be harmed by electricity.
     
f) 3 Wands of Teleport Other (10 charges)
     Can be destroyed by electricity.
     
g) a Staff of Teleportation (6 charges)
     Can be destroyed by acid, fire.
     
h) 2 Staves of Identify (25 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) Red Dragon Scale Mail (Dwarven) (-2) [24,+19] <+1, +2>
     Dropped by Uvatha the Horseman at 2000 feet (level 40).
     
     +1 strength, constitution.
     +2 infravision.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) Full Plate Armour (Dwarven) (-3) [62,+22] <+2, +1, +3>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
k) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by a Cave ogre at 2000 feet (level 40).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Dropped by an Ogre mage at 2450 feet (level 49).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.5 blows/round.
     With +0 STR and +1 DEX you would get 6.8 blows
     Average damage/round: 265.9 vs. animals, 315 vs. orcs, 315 vs.
     trolls, 315 vs. giants, 315 vs. dragons, and 217.4 vs. others.
     
n) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor of a cavern at 2150 feet (level 43).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 213.1 vs. animals, 233.1 vs. creatures not
     resistant to cold, and 192.5 vs. others.
     
     Radius 1 light.
o) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.0 blows/round.
     With +3 STR and +0 DEX you would get 7.2 blows
     With +0 STR and +3 DEX you would get 7.2 blows
     Average damage/round: 219.8 vs. animals, 249.9 vs. creatures not
     resistant to poison, and 189.7 vs. others.
     
p) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
     Dropped by a Half-troll at 2450 feet (level 49).
     
     +2 strength.
     *Slays* dragons.
     Branded with flames, venom.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 268 vs. creatures not resistant to fire, 268
     vs. creatures not resistant to poison, 361.2 vs. dragons, and
     174.8 vs. others.
     
q) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When aimed, it turns rock into mud.
     Takes 15 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 314.6 vs. animals, 396.8 vs. giants, 396.8
     vs. creatures not resistant to fire, and 231.9 vs. others.
     
     Radius 1 light.
r) the Great Axe of Durin (4d4) (+10,+20) [+15] <+5, +3, -1>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +5 tunneling.
     +3 strength, constitution.
     -1 stealth.
     Slays demons, orcs, trolls.
     *Slays* dragons.
     Branded with acid, flames.
     Provides resistance to acid, fire, light, dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     With +4 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 280.8 vs. demons, 280.8 vs. orcs, 280.8 vs.
     trolls, 280.8 vs. creatures not resistant to acid, 280.8 vs.
     creatures not resistant to fire, 370.4 vs. dragons, and 191.2 vs.
     others.
     
s) the Glaive of Pain (9d6) (+0,+30)
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3.8 blows/round.
     With +6 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 309.8.
     
t) 24 Seeker Bolts of Slay Undead (5d5) (+11,+9)
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Slays undead.
     Can be destroyed by acid.
     
u) 19 Arrows of Slay Evil (1d4) (+12,+10)
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Slays evil creatures.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 174.2 vs. evil creatures, and 104.5 vs.
     others.
     35% chance of breaking upon contact.
     
v) 31 Seeker Arrows of Slay Undead (4d4) (+7,+8)
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Slays undead.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 241 vs. undead, and 120.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
     Found lying on the floor at 50 feet (level 1).
     
     
     
b) 4 Mushrooms of Clear Mind
     Found lying on the floor at 900 feet (level 18).
     
     
     
c) 27 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
d) a Potion of *Healing*
     Bought from a store.
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
e) 20 Potions of Restore Life Levels
     Bought from a store.
     
     Can be destroyed by cold.
     
f) 3 Scrolls of Enchant Weapon To-Dam
     Can be destroyed by acid, fire.
     
g) 2 Scrolls of Dispel Undead
     Dropped by a Bandit at 1400 feet (level 28).
     
     Can be destroyed by acid, fire.
     
h) a Scroll of Banishment
     Found lying on the floor at 850 feet (level 17).
     
     Can be destroyed by acid, fire.
     
i) 21 Scrolls of Recharging
     Can be destroyed by acid, fire.
     
j) a Scroll of Protection from Evil
     Found lying on the floor of a cavern at 1250 feet (level 25).
     
     Can be destroyed by acid, fire.
     
k) a Scroll of *Destruction*
     Dropped by a Nalfeshnee at 2250 feet (level 45).
     
     Can be destroyed by acid, fire.
     
l) a Rod of Disarming
     Dropped by an Ogre at 1000 feet (level 20).
     
     Can be destroyed by electricity.
     
m) a Rod of Light
     Dropped by a Dark elven mage at 900 feet (level 18).
     
     
     
n) a Rod of Recall
     Found lying on the floor at 1950 feet (level 39).
     
     Cannot be harmed by electricity.
     
o) 2 Wands of Clone Monster (8 charges)
     Can be destroyed by electricity.
     
p) a Staff of Summoning (4 charges)
     Dropped by a Kobold archer at 1950 feet (level 39).
     
     Can be destroyed by acid, fire.
     
q) a Staff of *Destruction* (4 charges)
     Dropped by a Young gold dragon at 1950 feet (level 39).
     
     Can be destroyed by acid, fire.
     
r) 2 Rings of Strength <+5>
     +5 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
s) a Ring of Bodykeeping
     Dropped by an Ogre shaman at 1850 feet (level 37).
     
     Can be destroyed by electricity.
     Sustains strength, dexterity, constitution.
     
t) a Ring of Resist Poison
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     Provides resistance to poison.
     Can be destroyed by electricity.
     
u) Soft Leather Armour of Elvenkind [8,+10] <+2>
     Bought from a store.
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
v) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by an Uruk at 1550 feet (level 31).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
w) a Pair of Steel Shod Boots of Free Action [7,+16]
     Dropped by a Dark elven sorcerer at 2250 feet (level 45).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Prevents paralysis.  
     
x) 6 Arrows of Wounding (1d4) (+16,+6)
     Dropped by Boldor, King of the Yeeks at 1000 feet (level 20).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 92.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1293    100'    2   Reached level 2
      4060    200'    3   Reached level 3
      5591    200'    4   Reached level 4
     11538    350'    5   Reached level 5
     26317    350'    6   Reached level 6
     28646    350'    7   Reached level 7
     32619    350'    8   Reached level 8
     49479    450'    9   Reached level 9
     53864    450'   10   Reached level 10
     56845    450'   10   Killed Brodda, the Easterling
     56845    450'   11   Reached level 11
     82124    600'   12   Reached level 12
     85645    600'   12   Killed Fang, Farmer Maggot's dog
     93051      0'   11   Killed Farmer Maggot
     97597    850'   12   Reached level 12
    111384    850'   13   Reached level 13
    112355    850'   14   Reached level 14
    112660    850'   14   Killed Shagrat, the Orc Captain
    112660    850'   15   Reached level 15
    124678    900'   16   Reached level 16
    141278    900'   17   Reached level 17
    142727    900'   17   Killed Lagduf, the Snaga
    160541    950'   18   Reached level 18
    163473    950'   18   Found the Dagger 'Narthanc' (LOST)
    170817   1000'   19   Reached level 19
    171948   1000'   19   Killed Wormtongue, Agent of Saruman
    177723   1000'   19   Found the Long Sword 'Elvagil' (LOST)
    183205   1000'   19   Killed Boldor, King of the Yeeks
    189927   1000'   20   Reached level 20
    195632   1000'   20   Killed Ufthak of Cirith Ungol
    207347   1100'   21   Reached level 21
    212728   1200'   21   Killed Sangahyando of Umbar
    217247   1200'   21   Killed Nár, the Dwarf
    218372   1250'   22   Reached level 22
    226270   1400'   22   Killed Golfimbul, the Hill Orc Chief
    259373   1350'   23   Reached level 23
    278407   1300'   24   Reached level 24
    290874   1200'   24   Killed Ulwarth, Son of Ulfang
    294830   1200'   24   Killed Khîm, Son of Mîm
    298283   1200'   24   Killed Gorbag, the Orc Captain
    304580   1400'   25   Reached level 25
    313921   1400'   25   Killed Ulfast, Son of Ulfang
    333208   1550'   25   Found the Metal Cap of Thengel
    335435   1550'   25   Killed Grishnákh, the Hill Orc
    337648   1550'   26   Reached level 26
    343802   1650'   25   Killed Lugdush, the Uruk
    343802   1650'   26   Reached level 26
    355435   1700'   26   Reached level 26
    357587   1750'   26   Reached level 26
    363340   1850'   26   Reached level 26
    368019   1850'   26   Reached level 26
    382470   1850'   26   Killed Bullroarer the Hobbit
    386118   1850'   27   Reached level 27
    405474   1900'   28   Reached level 28
    414982   1900'   28   Killed Sméagol
    431894   1900'   28   Killed The Queen Ant
    455150   1950'   29   Reached level 29
    459644   1950'   29   Killed Angamaitë of Umbar
    515249   1950'   29   Found the Cloak 'Colluin'
    524281   2000'   29   Found the Pair of Steel Shod Boots of Thrór
    527425   2000'   29   Killed Azog, King of the Uruk-Hai
    530350   2000'   30   Reached level 30
    555289   2000'   30   Killed Uvatha the Horseman
    591907   2100'   30   Killed Rogrog the Black Troll
    594206   2100'   31   Reached level 31
    600083   2150'   30   Killed Medusa, the Gorgon
    608901   2150'   31   Reached level 31
    614000   2150'   31   Killed Vargo, Tyrant of Fire
    615814   2150'   31   Found the Rapier 'Forasgil'
    630377   2200'   31   Killed Lorgan, Chief of the Easterlings
    639169   2250'   31   Killed Ibun, Son of Mîm
    658033   2250'   31   Found the Phial of Galadriel
    660222   2300'   32   Reached level 32
    670137   2300'   33   Reached level 33
    686343   2450'   33   Killed Bill the Stone Troll
    688126   2450'   33   Found the Zweihander 'Gurthang'
    690114   2450'   33   Killed Beorn, the Shape-Changer
    693176   2450'   33   Killed Uglúk, the Uruk
    698856   2450'   33   Reached level 33
    708951   2450'   33   Killed Eöl, the Dark Elf
    723531   2450'   33   Killed The Phoenix
    724537   2450'   33   Found the Iron Crown of Berúthiel (LOST)
    727138   2450'   33   Found the Dagger 'Dethanc' (LOST)
    727456   2450'   33   Killed Castamir the Usurper
    727527   2450'   33   Found the Great Axe of Durin
    728342   2450'   33   Killed Qlzqqlzuup, the Emperor Quylthulg
    728342   2450'   34   Reached level 34
    728745   2450'   34   Found the Leather Shield of Celegorm
    736288   2450'   34   Found the Rapier 'Careth Asdriag'
    737220   2450'   34   Found the Great Axe of Eönwë
    739690   2450'   34   Found the Glaive of Pain
    739843   2450'   34   Found the Wicker Shield of Elros
    740426   2450'   34   Found the Short Sword 'Dagmor'
    741024   2450'   34   Killed The Lernaean Hydra
    743442   2450'   34   Found the Spear of Oromë
    743752   2450'   34   Found the Set of Leather Gloves 'Cammithrim'


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 21.7.2012 23:42

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10023. on the Ladder (of 19090)
4146. on the Angband Ladder (of 6561)
6. for this player (

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On 21.7.2012 23:42 weezergdog@yahoo.ca wrote:
2nd character on the ladder. Just cleared a major vault and now sorting out my spoils...received some nice +speed and weapons :)

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4224th in Angband (2.9.3) by <eugen@spam.must.die> (71%)

Bard, L34 Human Warrior
4226th in Angband (3.0.5) by <astone0@yahoo.com> (71%)

Fido, L34 Kobold Warrior
4212th in Angband (3.0.6) by <iridia@pakistanmail.com> (71%)

Lucky Meister II, L34 Dwarf Warrior
16th in Angband (3.0.9b) by Phoenix21692 (71%)



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