The Angband Ladder: Sir Andor, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   Sir Andor     Age      171       Str   3 =  2  +1
 Sex    Male          Height   6'8       Dex   5 =  4          +1
 Race   Noldor        Weight   157       Con   5
 House  Fingolfin                        Gra   3

 Game Turn   26,944   Melee (+24,2d10)   Melee       24 = 17  +5  +3  -1
 Exp Pool     1,049   Bows    (+5,1d9)   Archery      5 =  0  +5  +1  -1
 Total Exp   66,749   Armor [+20,6-14]   Evasion     20 = 15  +5  +2  -2
 Burden       144.9                      Stealth      4 = 11  +5  -2 -10
 Max Burden   172.8   Health    -14:49   Perception  11 =  7  +3  +3  -2
 Depth         900'   Voice      26:34   Will        14 =  9  +3  +3  -1
 Min Depth     950'   Song   Sharpness   Smithing     9 =  5  +3  +3  -2
 Light Radius     2                      Song        11 = 10  +3      -2

 You are the only child of a warrior from the house of Fingolfin. You
 have light blue eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You feel much better.
> You have no more Murky Brown Potions of Orcish Liquor (e).
> The Vampire claws you!
> The Ancient ruby serpent misses you.
> The Vampire claws you!
> You miss the Vampire.
> The Vampire bites you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You feel weak for a moment, but it passes.
> You feel sickly for a moment, but it passes.
> *** LOW HITPOINT WARNING! ***
> The Ancient ruby serpent breathes fire.
> The Vampire dies.
> You die.


  [Screenshot]

        #
        W
   .####W
   #.@S.'
  #.#####
   #    #
  #,    #


  [Equipment]

a) The Longsword 'Glamdring' (+3,2d5) [+3] <+3> 3.3 lb
   It improves your will by 3.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
b) a Shortbow of Doriath (+1,1d7) 1.7 lb
   It slays wolves and spiders.  It can shoot arrows 13 squares
   (with your current strength).
c) a Topaz Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) an Onyx Ring of Damage <+1>
   It improves your damage sides by 1.  
e) an Ivory Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
f) a Brass Lantern of True Sight (with 6343 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Leather Armour [-1,1d4]
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Great Helm of True Sight [-2,1d3] <+3>
   It improves your perception by 3.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Gauntlets of the Forge [+0,1d2] <+3>
   It improves your smithing by 3.  
l) a Pair of Leather Boots of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) 76 Arrows (+3)
   They can be shot 13 squares (with your current strength and bow).
n) 53 Arrows (Poisoned)
   They are branded with venom.  They can be shot 13 squares
   (with your current strength and bow).


  [Inventory]

a) 12 Russet Herbs of Rage
b) 2 Grey Herbs of Healing
c) 5 Fragments of Lembas
d) 11 Flasks of oil
e) 7 Golden Potions of Clarity
f) 4 Dark Potions of Voice
g) 3 Vermilion Potions of Slow Poison
h) 8 Sparkling Blue Potions of Quickness
i) 4 Brown Potions of Elemental Resistance
j) 3 Copper Speckled Potions of Strength
k) 3 Green Potions of Dexterity
l) 7 Milky White Potions of Constitution
m) a Gnarled Staff of Freedom (7 charges)
n) a Beech Staff of Foes (6 charges)
o) a Mail Corslet of Permanence (-1) [-3,2d4]
   It sustains your strength and dexterity.  It cannot be harmed
   by the elements.  
p) a Shadow Cloak of Stealth [+4] <+5>
   It improves your stealth by 5.  It creates an unnatural
   darkness.  
q) The Deathblade 'Delmereth' (+3,1d9) [+1] <+2> 2.0 lb
   It improves your stealth by 2.  It drains life from your
   enemies.  It increases your hunger.  It cannot be harmed by
   the elements.  
r) The Longsword 'Narsil' (+0,2d6) [+2] 2.5 lb
   It provides resistance to cold and fire.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
s) The Greatsword 'Calris' (-5,3d7) [+1] <+1> {cursed} 7.5 lb
   It increases your constitution by 1.  It slays spiders, 
   dragons, and raukar.  It enrages nearby creatures and is
   cursed.  It cannot be harmed by the elements.  It requires
   both hands to wield it properly.  
t) a Greatsword (-1,3d5) [+1] 7.0 lb
   It requires both hands to wield it properly.  
u) a Mattock (-5,5d2) <+2> 13.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Sir Andor of the Noldor
Entered Angband on 16 Apr 2012

    Turn     Depth    Note

       8     50 ft    (Charge)
     219    100 ft    (Dodging)
     582    250 ft    (Sprinting)
   2,334    300 ft    (Disguise)
   4,617    450 ft    (Vanish)
   5,152    450 ft    (Lore-Keeper)
   5,837    550 ft    (Lore-Master)
   6,296    450 ft    (Inner Light)
   7,100    450 ft    (Power)
   7,533    450 ft    Slew Uldor, the Accursed
   7,739    450 ft    Slew Boldog, the Merciless
   7,739    450 ft    Found The Spear of Boldog
   8,512    450 ft    Slew Othrond, the Orc Lord
  10,486    450 ft    Slew Ulfang the Black
  10,497    450 ft    (Song of Slaying)
  10,841    450 ft    (Hardiness)
  12,004    500 ft    (Poison Resistance)
  13,326    600 ft    Found The Longsword 'Narsil'
  13,698    650 ft    Slew Gilim, the Giant of Eruman
  16,486    700 ft    Found The Longsword 'Glamdring'
  17,869    750 ft    (Song of Sharpness)
  19,560    750 ft    (Critical Resistance)
  20,612    750 ft    (Knock Back)
  21,697    800 ft    (Weaponsmith)
  21,974    800 ft    Slew Tevildo, Prince of Cats
  22,149    800 ft    Slew Oikeroi, Guard of Tevildo
  24,190    850 ft    (Dexterity)
  24,496    850 ft    Slew Draugluin, Sire of Werewolves
  24,496    850 ft    Found The Wolf-Hame of Draugluin
  24,743    850 ft    Found The Greatsword 'Calris'
  25,531    900 ft    (Crowd Fighting)
  25,587    900 ft    Subdued The Deathblade 'Delmereth'
  25,587    900 ft    Found The Deathblade 'Delmereth'
  26,316    900 ft    (Exchange Places)

  26,944    900 ft    Slain by an Ancient ruby serpent.
  26,944    900 ft    Died on 16 April 2012.




  ['Score' 018073056]


Posted on 17.4.2012 03:18
Last updated on 17.4.2012 03:35

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907. on the Sil Ladder (of 2253)

Comments

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On 17.4.2012 03:18 HugoTheGreat2011 wrote:
My first character to actually integrate Song skills with Melee...Song of Slaying. :)

On 17.4.2012 03:35 HugoTheGreat2011 wrote:
Got stuck between an Ancient Ruby Serpent and a stupid Vamptire that wouldn't move out of the way. I tried using the Song of Sharpness + Glamdring, and I had a hard time scratching the Ancient Serpent. I could have use the Herb of Rage, too. But then, I forgot...

On 17.4.2012 03:37 HugoTheGreat2011 wrote:
>The Vampire dies.

This message actually made me laugh, not to mention that I got barbecued at the same time.

On 17.4.2012 03:42 HugoTheGreat2011 wrote:
Hmm...I had already had 'Exchange Places'. Unfortunately, I forgot this too. I need to learn to use this thing...

On 17.4.2012 04:31 debo wrote:
lol!!!

Did you try quaffing !quickness this time? :P

On 17.4.2012 04:32 debo wrote:
And you had !elemental resistance!!

On 17.4.2012 04:41 HugoTheGreat2011 wrote:
Heh heh. Nope, and nope. So many things went wrong that it's funny! :B Another totally avoidable death.

I didn't use !Quickness or !Elemental Resistance because I thought I could handle the Ancient Ruby Serpent without those...I guess not.

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