The Angband Ladder: Sexy Wound, Demigod Blood-Knight by dzhang

  [Chengband 0.0.90 Character Dump]

                          Name  : Sexy Wound

 Sex      : Female           Age               150   STR :   18/70
 Race     : Demigod          Height             57   INT :      18
 Class    : Blood-Knight     Weight             83   WIS :      10
                             Social Class       41   DEX :   18/92
                             Align            Good   CON :  18/124
                             Parent        Demeter   CHR :   18/30

 Right hand      (+16,+25)   Hit point    492/ 492   Fighting   : Superb
                                                     Bows/Throw : Very Good
 Blows/Round           3+0                           SavingThrow: Superb
 AverageDmg/Rnd       90+0   Level              25   Stealth    : Excellent
                             Experience      66132   Perception : Fair
 Shooting      (-20,+0+13)   Max Exp         66132   Searching  : Fair
 Multiplier          x0.00   Exp to Adv      80850   Disarming  : Superb
 Shots/Round          1.00   Gold            23857   MagicDevice: Excellent
                                                     SpellPower : +0%
 AC               [31,+76]   Time      Day 4 19:06   DevicePower: +0%
 Speed                (+6)   Play time    01:13:24   Infravision: 40 feet


                         (Character Background)
          You are one of several children of a Townsman.  You are a
          credit to the family.  You have brown eyes, wavy red hair,
          and a very fair complexion.


          ...Now, you are in Outpost.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       STR :     17  1  2  1  4  18/70         1.....3......
 Class : Blood-Knight  INT :     10  1 -2  1  8     18         .4...4.......
 Level : 25            WIS :     10  1 -2  1  0     10         .............
 Hits  : 492/492       DEX :  18/42  1  0  1  3  18/92         .......2.....
 Mana  : 0/0           CON :  18/64  1  3  1  1 18/124         1............
                       CHR :     18  1 -3  3  2  18/30         ..2..........
         \)}=="![(]]]             \)}=="![(]]]                 \)}=="![(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .............    Sound : ......+......    Speed     : ....+........
 Elec  : .............    Nether: .+...........    FreeAction: +............
 Fire  : .............    Nexus : .............    SeeInvisi.: +............
 Cold  : .............    Chaos : ........+....    Hold Life : .............
 Poison: .+........+..    Disnch: .......+.....    Warning   : .............
 Light : .............    Fear  : ......+......    SlowDigest: ............+
 Dark  : .+...........    Reflct: .............    Regene.   : ............+
 Shard : ........+....    AuFire: .............    Levitation: .............
 Blind : ..........+..    AuElec: .............    Perm Lite : .............
 Conf  : .+...........    AuCold: .............    Cursed    : .............

             \)                 \)}=="![(]]]                   \)}=="![(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .............    Add Blows   : .............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .+...........
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .+........+..
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ......+......
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : ............+
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Random Artifacts:   ENABLED


  [Recall Depth]

    Angband         : level   9
    Yeek cave       : level   5


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  2
  Lagduf, the Snaga                        (Dungeon level:   2) - level  9
  Warg problem                             (Danger  level:   5) - level  9
  Hobbes the Tiger                         (Dungeon level:   4) - level 10
  Dailai Dongzhu, the Captain of Southerings (Dungeon level:   6) - level 10
  The Variant Maintainer                   (Dungeon level:   8) - level 11
  Orc Camp                                 (Danger  level:  15) - level 13
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Barrow Downs                         (Danger  level:  35) - level 25

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 13
  Logrus Master                            (Danger  level:  25) - level 13
  The Vault                                (Danger  level:  30) - level 13
  Old Man Willow Quest                     (Danger  level:  22) - level 25


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 806 enemies including 10 unique monsters in total.

< Unique monsters top 10 >
  The Variant Maintainer                   (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  Dailai Dongzhu, the Captain of Southerings (level  10)
  Hobbes the Tiger                         (level  10)
  Lagduf, the Snaga                        (level   8)
  Smeagol                                  (level   3)
  Fang, Farmer Maggot's dog                (level   2)
  Lion Heart                               (level   0)
  Farmer Maggot                            (level   0)


  [Virtues]

Your alighnment : Good

You have strayed from the path of Individualism.
You are virtuous in Patience.
You are virtuous in Valour.
You are somewhat virtuous in Sacrifice.
You are the living embodiment of Temperance.
You have strayed from the path of Compassion.
You have strayed from the path of Honour.
You are an enemy of Diligence.


  [Mutations]

You gain a bonus to all healing effects.


  [Character Equipment]

a) a Ball-and-Chain (Pattern) (2d4) (+6,+8) (+1)
b) The Knight's Shield of the Demon Lord [10,+15] (+4 to stealth)
{InSlIf;PoDkCfNt}
c) a Harp (+2)
d) a Ring of Damage of Berserker (-5,+13)
e) a Ring of Speed (+6) {!* barrow downs}
f) an Amulet of Intelligence (+4)
g) The Phial of Nystul (+3) {St;SoFe(St}
h) The Ring Mail 'Silentwalker' (-2) [12,+21] (+2) {Dx;Di}
i) The Cloak 'Defender' [1,+16] {ShCa}
j) a Jingasa [4,+3]
k) The Set of Leather Gloves of Immunity [1,+13] (+2 to stealth) {Sl;PoBl}
l) a Pair of Hard Leather Boots [3,-1] {25% off}


  [Character Inventory]

a) 24 Rations of Food
b) 15 Potions of Heroism
c) 34 Potions of Cure Critical Wounds {25% off}
d) a Potion of Resistance {!*}
e) 28 Scrolls of Phase Door {!*}
f) 30 Scrolls of Teleportation {!*}
g) a Scroll of *Identify* {75% off}
h) a Rod of Trap Location {!k!d !!}
i) a Rod of Door/Stair Location
j) a Rod of Recall {!*!*}
k) a Rod of Illumination {!k!d @z1}
l) a Rod of Stone to Mud {!k!d}
m) a Staff of Perception (12 charges)


  [Home Inventory]

 ( page 1 )
a) 7 Potions of Healing {!*}
b) a Potion of Experience {!k}
c) 2 Potions of Resistance {!*}
d) 5 Scrolls of Word of Recall {!*!*}
e) 2 Scrolls of Weapon Branding {!*!*}
f) a Rod of Trap Location {!k!d !!}
g) a Ring of Protection [+14]
h) a Ring of Free Action
i) a Ring of Nexus Resistance
j) The Phial 'Oculus Dei' (+2 to searching) {SrIf;FaHl}
k) The Set of Gauntlets of Kobold [2,+9] {PoCf}
l) a Cutlass of Venom (1d7) (+4,+8)

 ( page 2 )
a) a Long Sword (Death) (2d5) (+2,+7)
b) The Two-Handed Sword 'Killer Needle' (3d6) (+11,+11) (+2 attacks)
{At;PoNt;Sd|P/P}
c) a Broad Spear (Life) (1d9) (+9,+10) (+2)
d) The Corpse of Meng You, the Brother of Meng Huo {Wanted!*!*}


  [Check Sum: "077145bb6fc32cb9ec"]


Posted on 18.4.2012 17:28

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14608. on the Ladder (of 19090)
374. on the Chengband Ladder (of 491)
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Comments

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On 18.4.2012 17:35 dzhang wrote:
[Dlvl Barrow Downs] [Clvl 25] 1:13

Probably not the most representative playtest, seeing as how this Blood Knight gets free healing and also lucked into a =oSpeed(+6) in the Barrow Downs.

But I probably deserved that, having gone into Barrow Downs at CL 13... I figured I had over 200 HP, Free Action, and 80+ AC, everything seemed to be in order. Basically, everything nice other than my Pattern Weapon was from that quest, including the 2 (!) scrolls of Weapon Branding. Now, if only I can find a Mace of Disruption or Diamond Edge or Scythe of Slicing...

Thinking about this class though, it seems like Healing is the biggest problem, since many of the abilities cost HP and cause wounds. On any race other than Demeter, the player's going to bankrupt himself on !oCCW, even if he can find to many. Blood Pool comes so late that it's not too much help.

Would it be too powerful for Blood Knights to get intrinsic Vampirism added to their weapon, at say CL 30? If not that, another possibility is to give the Blood Knight the Infernal Pact for free at CL 30 (i.e. +30 HP for each kill, also remember to disallow picking that on the Abilities menu!). Basically, the Blood Knight seems some sort of a mechanism for restoring HP other than chugging endless !oCCW.

On 18.4.2012 20:24 chris wrote:
Can't you just regenerate to recover hp? Blood Knights have super regeneration, and perhaps you just need to quaff a single !CSW and let time do the rest?

Infernal Deal does seem in character, though ...

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