The Angband Ladder: Elmarad, Dunadan Ranger by Namdeht

  [Angband 3.3.2 Character Dump]

 Name   Elmarad                                  Self  RB  CB  EB   Best
 Sex    Male         Age             58   STR:     17  +1  +2  +0  18/20
 Race   Dunadan      Height          85   INT:     15  +2  +2  +0  18/10
 Class  Ranger       Weight         188   WIS:     10  +2  +0  +0     12
 Title  Courser      Social   Respected   DEX:     16  +2  +1  +2  18/30
 HP     208/208      Maximize         Y   CON:     16  +3  +1  +0  18/20
 SP     29/29                             CHR:     11  +2  +1  +2     16

 Level               20   Armor      [8,+8]     Saving Throw         54%
 Cur Exp           9882   Fight     (+4,+3)     Stealth        Excellent
 Max Exp           9882   Melee   (+16,+15)     Fighting          Superb
 Adv Exp          11340   Shoot    (+10,+4)     Shooting          Heroic
 MaxDepth    800' (L16)   Blows    1.3/turn     Disarming            52%
 Game Turns      411389   Shots      1/turn     Magic Device          60
 Standard Turns   40608   Infra        0 ft     Perception       1 in 21
 Resting Turns     6520   Speed          -1     Searching            27%
 Gold             29276   Burden  145.3 lbs

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have brown eyes, straight auburn hair, and an
 average complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:...+......... Disen:.............
rPois:............. Feath:+............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:+............ ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Character Equipment]

a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> {@w0^T!k!v!d}
     Found lying on the floor at 600 feet (level 12).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 46.4 vs. orcs, 46.4 vs. trolls, and 29.3 vs.
     others.
     
b) a Light Crossbow (x3) (+6,+4)
     Bought from a store.
     
     
     
c) a Ring of Resist Fire
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
d) a Ring of Resist Cold
     Dropped by a Dark elven mage at 550 feet (level 11).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) the Phial of Galadriel
     Dropped by a Cave orc at 650 feet (level 13).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
     Radius 3 light.
g) a Robe [2,+4]
     Found lying on the floor at 650 feet (level 13).
     
     
     
h) (nothing)
i) a Wicker Shield [2,+0]
     Dropped by an unknown monster at 300 feet (level 6).
     
     
     
j) (nothing)
k) (nothing)
l) a Pair of Iron Shod Boots [4,+2]
     Dropped by a Dark elven mage at 650 feet (level 13).
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 3 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 21.2.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@b1!k!v!d}
     Bought from a store.
     
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@G2@b2!k!v!d}
     
     
c) 4 Rations of Food {@E0!k!v!d}
     Bought from a store.
     
     
     
d) 2 Mushrooms of Fast Recovery
     Dropped by a Dark elven priest at 700 feet (level 14).
     
     
     
e) a Mushroom of Vigor {!*}
     Found lying on the floor at 650 feet (level 13).
     
     
     
f) 2 Mushrooms of Clear Mind
     Dropped by a Scout at 650 feet (level 13).
     
     
     
g) 29 Potions of Cure Light Wounds {@q1!*}
     
     
h) 20 Potions of Cure Serious Wounds {@q2!*}
     
     
i) 3 Potions of Cure Critical Wounds {@q3!*}
     
     
j) 3 Potions of Neutralize Poison
     
     
k) a Potion of Restore Mana
     Found lying on the floor at 750 feet (level 15).
     
     
     
l) 3 Potions of Speed
     
     
m) 3 Potions of Berserk Strength
     
     
n) 2 Potions of True Seeing
     
     
o) 3 Scrolls of Phase Door {@r1!*}
     Dropped by a Scout at 700 feet (level 14).
     
     
     
p) 13 Scrolls of Word of Recall {@r0!*}
     
     
q) 5 Scrolls of Recharging
     Bought from a store.
     
     
     
r) 3 Scrolls of Deep Descent
     
     
s) 3 Staves of Curing (14 charges) {@u1!*}
     
     
t) 4 Staves of Identify (29 charges) {@u9}
     
     
u) a Pick (1d3) (+0,+0) <+2> {@w0^;^.}
     Bought from a store.
     
     +2 tunneling.
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 5.4.
     
v) 23 Bolts (1d5) (+3,+2)
     Dropped by Mughash the Kobold Lord at 800 feet (level 16).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 27.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Potions of Resist Heat
     
     
b) a Potion of Resist Poison
     Dropped by a Black orc at 500 feet (level 10).
     
     
     
c) 2 Rods of Trap Location
     Found lying on the floor at 500 feet (level 10).
     
     
     
d) a Wand of Stinking Cloud (6 charges)
     Dropped by an Acolyte at 650 feet (level 13).
     
     
     
e) a Wand of Slow Monster (5 charges)
     Found lying on the floor at 250 feet (level 5).
     
     
     
f) 2 Wands of Sleep Monster (31 charges)
     
     
g) a Staff of Cure Light Wounds (9 charges)
     Dropped by a Gnome mage at 650 feet (level 13).
     
     
     
h) a Staff of Light (13 charges)
     Found lying on the floor at 500 feet (level 10).
     
     
     
i) a Ring of Resist Cold
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) a Ring of Delving <+4>
     Dropped by an unknown monster at 650 feet (level 13).
     
     +4 tunneling.
     
k) an Amulet of Charisma <+1>
     Dropped by a Gnome mage at 650 feet (level 13).
     
     +1 charisma.
     Sustains charisma.
     
l) an Amulet of Resist Lightning
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
m) a Short Bow (x2) (+1,+0)
     Bought from a store.
     
     
     
n) 27 Arrows (1d4) (+3,+2)
     Found lying on the floor at 250 feet (level 5).
     
     
     
o) 15 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7267     50'    2   Reached level 2
     12772    100'    2   Killed Fang, Farmer Maggot's dog
     12772    100'    3   Reached level 3
     16011    150'    4   Reached level 4
     18960    150'    5   Reached level 5
     26566    200'    6   Reached level 6
     51644    150'    7   Reached level 7
     65434    350'    8   Reached level 8
     79699    400'    9   Reached level 9
     95639    400'    9   Killed Bullroarer the Hobbit
     95639    400'   10   Reached level 10
    112453    500'   11   Reached level 11
    123548    500'   12   Reached level 12
    134791    500'   13   Reached level 13
    148959    250'   13   Killed Grip, Farmer Maggot's dog
    189359    500'   14   Reached level 14
    203018    500'   14   Killed Lagduf, the Snaga
    203174    500'   15   Reached level 15
    210335    500'   15   Killed Brodda, the Easterling
    271402    200'   15   Killed Smeagol
    287139    550'   16   Reached level 16
    307611    600'   16   Found the Long Sword 'Elvagil'
    309902    600'   17   Reached level 17
    327051    650'   18   Reached level 18
    338750    650'   18   Found the Phial of Galadriel
    375833    750'   19   Reached level 19
    391412    750'   19   Killed Wormtongue, Agent of Saruman
    400461    750'   20   Reached level 20
    406503    800'   20   Killed Mughash the Kobold Lord


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 6.2.2012 23:41

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16212. on the Ladder (of 19090)
5840. on the Angband Ladder (of 6561)
8. for this player (

Comments

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On 6.2.2012 23:41 Namdeht wrote:
My best character so far in this epoch, not great but I'm hoping he kills Morgoth.

On 7.2.2012 03:11 Namdeht wrote:
And then I got him killed :( A room full of yeeks didn't seem too threatening but then an umber hulk joined the fray and an unnoticed something blinded me.

Next time Morgoth, next time...

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