[Sil 1.0.2 Character Dump] Name Sir Andor Age 171 Str 3 = 2 +1 Sex Male Height 6'8 Dex 5 = 4 +1 Race Noldor Weight 157 Con 5 House Fingolfin Gra 3 Game Turn 26,944 Melee (+24,2d10) Melee 24 = 17 +5 +3 -1 Exp Pool 1,049 Bows (+5,1d9) Archery 5 = 0 +5 +1 -1 Total Exp 66,749 Armor [+20,6-14] Evasion 20 = 15 +5 +2 -2 Burden 144.9 Stealth 4 = 11 +5 -2 -10 Max Burden 172.8 Health -14:49 Perception 11 = 7 +3 +3 -2 Depth 900' Voice 26:34 Will 14 = 9 +3 +3 -1 Min Depth 950' Song Sharpness Smithing 9 = 5 +3 +3 -2 Light Radius 2 Song 11 = 10 +3 -2 You are the only child of a warrior from the house of Fingolfin. You have light blue eyes, straight black hair, and a fair complexion. [Last Messages] > You feel much better. > You have no more Murky Brown Potions of Orcish Liquor (e). > The Vampire claws you! > The Ancient ruby serpent misses you. > The Vampire claws you! > You miss the Vampire. > The Vampire bites you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You feel weak for a moment, but it passes. > You feel sickly for a moment, but it passes. > *** LOW HITPOINT WARNING! *** > The Ancient ruby serpent breathes fire. > The Vampire dies. > You die. [Screenshot] # W .####W #.@S.' #.##### # # #, # [Equipment] a) The Longsword 'Glamdring' (+3,2d5) [+3] <+3> 3.3 lb It improves your will by 3. It slays orcs, trolls, dragons, and raukar. It cannot be harmed by the elements. b) a Shortbow of Doriath (+1,1d7) 1.7 lb It slays wolves and spiders. It can shoot arrows 13 squares (with your current strength). c) a Topaz Ring of Strength <+1> It increases your strength by 1. It sustains your strength. d) an Onyx Ring of Damage <+1> It improves your damage sides by 1. e) an Ivory Amulet of Preservation It sustains your constitution and grace. It reduces your need for food. It cannot be harmed by the elements. f) a Brass Lantern of True Sight (with 6343 turns of light) It provides resistance to blindness and hallucination. It grants you the ability to see invisible creatures. g) Leather Armour [-1,1d4] h) a Cloak of Protection [+2,1d1] It cannot be harmed by the elements. i) (nothing) j) a Great Helm of True Sight [-2,1d3] <+3> It improves your perception by 3. It provides resistance to blindness and hallucination. It grants you the ability to see invisible creatures. k) a Set of Gauntlets of the Forge [+0,1d2] <+3> It improves your smithing by 3. l) a Pair of Leather Boots of Free Action [+0,1d2] It grants you freedom of movement. m) 76 Arrows (+3) They can be shot 13 squares (with your current strength and bow). n) 53 Arrows (Poisoned) They are branded with venom. They can be shot 13 squares (with your current strength and bow). [Inventory] a) 12 Russet Herbs of Rage b) 2 Grey Herbs of Healing c) 5 Fragments of Lembas d) 11 Flasks of oil e) 7 Golden Potions of Clarity f) 4 Dark Potions of Voice g) 3 Vermilion Potions of Slow Poison h) 8 Sparkling Blue Potions of Quickness i) 4 Brown Potions of Elemental Resistance j) 3 Copper Speckled Potions of Strength k) 3 Green Potions of Dexterity l) 7 Milky White Potions of Constitution m) a Gnarled Staff of Freedom (7 charges) n) a Beech Staff of Foes (6 charges) o) a Mail Corslet of Permanence (-1) [-3,2d4] It sustains your strength and dexterity. It cannot be harmed by the elements. p) a Shadow Cloak of Stealth [+4] <+5> It improves your stealth by 5. It creates an unnatural darkness. q) The Deathblade 'Delmereth' (+3,1d9) [+1] <+2> 2.0 lb It improves your stealth by 2. It drains life from your enemies. It increases your hunger. It cannot be harmed by the elements. r) The Longsword 'Narsil' (+0,2d6) [+2] 2.5 lb It provides resistance to cold and fire. It lights the dungeon around you. It cannot be harmed by the elements. s) The Greatsword 'Calris' (-5,3d7) [+1] <+1> {cursed} 7.5 lb It increases your constitution by 1. It slays spiders, dragons, and raukar. It enrages nearby creatures and is cursed. It cannot be harmed by the elements. It requires both hands to wield it properly. t) a Greatsword (-1,3d5) [+1] 7.0 lb It requires both hands to wield it properly. u) a Mattock (-5,5d2) <+2> 13.0 lb It improves your tunneling by 2. It requires both hands to wield it properly. [Notes] Sir Andor of the Noldor Entered Angband on 16 Apr 2012 Turn Depth Note 8 50 ft (Charge) 219 100 ft (Dodging) 582 250 ft (Sprinting) 2,334 300 ft (Disguise) 4,617 450 ft (Vanish) 5,152 450 ft (Lore-Keeper) 5,837 550 ft (Lore-Master) 6,296 450 ft (Inner Light) 7,100 450 ft (Power) 7,533 450 ft Slew Uldor, the Accursed 7,739 450 ft Slew Boldog, the Merciless 7,739 450 ft Found The Spear of Boldog 8,512 450 ft Slew Othrond, the Orc Lord 10,486 450 ft Slew Ulfang the Black 10,497 450 ft (Song of Slaying) 10,841 450 ft (Hardiness) 12,004 500 ft (Poison Resistance) 13,326 600 ft Found The Longsword 'Narsil' 13,698 650 ft Slew Gilim, the Giant of Eruman 16,486 700 ft Found The Longsword 'Glamdring' 17,869 750 ft (Song of Sharpness) 19,560 750 ft (Critical Resistance) 20,612 750 ft (Knock Back) 21,697 800 ft (Weaponsmith) 21,974 800 ft Slew Tevildo, Prince of Cats 22,149 800 ft Slew Oikeroi, Guard of Tevildo 24,190 850 ft (Dexterity) 24,496 850 ft Slew Draugluin, Sire of Werewolves 24,496 850 ft Found The Wolf-Hame of Draugluin 24,743 850 ft Found The Greatsword 'Calris' 25,531 900 ft (Crowd Fighting) 25,587 900 ft Subdued The Deathblade 'Delmereth' 25,587 900 ft Found The Deathblade 'Delmereth' 26,316 900 ft (Exchange Places) 26,944 900 ft Slain by an Ancient ruby serpent. 26,944 900 ft Died on 16 April 2012. ['Score' 018073056]