The Angband Ladder: Merchant II, Human no-class by <andrewdoull@hotmail.com>

                 [Sangband 0.9.9, beta 11c Character Dump]

     Merchant II         Age    :             26  STR:      17
     the Vitalist        Height :         165 cm  INT:      12
                         Weight :          52 kg  WIS:   18/30
Gender : Female                                   DEX:      11
Race   : Human            Slayer of a level 22    CON:      17
Realm  : Nature Magic           Hashishin         CHR:       9

Max Hit Points      111  Power                27  Max Mana           22
Cur Hit Points      -10  Score               125  Cur Mana           22

       (Melee)           Unspent Exp        1954         (Missile)
Blows/Round           2  Gold                125  Shots/Round         0
+ to Skill            8                           + to Skill          0
Deadliness (%)       39  Max Depth        Lev 14  Deadliness (%)     10

                          (Character Abilities)
Melee     : Very Good  Saving Throw: Very Good  Magic Device: Poor
Shooting  : Awful      Stealth     : Poor       Dodging     : Fair
Throwing  : Bad        Perception  : Excellent  Fame        : Spoken of
Digging   : Very Bad   Disarming   : Bad        Infra-Vision: 0 meters

   Speed       : normal
   Armour      : 56
   Kills       : 946
   Time Elapsed: 7 days, 2 hours, 5 minutes   (708694 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.............        STR:     17 .............     17
Invis:.............        INT:     12 .............     12
Aware:.............        WIS:     17 .........2..2  18/30
Disar:.............        DEX:     11 .............     11
Devic:.............        CON:     17 .............     17
Speed:.............        CHR:      9 .............      9

      abcdefghijkl@                           abcdefghijkl@
Infra:.............                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :+............ Light:............. Food :.............
Elec :............. Dark :............. Feath:.............
Fire :............. Sound:............. Shine:.............
Cold :............. Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:.............
Confu:............. Disen:............. HLife:.............


  [Last Messages]

> You are poisoned!
> The Hashishin cuts you.
> The Hashishin hits you.
> The Hashishin cuts you.
> You have been given a graze.
> You miss the Hashishin.
> You hit the Hashishin.
> The Hashishin flees in terror!
> The Hashishin whips a poisoned dart at you.
> You are hit.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! *** <3x>
> The Hashishin whips a poisoned dart at you.
> You are hit.
> You die.


  [Skills]

Swordsmanship     :  25%
Clubbing          :   6%
Jousting          :  12%
Archery - Xbows   :   2%
Archery - Bows    :   4%
Spellcasting      :  25%
Magical Power     :  25%
Nature Lore       :  25%
Perception        :  30%
Stealth           :  21%
Dodging           :  30%
Spell Resistance  :  21%



  [Character Equipment]

the Dagger 'Nenthanc' (1d4) (+8,+8) {Wormtongue, Agent of Saruman}
a Tortoise Shell Ring of Protection [+10]
a Tortoise Shell Ring of Protection [+11]
a Brass Lantern [2] <Fuel: 3408>
Hard Leather Armour (-1) [6,+5]
a Cloak [1,+4]
a Small Metal Shield [5,+4]
a Hard Leather Cap of Wisdom [2,+2] (+2) {Wormtongue, Agent of Saruman}
a Set of Leather Gloves [1,+0] {Bill Ferny}
a Pair of Soft Leather Boots [2,+3]


  [Character Inventory]

3 Books of Nature [Call of the Wild] {@G1@m1@b1!k}
2 Books of Nature [Communion with Nature] {@G2@m2@b2}
a Book of Nature [Book of Combat]
10 Flasks of oil
5 Pearl-grey Potions of Speed
8 Orange Speckled Potions of Cure Serious Wounds {50% off}
4 Copper Speckled Potions of Cure Critical Wounds {25% off}
12 Scrolls titled "oxsee vlyblu" of Phase Door
5 Scrolls titled "nejapp nepyp" of Teleportation
4 Scrolls titled "mungha eep aod" of Word of Recall
9 Scrolls titled "heeep ankho" of Learn Magic
4 Scrolls titled "elnih tihe" of Door/Stair Location
a Platinum Wand of Sleep Monster (6 charges)
a Turquoise Ring of Awareness (+2)
a Pair of Hard Leather Boots [3,+0]


  [Home Inventory]

a Dirty Potion of Invisibility
2 Scrolls titled "mungha eep aod" of Word of Recall
a Scroll titled "bytkli iteion" of Identify
2 Scrolls titled "agere esh i a" of Detect Invisible
an Ivory Wand of Clone Monster (5 charges)
a Hard Leather Cap of Beauty [2,+4] (+4)


  [Special advantages and disadvantages]
You were rolled up 161372 times before being accepted.


Posted on 4.4.2003 10:37

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251. on the Sangband Ladder (of 287)

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On 4.4.2003 10:37 andrewdoull@hotmail.com wrote:
Getting greedy... trying to maximise my score... and not realising how many Hashashins I was facing at the time.

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