The Angband Ladder: Villan, Half-Orc Barbarian by buzzkill
[DaJAngband v1.3.1 Character Dump] Name Villan Self RB CB EB Best Sex Male Age 17 Str: 12 +2 +6 +0 18/20 18/10 Race Half-Orc Height 66 Int: 13 -1 -3 +0 9 6 Class Barbarian Weight 154 WIS: 14 -1 -1 +0 12 Title Swashbuckler Status 13 Dex: 10 +0 +1 +0 11 10 HP -1/184 Score 760 Con: 12 +1 +2 +0 15 14 SP 11/11 CHR: 13 -4 -1 +0 8 Level 16 Armor [15,+10] Saving Throw 35 Cur Exp 2614 Fight (+2,+10) Fighting 161 Max Exp 2614 Melee (+2,+10) Shooting 131 Adv Exp 2645 Shoot (+2,+0) Throwing 112 MaxDepth Lev 14 Blows 1/turn Disarming 36 Day 1, 22:37:22 Shots 1/turn Magic Device 23 Gold 7444 Stealth 2 Alertness 19 Burden 116.5 lbs Energy 100% Searching 11 Your father was an Orc, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have hazel eyes, straight brown hair, and a very fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............+ Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:............. Alert:............. PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:............. ThrwM:............. HLife:............. :............. [Last Messages] > The uruk hits you. <2x> > The bright sprite gazes at you. > The bright sprite misses you. > The bright sprite gazes at you. > The bright sprite misses you. > The uruk hits you. <2x> > The bright sprite gazes at you. > The bright sprite kicks you. > You failed to use the staff properly. > The bright sprite gazes at you. > The bright sprite kicks you. > The bright sprite gazes at you. > The bright sprite kicks you. > The uruk hits you. > You die. [Character Equipment] a) a broad axe (2d6) (+0,+0) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 19.1. This weapon can be thrown for an average damage of 9.1. Your chance of scoring a critical hit with this weapon is 1 in 20. b) a sling (ML2) (+0,+0) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75. The range on this launcher is 16 spaces. Examine ammo to see average damage. c) (nothing) d) a Beryl Ring of Slow Digestion It slows your metabolism. e) a Dragon Tooth Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a wooden torch (4:34) It usually provides light of radius 2, though this is reduced when running of out fuel. g) hard studded leather (-1) [7,+0] h) (nothing) i) a small metal shield [3,+5] j) a metal cap [3,+0] k) (nothing) l) a pair of soft leather boots [2,+4] [Character Inventory] a) a Gelatinous Mushroom of Second Sight b) 4 rations of food c) a Gloopy Green Potion of Resist Cold d) a Scroll titled "pum perimor" of Phase Door e) a Scroll titled "pror quanda" of Identify f) 2 Steel-Plated Rods of Trap Location g) 2 Cockatrice Beak Wands of Light (9 charges) h) a Troll Bone Wand of Slow Monster (9 charges) i) 2 Wyrm Fang Wands of Stinking Cloud (5 charges) j) a Blackthorn Staff of Identify (1d5) (+0,+0) (9 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 9. This weapon can be thrown for an average damage of 3.9. Your chance of scoring a critical hit with this weapon is 1 in 43. k) a Cherry Staff of Light (1d5) (+0,+0) (10 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 9. This weapon can be thrown for an average damage of 3.9. Your chance of scoring a critical hit with this weapon is 1 in 43. l) a Fir Staff of Treasure & Object Location (1d5) (+0,+0) (9 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 9. This weapon can be thrown for an average damage of 3.9. Your chance of scoring a critical hit with this weapon is 1 in 45. m) 2 Mahogany Staffs of Door/Stair Location (1d5) (+0,+0) (23 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 9. This weapon can be thrown for an average damage of 3.9. Your chance of scoring a critical hit with this weapon is 1 in 47. n) a Yew Staff of Detect Invisible (1d5) (+2,+1) (14 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 10. This weapon can be thrown for an average damage of 5.2. Your chance of scoring a critical hit with this weapon is 1 in 41. o) a Poplar Staff of Sleep Monsters (1d5) (+0,+0) (8 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 9. This weapon can be thrown for an average damage of 3.9. Your chance of scoring a critical hit with this weapon is 1 in 43. p) a Poplar Staff of Sleep Monsters (1d5) (-5,-2) (3 charges) {cursed} It is cursed. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 7. This weapon can be thrown for an average damage of 1.4. Your chance of scoring a critical hit with this weapon is 1 in 61. q) a Knotted Staff of Slow Monsters (1d5) (+0,+0) (6 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 9. This weapon can be thrown for an average damage of 3.9. Your chance of scoring a critical hit with this weapon is 1 in 43. r) a pike (2d5) (+0,+0) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 18.1. This weapon can be thrown for an average damage of 7.9. Your chance of scoring a critical hit with this weapon is 1 in 20. Villan the Half-Orc Barbarian Began the quest to kill Morgoth on 05/25/2011 at 04:28 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 02:00:00 | 2 | 4 | Killed Wolf, Farmer Maggot's dog | 1, 02:00:00 | 2 | 5 | Reached level 5 | 1, 06:46:47 | 9 | 10 | Reached level 10 | 1, 11:57:25 | 8 | 12 | Killed Grip, Farmer Maggot's dog | 1, 18:33:37 | 12 | 15 | Reached level 15 ============================================================ | 1, 22:37:22 | 14 | 16 | Killed by an uruk. | 1, 22:37:22 | 14 | 16 | Killed on 05/30/2011 at 03:19 PM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Know complete monster race info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live) |
Posted on 30.5.2011 21:20
17158. on the Ladder (of 19090)
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