The Angband Ladder: Bruiser, Noldor Fingolfin no-class by HallucinationMushroom

  [Sil 1.0.2 Character Dump]

 Name   Bruiser       Age    3,738       Str   4 =  3          +1
 Sex    Male          Height  6'10       Dex   4
 Race   Noldor        Weight   157       Con   6 =  4  +1      +1
 House  Fingolfin                        Gra   2

 Game Turn   25,937   Melee  (+29,3d9)   Melee       29 = 29  +4  -2  -2
 Exp Pool     3,347          (+29,3d9)   Archery      2 =  0  +4  -3  +1
 Total Exp   90,247   Bows   (+2,1d10)   Evasion     14 = 14  +4  -4
 Burden       161.7   Armor [+14,9-30]   Stealth     -1 =  0  +4  -5
 Max Burden   207.3                      Perception  10 =  8  +2
 Depth         950'   Health      0:59   Will        18 = 12  +2  +3  +1
 Min Depth     900'   Voice      28:28   Smithing     5 =  0  +2  +3
 Light Radius     3                      Song         2 =  0  +2

 A bruiser.







  [Last Messages]

> You have destroyed the Gwathrauko.
> You hear grinding noises.
> The Great cold-drake bites you...
> You charge the Great cold-drake!!
> The Great cold-drake bites you.
> You see 18 Arrows (Poisoned).
> You hit the Great cold-drake!
> The Great cold-drake glares at you.
> You charge the Great cold-drake.
> You hit the Nameless thing! <2x>
> The Great cold-drake glares at you.
> The Great cold-drake claws you.
> You charge the Great cold-drake.
> The Great cold-drake bites you!
> You die.


  [Screenshot]

    #-###
   ..N. #
  %...%"%
  %..@.%%
  #.#D...
  # ....#
  # #.###


  [Equipment]

a) The Greatsword of Saithnar (+1,3d5) [+1] 7.0 lb
   It slays undead.  It cuts easily through armour.  It grants
   you freedom of movement and the ability to see invisible
   creatures.  It cannot be harmed by the elements.  It requires
   both hands to wield it properly.  
b) a Shortbow of Himring (+0,1d7) 1.5 lb
   It slays orcs and trolls.  It can shoot arrows 15 squares
   (with your current strength).
c) a Bloodstone Ring of Damage <+2>
   It improves your damage sides by 2.  
d) a Garnet Ring of Protection [+0,1d2]
e) an Amber Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (with 4563 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Long Corslet of Protection (-2) [-4,2d7]
   It cannot be harmed by the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Great Helm of Defiance [-2,1d3] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
k) The Set of Gauntlets of Gamil Zirak (-1) [+0,1d2] <+3>
   It improves your smithing by 3.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
l) a Pair of Steel Greaves of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 5 Arrows (Poisoned)
   They are branded with venom.  They can be shot 15 squares
   (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 7 Wrinkled Herbs of Rage
b) 4 Pale Herbs of Healing
c) 5 Fragments of Lembas
d) 3 Flasks of oil
e) 12 Clear Potions of Miruvor
f) a Murky Brown Potion of Orcish Liquor
g) 13 Black Potions of Healing
h) 5 Bright Orange Potions of True Sight
i) 7 Azure Potions of Quickness
j) 4 Sparkling Blue Potions of Strength
k) 5 Milky White Potions of Dexterity
l) 8 Crimson Potions of Constitution
m) an Oak Staff of Freedom (6 charges)
n) a Walnut Staff of Light (3 charges)
o) a Birch Staff of Sanctity (4 charges)
p) a Maple Staff of Understanding (0 charges)
q) a Twisted Staff of Revelations (3 charges)
r) an Ashen Staff of Treasures (1 charge)
s) a Runed Staff of Warding (3 charges)
t) a Bloodstone Ring of Damage <+1>
   It improves your damage sides by 1.  
u) a Set of Gauntlets of Power [+0,1d2] <+1>
   It increases your strength by 1.  
v) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
w) a Mattock of Belegost (-5,5d2) <+3> 14.3 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Bruiser of the Noldor
Entered Angband on 20 Jul 2012

    Turn     Depth    Note

       3     50 ft    (Power)
   2,563    350 ft    Found The Shortbow of Celegorm
   2,740    400 ft    (Blocking)
   2,740    400 ft    (Heavy Armour Use)
   2,749    400 ft    Slew Boldog, the Merciless
   3,624    300 ft    (Keen Senses)
   4,616    450 ft    (Inner Light)
   5,121    500 ft    (Charge)
   5,146    500 ft    Slew Uldor, the Accursed
   5,478    500 ft    Found The Spear of Boldog (from 400 ft)
   5,799    500 ft    Slew Gilim, the Giant of Eruman
   6,152    500 ft    Found The Longsword 'Orcrist'
   8,638    600 ft    Slew Ulfang the Black
   9,664    650 ft    (Knock Back)
  10,168    650 ft    (Strength)
  10,578    700 ft    Slew Nan, the Giant
  10,583    700 ft    Found The Greatsword 'Glend'
  11,297    750 ft    (Hardiness)
  11,297    750 ft    (Critical Resistance)
  11,416    750 ft    Found The Shortsword 'Dagmor'
  11,488    750 ft    Found The Dagger of Nargil (from 550 ft)
  11,906    750 ft    Slew Umuiyan, the Doorkeeper
  12,719    800 ft    (Constitution)
  12,866    850 ft    Slew Draugluin, Sire of Werewolves
  12,878    850 ft    Found The Wolf-Hame of Draugluin
  12,930    850 ft    Slew Dagorhir, the Elfbane
  13,220    850 ft    Found The Set of Gauntlets of Gamil Zirak
  13,975    900 ft    Slew Maeglin, Betrayer of Gondolin
  13,989    900 ft    Found The Galvorn Armour of Maeglin
  14,214    900 ft    Slew Tevildo, Prince of Cats
  14,663    950 ft    Destroyed Lungorthin, the Balrog of White Fire
  15,507    950 ft    Okay, going to repeat 950 for the fun of it.
  15,507    950 ft    950' current, 600 min. +30, 3d12/ +14, 8-27
  15,610    950 ft    Slew Smaug the Golden
  15,716    950 ft    Entered Chambers of Thu
  15,809    950 ft    Slew Gorthaur, Servant of Morgoth
  16,305    950 ft    Found The Greatsword of Saithnar
  16,633    950 ft    Slew Thuringwethil, the Vampire Messenger
  16,661    950 ft    Found The Bat-Fell of Thuringwethil
  16,667    950 ft    Found The Longsword 'Narsil'
  17,196    950 ft    Slew Ancalagon the Black
  17,203    950 ft    lol, that was Ancalagon, I didn't even realize
  23,843    950 ft    Subdued The Deathblade 'Delmereth'
  23,843    950 ft    Found The Deathblade 'Delmereth'
  24,927    950 ft    (Finesse)
  24,927    950 ft    (Subtlety)
  24,927    950 ft    (Rapid Attack)
  24,928    950 ft    (Focused attack)
  25,042    950 ft    Entered Ungoliant's lair
  25,053    950 ft    (Concentration)
  25,164    950 ft    Slew Shelob, Spider of Darkness
  25,265    950 ft    Slew Ungoliant, the Gloomweaver

  25,937    950 ft    Slain by a Great cold-drake.
  25,937    950 ft    Died on 21 July 2012.




  ['Score' 019074063]


Posted on 21.7.2012 04:48
Last updated on 21.7.2012 17:39

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811. on the Sil Ladder (of 2253)

Comments

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On 21.7.2012 04:48 HallucinationMushroom wrote:
A great stress relief character. He pretty much has been mowing down everything since the start. First it was a -1, 3d3 bastard sword two-handed, then, Glend for a long time, now Saithnir. I could've nabbed a Silmaril at 15,000 turns without much trouble. I dunno what I'm going to do with the experience pool.

On 21.7.2012 17:39 HallucinationMushroom wrote:
Probably my strongest character to die. That's what I get for screwing around 950' for a few hours! The rapid attack was an oddity, but I was planning for a 1v1 stand-up no-tricks against Morgy. Anyway, too bad we don't have bones, this would be the one you would want. Umpteen gabillion potions. Gah. But still, hilarious.

On 21.7.2012 23:39 debo wrote:
I've never seen Saithnar before. That thing is crazy strong. I bet it's one of the blades to get the nerf bat in 1.0.3 :)

Nice run here. I still don't understand how you guys survive so long at great depths with so little investment in stealth :) I'm still learning...

On 21.7.2012 23:40 debo wrote:
Question: Why did you take subtlety if you were maining with a greatsword?

On 21.7.2012 23:40 debo wrote:
Question: Why did you take subtlety if you were maining with a greatsword?

On 21.7.2012 23:50 HallucinationMushroom wrote:
I wanted rapid attack and subtlety, or opportunist, is a pre-requisite. This guy is a lot like my Weirdo character... but without the smithing. I could've charged+knockback+opportunist for a Morgy kill quite a while back, but that's abusive. I probably could've managed just a charged+knockback victory, but that's iffy. The iffiest was what I really wanted to pursue... a standup fight with no frills. I've accomplished it once before, with Weirdo, but as an aside... barely. I think I could've pulled it off, but now I'll never know! I guess I'll try again tomorrow, or the next day...

On 21.7.2012 23:50 HallucinationMushroom wrote:
I wanted rapid attack and subtlety, or opportunist, is a pre-requisite. This guy is a lot like my Weirdo character... but without the smithing. I could've charged+knockback+opportunist for a Morgy kill quite a while back, but that's abusive. I probably could've managed just a charged+knockback victory, but that's iffy. The iffiest was what I really wanted to pursue... a standup fight with no frills. I've accomplished it once before, with Weirdo, but as an aside... barely. I think I could've pulled it off, but now I'll never know! I guess I'll try again tomorrow, or the next day...

On 21.7.2012 23:53 HallucinationMushroom wrote:
As far as surviving without stealth, you just have to kill everything... hehe. With a high enough melee bonus and a good weapon, you can simply kill stuff so fast they don't have time to kill you. The whole, best defense is a good offense thing. Well.. except here where I was too cavalier with too many ancient dragons.

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