The Angband Ladder: Cardinal, Human Priest by Cardinal Rob

  [Angband 3.3.0 Character Dump]

 Name   Cardinal                                 Self  RB  CB  EB   Best
 Sex    Male         Age             17   STR:  18/72  +0  -1  +3  18/92
 Race   Human        Height          68   INT:      5  +0  -3  -3      3
 Class  Priest       Weight         153   WIS:  18/75  +0  +3  +0 18/105
 Title  Canon        Social       Liked   Dex:  18/72  +0  -1  +2  18/82  18/72
 HP     -54/240      Maximize         Y   CON:     14  +0  +0  +0     14
 SP     87/125                            CHR:     12  +0  +2  +5  18/10

 Level               31   Armor    [34,+71]     Saving Throw         76%
 Cur Exp         177350   Fight   (+27,+14)     Stealth             Fair
 Max Exp         177350   Melee   (+37,+25)     Fighting          Superb
 Adv Exp         180000   Shoot    (+33,+6)     Shooting       Excellent
 MaxDepth   1550' (L31)   Blows    4.3/turn     Disarming            47%
 Game Turns     1205734   Shots      1/turn     Magic Device          62
 Standard Turns  100937   Infra        0 ft     Perception       1 in 49
 Resting Turns    24994   Speed      Normal     Searching             0%
 Gold             49922   Burden  150.2 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, wavy brown hair, and an average
 complexion.


rAcid:..........+.. Nexus:.............
rElec:..+.......... Nethr:......+......
rFire:............. Chaos:......+......
rCold:............. Disen:.............
rPois:......+...... Feath:..........+..
rLite:............. pFear:.........+...
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:+............
Invis:+........+... Shots:.............
FrAct:.........+.+. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.........+...


  [Last Messages]

> The Death knight tries to cast a spell, but fails.
> The Death knight hits you.
> The Death knight is hit hard.
> The Death knight misses you.
> The Death knight hits you.
> The Death knight misses you.
> The Death knight hits you.
> The Death knight is hit hard.
> The Death knight flees in terror!
> The Death knight casts a bolt of nether.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> The Death knight points at you and incants terribly.
> You die.

Killed by a Death knight.

  [Character Equipment]

a) the Scimitar 'Haradekket' (4d2) (+10,+11) <+2>
     Dropped by Ibun, Son of M�m at 1250 feet (level 25).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.8 blows
     Average damage/round: 171.6 vs. animals, 171.6 vs. evil creatures,
     200.1 vs. undead, and 143.2 vs. others.
     
b) a Long Bow (x3) (+6,+6)
     Dropped by an Ogre at 1000 feet (level 20).
     
     
     
c) a Ring of Lightning [+9] (charging)
     Dropped by a Mind flayer at 1400 feet (level 28).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
d) a Ring of Strength <+3>
     Bought from a store.
     
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+3>
     Bought from a store.
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel
     Dropped by Bolg, Son of Azog at 1200 feet (level 24).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.4%
     
     Radius 3 light.
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 1350 feet (level 27).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 87.5%
     
h) a Fur Cloak of Protection [3,+15]
     Bought from a store.
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) (nothing)
j) the Iron Helm of Gorlim (+8,+8) [7,+10] <-5, -3, +5> {cursed}
     Dropped by Kh�m, Son of M�m at 1100 feet (level 22).
     
     Heavily cursed.
     -3 intelligence, wisdom.
     +5 charisma.
     -25% to searching.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by M�m, Betrayer of Turin at 1450 feet (level 29).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 94.8%
     
l) a Pair of Leather Sandals of Free Action [1,+0]
     Dropped by a Forest troll at 650 feet (level 13).
     
     Prevents paralysis.  
     


  [Character Quiver]

n) 38 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 26.2.
     35% chance of breaking upon contact.
     
o) 26 Arrows (1d4) (+3,+2)
     Dropped by a Half-orc at 1250 feet (level 25).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 32.4.
     35% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     
     
b) 2 Holy Books of Prayers [Words of Wisdom]
     
     
c) 2 Holy Books of Prayers [Chants and Blessings]
     
     
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
     Bought from a store.
     
     
     
e) 22 Potions of Cure Critical Wounds
     
     
f) 2 Potions of Restore Mana
     
     
g) a Potion of Intellect
     Dropped by an Uruk at 1500 feet (level 30).
     
     
     
h) 10 Potions of Speed
     
     
i) 22 Scrolls of Phase Door
     
     
j) 3 Scrolls of Word of Recall
     Bought from a store.
     
     
     
k) a Rod of Probing
     Dropped by a Spirit naga at 1500 feet (level 30).
     
     
     
l) a Rod of Recall
     Found lying on the floor at 1550 feet (level 31).
     
     Cannot be harmed by electricity.
     
m) a Staff of Mapping (7 charges)
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     
     
n) a Staff of Identify (10 charges)
     Dropped by a Young red dragon at 1400 feet (level 28).
     
     
     
o) a Ring of the Mouse (+0,-5) <+2, +4>
     Dropped by a Young blue dragon at 1500 feet (level 30).
     
     +2 dexterity.
     +4 stealth.
     
p) a Lantern of Brightness (7500 turns)
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
q) a Cloak [1,+7]
     Dropped by a Mummified human at 1550 feet (level 31).
     
     
     
r) a Long Sword (2d5) (+4,+3)
     Dropped by a Grave wight at 1550 feet (level 31).
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 47.6.
     
s) a Katana of Slay Giant (3d5) (+8,+2)
     Found lying on the floor at 1550 feet (level 31).
     
     Slays giants.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 90.8 vs. giants, and 52 vs. others.
     


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     
     
b) a Holy Book of Prayers [Words of Wisdom]
     
     
c) a Holy Book of Prayers [Chants and Blessings]
     
     
d) 2 Potions of Healing
     Bought from a store.
     
     
     
e) a Potion of *Healing*
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
f) 4 Potions of Restore Mana
     
     
g) 20 Scrolls of Teleportation
     Bought from a store.
     
     
     
h) 2 Amulets of Wisdom <+3>
     +3 wisdom.
     Sustains wisdom.
     
i) White Dragon Scale Mail (-2) [14,+16]
     Found lying on the floor in a vault at 1400 feet (level 28).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) Gold Dragon Scale Mail (-2) [28,+8]
     Found lying on the floor at 250 feet (level 5).
     
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) Metal Brigandine Armour of Resist Fire (-3) [48,+3]
     Bought from a store.
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
l) Hard Leather Armour of Resist Lightning (-1) [16,+8]
     Found lying on the floor in a vault at 1400 feet (level 28).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
m) a Metal Cap of Regeneration [3,+6]
     Bought from a store.
     
     Speeds regeneration.  
     
n) a Set of Leather Gloves of Power (+1,+1) [1,+4] <+5>
     Bought from a store.
     
     +5 strength.
     
o) a Set of Leather Gloves of Agility [1,+7] <+2>
     Found lying on the floor of a special room at 1400 feet (level
     28).
     
     +2 dexterity.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1503     50'    2   Reached level 2
     14261     50'    3   Reached level 3
     26841      0'    3   Killed Farmer Maggot
     31369     50'    4   Reached level 4
     34190     50'    5   Reached level 5
     39980     50'    6   Reached level 6
     50168    200'    7   Reached level 7
     63655    200'    8   Reached level 8
     66070    150'    8   Killed Fang, Farmer Maggot's dog
     77099    200'    9   Reached level 9
     89304      0'   10   Reached level 10
    103284    200'   10   Killed Grip, Farmer Maggot's dog
    105875    200'   11   Reached level 11
    150958    300'   12   Reached level 12
    169517    350'   12   Killed Bullroarer the Hobbit
    180254    450'   13   Reached level 13
    196665    450'   13   Killed Lagduf, the Snaga
    196665    450'   14   Reached level 14
    215017    450'   15   Reached level 15
    228588    450'   15   Killed Wormtongue, Agent of Saruman
    233302    500'   16   Reached level 16
    275374    500'   17   Reached level 17
    310375    550'   18   Reached level 18
    374503    600'   18   Killed Mughash the Kobold Lord
    376261    600'   19   Reached level 19
    442032    650'   20   Reached level 20
    455298    650'   21   Reached level 21
    470928    650'   22   Reached level 22
    490063    650'   23   Reached level 23
    530354    750'   24   Reached level 24
    587618    850'   25   Reached level 25
    604662    850'   25   Killed Golfimbul, the Hill Orc Chief
    757698    850'   25   Killed Grishnakh, the Hill Orc
    767718    900'   25   Killed Ufthak of Cirith Ungol
    777857    900'   25   Killed Ulfast, Son of Ulfang
    805755    900'   25   Killed Brodda, the Easterling
    828101    950'   26   Reached level 26
    846420   1000'   26   Killed Shagrat, the Orc Captain
    854135   1000'   26   Killed Boldor, King of the Yeeks
    856938   1000'   26   Killed Gorbag, the Orc Captain
    879989   1100'   26   Killed Nar, the Dwarf
    898665   1100'   26   Killed Khim, Son of Mim
    898673   1100'   26   Found the Iron Helm of Gorlim
    905095   1100'   27   Reached level 27
    967046   1200'   27   Killed Bolg, Son of Azog
    967076   1200'   27   Found the Phial of Galadriel
   1002442    500'   28   Reached level 28
   1002442    500'   29   Reached level 29
   1002442    500'   30   Reached level 30
   1002442    500'   31   Reached level 31
   1030927   1200'   31   Killed Orfax, Son of Boldor
   1060455   1250'   31   Killed Angamaite of Umbar
   1064991   1250'   31   Killed Ugluk, the Uruk
   1077569   1250'   31   Killed Ibun, Son of Mim
   1077587   1250'   31   Found the Scimitar 'Haradekket'
   1101545   1350'   31   Killed Ulwarth, Son of Ulfang
   1111346   1350'   31   Found the Hard Leather Armour of Himring
   1161379   1400'   31   Killed Beorn, the Shape-Changer
   1170511   1500'   31   Killed Sangahyando of Umbar
   1187230   1450'   31   Killed Mim, Betrayer of Turin
   1187245   1450'   31   Found the Set of Gauntlets 'Paurnen'
   1187265   1450'   31   Found the Broad Axe 'Barukkheled'


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 7.2.2012 09:06
Last updated on 9.2.2012 06:45

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11505. on the Ladder (of 18973)
4576. on the Angband Ladder (of 6502)
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Comments

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On 7.2.2012 09:12 Cardinal Rob wrote:
I find priests really difficult to play. This has been no exception. After about a dozen near-death-experiences, and endless searching for decent equipment, I found the Iron Helm of Gorlim. Since I wasn't really concerned with stealth, and my wisdom was above satisfactory, I figured I had little to lose by wearing it. Good choice, enemies got easier to kill, then I finally found some useful artefacts; Haradekket and Himring. Still need a source of speed though, and none of my base resists are covered, so I have to be a little cautious.

On 7.2.2012 15:22 Estie wrote:
Priests are certainly hard to get started, but once you get some mana and a low fail rate for OoD, they become very easy by means of entering what I call caster mode.
Do you have a nice macro that targets the next monster and casts OoD ? With that, enough mana and speed (from rings of escaping, if nothing better is available) you can breeze through the mid game.

Haradekket is a nice find; wether losing melee ability for speed at this point is good or not, I am not sure.

On 8.2.2012 08:33 Cardinal Rob wrote:
Thanks Estie.

BTW, I've been finding a lot of rings of the mouse, and there's a bit of an exploit I've found. If you identify them, they are worthless at the shops, but if you wear them, ascertain their dex, stealth bonuses, then immediately take them off, they sell for large ammounts of money (good money for a common early game treasure anyway) as you didn't make aware the penalty to damage. I just sold a (+0, -11) <+3, +1> ring of the mouse for 817 gold. It didn't even show up in the shopkeepers inventory, presumably he threw it directly into the trash.

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