The Angband Ladder: Combat Hex, Demigod High-Mage by Arjen

  [Chengband 0.0.87 Character Dump]

                          Name  : Combat Hex

 Sex      : Male             Age               109   Str :      13     14
 Race     : Demigod          Height             61   Int :   18/88  18/93
 Class    : High-Mage        Weight            101   Wis :      11     15
 Magic    : Hex              Social Class       43   DEX :  18/161
                             Align            Evil   CON :  18/103
                             Parent        Artemis   CHR :      12

 Right hand      (+46,+26)   Hit point     -2/ 320   Fighting   : Superb
                             SP (Mana)    168/ 191   Bows/Throw : Heroic
 Blows/Round           3+0                           SavingThrow: Superb
 AverageDmg/Rnd      109+0   Level              31   Stealth    : Fair
                             Experience     426305   Perception : Very Good
 Shooting        (+50,+17)   Max Exp        426305   Searching  : Fair
 Multiplier          x4.00   Exp to Adv     613500   Disarming  : Excellent
 Shots/Round          1.00   Gold            98004   MagicDevice: Heroic
                                                     SpellPower : +0%
 AC              [23,+100]   Time     Day 10 14:46   DevicePower: +0%
 Speed                (+5)   Play time    07:31:25   Infravision: 20 feet


                         (Character Background)
          You are one of several children of a Townsman.  You are a
          credit to the family.  You have brown eyes, wavy brown
          hair, and an average complexion.


          ...You were killed by a Dread on level 42 of Angband.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       Str :     12  1 -3  1  3     14     13  .........3...
 Class : High-Mage     Int :  18/63  1  2 -1  1  18/93  18/88  ........1....
 Level : 31            Wis :     12  1  0 -2  4     15     11  4............
 Hits  : -2/320        DEX :  18/51  3  1  2  5 18/161         ..2......3..s
 Mana  : 168/191       CON :  18/73  1 -1  0  3 18/103         .........3...
                       CHR :      8  1  0  1  2     12         ..2..........
         /)}=="!((]]]             /)}=="!((]]]                 /)}=="!((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+.+...    Sound : .............    Speed     : ...+....+....
 Elec  : .+.....+.....    Nether: ....+........    FreeAction: +.........+..
 Fire  : .+.....+.....    Nexus : .........+...    SeeInvisi.: .............
 Cold  : ++.....+.....    Chaos : ......+......    Hold Life : ....+........
 Poison: .............    Disnch: .......+...+.    Warning   : .............
 Light : .............    Fear  : ..+..........    SlowDigest: +............
 Dark  : .+...........    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: .............
 Blind : ...........+.    AuElec: .............    Perm Lite : .............
 Conf  : ........+....    AuCold: .............    Cursed    : .............

             /)                 /)}=="!((]]]                   /)}=="!((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ............+    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ......+......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : +............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: +..                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ............+    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> You hit the Dread. <x4>
> The Dread flees in terror!
> You hit the Dread.
> You have destroyed the Dread.
> You hit the Dread. <x6>
> It was a good hit!
> The Dread flees in terror!
> You hit the Dread.
> You have destroyed the Dread.
> You hit the Dread.
> You miss the Dread.
> You hit the Dread.
> It was a great hit!
> The Dread casts a nether bolt.
> You hit the Dread. <x2>
> You miss the Dread.
> The Dread picks up 28 Bolts (1d5).
> You miss the Dread.
> You hit the Dread.
> You miss the Dread.
> You feel better and better.
> You feel much better.
> The Dread casts a nether bolt.
> You feel better.
> You hit the Dread. <x3>
> You have destroyed the Dread.
> The Dread hits you. <x3>
> You feel very weak.
> The Dread hits you.
> I can't possibly miss...
> Goodbye, Hex!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  42
    Dragon's lair   : level  60
    Anti-melee cave : level  40


  [Quest Information]

< Completed Quest >
  Wormtongue, Agent of Saruman             (Dungeon level:   2) - level 16
  Grishnakh, the Hill Orc                  (Dungeon level:   4) - level 16
  Thieves Hideout                          (Danger  level:   5) - level 16
  The Borshin                              (Dungeon level:   6) - level 17
  Lousy, the King of Louses                (Dungeon level:   8) - level 17
  King Duosi, the Chief of Southerings     (Dungeon level:  10) - level 17
  Orc Camp                                 (Danger  level:  15) - level 17
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 18
  The Sewer                                (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 19
  Ugluk, the Uruk                          (Dungeon level:  14) - level 20
  Wutugu, the Chief of Southerings         (Dungeon level:  16) - level 20
  It                                       (Dungeon level:  18) - level 20
  The Mimic's Treasure                     (Danger  level:  25) - level 20
  Angamaite of Umbar                       (Dungeon level:  20) - level 21
  The Ultimate Dungeon Cleaner             (Dungeon level:  22) - level 22
  Jaian, the Boss of the Kids              (Dungeon level:  24) - level 22
  Ishikawa Goemon                          (Dungeon level:  26) - level 22
  The Hoard                                (Dungeon level:  28) - level 23
  Vapor Quest                              (Danger  level:  25) - level 24
  The Vault                                (Danger  level:  30) - level 25
  The Lonely Mountain                      (Danger  level:  45) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  The Queen Ant                            (Dungeon level:  30) - level 29
  Scatha the Worm                          (Dungeon level:  32) - level 29
  Ashram, the Ebony Knight                 (Dungeon level:  34) - level 29
  Moire, Queen of Rebma                    (Dungeon level:  36) - level 30
  Dwar, Dog Lord of Waw                    (Dungeon level:  38) - level 30
  Quaker, Master of Earth                  (Dungeon level:  40) - level 30

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 25


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 2925 enemies including 57 unique monsters in total.

< Unique monsters top 10 >
  Smaug the Golden                         (level  45)
  Scatha the Worm                          (level  44)
  Dwar, Dog Lord of Waw                    (level  44)
  Quaker, Master of Earth                  (level  43)
  Strygalldwir                             (level  41)
  Ashram, the Ebony Knight                 (level  40)
  Moire, Queen of Rebma                    (level  39)
  The Queen Ant                            (level  37)
  Pip, the Braver from Another World       (level  35)
  Sheer Heart Attack, the Bomb Hand        (level  35)


  [Virtues]

Your alighnment : Evil

You have strayed from the path of Enlightenment.
You have sinned against Mysticism.
You are a great champion of Knowledge.
You have strayed from the path of Individualism.
You are the polar opposite of Compassion.
You have sinned against Patience.
You are virtuous in Sacrifice.
You have strayed from the path of Honour.


  [Mutations]

You are telepathic.
You may master any weapon.


  [Character Equipment]

a) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4)
b) a Large Leather Shield of Resistance [6,+14]
c) The Short Bow of Robin Hood (x4) (+15,+17) (+2)
d) a Ring of Speed (+5)
e) a Ring of Nether Resistance
f) an Amulet of Spell Capacity [+7%]
g) The Phial 'Sadachbia' (+2 to infravision)
h) Soft Leather Armour of Resistance [4,+20]
i) The Cloak of Merry (+1,+1) [1,+7] (+1)
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) a Set of Leather Gloves of Free Action [1,+0]
l) a Pair of Dragon Boots [5,+10]


  [Character Inventory]

a) a Hex Spellbook [Handbook of Hex] {@ma!k}
b) 3 Hex Spellbooks [High Curse] {@mb!k}
c) a Hex Spellbook [Curse and Spelling] {@mc!k}
d) 6 Pieces of Elvish Waybread
e) a Potion of Speed {!k!q}
f) a Potion of Resist Cold {!k!q}
g) 12 Potions of Cure Critical Wounds {25% off}
h) a Potion of Healing {!k!q}
i) 18 Scrolls of Teleportation
j) 5 Scrolls of Word of Recall
k) 25 Scrolls of Identify
l) a Rod of Detection
m) a Rod of Healing {!k!k!k}
n) 2 Rods of Teleport Other
o) a Rod of Acid Balls {!s!d!k}
p) 4 Rods of Lightning Balls {!s!d!k}
q) a Rod of Fire Balls {!s!d!k}
r) 2 Wands of Drain Life (13 charges)
s) a Wand of Fire Balls (6 charges)
t) a Ring of Levitation
u) Ring Mail (-2) [12,+3]


  [Home Inventory]

 ( page 1 )
a) 2 Hex Spellbooks [Handbook of Hex] {@ma!k}
b) a Craft Spellbook [Spiritual Enlightenment]
c) 2 Death Spellbooks [Black Channels]
d) a Chaos Spellbook [Chaos Channels]
e) 2 Potions of Speed {!k!q}
f) 4 Potions of Resist Heat {!k!q}
g) 2 Potions of Resist Cold {!k!q}
h) 6 Potions of Healing {!k!q}
i) a Potion of *Healing* {!k!q}
j) 3 Potions of Restore Mana {!k!q}
k) 2 Potions of Intelligence {!k}
l) a Potion of Enlightenment

 ( page 2 )
a) 4 Potions of Resistance {!k!q}
b) a Potion of Curing
c) a Potion of New Life
d) a Scroll of *Destruction* {!*}
e) a Scroll of Genocide {!*}
f) a Rod of Illumination
g) a Rod of Disarming
h) a Rod of Stone to Mud
i) a Wand of Acid Balls (4 charges)
j) a Staff of Speed (6 charges)
k) a Ring of Flames [+9]
l) a Ring of Lightning [+10]

 ( page 3 )
a) a Ring of Confusion Resistance
b) The Phial of Galadriel (+1 to searching)
c) The Stone of Lore
d) The Blue Dragon Scale Mail of Nienna (-2) [40,+12] (+3)
e) White Dragon Scale Mail (-2) [40,+12]
f) The Chain Mail of Arvedui (-2) [14,+15] (+2)
g) Paper Armour of Resistance [4,+16]
h) an Elven Cloak [4,+6] (+2 to stealth)
i) an Iron Crown of Might [0,+3] (+3)
j) The Metal Cap of Thengel [3,+12] (+3) [+23%]
k) a Set of Dragon Gloves [4,+14]
l) The Dagger 'Dethanc' (1d4) (+4,+6)

 ( page 4 )
a) The Dagger 'Narthanc' (1d4) (+4,+6)
b) The Small Sword 'Sting' (1d6) (+7,+9) (+2 attacks)
c) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
d) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
e) a Long Sword (Defender) (2d5) (+5,+7) [+6] (+2 to stealth)
f) The Katana 'Zantetsuken' (8d4) (+16,+20) (+2)
g) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
h) The No-dachi 'Taro Dachi' (9d4) (+0,+0) [-5] (+4)
i) an Awl-Pike (Trump) (2d8) (+8,+10) (+2 to searching)
j) a Ball-and-Chain (Chaos) (2d4) (+6,+7)
k) a Sling of Extra Shots (x2) (+16,+7)
l) 19 Arrows (1d4) (+5,+5) (108/108) {@f1}

 ( page 5 )
a) 11 Arrows (1d4) (+6,+7) (116/116) {@f1}
b) 28 Arrows of Flame (1d4) (+2,+5) (108/108)
c) 14 Arrows of Hurt Animal (1d4) (+4,+6) (112/112)


  [Check Sum: "070632fed2c3ce25ec"]


Posted on 1.3.2012 22:07
Last updated on 2.3.2012 21:24

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11181. on the Ladder (of 19090)
276. on the Chengband Ladder (of 491)
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Comments

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On 1.3.2012 22:07 Arjen wrote:
So after the Android HM I was wondering what kind of insanity to do next. Juggled around with weird kind of race/class combos when I saw the magic Hex... Right... I have never tried that magicschool... Ever... So there I went as Android HM hex. Not good, I died like 40 times because the lack of damage, my main damage was the beam/blast/bolt/rocket who has his failrate from str? It sucked. :)

So I realized I needed some form of damage outside of my magic school. Went for warrior-mage just to notice it can't use Hex (sounded like a perfect candidate as he can actually melee stuff when the hexing is done).

So I tried to use MD, sucked too because it will take some effort to get some who can do damage.

Then I wondered about Artemis for ranged damage and the ability to master every type of weapon. And here is my best result (I have a huge graveyard of Hex-HMs).

But I have to say one dungeon level is to thank about my success, I think it was around dlvl 12 that when killed the orc pack (hex totally rules when it comes to clearing escorts!) I got those some-insane-item-was-just-dropped feelings. So i started to id every piece of equipment on the ground to find that ego. Then I found a =oNether res, a =oSpeed, -ofHealing, Robins Bow... So I dropped my +4+1 longbow and saw my damage skyrocket from 20 damage to 85.

Just finished Smaug (I was curious what spells were in the 3rd book) because I thought I should be able to handle him with double fire res, healing and bless hex. Damn... he started with a firebreathe ofcourse taking half my hp, so I started with a lot of phasing and teleport untill he was half dead (good thing I brought 5 !ofResFire). After his breathes were not that dangerous anymore I quicky finished him off. He even died due to a hex doing 1d16 damage a turn...

Now what to do... I guess getting some levels in the Anti Melee cave and some Con. I need a lot more HP.

On 2.3.2012 12:36 Arjen wrote:
Slowed down a lot since the last post. I didn't keep finding speedrings. ;)

Staff of Speed is a nice find and my melee is starting to surpass my ranged. And the new spells do have serious downsides. You need to start cursing your own equipment for the new spells to work. Cursing isn't that bad, but there is a chance is disenchants your stuff... And I just learned the spell touch of confusion at level 30. In the chaos realm you learn it at clvl 3, but it is useful as I'm starting to pick up melee as maindamage.

My favorite spells now are the curing spells. Thanks my my low hp is very satisfying to see monsters not even break your regeneration. Cloak of shock is a good one to cast as second hex.

Ow and clvl 30=3 hexes up simultaneously. I also need more sp as 2 can drain you pretty fast already. Very interesting magicschool... I would have liked it more with another class than HM. But maybe it's on purpose that only the HM can get it.

On 2.3.2012 15:35 chris wrote:
Yeah, I haven't managed a Hex winner yet, nor have I lived to find the 4th book. Your primary damage will be revenge, I think, which is why this realm is only available to the HM (weak fighting to balance things out). Once you get Building Up, you will find that melee is fairly effective. Also, there are some really cool spells in that last book!

On 2.3.2012 20:33 Arjen wrote:
Hmm I have to a readjust my opinion about the touch of confusion being lvl 30, its a hex so it stays after you hit someone. It can be rather powerful as monsters will have a hard time recovering...

Btw, I noticed HM hexer don't get eat magic? Is that a bug or on purpose?

On 2.3.2012 20:36 Arjen wrote:
Ow and, might it be better if you can choose which hexes you stop with your ability instead of stopping them all? Sometimes I want to switch off just one hex but keep the rest. Like when poison resistant caster join the battle and I have stinking mist activated. And as you are controlling them, you should be able to control it to that extend right?

On 2.3.2012 21:24 chris wrote:
Hex is from Hengband, so I'm not sure about why things were done. But not getting Eat Magic looks to be by design.

Once you reach L35 you get to choose which spell to stop rather than stopping them all.

Good Luck!!

On 2.3.2012 21:24 Arjen wrote:
Stupid... This is what happens when you don't pay attention to your health... You die.

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